/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioFocusManager.h" #include "MediaController.h" #include "MediaControlUtils.h" #include "MediaControlService.h" #include "mozilla/dom/CanonicalBrowsingContext.h" #include "mozilla/Logging.h" #include "mozilla/StaticPrefs_media.h" #include "nsThreadUtils.h" #undef LOG #define LOG(msg, ...) \ MOZ_LOG(gMediaControlLog, LogLevel::Debug, \ ("AudioFocusManager=%p, " msg, this, ##__VA_ARGS__)) namespace mozilla::dom { void AudioFocusManager::RequestAudioFocus(IMediaController* aController) { MOZ_ASSERT(aController); if (mOwningFocusControllers.Contains(aController)) { return; } ClearFocusControllersIfNeeded(); LOG("Controller %" PRId64 " grants audio focus", aController->Id()); mOwningFocusControllers.AppendElement(aController); } void AudioFocusManager::RevokeAudioFocus(IMediaController* aController) { MOZ_ASSERT(aController); if (!mOwningFocusControllers.Contains(aController)) { return; } LOG("Controller %" PRId64 " loses audio focus", aController->Id()); mOwningFocusControllers.RemoveElement(aController); } void AudioFocusManager::ClearFocusControllersIfNeeded() { // Enable audio focus management will start the audio competition which is // only allowing one controller playing at a time. if (!StaticPrefs::media_audioFocus_management()) { return; } for (auto& controller : mOwningFocusControllers) { LOG("Controller %" PRId64 " loses audio focus in audio competitition", controller->Id()); controller->Stop(); } mOwningFocusControllers.Clear(); } uint32_t AudioFocusManager::GetAudioFocusNums() const { return mOwningFocusControllers.Length(); } } // namespace mozilla::dom