/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDERTEXTUREHOST_H #define MOZILLA_GFX_RENDERTEXTUREHOST_H #include "GLConsts.h" #include "GLTypes.h" #include "nsISupportsImpl.h" #include "mozilla/Atomics.h" #include "mozilla/gfx/2D.h" #include "mozilla/layers/LayersSurfaces.h" #include "mozilla/layers/OverlayInfo.h" #include "mozilla/RefPtr.h" #include "mozilla/webrender/webrender_ffi.h" #include "mozilla/webrender/WebRenderTypes.h" namespace mozilla { namespace gl { class GLContext; } namespace layers { class TextureSource; class TextureSourceProvider; } // namespace layers namespace wr { class RenderEGLImageTextureHost; class RenderAndroidHardwareBufferTextureHost; class RenderAndroidSurfaceTextureHost; class RenderCompositor; class RenderDXGITextureHost; class RenderDXGIYCbCrTextureHost; class RenderDcompSurfaceTextureHost; class RenderMacIOSurfaceTextureHost; class RenderBufferTextureHost; class RenderTextureHostSWGL; class RenderTextureHostWrapper; class RenderDMABUFTextureHost; void ActivateBindAndTexParameteri(gl::GLContext* aGL, GLenum aActiveTexture, GLenum aBindTarget, GLuint aBindTexture); // RenderTextureHostUsageInfo holds information about how the RenderTextureHost // is used. It is used by AsyncImagePipelineManager to determine how to render // TextureHost. class RenderTextureHostUsageInfo final { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHostUsageInfo) RenderTextureHostUsageInfo() : mCreationTimeStamp(TimeStamp::Now()) {} bool VideoOverlayDisabled() { return mVideoOverlayDisabled; } void DisableVideoOverlay() { mVideoOverlayDisabled = true; } void OnVideoPresent(int aFrameId, uint32_t aDurationMs); void OnCompositorEndFrame(int aFrameId, uint32_t aDurationMs); const TimeStamp mCreationTimeStamp; protected: ~RenderTextureHostUsageInfo() = default; // RenderTextureHost prefers to disable video overlay. Atomic mVideoOverlayDisabled{false}; int mVideoPresentFrameId = 0; int mSlowPresentCount = 0; int mSlowCommitCount = 0; }; class RenderTextureHost { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHost) public: RenderTextureHost(); virtual gfx::SurfaceFormat GetFormat() const { return gfx::SurfaceFormat::UNKNOWN; } virtual gfx::YUVRangedColorSpace GetYUVColorSpace() const { return gfx::YUVRangedColorSpace::Default; } virtual wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL); virtual void Unlock() {} virtual wr::WrExternalImage LockSWGL(uint8_t aChannelIndex, void* aContext, RenderCompositor* aCompositor); virtual void UnlockSWGL() {} virtual RefPtr CreateTextureSource( layers::TextureSourceProvider* aProvider); virtual void ClearCachedResources() {} // Called asynchronouly when corresponding TextureHost's mCompositableCount // becomes from 0 to 1. For now, it is used only for // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. virtual void PrepareForUse() {} // Called asynchronouly when corresponding TextureHost's is actually going to // be used by WebRender. For now, it is used only for // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. virtual void NotifyForUse() {} // Called asynchronouly when corresponding TextureHost's mCompositableCount // becomes 0. For now, it is used only for // SurfaceTextureHost/RenderAndroidSurfaceTextureHost. virtual void NotifyNotUsed() {} // Returns true when RenderTextureHost needs SyncObjectHost::Synchronize() // call, before its usage. virtual bool SyncObjectNeeded() { return false; } // Returns true when this texture was generated from a DRM-protected source. bool IsFromDRMSource() { return mIsFromDRMSource; } void SetIsFromDRMSource(bool aIsFromDRMSource) { mIsFromDRMSource = aIsFromDRMSource; } virtual size_t Bytes() = 0; virtual RenderDXGITextureHost* AsRenderDXGITextureHost() { return nullptr; } virtual RenderDXGIYCbCrTextureHost* AsRenderDXGIYCbCrTextureHost() { return nullptr; } virtual RenderMacIOSurfaceTextureHost* AsRenderMacIOSurfaceTextureHost() { return nullptr; } virtual RenderEGLImageTextureHost* AsRenderEGLImageTextureHost() { return nullptr; } virtual RenderAndroidHardwareBufferTextureHost* AsRenderAndroidHardwareBufferTextureHost() { return nullptr; } virtual RenderAndroidSurfaceTextureHost* AsRenderAndroidSurfaceTextureHost() { return nullptr; } virtual RenderTextureHostSWGL* AsRenderTextureHostSWGL() { return nullptr; } virtual RenderDcompSurfaceTextureHost* AsRenderDcompSurfaceTextureHost() { return nullptr; } virtual RenderDMABUFTextureHost* AsRenderDMABUFTextureHost() { return nullptr; } virtual void Destroy(); virtual void SetIsSoftwareDecodedVideo() { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); } virtual bool IsSoftwareDecodedVideo() { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); return false; } // Get RenderTextureHostUsageInfo of the RenderTextureHost. // If mRenderTextureHostUsageInfo and aUsageInfo are different, merge them to // one RenderTextureHostUsageInfo. virtual RefPtr GetOrMergeUsageInfo( const MutexAutoLock& aProofOfMapLock, RefPtr aUsageInfo); virtual RefPtr GetTextureHostUsageInfo( const MutexAutoLock& aProofOfMapLock); protected: virtual ~RenderTextureHost(); bool mIsFromDRMSource; // protected by RenderThread::mRenderTextureMapLock RefPtr mRenderTextureHostUsageInfo; friend class RenderTextureHostWrapper; }; } // namespace wr } // namespace mozilla #endif // MOZILLA_GFX_RENDERTEXTUREHOST_H