Adding upstream version 5.2.37.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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212
lib/sh/spell.c
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212
lib/sh/spell.c
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/* spell.c -- spelling correction for pathnames. */
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/* Copyright (C) 2000-2020 Free Software Foundation, Inc.
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This file is part of GNU Bash, the Bourne Again SHell.
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Bash is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Bash is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Bash. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#if defined (HAVE_UNISTD_H)
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# ifdef _MINIX
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# include <sys/types.h>
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# endif
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# include <unistd.h>
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#endif
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#include <bashtypes.h>
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#include <posixdir.h>
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#include <posixstat.h>
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#if defined (HAVE_SYS_PARAM_H)
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#include <sys/param.h>
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#endif
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#include <stdio.h>
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#include <bashansi.h>
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#include <maxpath.h>
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#include <stdc.h>
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static int mindist PARAMS((char *, char *, char *));
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static int spdist PARAMS((char *, char *));
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/*
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* `spname' and its helpers are inspired by the code in "The UNIX
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* Programming Environment", Kernighan & Pike, Prentice-Hall 1984,
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* pages 209 - 213.
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*/
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/*
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* `spname' -- return a correctly spelled filename
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*
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* int spname(char * oldname, char * newname)
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* Returns: -1 if no reasonable match found
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* 0 if exact match found
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* 1 if corrected
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* Stores corrected name in `newname'.
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*/
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int
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spname(oldname, newname)
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char *oldname;
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char *newname;
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{
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char *op, *np, *p;
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char guess[PATH_MAX + 1], best[PATH_MAX + 1];
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op = oldname;
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np = newname;
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for (;;)
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{
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while (*op == '/') /* Skip slashes */
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*np++ = *op++;
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*np = '\0';
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if (*op == '\0') /* Exact or corrected */
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{
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/* `.' is rarely the right thing. */
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if (oldname[1] == '\0' && newname[1] == '\0' &&
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oldname[0] != '.' && newname[0] == '.')
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return -1;
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return strcmp(oldname, newname) != 0;
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}
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/* Copy next component into guess */
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for (p = guess; *op != '/' && *op != '\0'; op++)
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if (p < guess + PATH_MAX)
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*p++ = *op;
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*p = '\0';
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if (mindist(newname, guess, best) >= 3)
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return -1; /* Hopeless */
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/*
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* Add to end of newname
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*/
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for (p = best; *np = *p++; np++)
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;
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}
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}
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/*
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* Search directory for a guess
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*/
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static int
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mindist(dir, guess, best)
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char *dir;
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char *guess;
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char *best;
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{
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DIR *fd;
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struct dirent *dp;
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int dist, x;
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dist = 3; /* Worst distance */
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if (*dir == '\0')
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dir = ".";
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if ((fd = opendir(dir)) == NULL)
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return dist;
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while ((dp = readdir(fd)) != NULL)
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{
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/*
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* Look for a better guess. If the new guess is as
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* good as the current one, we take it. This way,
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* any single character match will be a better match
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* than ".".
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*/
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x = spdist(dp->d_name, guess);
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if (x <= dist && x != 3)
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{
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strcpy(best, dp->d_name);
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dist = x;
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if (dist == 0) /* Exact match */
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break;
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}
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}
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(void)closedir(fd);
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/* Don't return `.' */
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if (best[0] == '.' && best[1] == '\0')
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dist = 3;
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return dist;
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}
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/*
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* `spdist' -- return the "distance" between two names.
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*
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* int spname(char * oldname, char * newname)
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* Returns: 0 if strings are identical
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* 1 if two characters are transposed
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* 2 if one character is wrong, added or deleted
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* 3 otherwise
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*/
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static int
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spdist(cur, new)
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char *cur, *new;
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{
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while (*cur == *new)
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{
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if (*cur == '\0')
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return 0; /* Exact match */
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cur++;
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new++;
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}
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if (*cur)
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{
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if (*new)
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{
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if (cur[1] && new[1] && cur[0] == new[1] && cur[1] == new[0] && strcmp (cur + 2, new + 2) == 0)
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return 1; /* Transposition */
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if (strcmp (cur + 1, new + 1) == 0)
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return 2; /* One character mismatch */
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}
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if (strcmp(&cur[1], &new[0]) == 0)
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return 2; /* Extra character */
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}
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if (*new && strcmp(cur, new + 1) == 0)
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return 2; /* Missing character */
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return 3;
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}
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char *
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dirspell (dirname)
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char *dirname;
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{
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int n;
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char *guess;
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n = (strlen (dirname) * 3 + 1) / 2 + 1;
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guess = (char *)malloc (n);
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if (guess == 0)
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return 0;
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switch (spname (dirname, guess))
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{
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case -1:
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default:
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free (guess);
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return (char *)NULL;
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case 0:
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case 1:
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return guess;
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}
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}
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