587 lines
17 KiB
C++
587 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AccessibleWrap.h"
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#include "Accessible2_i.c"
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#include "Accessible2_2_i.c"
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#include "AccessibleRole.h"
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#include "AccessibleStates.h"
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#include "AccAttributes.h"
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#include "ApplicationAccessible.h"
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#include "Compatibility.h"
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#include "ia2AccessibleRelation.h"
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#include "IUnknownImpl.h"
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#include "nsAccUtils.h"
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#include "nsCoreUtils.h"
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#include "nsIAccessibleTypes.h"
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#include "mozilla/a11y/PDocAccessible.h"
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#include "Relation.h"
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#include "TextRange-inl.h"
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#include "nsAccessibilityService.h"
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#include "mozilla/PresShell.h"
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#include "nsISimpleEnumerator.h"
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using namespace mozilla;
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using namespace mozilla::a11y;
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////////////////////////////////////////////////////////////////////////////////
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// ia2Accessible
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////////////////////////////////////////////////////////////////////////////////
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STDMETHODIMP
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ia2Accessible::QueryInterface(REFIID iid, void** ppv) {
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if (!ppv) return E_INVALIDARG;
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*ppv = nullptr;
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// NOTE: If any new versions of IAccessible2 are added here, they should
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// also be added to the IA2 Handler in
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// /accessible/ipc/win/handler/AccessibleHandler.cpp
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if (IID_IAccessible2_2 == iid) {
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*ppv = static_cast<IAccessible2_2*>(this);
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} else if (IID_IAccessible2 == iid) {
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*ppv = static_cast<IAccessible2*>(this);
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}
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if (*ppv) {
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(reinterpret_cast<IUnknown*>(*ppv))->AddRef();
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return S_OK;
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}
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return E_NOINTERFACE;
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}
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AccessibleWrap* ia2Accessible::LocalAcc() {
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return static_cast<MsaaAccessible*>(this)->LocalAcc();
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}
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Accessible* ia2Accessible::Acc() {
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return static_cast<MsaaAccessible*>(this)->Acc();
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}
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////////////////////////////////////////////////////////////////////////////////
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// IAccessible2
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STDMETHODIMP
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ia2Accessible::get_nRelations(long* aNRelations) {
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if (!aNRelations) return E_INVALIDARG;
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*aNRelations = 0;
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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for (uint32_t idx = 0; idx < std::size(sRelationTypePairs); idx++) {
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if (sRelationTypePairs[idx].second == IA2_RELATION_NULL) continue;
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Relation rel = acc->RelationByType(sRelationTypePairs[idx].first);
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if (rel.Next()) (*aNRelations)++;
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}
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_relation(long aRelationIndex,
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IAccessibleRelation** aRelation) {
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if (!aRelation || aRelationIndex < 0) return E_INVALIDARG;
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*aRelation = nullptr;
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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long relIdx = 0;
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for (uint32_t idx = 0; idx < std::size(sRelationTypePairs); idx++) {
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if (sRelationTypePairs[idx].second == IA2_RELATION_NULL) continue;
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RelationType relationType = sRelationTypePairs[idx].first;
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Relation rel = acc->RelationByType(relationType);
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RefPtr<ia2AccessibleRelation> ia2Relation =
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new ia2AccessibleRelation(relationType, &rel);
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if (ia2Relation->HasTargets()) {
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if (relIdx == aRelationIndex) {
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ia2Relation.forget(aRelation);
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return S_OK;
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}
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relIdx++;
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}
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}
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return E_INVALIDARG;
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}
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STDMETHODIMP
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ia2Accessible::get_relations(long aMaxRelations,
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IAccessibleRelation** aRelation,
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long* aNRelations) {
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if (!aRelation || !aNRelations || aMaxRelations <= 0) return E_INVALIDARG;
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*aNRelations = 0;
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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for (uint32_t idx = 0;
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idx < std::size(sRelationTypePairs) && *aNRelations < aMaxRelations;
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idx++) {
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if (sRelationTypePairs[idx].second == IA2_RELATION_NULL) continue;
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RelationType relationType = sRelationTypePairs[idx].first;
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Relation rel = acc->RelationByType(relationType);
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RefPtr<ia2AccessibleRelation> ia2Rel =
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new ia2AccessibleRelation(relationType, &rel);
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if (ia2Rel->HasTargets()) {
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ia2Rel.forget(aRelation + (*aNRelations));
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(*aNRelations)++;
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}
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}
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::role(long* aRole) {
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if (!aRole) return E_INVALIDARG;
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*aRole = 0;
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Accessible* acc = Acc();
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if (!acc) return CO_E_OBJNOTCONNECTED;
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#define ROLE(_geckoRole, stringRole, ariaRole, atkRole, macRole, macSubrole, \
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msaaRole, ia2Role, androidClass, iosIsElement, uiaControlType, \
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nameRule) \
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case roles::_geckoRole: \
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*aRole = ia2Role; \
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break;
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a11y::role geckoRole;
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geckoRole = acc->Role();
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switch (geckoRole) {
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#include "RoleMap.h"
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default:
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MOZ_CRASH("Unknown role.");
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}
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#undef ROLE
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// Special case, if there is a ROLE_ROW inside of a ROLE_TREE_TABLE, then call
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// the IA2 role a ROLE_OUTLINEITEM.
