// META: global=window,dedicatedworker // META: script=/webcodecs/utils.js test(_ => { let width = 48; let height = 36; let expectedPixel = kSRGBPixel; let canvasOptions = undefined; let imageSetting = undefined; let tolerance = 5; let vfInit = {format: 'I420P10', timestamp: 0, codedWidth: width, codedHeight: height}; let data = new Uint16Array(3 * width * height / 2); let uOffset = width * height; let vOffset = uOffset + width * height / 4; // RGB(50, 100, 150) converted to 8-bit YCbCr using BT.709 YUV matrix, then // shifted to produce approximate 10-bit YUV colors. It would be more accurate // to directly compute 10-bit colors. data.fill(96 << 2, 0, uOffset); data.fill(155 << 2, uOffset, vOffset); data.fill(104 << 2, vOffset); let frame = new VideoFrame(data, vfInit); let canvas = new OffscreenCanvas(width, height); let ctx = canvas.getContext('2d', canvasOptions); ctx.drawImage(frame, 0, 0); testCanvas(ctx, width, height, expectedPixel, imageSetting, (actual, expected) => { assert_approx_equals(actual, expected, tolerance); }); frame.close(); }, 'drawImage with 10-bit YUV VideoFrame');