/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/SVGPathElement.h" #include #include "SVGGeometryProperty.h" #include "gfx2DGlue.h" #include "gfxPlatform.h" #include "mozAutoDocUpdate.h" #include "nsGkAtoms.h" #include "nsIFrame.h" #include "nsStyleConsts.h" #include "nsStyleStruct.h" #include "nsWindowSizes.h" #include "mozilla/dom/SVGPathElementBinding.h" #include "mozilla/dom/SVGPathSegment.h" #include "mozilla/gfx/2D.h" #include "mozilla/RefPtr.h" #include "mozilla/SVGContentUtils.h" #include "SVGArcConverter.h" #include "SVGPathSegUtils.h" NS_IMPL_NS_NEW_SVG_ELEMENT(Path) using namespace mozilla::gfx; namespace mozilla::dom { //---------------------------------------------------------------------- // Helper class: AutoChangePathSegListNotifier // Stack-based helper class to pair calls to WillChangePathSegList and // DidChangePathSegList. class MOZ_RAII AutoChangePathSegListNotifier : public mozAutoDocUpdate { public: explicit AutoChangePathSegListNotifier(SVGPathElement* aSVGPathElement) : mozAutoDocUpdate(aSVGPathElement->GetComposedDoc(), true), mSVGElement(aSVGPathElement) { MOZ_ASSERT(mSVGElement, "Expecting non-null value"); mEmptyOrOldValue = mSVGElement->WillChangePathSegList(*this); } ~AutoChangePathSegListNotifier() { mSVGElement->DidChangePathSegList(mEmptyOrOldValue, *this); if (mSVGElement->GetAnimPathSegList()->IsAnimating()) { mSVGElement->AnimationNeedsResample(); } } private: SVGPathElement* const mSVGElement; nsAttrValue mEmptyOrOldValue; }; JSObject* SVGPathElement::WrapNode(JSContext* aCx, JS::Handle aGivenProto) { return SVGPathElement_Binding::Wrap(aCx, this, aGivenProto); } //---------------------------------------------------------------------- // Implementation SVGPathElement::SVGPathElement( already_AddRefed&& aNodeInfo) : SVGPathElementBase(std::move(aNodeInfo)) {} //---------------------------------------------------------------------- // memory reporting methods void SVGPathElement::AddSizeOfExcludingThis(nsWindowSizes& aSizes, size_t* aNodeSize) const { SVGPathElementBase::AddSizeOfExcludingThis(aSizes, aNodeSize); *aNodeSize += mD.SizeOfExcludingThis(aSizes.mState.mMallocSizeOf); } //---------------------------------------------------------------------- // nsINode methods NS_IMPL_ELEMENT_CLONE_WITH_INIT(SVGPathElement) already_AddRefed SVGPathElement::GetPathSegmentAtLength( float aDistance) { FlushIfNeeded(); RefPtr segment; if (SVGGeometryProperty::DoForComputedStyle( this, [&](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; if (d.IsPath()) { segment = SVGPathData::GetPathSegmentAtLength( this, d.AsPath()._0.AsSpan(), aDistance); } })) { return segment.forget(); } return SVGPathData::GetPathSegmentAtLength(this, mD.GetAnimValue().AsSpan(), aDistance); } static void CreatePathSegments(SVGPathElement* aPathElement, const StyleSVGPathData& aPathData, nsTArray>& aValues, bool aNormalize) { if (aNormalize) { StyleSVGPathData normalizedPathData; Servo_SVGPathData_NormalizeAndReduce(&aPathData, &normalizedPathData); Point pathStart(0.0, 0.0); Point segStart(0.0, 0.0); Point segEnd(0.0, 0.0); for (const auto& cmd : normalizedPathData._0.AsSpan()) { switch (cmd.tag) { case StylePathCommand::Tag::Close: segEnd = pathStart; aValues.AppendElement(new SVGPathSegment(aPathElement, cmd)); break; case StylePathCommand::Tag::Move: pathStart = segEnd = cmd.move.point.ToGfxPoint(); aValues.AppendElement(new SVGPathSegment(aPathElement, cmd)); break; case StylePathCommand::Tag::Line: segEnd = cmd.line.point.ToGfxPoint(); aValues.AppendElement(new SVGPathSegment(aPathElement, cmd)); break; case StylePathCommand::Tag::CubicCurve: segEnd = cmd.cubic_curve.point.ToGfxPoint(); aValues.AppendElement(new SVGPathSegment(aPathElement, cmd)); break; case StylePathCommand::Tag::Arc: { const auto& arc = cmd.arc; segEnd = arc.point.ToGfxPoint(); SVGArcConverter converter(segStart, arc.point.ToGfxPoint(), arc.radii.ToGfxPoint(), arc.rotate, arc.arc_size == StyleArcSize::Large, arc.arc_sweep == StyleArcSweep::Cw); Point cp1, cp2; while (converter.GetNextSegment(&cp1, &cp2, &segEnd)) { auto curve = StylePathCommand::CubicCurve( StyleByTo::To, StyleCoordinatePair{segEnd.x, segEnd.y}, StyleCoordinatePair{cp1.x, cp1.y}, StyleCoordinatePair{cp2.x, cp2.y}); aValues.AppendElement(new SVGPathSegment(aPathElement, curve)); } break; } default: MOZ_ASSERT_UNREACHABLE("Unexpected path command"); break; } segStart = segEnd; } return; } for (const auto& cmd : aPathData._0.AsSpan()) { aValues.AppendElement(new SVGPathSegment(aPathElement, cmd)); } } void SVGPathElement::GetPathData(const SVGPathDataSettings& aOptions, nsTArray>& aValues) { FlushIfNeeded(); if (SVGGeometryProperty::DoForComputedStyle( this, [&](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; if (d.IsPath()) { CreatePathSegments(this, d.AsPath(), aValues, aOptions.mNormalize); } })) { return; } CreatePathSegments(this, mD.GetAnimValue().RawData(), aValues, aOptions.mNormalize); } void SVGPathElement::SetPathData(const Sequence& aValues) { AutoChangePathSegListNotifier notifier(this); mD.SetBaseValueFromPathSegments(aValues); } //---------------------------------------------------------------------- // SVGElement methods /* virtual */ bool SVGPathElement::HasValidDimensions() const { bool hasPath = false; auto callback = [&](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); hasPath = styleSVGReset->mD.IsPath() && !styleSVGReset->mD.AsPath()._0.IsEmpty(); }; SVGGeometryProperty::DoForComputedStyle(this, callback); // If hasPath is false, we may disable the pref of d property, so we fallback // to check mD. return hasPath || !mD.GetAnimValue().IsEmpty(); } //---------------------------------------------------------------------- // nsIContent methods NS_IMETHODIMP_(bool) SVGPathElement::IsAttributeMapped(const nsAtom* name) const { return name == nsGkAtoms::d || SVGPathElementBase::IsAttributeMapped(name); } already_AddRefed SVGPathElement::GetOrBuildPathForMeasuring() { RefPtr path; bool success = SVGGeometryProperty::DoForComputedStyle( this, [&path](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; if (d.IsNone()) { return; } path = SVGPathData::BuildPathForMeasuring(d.AsPath()._0.AsSpan(), s->EffectiveZoom().ToFloat()); }); return success ? path.forget() : mD.GetAnimValue().BuildPathForMeasuring(1.0f); } //---------------------------------------------------------------------- // SVGGeometryElement methods bool SVGPathElement::AttributeDefinesGeometry(const nsAtom* aName) { return aName == nsGkAtoms::d || aName == nsGkAtoms::pathLength; } bool SVGPathElement::IsMarkable() { return true; } void SVGPathElement::GetMarkPoints(nsTArray* aMarks) { auto callback = [aMarks](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); if (styleSVGReset->mD.IsPath()) { Span path = styleSVGReset->mD.AsPath()._0.AsSpan(); SVGPathData::GetMarkerPositioningData(path, s->EffectiveZoom().ToFloat(), aMarks); } }; if (SVGGeometryProperty::DoForComputedStyle(this, callback)) { return; } mD.GetAnimValue().GetMarkerPositioningData(1.0f, aMarks); } void