1061 lines
25 KiB
C
1061 lines
25 KiB
C
/*
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* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
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*
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* SPDX-License-Identifier: MPL-2.0
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, you can obtain one at https://mozilla.org/MPL/2.0/.
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*
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* See the COPYRIGHT file distributed with this work for additional
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* information regarding copyright ownership.
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*/
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#include <unistd.h>
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#include <isc/async.h>
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#include <isc/atomic.h>
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#include <isc/barrier.h>
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#include <isc/buffer.h>
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#include <isc/condition.h>
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#include <isc/errno.h>
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#include <isc/log.h>
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#include <isc/magic.h>
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#include <isc/mem.h>
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#include <isc/netmgr.h>
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#include <isc/random.h>
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#include <isc/refcount.h>
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#include <isc/region.h>
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#include <isc/result.h>
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#include <isc/sockaddr.h>
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#include <isc/stdtime.h>
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#include <isc/thread.h>
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#include <isc/util.h>
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#include <isc/uv.h>
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#include "../loop_p.h"
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#include "netmgr-int.h"
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#ifdef HAVE_NET_ROUTE_H
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#include <net/route.h>
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#if defined(RTM_VERSION) && defined(RTM_NEWADDR) && defined(RTM_DELADDR)
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#define USE_ROUTE_SOCKET 1
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#define ROUTE_SOCKET_PF PF_ROUTE
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#define ROUTE_SOCKET_PROTOCOL 0
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#define MSGHDR rt_msghdr
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#define MSGTYPE rtm_type
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#endif /* if defined(RTM_VERSION) && defined(RTM_NEWADDR) && \
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* defined(RTM_DELADDR) */
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#endif /* ifdef HAVE_NET_ROUTE_H */
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#if defined(HAVE_LINUX_NETLINK_H) && defined(HAVE_LINUX_RTNETLINK_H)
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#include <linux/netlink.h>
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#include <linux/rtnetlink.h>
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#if defined(RTM_NEWADDR) && defined(RTM_DELADDR)
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#define USE_ROUTE_SOCKET 1
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#define USE_NETLINK 1
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#define ROUTE_SOCKET_PF PF_NETLINK
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#define ROUTE_SOCKET_PROTOCOL NETLINK_ROUTE
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#define MSGHDR nlmsghdr
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#define MSGTYPE nlmsg_type
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#endif /* if defined(RTM_NEWADDR) && defined(RTM_DELADDR) */
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#endif /* if defined(HAVE_LINUX_NETLINK_H) && defined(HAVE_LINUX_RTNETLINK_H) \
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*/
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static void
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udp_send_cb(uv_udp_send_t *req, int status);
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static void
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udp_close_cb(uv_handle_t *handle);
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static uv_os_sock_t
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isc__nm_udp_lb_socket(isc_nm_t *mgr, sa_family_t sa_family) {
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isc_result_t result;
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uv_os_sock_t sock = -1;
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result = isc__nm_socket(sa_family, SOCK_DGRAM, 0, &sock);
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RUNTIME_CHECK(result == ISC_R_SUCCESS);
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(void)isc__nm_socket_disable_pmtud(sock, sa_family);
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(void)isc__nm_socket_v6only(sock, sa_family);
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result = isc__nm_socket_reuse(sock, 1);
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RUNTIME_CHECK(result == ISC_R_SUCCESS);
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if (mgr->load_balance_sockets) {
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result = isc__nm_socket_reuse_lb(sock);
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RUNTIME_CHECK(result == ISC_R_SUCCESS);
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}
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return sock;
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}
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/*
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* Asynchronous 'udplisten' call handler: start listening on a UDP socket.
