/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ import { XPCOMUtils } from "resource://gre/modules/XPCOMUtils.sys.mjs"; const lazy = {}; XPCOMUtils.defineLazyPreferenceGetter( lazy, "loggingEnabled", "toolkit.dump.emit", false ); function describeNthCaller(n) { let caller = Components.stack; // Do one extra iteration to skip this function. while (n >= 0) { --n; caller = caller.caller; } let func = caller.name; let file = caller.filename; if (file.includes(" -> ")) { file = caller.filename.split(/ -> /)[1]; } let path = file + ":" + caller.lineNumber; return func + "() -> " + path; } /** * An event emitter class that handles listeners for events being emitted. */ export class EventEmitter { /** * Decorate an object with event emitter functionality. * * @param {object} objectToDecorate * Bind all public methods of EventEmitter to the objectToDecorate object. */ static decorate(objectToDecorate) { let emitter = new EventEmitter(); objectToDecorate.on = emitter.on.bind(emitter); objectToDecorate.off = emitter.off.bind(emitter); objectToDecorate.once = emitter.once.bind(emitter); objectToDecorate.emit = emitter.emit.bind(emitter); } /** * Connect a listener. * * @param {string} event * The event name to which we're connecting. * @param {Function} listener * The function called when the event is fired. */ on(event, listener) { if (!this._eventEmitterListeners) { this._eventEmitterListeners = new Map(); } if (!this._eventEmitterListeners.has(event)) { this._eventEmitterListeners.set(event, []); } this._eventEmitterListeners.get(event).push(listener); } /** * Listen for the next time an event is fired. * * @param {string} event * The event name to which we're connecting. * @param {Function} [listener] * Called when the event is fired. Will be called at most one time. * @returns {Promise} * A promise which is resolved when the event next happens. The resolution * value of the promise is the first event argument. If you need access to * second or subsequent event arguments (it's rare that this is needed) then * use listener */ once(event, listener) { return new Promise(resolve => { let handler = (_, first, ...rest) => { this.off(event, handler); if (listener) { listener(event, first, ...rest); } resolve(first); }; handler._originalListener = listener; this.on(event, handler); }); } /** * Remove a previously-registered event listener. Works for events * registered with either on or once. * * @param {string} event * The event name whose listener we're disconnecting. * @param {Function} listener * The listener to remove. */ off(event, listener) { if (!this._eventEmitterListeners) { return; } let listeners = this._eventEmitterListeners.get(event); if (listeners) { this._eventEmitterListeners.set( event, listeners.filter(l => { return l !== listener && l._originalListener !== listener; }) ); } } /** * Emit an event. All arguments to this method will * be sent to listener functions. * * @param {string} event * The event name whose listener we're disconnecting. * @param {...any} args * Arguments to be passed to the event listeners. */ emit(event, ...args) { this.#logEvent(event, args); if ( !this._eventEmitterListeners || !this._eventEmitterListeners.has(event) ) { return; } let originalListeners = this._eventEmitterListeners.get(event); for (let listener of this._eventEmitterListeners.get(event)) { // If the object was destroyed during event emission, stop // emitting. if (!this._eventEmitterListeners) { break; } // If listeners were removed during emission, make sure the // event handler we're going to fire wasn't removed. if ( originalListeners === this._eventEmitterListeners.get(event) || this._eventEmitterListeners.get(event).some(l => l === listener) ) { try { listener(event, ...args); } catch (ex) { console.error(ex); } } } } #logEvent(event, args) { if (!lazy.loggingEnabled) { return; } let description = describeNthCaller(2); let argOut = "("; if (args.length === 1) { argOut += event; } let out = "EMITTING: "; // We need this try / catch to prevent any dead object errors. try { for (let i = 1; i < args.length; i++) { if (i === 1) { argOut = "(" + event + ", "; } else { argOut += ", "; } let arg = args[i]; argOut += arg; if (arg && arg.nodeName) { argOut += " (" + arg.nodeName; if (arg.id) { argOut += "#" + arg.id; } if (arg.className) { argOut += "." + arg.className; } argOut += ")"; } } } catch (e) { // Object is dead so the toolbox is most likely shutting down, // do nothing. } argOut += ")"; out += "emit" + argOut + " from " + description + "\n"; dump(out); } }