538 lines
13 KiB
C
538 lines
13 KiB
C
/* Test of thread-local storage in multithreaded situations.
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Copyright (C) 2005, 2008-2025 Free Software Foundation, Inc.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2005. */
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#include <config.h>
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#if USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS
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#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS
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# define TEST_ISOC_THREADS 1
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#endif
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#if USE_POSIX_THREADS
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# define TEST_POSIX_THREADS 1
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#endif
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#if USE_WINDOWS_THREADS
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# define TEST_WINDOWS_THREADS 1
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#endif
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/* Whether to help the scheduler through explicit yield().
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Uncomment this to see if the operating system has a fair scheduler. */
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#define EXPLICIT_YIELD 1
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/* Whether to print debugging messages. */
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#define ENABLE_DEBUGGING 0
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "glthread/tls.h"
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#include "glthread/thread.h"
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#include "glthread/lock.h"
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#include "glthread/yield.h"
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#if HAVE_DECL_ALARM
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# include <signal.h>
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# include <unistd.h>
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#endif
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#if ENABLE_DEBUGGING
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# define dbgprintf printf
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#else
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# define dbgprintf if (0) printf
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#endif
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#if EXPLICIT_YIELD
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# define yield() gl_thread_yield ()
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#else
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# define yield()
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#endif
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static void
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perhaps_yield (void)
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{
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/* This helps making the sequence of thread activations less predictable. */
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if ((((unsigned long) random () >> 3) % 4) == 0)
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yield ();
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}
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/* ----------------------- Test thread-local storage ----------------------- */
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/* Number of simultaneous threads. */
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#define THREAD_COUNT 16
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/* Number of operations performed in each thread. */
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#define REPEAT_COUNT 50000
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#define KEYS_COUNT 4
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static gl_tls_key_t mykeys[KEYS_COUNT];
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static void *
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worker_thread (void *arg)
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{
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unsigned int id = (unsigned int) (uintptr_t) arg;
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int i, j, repeat;
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unsigned int values[KEYS_COUNT];
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dbgprintf ("Worker %p started\n", gl_thread_self_pointer ());
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/* Initialize the per-thread storage. */
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for (i = 0; i < KEYS_COUNT; i++)
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{
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values[i] = (((unsigned long) random () >> 3) % 1000000) * THREAD_COUNT + id;
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/* Hopefully no arithmetic overflow. */
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if ((values[i] % THREAD_COUNT) != id)
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abort ();
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}
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perhaps_yield ();
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/* Verify that the initial value is NULL. */
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dbgprintf ("Worker %p before initial verify\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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if (gl_tls_get (mykeys[i]) != NULL)
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abort ();
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dbgprintf ("Worker %p after initial verify\n", gl_thread_self_pointer ());
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perhaps_yield ();
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/* Initialize the per-thread storage. */
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dbgprintf ("Worker %p before first tls_set\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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{
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unsigned int *ptr = (unsigned int *) malloc (sizeof (unsigned int));
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*ptr = values[i];
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gl_tls_set (mykeys[i], ptr);
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}
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dbgprintf ("Worker %p after first tls_set\n", gl_thread_self_pointer ());
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perhaps_yield ();
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/* Shuffle around the pointers. */
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for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
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{
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dbgprintf ("Worker %p doing value swapping\n", gl_thread_self_pointer ());
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i = ((unsigned long) random () >> 3) % KEYS_COUNT;
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j = ((unsigned long) random () >> 3) % KEYS_COUNT;
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if (i != j)
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{
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void *vi = gl_tls_get (mykeys[i]);
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void *vj = gl_tls_get (mykeys[j]);
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gl_tls_set (mykeys[i], vj);
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gl_tls_set (mykeys[j], vi);
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}
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perhaps_yield ();
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}
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/* Verify that all the values are from this thread. */
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dbgprintf ("Worker %p before final verify\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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if ((*(unsigned int *) gl_tls_get (mykeys[i]) % THREAD_COUNT) != id)
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abort ();
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dbgprintf ("Worker %p after final verify\n", gl_thread_self_pointer ());
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perhaps_yield ();
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dbgprintf ("Worker %p dying.\n", gl_thread_self_pointer ());
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return NULL;
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}
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static void
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test_tls (void)
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{
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int pass, i;
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for (pass = 0; pass < 2; pass++)
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{
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gl_thread_t threads[THREAD_COUNT];
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if (pass == 0)
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_init (mykeys[i], free);
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else
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for (i = KEYS_COUNT - 1; i >= 0; i--)
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gl_tls_key_init (mykeys[i], free);