SVGPathElement::GetAsSimplePath(SimplePath* aSimplePath) { aSimplePath->Reset(); auto callback = [&](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); if (styleSVGReset->mD.IsPath()) { auto pathData = styleSVGReset->mD.AsPath()._0.AsSpan(); auto maybeRect = SVGPathToAxisAlignedRect(pathData); if (maybeRect.isSome()) { const Rect& r = *maybeRect; float zoom = s->EffectiveZoom().ToFloat(); aSimplePath->SetRect(r.x * zoom, r.y * zoom, r.width * zoom, r.height * zoom); } } }; SVGGeometryProperty::DoForComputedStyle(this, callback); } already_AddRefed SVGPathElement::BuildPath(PathBuilder* aBuilder) { // The Moz2D PathBuilder that our SVGPathData will be using only cares about // the fill rule. However, in order to fulfill the requirements of the SVG // spec regarding zero length sub-paths when square line caps are in use, // SVGPathData needs to know our stroke-linecap style and, if "square", then // also our stroke width. See the comment for // ApproximateZeroLengthSubpathSquareCaps for more info. auto strokeLineCap = StyleStrokeLinecap::Butt; Float strokeWidth = 0; RefPtr path; auto callback = [&](const ComputedStyle* s) { const nsStyleSVG* styleSVG = s->StyleSVG(); // Note: the path that we return may be used for hit-testing, and SVG // exposes hit-testing of strokes that are not actually painted. For that // reason we do not check for eStyleSVGPaintType_None or check the stroke // opacity here. if (styleSVG->mStrokeLinecap != StyleStrokeLinecap::Butt) { strokeLineCap = styleSVG->mStrokeLinecap; strokeWidth = SVGContentUtils::GetStrokeWidth(this, s, nullptr); } const auto& d = s->StyleSVGReset()->mD; if (d.IsPath()) { path = SVGPathData::BuildPath(d.AsPath()._0.AsSpan(), aBuilder, strokeLineCap, strokeWidth, {}, {}, s->EffectiveZoom().ToFloat()); } }; bool success = SVGGeometryProperty::DoForComputedStyle(this, callback); if (success) { return path.forget(); } // Fallback to use the d attribute if it exists. return mD.GetAnimValue().BuildPath(aBuilder, strokeLineCap, strokeWidth, 1.0f); } bool SVGPathElement::GetDistancesFromOriginToEndsOfVisibleSegments( FallibleTArray* aOutput) { bool ret = false; auto callback = [&ret, aOutput](const ComputedStyle* s) { const auto& d = s->StyleSVGReset()->mD; ret = d.IsNone() || SVGPathData::GetDistancesFromOriginToEndsOfVisibleSegments( d.AsPath()._0.AsSpan(), aOutput); }; if (SVGGeometryProperty::DoForComputedStyle(this, callback)) { return ret; } return mD.GetAnimValue().GetDistancesFromOriginToEndsOfVisibleSegments( aOutput); } static bool PathIsClosed(Span aPath) { return !aPath.IsEmpty() && aPath.rbegin()->IsClose(); } // Offset paths (including references to SVG Paths) are closed loops only if the // final command in the path list is a closepath command ("z" or "Z"), otherwise // they are unclosed intervals. // https://drafts.fxtf.org/motion/#path-distance bool SVGPathElement::IsClosedLoop() const { bool isClosed = false; auto callback = [&](const ComputedStyle* s) { const nsStyleSVGReset* styleSVGReset = s->StyleSVGReset(); if (styleSVGReset->mD.IsPath()) { isClosed = PathIsClosed(styleSVGReset->mD.AsPath()._0.AsSpan()); } }; if (SVGGeometryProperty::DoForComputedStyle(this, callback)) { return isClosed; } return PathIsClosed(mD.GetAnimValue().AsSpan()); } /* static */ bool SVGPathElement::IsDPropertyChangedViaCSS(const ComputedStyle& aNewStyle, const ComputedStyle& aOldStyle) { return aNewStyle.StyleSVGReset()->mD != aOldStyle.StyleSVGReset()->mD; } } // namespace mozilla::dom