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*/
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static void
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start_udp_child_job(void *arg) {
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isc_nmsocket_t *sock = arg;
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REQUIRE(VALID_NMSOCK(sock));
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REQUIRE(VALID_NMSOCK(sock->parent));
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REQUIRE(sock->type == isc_nm_udpsocket);
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REQUIRE(sock->tid == isc_tid());
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int r, uv_bind_flags = 0;
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int uv_init_flags = 0;
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sa_family_t sa_family = sock->iface.type.sa.sa_family;
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isc_result_t result = ISC_R_UNSET;
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isc_nm_t *mgr = sock->worker->netmgr;
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isc_loop_t *loop = sock->worker->loop;
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(void)isc__nm_socket_min_mtu(sock->fd, sa_family);
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#if HAVE_DECL_UV_UDP_RECVMMSG
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uv_init_flags |= UV_UDP_RECVMMSG;
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#endif
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r = uv_udp_init_ex(&loop->loop, &sock->uv_handle.udp, uv_init_flags);
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UV_RUNTIME_CHECK(uv_udp_init_ex, r);
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uv_handle_set_data(&sock->uv_handle.handle, sock);
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/* This keeps the socket alive after everything else is gone */
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isc__nmsocket_attach(sock, &(isc_nmsocket_t *){ NULL });
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r = uv_timer_init(&loop->loop, &sock->read_timer);
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UV_RUNTIME_CHECK(uv_timer_init, r);
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uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
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r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
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if (r < 0) {
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isc__nm_closesocket(sock->fd);
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isc__nm_incstats(sock, STATID_OPENFAIL);
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goto done;
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}
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isc__nm_incstats(sock, STATID_OPEN);
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if (sa_family == AF_INET6) {
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uv_bind_flags |= UV_UDP_IPV6ONLY;
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}
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if (mgr->load_balance_sockets) {
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r = isc__nm_udp_freebind(&sock->uv_handle.udp,
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&sock->parent->iface.type.sa,
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uv_bind_flags);
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if (r < 0) {
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isc__nm_incstats(sock, STATID_BINDFAIL);
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goto done;
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}
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} else if (sock->tid == 0) {
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/* This thread is first, bind the socket */
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r = isc__nm_udp_freebind(&sock->uv_handle.udp,
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&sock->parent->iface.type.sa,
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uv_bind_flags);
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if (r < 0) {
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isc__nm_incstats(sock, STATID_BINDFAIL);
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goto done;
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}
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sock->parent->uv_handle.udp.flags = sock->uv_handle.udp.flags;
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} else {
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/* The socket is already bound, just copy the flags */
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sock->uv_handle.udp.flags = sock->parent->uv_handle.udp.flags;
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}
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isc__nm_set_network_buffers(mgr, &sock->uv_handle.handle);
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r = uv_udp_recv_start(&sock->uv_handle.udp, isc__nm_alloc_cb,
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isc__nm_udp_read_cb);
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if (r != 0) {
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isc__nm_incstats(sock, STATID_BINDFAIL);
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goto done;
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}
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done:
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result = isc_uverr2result(r);
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sock->result = result;
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REQUIRE(!loop->paused);
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if (sock->tid != 0) {
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isc_barrier_wait(&sock->parent->listen_barrier);
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}
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}
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static void
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start_udp_child(isc_nm_t *mgr, isc_sockaddr_t *iface, isc_nmsocket_t *sock,
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uv_os_sock_t fd, int tid) {
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isc__networker_t *worker = &mgr->workers[tid];
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isc_nmsocket_t *csock = &sock->children[tid];
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isc__nmsocket_init(csock, worker, isc_nm_udpsocket, iface, sock);
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csock->recv_cb = sock->recv_cb;
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csock->recv_cbarg = sock->recv_cbarg;
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csock->inactive_handles_max = ISC_NM_NMHANDLES_MAX;
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if (mgr->load_balance_sockets) {
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csock->fd = isc__nm_udp_lb_socket(mgr,
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iface->type.sa.sa_family);
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} else {
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csock->fd = dup(fd);
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}
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INSIST(csock->fd >= 0);
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if (tid == 0) {
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start_udp_child_job(csock);
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} else {
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isc_async_run(worker->loop, start_udp_child_job, csock);
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}
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}
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isc_result_t
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isc_nm_listenudp(isc_nm_t *mgr, uint32_t workers, isc_sockaddr_t *iface,
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isc_nm_recv_cb_t cb, void *cbarg, isc_nmsocket_t **sockp) {
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isc_result_t result = ISC_R_UNSET;
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isc_nmsocket_t *sock = NULL;
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uv_os_sock_t fd = -1;
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isc__networker_t *worker = NULL;
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REQUIRE(VALID_NM(mgr));
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REQUIRE(isc_tid() == 0);
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worker = &mgr->workers[0];
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if (isc__nm_closing(worker)) {
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return ISC_R_SHUTTINGDOWN;
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}
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if (workers == 0) {
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workers = mgr->nloops;
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}
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REQUIRE(workers <= mgr->nloops);
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sock = isc_mempool_get(worker->nmsocket_pool);
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isc__nmsocket_init(sock, worker, isc_nm_udplistener, iface, NULL);
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sock->nchildren = (workers == ISC_NM_LISTEN_ALL) ? (uint32_t)mgr->nloops
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: workers;
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sock->children = isc_mem_cget(worker->mctx, sock->nchildren,
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sizeof(sock->children[0]));
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isc__nmsocket_barrier_init(sock);
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sock->recv_cb = cb;
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sock->recv_cbarg = cbarg;
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if (!mgr->load_balance_sockets) {
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fd = isc__nm_udp_lb_socket(mgr, iface->type.sa.sa_family);
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}
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start_udp_child(mgr, iface, sock, fd, 0);
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result = sock->children[0].result;
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INSIST(result != ISC_R_UNSET);
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for (size_t i = 1; i < sock->nchildren; i++) {
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start_udp_child(mgr, iface, sock, fd, i);
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}
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isc_barrier_wait(&sock->listen_barrier);
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if (!mgr->load_balance_sockets) {
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isc__nm_closesocket(fd);
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}
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/*
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* If any of the child sockets have failed then isc_nm_listenudp
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* fails.