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/* Spawn the threads. */
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for (i = 0; i < THREAD_COUNT; i++)
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threads[i] = gl_thread_create (worker_thread, (void *) (uintptr_t) i);
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/* Wait for the threads to terminate. */
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for (i = 0; i < THREAD_COUNT; i++)
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gl_thread_join (threads[i], NULL);
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_destroy (mykeys[i]);
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}
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}
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#undef KEYS_COUNT
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#undef REPEAT_COUNT
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#undef THREAD_COUNT
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/* --------------- Test thread-local storage with destructors --------------- */
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/* Number of simultaneous threads. */
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#define THREAD_COUNT 10
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/* Number of keys to allocate in each thread. */
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#define KEYS_COUNT 10
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gl_lock_define_initialized(static, sumlock)
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static uintptr_t sum;
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static void
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inc_sum (uintptr_t value)
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{
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gl_lock_lock (sumlock);
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sum += value;
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gl_lock_unlock (sumlock);
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}
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static void
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destructor0 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 0)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor1 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 1)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor2 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 2)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor3 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 3)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor4 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 4)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor5 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 5)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor6 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 6)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor7 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 7)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor8 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 8)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void
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destructor9 (void *value)
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{
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if ((((uintptr_t) value - 1) % 10) != 9)
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abort ();
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inc_sum ((uintptr_t) value);
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}
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static void (*destructor_table[10]) (void *) =
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{
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destructor0,
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destructor1,
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destructor2,
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destructor3,
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destructor4,
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destructor5,
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destructor6,
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destructor7,
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destructor8,
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destructor9
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};
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static gl_tls_key_t dtorcheck_keys[THREAD_COUNT][KEYS_COUNT];
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/* Worker thread that uses destructors that verify that the destructor belongs
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to the right thread. */
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static void *
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dtorcheck1_thread (void *arg)
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{
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unsigned int id = (unsigned int) (uintptr_t) arg;
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gl_tls_key_t *keys = dtorcheck_keys[id]; /* an array of KEYS_COUNT keys */
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int i;
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_init (keys[i], destructor_table[i]);
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1));
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return NULL;
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}
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static void
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test_tls_dtorcheck1 (void)
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{
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gl_thread_t threads[THREAD_COUNT];
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unsigned int id;
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int i;
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uintptr_t expected_sum;
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sum = 0;
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/* Spawn the threads. */
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for (id = 0; id < THREAD_COUNT; id++)
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threads[id] = gl_thread_create (dtorcheck1_thread, (void *) (uintptr_t) id);
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/* Wait for the threads to terminate. */
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for (id = 0; id < THREAD_COUNT; id++)
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gl_thread_join (threads[id], NULL);
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/* Clean up the keys. */
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for (id = 0; id < THREAD_COUNT; id++)
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_destroy (dtorcheck_keys[id][i]);
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/* Check that the destructor was invoked for each key. */
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expected_sum = 10 * KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2)
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+ THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2)
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+ THREAD_COUNT * KEYS_COUNT;
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if (sum != expected_sum)
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abort ();
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}
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/* Worker thread that uses destructors that verify that the destructor belongs
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to the right key allocated within the thread. */
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static void *
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dtorcheck2_thread (void *arg)
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{
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unsigned int id = (unsigned int) (uintptr_t) arg;
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gl_tls_key_t *keys = dtorcheck_keys[id]; /* an array of KEYS_COUNT keys */
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int i;
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_init (keys[i], destructor_table[id]);
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_set (keys[i], (void *) (uintptr_t) (10 * i + id + 1));
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return NULL;
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}
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static void
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test_tls_dtorcheck2 (void)
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{
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gl_thread_t threads[THREAD_COUNT];
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unsigned int id;
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int i;
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uintptr_t expected_sum;
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sum = 0;
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/* Spawn the threads. */
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for (id = 0; id < THREAD_COUNT; id++)
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threads[id] = gl_thread_create (dtorcheck2_thread, (void *) (uintptr_t) id);
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/* Wait for the threads to terminate. */
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for (id = 0; id < THREAD_COUNT; id++)
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gl_thread_join (threads[id], NULL);
