61 lines
1.7 KiB
C
61 lines
1.7 KiB
C
/* Test of localcharset() function
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on native Windows in the UTF-8 environment.
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Copyright (C) 2024-2025 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2024. */
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#include <config.h>
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#include "localcharset.h"
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#include <locale.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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int
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main (void)
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{
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#ifdef _UCRT
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unsigned int active_codepage = GetACP ();
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if (!(active_codepage == 65001))
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{
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fprintf (stderr,
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"The active codepage is %u, not 65001 as expected.\n"
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"(This is normal on Windows older than Windows 10.)\n",
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active_codepage);
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exit (1);
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}
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setlocale (LC_ALL, "");
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const char *lc = locale_charset ();
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if (!(strcmp (lc, "UTF-8") == 0))
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{
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fprintf (stderr,
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"locale_charset () is \"%s\", not \"UTF-8\" as expected.\n",
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lc);
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exit (1);
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}
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return 0;
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#else
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fputs ("Skipping test: not using the UCRT runtime\n", stderr);
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return 77;
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#endif
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}
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