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*/
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for (size_t i = 1; i < sock->nchildren; i++) {
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if (result == ISC_R_SUCCESS &&
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sock->children[i].result != ISC_R_SUCCESS)
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{
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result = sock->children[i].result;
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}
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}
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if (result != ISC_R_SUCCESS) {
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sock->active = false;
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isc__nm_udp_stoplistening(sock);
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isc_nmsocket_close(&sock);
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return result;
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}
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sock->active = true;
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*sockp = sock;
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return ISC_R_SUCCESS;
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}
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#ifdef USE_ROUTE_SOCKET
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static isc_result_t
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route_socket(uv_os_sock_t *fdp) {
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isc_result_t result;
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uv_os_sock_t fd = -1;
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#ifdef USE_NETLINK
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struct sockaddr_nl sa;
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int r;
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#endif
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result = isc__nm_socket(ROUTE_SOCKET_PF, SOCK_RAW,
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ROUTE_SOCKET_PROTOCOL, &fd);
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if (result != ISC_R_SUCCESS) {
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return result;
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}
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#ifdef USE_NETLINK
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sa.nl_family = PF_NETLINK;
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sa.nl_groups = RTMGRP_LINK | RTMGRP_IPV4_IFADDR | RTMGRP_IPV6_IFADDR;
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r = bind(fd, (struct sockaddr *)&sa, sizeof(sa));
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if (r < 0) {
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isc__nm_closesocket(fd);
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return isc_errno_toresult(r);
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}
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#endif
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*fdp = fd;
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return ISC_R_SUCCESS;
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}
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static isc_result_t
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route_connect_direct(isc_nmsocket_t *sock) {
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isc__networker_t *worker = NULL;
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int r;
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REQUIRE(sock->tid == isc_tid());
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worker = sock->worker;
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sock->connecting = true;
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r = uv_udp_init(&worker->loop->loop, &sock->uv_handle.udp);
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UV_RUNTIME_CHECK(uv_udp_init, r);
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uv_handle_set_data(&sock->uv_handle.handle, sock);
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r = uv_timer_init(&worker->loop->loop, &sock->read_timer);
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UV_RUNTIME_CHECK(uv_timer_init, r);
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uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
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if (isc__nm_closing(worker)) {
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return ISC_R_SHUTTINGDOWN;
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}
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r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
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if (r != 0) {
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return isc_uverr2result(r);
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}
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isc__nm_set_network_buffers(sock->worker->netmgr,
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&sock->uv_handle.handle);
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sock->connecting = false;
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sock->connected = true;
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return ISC_R_SUCCESS;
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}
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#endif /* USE_ROUTE_SOCKET */
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isc_result_t
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isc_nm_routeconnect(isc_nm_t *mgr, isc_nm_cb_t cb, void *cbarg) {
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#ifdef USE_ROUTE_SOCKET
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isc_result_t result = ISC_R_SUCCESS;
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isc_nmsocket_t *sock = NULL;
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isc__nm_uvreq_t *req = NULL;
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isc__networker_t *worker = NULL;
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uv_os_sock_t fd = -1;
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REQUIRE(VALID_NM(mgr));
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REQUIRE(isc_tid() == 0);
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worker = &mgr->workers[isc_tid()];
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if (isc__nm_closing(worker)) {
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return ISC_R_SHUTTINGDOWN;
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}
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result = route_socket(&fd);
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if (result != ISC_R_SUCCESS) {
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return result;
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}
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sock = isc_mempool_get(worker->nmsocket_pool);
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isc__nmsocket_init(sock, worker, isc_nm_udpsocket, NULL, NULL);
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sock->connect_cb = cb;
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sock->connect_cbarg = cbarg;
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sock->client = true;
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sock->route_sock = true;
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sock->fd = fd;
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req = isc__nm_uvreq_get(sock);
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req->cb.connect = cb;
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req->cbarg = cbarg;
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req->handle = isc__nmhandle_get(sock, NULL, NULL);
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sock->active = true;
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result = route_connect_direct(sock);
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if (result != ISC_R_SUCCESS) {
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sock->active = false;
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isc__nm_udp_close(sock);
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}
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isc__nm_connectcb(sock, req, result, true);
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isc__nmsocket_detach(&sock);
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return ISC_R_SUCCESS;
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#else /* USE_ROUTE_SOCKET */
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UNUSED(mgr);
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UNUSED(cb);
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UNUSED(cbarg);
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UNUSED(extrahandlesize);
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return ISC_R_NOTIMPLEMENTED;
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#endif /* USE_ROUTE_SOCKET */
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}
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/*
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* Asynchronous 'udpstop' call handler: stop listening on a UDP socket.