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/* Clean up the keys. */
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for (id = 0; id < THREAD_COUNT; id++)
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_destroy (dtorcheck_keys[id][i]);
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/* Check that the destructor was invoked for each key. */
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expected_sum = 10 * THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2)
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+ KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2)
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+ THREAD_COUNT * KEYS_COUNT;
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if (sum != expected_sum)
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abort ();
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}
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#undef KEYS_COUNT
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#undef THREAD_COUNT
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/* --- Test thread-local storage with races between init and destroy --- */
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/* Number of simultaneous threads. */
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#define THREAD_COUNT 10
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/* Number of keys to allocate in each thread. */
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#define KEYS_COUNT 10
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/* Number of times to destroy and reallocate a key in each thread. */
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#define REPEAT_COUNT 100000
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static gl_tls_key_t racecheck_keys[THREAD_COUNT][KEYS_COUNT];
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/* Worker thread that does many destructions and reallocations of keys, and also
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uses destructors that verify that the destructor belongs to the right key. */
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static void *
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racecheck_thread (void *arg)
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{
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unsigned int id = (unsigned int) (uintptr_t) arg;
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gl_tls_key_t *keys = racecheck_keys[id]; /* an array of KEYS_COUNT keys */
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int repeat;
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int i;
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dbgprintf ("Worker %p started\n", gl_thread_self_pointer ());
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for (i = 0; i < KEYS_COUNT; i++)
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{
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gl_tls_key_init (keys[i], destructor_table[i]);
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gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1));
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}
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for (repeat = REPEAT_COUNT; repeat > 0; repeat--)
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{
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i = ((unsigned long) random () >> 3) % KEYS_COUNT;
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dbgprintf ("Worker %p reallocating key %d\n", gl_thread_self_pointer (), i);
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gl_tls_key_destroy (keys[i]);
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gl_tls_key_init (keys[i], destructor_table[i]);
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gl_tls_set (keys[i], (void *) (uintptr_t) (10 * id + i + 1));
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}
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dbgprintf ("Worker %p dying.\n", gl_thread_self_pointer ());
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return NULL;
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}
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static void
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test_tls_racecheck (void)
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{
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gl_thread_t threads[THREAD_COUNT];
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unsigned int id;
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int i;
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uintptr_t expected_sum;
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sum = 0;
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/* Spawn the threads. */
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for (id = 0; id < THREAD_COUNT; id++)
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threads[id] = gl_thread_create (racecheck_thread, (void *) (uintptr_t) id);
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/* Wait for the threads to terminate. */
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for (id = 0; id < THREAD_COUNT; id++)
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gl_thread_join (threads[id], NULL);
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/* Clean up the keys. */
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for (id = 0; id < THREAD_COUNT; id++)
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for (i = 0; i < KEYS_COUNT; i++)
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gl_tls_key_destroy (racecheck_keys[id][i]);
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/* Check that the destructor was invoked for each key. */
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expected_sum = 10 * KEYS_COUNT * (THREAD_COUNT * (THREAD_COUNT - 1) / 2)
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+ THREAD_COUNT * (KEYS_COUNT * (KEYS_COUNT - 1) / 2)
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+ THREAD_COUNT * KEYS_COUNT;
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if (sum != expected_sum)
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abort ();
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}
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#undef REPEAT_COUNT
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#undef KEYS_COUNT
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#undef THREAD_COUNT
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/* -------------------------------------------------------------------------- */
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int
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main ()
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{
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#if HAVE_DECL_ALARM
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/* Declare failure if test takes too long, by using default abort
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caused by SIGALRM. */
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int alarm_value = 600;
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signal (SIGALRM, SIG_DFL);
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alarm (alarm_value);
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#endif
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printf ("Starting test_tls ..."); fflush (stdout);
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test_tls ();
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printf (" OK\n"); fflush (stdout);
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printf ("Starting test_tls_dtorcheck1 ..."); fflush (stdout);
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test_tls_dtorcheck1 ();
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printf (" OK\n"); fflush (stdout);
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printf ("Starting test_tls_dtorcheck2 ..."); fflush (stdout);
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test_tls_dtorcheck2 ();
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printf (" OK\n"); fflush (stdout);
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/* This test hangs with the mingw-w64 winpthreads. */
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#if (defined _WIN32 && ! defined __CYGWIN__) && TEST_POSIX_THREADS
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fputs ("Skipping test: it is known to hang with the mingw-w64 winpthreads.\n",
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stderr);
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exit (77);
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#else
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printf ("Starting test_tls_racecheck ..."); fflush (stdout);
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test_tls_racecheck ();
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printf (" OK\n"); fflush (stdout);
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#endif
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return 0;
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}
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#else
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/* No multithreading available. */
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#include <stdio.h>
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int
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main ()
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{
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fputs ("Skipping test: multithreading not enabled\n", stderr);
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return 77;
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}
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#endif
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