/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ExternalTexture.h" #include "mozilla/webgpu/WebGPUParent.h" #ifdef XP_WIN # include "mozilla/webgpu/ExternalTextureD3D11.h" #endif #if defined(XP_LINUX) && !defined(MOZ_WIDGET_ANDROID) # include "mozilla/webgpu/ExternalTextureDMABuf.h" #endif #ifdef XP_MACOSX # include "mozilla/webgpu/ExternalTextureMacIOSurface.h" #endif namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(ExtTex, mGlobal) JSObject* ExtTex::WrapObject(JSContext* cx, JS ::Handle givenProto) { return dom::GPUExternalTexture_Binding::Wrap(cx, this, givenProto); } // static UniquePtr ExternalTexture::Create( WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId, const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage) { MOZ_ASSERT(aParent); UniquePtr texture; #ifdef XP_WIN texture = ExternalTextureD3D11::Create(aParent, aDeviceId, aWidth, aHeight, aFormat, aUsage); #elif defined(XP_LINUX) && !defined(MOZ_WIDGET_ANDROID) texture = ExternalTextureDMABuf::Create(aParent, aDeviceId, aWidth, aHeight, aFormat, aUsage); #elif defined(XP_MACOSX) texture = ExternalTextureMacIOSurface::Create(aParent, aDeviceId, aWidth, aHeight, aFormat, aUsage); #endif return texture; } ExternalTexture::ExternalTexture(const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage) : mWidth(aWidth), mHeight(aHeight), mFormat(aFormat), mUsage(aUsage) {} ExternalTexture::~ExternalTexture() {} void ExternalTexture::SetSubmissionIndex(uint64_t aSubmissionIndex) { MOZ_ASSERT(aSubmissionIndex != 0); mSubmissionIndex = aSubmissionIndex; } UniquePtr ExternalTextureReadBackPresent::Create( const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage) { return MakeUnique(aWidth, aHeight, aFormat, aUsage); } ExternalTextureReadBackPresent::ExternalTextureReadBackPresent( const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage) : ExternalTexture(aWidth, aHeight, aFormat, aUsage) {} ExternalTextureReadBackPresent::~ExternalTextureReadBackPresent() {} } // namespace mozilla::webgpu