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*/
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static void
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stop_udp_child_job(void *arg) {
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isc_nmsocket_t *sock = arg;
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REQUIRE(VALID_NMSOCK(sock));
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REQUIRE(sock->tid == isc_tid());
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REQUIRE(sock->parent != NULL);
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sock->active = false;
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isc__nm_udp_close(sock);
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REQUIRE(!sock->worker->loop->paused);
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isc_barrier_wait(&sock->parent->stop_barrier);
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}
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static void
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stop_udp_child(isc_nmsocket_t *sock) {
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REQUIRE(VALID_NMSOCK(sock));
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|
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if (sock->tid == 0) {
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stop_udp_child_job(sock);
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} else {
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isc_async_run(sock->worker->loop, stop_udp_child_job, sock);
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}
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}
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|
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void
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isc__nm_udp_stoplistening(isc_nmsocket_t *sock) {
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REQUIRE(VALID_NMSOCK(sock));
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REQUIRE(sock->type == isc_nm_udplistener);
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REQUIRE(sock->tid == isc_tid());
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REQUIRE(sock->tid == 0);
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REQUIRE(!sock->closing);
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|
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sock->closing = true;
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|
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/* Mark the parent socket inactive */
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sock->active = false;
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|
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/* Stop all the other threads' children */
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for (size_t i = 1; i < sock->nchildren; i++) {
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stop_udp_child(&sock->children[i]);
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}
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|
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/* Stop the child for the main thread */
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stop_udp_child(&sock->children[0]);
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|
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/* Stop the parent */
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sock->closed = true;
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isc__nmsocket_prep_destroy(sock);
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}
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|
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/*
|
|
* udp_recv_cb handles incoming UDP packet from uv. The buffer here is
|
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* reused for a series of packets, so we need to allocate a new one.
|
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* This new one can be reused to send the response then.
|
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*/
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void
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isc__nm_udp_read_cb(uv_udp_t *handle, ssize_t nrecv, const uv_buf_t *buf,
|
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const struct sockaddr *addr, unsigned int flags) {
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isc_nmsocket_t *sock = uv_handle_get_data((uv_handle_t *)handle);
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isc__nm_uvreq_t *req = NULL;
|
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uint32_t maxudp;
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isc_result_t result;
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isc_sockaddr_t sockaddr, *sa = NULL;
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|
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REQUIRE(VALID_NMSOCK(sock));
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REQUIRE(sock->tid == isc_tid());
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|
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/*
|
|
* When using recvmmsg(2), if no errors occur, there will be a final
|
|
* callback with nrecv set to 0, addr set to NULL and the buffer
|
|
* pointing at the initially allocated data with the UV_UDP_MMSG_CHUNK
|
|
* flag cleared and the UV_UDP_MMSG_FREE flag set.
|
|
*/
|
|
#if HAVE_DECL_UV_UDP_MMSG_FREE
|
|
if ((flags & UV_UDP_MMSG_FREE) == UV_UDP_MMSG_FREE) {
|
|
INSIST(nrecv == 0);
|
|
INSIST(addr == NULL);
|
|
goto free;
|
|
}
|
|
#else
|
|
UNUSED(flags);
|
|
#endif
|
|
/*
|
|
* Possible reasons to return now without processing:
|
|
*
|
|
* - If we're simulating a firewall blocking UDP packets
|
|
* bigger than 'maxudp' bytes for testing purposes.
|
|
*/
|
|
maxudp = atomic_load_relaxed(&sock->worker->netmgr->maxudp);
|
|
if (maxudp != 0 && (uint32_t)nrecv > maxudp) {
|
|
/*
|
|
* We need to keep the read_cb intact in case, so the
|
|
* readtimeout_cb can trigger and not crash because of
|
|
* missing read_req.
|
|
*/
|
|
goto free;
|
|
}
|
|
|
|
/*
|
|
* - If there was a networking error.
|
|
*/
|
|
if (nrecv < 0) {
|
|
isc__nm_failed_read_cb(sock, isc_uverr2result(nrecv), false);
|
|
goto free;
|
|
}
|
|
|
|
/*
|
|
* - If the network manager is shutting down
|
|
*/
|
|
if (isc__nm_closing(sock->worker)) {
|
|
isc__nm_failed_read_cb(sock, ISC_R_SHUTTINGDOWN, false);
|
|
goto free;
|
|
}
|
|
|
|
/*
|
|
* - If the socket is no longer active.
|
|
*/
|
|
if (!isc__nmsocket_active(sock)) {
|
|
isc__nm_failed_read_cb(sock, ISC_R_CANCELED, false);
|
|
goto free;
|
|
}
|
|
|
|
/*
|
|
* End of the current (iteration) datagram stream, just free the buffer.
|
|
* The callback with nrecv == 0 and addr == NULL is called for both
|
|
* normal UDP sockets and recvmmsg sockets at the end of every event
|
|
* loop iteration.
