/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_ExternalTextureMacIOSurface_H_ #define GPU_ExternalTextureMacIOSurface_H_ #include "mozilla/gfx/FileHandleWrapper.h" #include "mozilla/WeakPtr.h" #include "mozilla/webgpu/ExternalTexture.h" class MacIOSurface; namespace mozilla { namespace webgpu { class ExternalTextureMacIOSurface final : public ExternalTexture { public: static UniquePtr Create( WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId, const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage); ExternalTextureMacIOSurface(WebGPUParent* aParent, const ffi::WGPUDeviceId aDeviceId, const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage, RefPtr&& aSurface); virtual ~ExternalTextureMacIOSurface(); Maybe ToSurfaceDescriptor() override; void GetSnapshot(const ipc::Shmem& aDestShmem, const gfx::IntSize& aSize) override; ExternalTextureMacIOSurface* AsExternalTextureMacIOSurface() override { return this; } uint32_t GetIOSurfaceId(); protected: const WeakPtr mParent; const RawId mDeviceId; const RefPtr mSurface; }; } // namespace webgpu } // namespace mozilla #endif // GPU_Texture_H_