|
|
*/
|
|
if (nrecv == 0 && addr == NULL) {
|
|
INSIST(flags == 0);
|
|
goto free;
|
|
}
|
|
|
|
/*
|
|
* We could receive an empty datagram in which case:
|
|
* nrecv == 0 and addr != NULL
|
|
*/
|
|
INSIST(addr != NULL);
|
|
|
|
if (!sock->route_sock) {
|
|
result = isc_sockaddr_fromsockaddr(&sockaddr, addr);
|
|
RUNTIME_CHECK(result == ISC_R_SUCCESS);
|
|
sa = &sockaddr;
|
|
}
|
|
|
|
req = isc__nm_get_read_req(sock, sa);
|
|
|
|
/*
|
|
* The callback will be called synchronously, because result is
|
|
* ISC_R_SUCCESS, so we are ok of passing the buf directly.
|
|
*/
|
|
req->uvbuf.base = buf->base;
|
|
req->uvbuf.len = nrecv;
|
|
|
|
sock->reading = false;
|
|
|
|
/*
|
|
* The client isc_nm_read() expects just a single message, so we need to
|
|
* stop reading now. The reading could be restarted in the read
|
|
* callback with another isc_nm_read() call.
|
|
*/
|
|
if (sock->client) {
|
|
isc__nmsocket_timer_stop(sock);
|
|
isc__nm_stop_reading(sock);
|
|
isc__nmsocket_clearcb(sock);
|
|
}
|
|
|
|
REQUIRE(!sock->processing);
|
|
sock->processing = true;
|
|
isc__nm_readcb(sock, req, ISC_R_SUCCESS, false);
|
|
sock->processing = false;
|
|
|
|
free:
|
|
#if HAVE_DECL_UV_UDP_MMSG_CHUNK
|
|
/*
|
|
* When using recvmmsg(2), chunks will have the UV_UDP_MMSG_CHUNK flag
|
|
* set, those must not be freed.
|
|
*/
|
|
if ((flags & UV_UDP_MMSG_CHUNK) == UV_UDP_MMSG_CHUNK) {
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* When using recvmmsg(2), if a UDP socket error occurs, nrecv will be <
|
|
* 0. In either scenario, the callee can now safely free the provided
|
|
* buffer.
|
|
*/
|
|
if (nrecv < 0) {
|
|
/*
|
|
* The buffer may be a null buffer on error.
|
|
*/
|
|
if (buf->base == NULL && buf->len == 0) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
isc__nm_free_uvbuf(sock, buf);
|
|
}
|
|
|
|
static void
|
|
udp_send_cb(uv_udp_send_t *req, int status) {
|
|
isc_result_t result = ISC_R_SUCCESS;
|
|
isc__nm_uvreq_t *uvreq = uv_handle_get_data((uv_handle_t *)req);
|
|
isc_nmsocket_t *sock = NULL;
|
|
|
|
REQUIRE(VALID_UVREQ(uvreq));
|
|
REQUIRE(VALID_NMHANDLE(uvreq->handle));
|
|
|
|
sock = uvreq->sock;
|
|
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->tid == isc_tid());
|
|
|
|
if (status < 0) {
|
|
isc__nm_incstats(sock, STATID_SENDFAIL);
|
|
isc__nm_failed_send_cb(sock, uvreq, isc_uverr2result(status),
|
|
false);
|
|
return;
|
|
}
|
|
|
|
isc__nm_sendcb(sock, uvreq, result, false);
|
|
}
|
|
|
|
static _Atomic(isc_stdtime_t) last_udpsends_log = 0;
|
|
|
|
static bool
|
|
can_log_udp_sends(void) {
|
|
isc_stdtime_t now = isc_stdtime_now();
|
|
isc_stdtime_t last = atomic_exchange_relaxed(&last_udpsends_log, now);
|
|
if (now != last) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
* Send the data in 'region' to a peer via a UDP socket. We try to find
|
|
* a proper sibling/child socket so that we won't have to jump to
|
|
* another thread.
|
|
*/
|
|
void
|
|
isc__nm_udp_send(isc_nmhandle_t *handle, const isc_region_t *region,
|
|
isc_nm_cb_t cb, void *cbarg) {
|
|
isc_nmsocket_t *sock = handle->sock;
|
|
const isc_sockaddr_t *peer = &handle->peer;
|
|
const struct sockaddr *sa = NULL;
|
|
isc__nm_uvreq_t *uvreq = NULL;
|
|
isc__networker_t *worker = NULL;
|
|
uint32_t maxudp;
|
|
int r;
|
|
isc_result_t result;
|
|
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->type == isc_nm_udpsocket);
|
|
REQUIRE(sock->tid == isc_tid());
|
|
|
|
worker = sock->worker;
|
|
maxudp = atomic_load(&worker->netmgr->maxudp);
|
|
sa = sock->connected ? NULL : &peer->type.sa;
|
|
|
|
/*
|
|
* We're simulating a firewall blocking UDP packets bigger than
|
|
* 'maxudp' bytes, for testing purposes.
|
|
*
|
|
* The client would ordinarily have unreferenced the handle
|
|
* in the callback, but that won't happen in this case, so
|
|
* we need to do so here.
|
|
*/
|
|
if (maxudp != 0 && region->length > maxudp) {
|
|
isc_nmhandle_detach(&handle);
|
|
return;
|
|
}
|
|
|
|
uvreq = isc__nm_uvreq_get(sock);
|
|
uvreq->uvbuf.base = (char *)region->base;
|
|
uvreq->uvbuf.len = region->length;
|
|
|
|
isc_nmhandle_attach(handle, &uvreq->handle);
|
|
|
|
uvreq->cb.send = cb;
|
|
uvreq->cbarg = cbarg;
|
|
|
|
if (isc__nm_closing(worker)) {
|
|
result = ISC_R_SHUTTINGDOWN;
|
|
goto fail;
|
|
}
|
|
|
|
if (isc__nmsocket_closing(sock)) {
|
|
result = ISC_R_CANCELED;
|
|
goto fail;
|
|
}
|
|
|
|
if (uv_udp_get_send_queue_size(&sock->uv_handle.udp) >
|
|
ISC_NETMGR_UDP_SENDBUF_SIZE)
|
|
{
|
|
/*
|
|
* The kernel UDP send queue is full, try sending the UDP
|
|
* response synchronously instead of just failing.
|
|
*/
|
|
r = uv_udp_try_send(&sock->uv_handle.udp, &uvreq->uvbuf, 1, sa);
|
|
if (r < 0) {
|
|
if (can_log_udp_sends()) {
|
|
isc__netmgr_log(
|
|
worker->netmgr, ISC_LOG_ERROR,
|
|
"Sending UDP messages failed: %s",
|
|
isc_result_totext(isc_uverr2result(r)));
|
|
}
|
|
|
|
isc__nm_incstats(sock, STATID_SENDFAIL);
|
|
result = isc_uverr2result(r);
|
|
goto fail;
|
|
}
|
|
|
|
RUNTIME_CHECK(r == (int)region->length);
|
|
isc__nm_sendcb(sock, uvreq, ISC_R_SUCCESS, true);
|
|
|
|
} else {
|
|
/* Send the message asynchronously */
|
|
r = uv_udp_send(&uvreq->uv_req.udp_send, &sock->uv_handle.udp,
|
|
&uvreq->uvbuf, 1, sa, udp_send_cb);
|
|
if (r < 0) {
|
|
isc__nm_incstats(sock, STATID_SENDFAIL);
|
|
result = isc_uverr2result(r);
|
|
goto fail;
|
|
}
|
|
}
|
|
return;
|
|
fail:
|
|
isc__nm_failed_send_cb(sock, uvreq, result, true);
|
|
}
|
|
|
|
static isc_result_t
|
|
udp_connect_direct(isc_nmsocket_t *sock, isc__nm_uvreq_t *req) {
|
|
int uv_bind_flags = 0;
|
|
int r;
|
|
isc__networker_t *worker = sock->worker;
|
|
isc_result_t result;
|
|
|
|
r = uv_udp_init(&worker->loop->loop, &sock->uv_handle.udp);
|
|
UV_RUNTIME_CHECK(uv_udp_init, r);
|
|
uv_handle_set_data(&sock->uv_handle.handle, sock);
|
|
|
|
r = uv_timer_init(&worker->loop->loop, &sock->read_timer);
|
|
UV_RUNTIME_CHECK(uv_timer_init, r);
|
|
uv_handle_set_data((uv_handle_t *)&sock->read_timer, sock);
|
|
|
|
r = uv_udp_open(&sock->uv_handle.udp, sock->fd);
|
|
if (r != 0) {
|
|
isc__nm_incstats(sock, STATID_OPENFAIL);
|
|
return isc_uverr2result(r);
|
|
}
|
|
isc__nm_incstats(sock, STATID_OPEN);
|
|
|
|
/*
|
|
* uv_udp_open() enables REUSE_ADDR, we need to disable it again.
|
|
*/
|
|
result = isc__nm_socket_reuse(sock->fd, 0);
|
|
RUNTIME_CHECK(result == ISC_R_SUCCESS);
|
|
|
|
if (sock->iface.type.sa.sa_family == AF_INET6) {
|
|
uv_bind_flags |= UV_UDP_IPV6ONLY;
|
|
}
|
|
|
|
#if HAVE_DECL_UV_UDP_LINUX_RECVERR
|
|
uv_bind_flags |= UV_UDP_LINUX_RECVERR;
|
|
#endif
|
|
|
|
r = uv_udp_bind(&sock->uv_handle.udp, &sock->iface.type.sa,
|
|
uv_bind_flags);
|
|
if (r != 0) {
|
|
isc__nm_incstats(sock, STATID_BINDFAIL);
|
|
return isc_uverr2result(r);
|
|
}
|
|
|
|
isc__nm_set_network_buffers(sock->worker->netmgr,
|
|
&sock->uv_handle.handle);
|
|
|
|
/*
|
|
* On FreeBSD the UDP connect() call sometimes results in a
|
|
* spurious transient EADDRINUSE. Try a few more times before
|
|
* giving up.
|
|
*/
|
|
do {
|
|
r = uv_udp_connect(&sock->uv_handle.udp, &req->peer.type.sa);
|
|
} while (r == UV_EADDRINUSE && --req->connect_tries > 0);
|
|
if (r != 0) {
|
|
isc__nm_incstats(sock, STATID_CONNECTFAIL);
|
|
return isc_uverr2result(r);
|
|
}
|
|
isc__nm_incstats(sock, STATID_CONNECT);
|
|
|
|
return ISC_R_SUCCESS;
|
|
}
|
|
|
|
void
|
|
isc_nm_udpconnect(isc_nm_t *mgr, isc_sockaddr_t *local, isc_sockaddr_t *peer,
|
|
isc_nm_cb_t cb, void *cbarg, unsigned int timeout) {
|
|
isc_result_t result = ISC_R_SUCCESS;
|
|
isc_nmsocket_t *sock = NULL;
|
|
isc__nm_uvreq_t *req = NULL;
|
|
sa_family_t sa_family;
|
|
isc__networker_t *worker = NULL;
|
|
uv_os_sock_t fd = -1;
|
|
|
|
REQUIRE(VALID_NM(mgr));
|
|
REQUIRE(local != NULL);
|
|
REQUIRE(peer != NULL);
|
|
|
|
worker = &mgr->workers[isc_tid()];
|
|
|
|
if (isc__nm_closing(worker)) {
|
|
cb(NULL, ISC_R_SHUTTINGDOWN, cbarg);
|
|
return;
|
|
}
|
|
|
|
sa_family = peer->type.sa.sa_family;
|
|
|
|
result = isc__nm_socket(sa_family, SOCK_DGRAM, 0, &fd);
|
|
if (result != ISC_R_SUCCESS) {
|
|
cb(NULL, result, cbarg);
|
|
return;
|
|
}
|
|
|
|
/* Initialize the new socket */
|
|
sock = isc_mempool_get(worker->nmsocket_pool);
|
|
isc__nmsocket_init(sock, worker, isc_nm_udpsocket, local, NULL);
|
|
|
|
sock->connect_cb = cb;
|
|
sock->connect_cbarg = cbarg;
|
|
sock->read_timeout = timeout;
|
|
sock->peer = *peer;
|
|
sock->client = true;
|
|
|
|
sock->fd = fd;
|
|
|
|
(void)isc__nm_socket_disable_pmtud(sock->fd, sa_family);
|
|
|
|
(void)isc__nm_socket_min_mtu(sock->fd, sa_family);
|
|
|
|
/* Initialize the request */
|
|
req = isc__nm_uvreq_get(sock);
|
|
req->cb.connect = cb;
|
|
req->cbarg = cbarg;
|
|
req->peer = *peer;
|
|
req->local = *local;
|
|
req->handle = isc__nmhandle_get(sock, &req->peer, &sock->iface);
|
|
|
|
sock->active = true;
|
|
sock->connecting = true;
|
|
|
|
result = udp_connect_direct(sock, req);
|
|
if (result != ISC_R_SUCCESS) {
|
|
sock->active = false;
|
|
isc__nm_failed_connect_cb(sock, req, result, true);
|
|
isc__nmsocket_detach(&sock);
|
|
return;
|
|
}
|
|
|
|
sock->connecting = false;
|
|
sock->connected = true;
|
|
|
|
isc__nm_connectcb(sock, req, ISC_R_SUCCESS, true);
|
|
isc__nmsocket_detach(&sock);
|
|
}
|
|
|
|
void
|
|
isc__nm_udp_failed_read_cb(isc_nmsocket_t *sock, isc_result_t result,
|
|
bool async) {
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(result != ISC_R_SUCCESS);
|
|
REQUIRE(sock->tid == isc_tid());
|
|
|
|
/*
|
|
* For UDP server socket, we don't have child socket via
|
|
* "accept", so we:
|
|
* - we continue to read
|
|
* - we don't clear the callbacks
|
|
* - we don't destroy it (only stoplistening could do that)
|
|
*/
|
|
|
|
if (sock->client) {
|
|
isc__nmsocket_timer_stop(sock);
|
|
isc__nm_stop_reading(sock);
|
|
}
|
|
|
|
/* Nobody expects the callback if isc_nm_read() wasn't called */
|
|
if (sock->reading) {
|
|
sock->reading = false;
|
|
|
|
if (sock->recv_cb != NULL) {
|
|
isc__nm_uvreq_t *req = isc__nm_get_read_req(sock, NULL);
|
|
isc__nm_readcb(sock, req, result, async);
|
|
}
|
|
}
|
|
|
|
if (sock->client) {
|
|
isc__nmsocket_clearcb(sock);
|
|
isc__nmsocket_prep_destroy(sock);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void
|
|
isc__nm_udp_read(isc_nmhandle_t *handle, isc_nm_recv_cb_t cb, void *cbarg) {
|
|
isc_nmsocket_t *sock = NULL;
|
|
isc_result_t result;
|
|
|
|
REQUIRE(VALID_NMHANDLE(handle));
|
|
|
|
sock = handle->sock;
|
|
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->type == isc_nm_udpsocket);
|
|
REQUIRE(sock->statichandle == handle);
|
|
REQUIRE(sock->tid == isc_tid());
|
|
|
|
/*
|
|
* We need to initialize the callback before checking for shutdown
|
|
* conditions, so the callback is always called even on error condition.
|
|
*/
|
|
sock->recv_cb = cb;
|
|
sock->recv_cbarg = cbarg;
|
|
sock->reading = true;
|
|
|
|
if (isc__nm_closing(sock->worker)) {
|
|
result = ISC_R_SHUTTINGDOWN;
|
|
goto fail;
|
|
}
|
|
|
|
if (isc__nmsocket_closing(sock)) {
|
|
result = ISC_R_CANCELED;
|
|
goto fail;
|
|
}
|
|
|
|
result = isc__nm_start_reading(sock);
|
|
if (result != ISC_R_SUCCESS) {
|
|
goto fail;
|
|
}
|
|
|
|
isc__nmsocket_timer_restart(sock);
|
|
return;
|
|
|
|
fail:
|
|
sock->reading = true; /* required by the next call */
|
|
isc__nm_failed_read_cb(sock, result, true);
|
|
}
|
|
|
|
static void
|
|
udp_close_cb(uv_handle_t *handle) {
|
|
isc_nmsocket_t *sock = uv_handle_get_data(handle);
|
|
uv_handle_set_data(handle, NULL);
|
|
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->tid == isc_tid());
|
|
REQUIRE(sock->closing);
|
|
REQUIRE(!sock->closed);
|
|
|
|
sock->closed = true;
|
|
|
|
isc__nm_incstats(sock, STATID_CLOSE);
|
|
|
|
if (sock->parent != NULL) {
|
|
/* listening socket (listen) */
|
|
isc__nmsocket_detach(&sock);
|
|
} else {
|
|
/* client and server sockets */
|
|
sock->connected = false;
|
|
isc__nmsocket_prep_destroy(sock);
|
|
}
|
|
}
|
|
|
|
void
|
|
isc__nm_udp_close(isc_nmsocket_t *sock) {
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->type == isc_nm_udpsocket);
|
|
REQUIRE(sock->tid == isc_tid());
|
|
REQUIRE(!sock->closing);
|
|
|
|
sock->closing = true;
|
|
|
|
isc__nmsocket_clearcb(sock);
|
|
isc__nmsocket_timer_stop(sock);
|
|
isc__nm_stop_reading(sock);
|
|
|
|
/*
|
|
* The order of the close operation is important here, the uv_close()
|
|
* gets scheduled in the reverse order, so we need to close the timer
|
|
* last, so its gone by the time we destroy the socket
|
|
*/
|
|
|
|
/* 2. close the listening socket */
|
|
isc__nmsocket_clearcb(sock);
|
|
isc__nm_stop_reading(sock);
|
|
uv_close(&sock->uv_handle.handle, udp_close_cb);
|
|
|
|
/* 1. close the read timer */
|
|
isc__nmsocket_timer_stop(sock);
|
|
uv_close((uv_handle_t *)&sock->read_timer, NULL);
|
|
}
|
|
|
|
void
|
|
isc__nm_udp_shutdown(isc_nmsocket_t *sock) {
|
|
REQUIRE(VALID_NMSOCK(sock));
|
|
REQUIRE(sock->tid == isc_tid());
|
|
REQUIRE(sock->type == isc_nm_udpsocket);
|
|
|
|
/*
|
|
* If the socket is active, mark it inactive and
|
|
* continue. If it isn't active, stop now.
|
|
*/
|
|
if (!sock->active) {
|
|
return;
|
|
}
|
|
sock->active = false;
|
|
|
|
/* uv_udp_connect is synchronous, we can't be in connected state */
|
|
REQUIRE(!sock->connecting);
|
|
|
|
/*
|
|
* When the client detaches the last handle, the
|
|
* sock->statichandle would be NULL, in that case, nobody is
|
|
* interested in the callback.
|
|
*/
|
|
if (sock->statichandle != NULL) {
|
|
isc__nm_failed_read_cb(sock, ISC_R_SHUTTINGDOWN, false);
|
|
return;
|
|
}
|
|
|
|
/* Destroy the non-listening socket */
|
|
if (sock->parent == NULL) {
|
|
isc__nmsocket_prep_destroy(sock);
|
|
return;
|
|
}
|
|
|
|
/* Destroy the listening socket if on the same loop */
|
|
if (sock->tid == sock->parent->tid) {
|
|
isc__nmsocket_prep_destroy(sock->parent);
|
|
}
|
|
}
|