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if (geckoRole == roles::ROW) {
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Accessible* xpParent = acc->Parent();
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if (xpParent && xpParent->Role() == roles::TREE_TABLE)
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*aRole = ROLE_SYSTEM_OUTLINEITEM;
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}
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return S_OK;
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}
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// XXX Use MOZ_CAN_RUN_SCRIPT_BOUNDARY for now due to bug 1543294.
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MOZ_CAN_RUN_SCRIPT_BOUNDARY STDMETHODIMP
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ia2Accessible::scrollTo(enum IA2ScrollType aScrollType) {
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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acc->ScrollTo(aScrollType);
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::scrollToPoint(enum IA2CoordinateType aCoordType, long aX,
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long aY) {
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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uint32_t geckoCoordType =
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(aCoordType == IA2_COORDTYPE_SCREEN_RELATIVE)
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? nsIAccessibleCoordinateType::COORDTYPE_SCREEN_RELATIVE
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: nsIAccessibleCoordinateType::COORDTYPE_PARENT_RELATIVE;
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acc->ScrollToPoint(geckoCoordType, aX, aY);
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_groupPosition(long* aGroupLevel, long* aSimilarItemsInGroup,
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long* aPositionInGroup) {
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if (!aGroupLevel || !aSimilarItemsInGroup || !aPositionInGroup)
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return E_INVALIDARG;
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*aGroupLevel = 0;
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*aSimilarItemsInGroup = 0;
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*aPositionInGroup = 0;
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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GroupPos groupPos = acc->GroupPosition();
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// Group information for accessibles having level only (like html headings
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// elements) isn't exposed by this method. AT should look for 'level' object
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// attribute.
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if (!groupPos.setSize && !groupPos.posInSet) return S_FALSE;
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*aGroupLevel = groupPos.level;
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*aSimilarItemsInGroup = groupPos.setSize;
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*aPositionInGroup = groupPos.posInSet;
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_states(AccessibleStates* aStates) {
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if (!aStates) return E_INVALIDARG;
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*aStates = 0;
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// XXX: bug 344674 should come with better approach that we have here.
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Accessible* acc = Acc();
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if (!acc) {
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*aStates = IA2_STATE_DEFUNCT;
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return S_OK;
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}
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uint64_t state;
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state = acc->State();
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if (state & states::INVALID) *aStates |= IA2_STATE_INVALID_ENTRY;
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if (state & states::REQUIRED) *aStates |= IA2_STATE_REQUIRED;
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// The following IA2 states are not supported by Gecko
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// IA2_STATE_ARMED
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// IA2_STATE_MANAGES_DESCENDANTS
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// IA2_STATE_ICONIFIED
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// IA2_STATE_INVALID // This is not a state, it is the absence of a state
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if (state & states::ACTIVE) *aStates |= IA2_STATE_ACTIVE;
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if (state & states::DEFUNCT) *aStates |= IA2_STATE_DEFUNCT;
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if (state & states::EDITABLE) *aStates |= IA2_STATE_EDITABLE;
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if (state & states::HORIZONTAL) *aStates |= IA2_STATE_HORIZONTAL;
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if (state & states::MODAL) *aStates |= IA2_STATE_MODAL;
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if (state & states::MULTI_LINE) *aStates |= IA2_STATE_MULTI_LINE;
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if (state & states::OPAQUE1) *aStates |= IA2_STATE_OPAQUE;
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if (state & states::SELECTABLE_TEXT) *aStates |= IA2_STATE_SELECTABLE_TEXT;
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if (state & states::SINGLE_LINE) *aStates |= IA2_STATE_SINGLE_LINE;
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if (state & states::STALE) *aStates |= IA2_STATE_STALE;
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if (state & states::SUPPORTS_AUTOCOMPLETION)
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*aStates |= IA2_STATE_SUPPORTS_AUTOCOMPLETION;
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if (state & states::TRANSIENT) *aStates |= IA2_STATE_TRANSIENT;
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if (state & states::VERTICAL) *aStates |= IA2_STATE_VERTICAL;
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if (state & states::CHECKED) *aStates |= IA2_STATE_CHECKABLE;
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if (state & states::PINNED) *aStates |= IA2_STATE_PINNED;
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_extendedRole(BSTR* aExtendedRole) {
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if (!aExtendedRole) return E_INVALIDARG;
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*aExtendedRole = nullptr;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_localizedExtendedRole(BSTR* aLocalizedExtendedRole) {
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if (!aLocalizedExtendedRole) return E_INVALIDARG;
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*aLocalizedExtendedRole = nullptr;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_nExtendedStates(long* aNExtendedStates) {
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if (!aNExtendedStates) return E_INVALIDARG;
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*aNExtendedStates = 0;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_extendedStates(long aMaxExtendedStates,
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BSTR** aExtendedStates,
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long* aNExtendedStates) {
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if (!aExtendedStates || !aNExtendedStates) return E_INVALIDARG;
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*aExtendedStates = nullptr;
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*aNExtendedStates = 0;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_localizedExtendedStates(long aMaxLocalizedExtendedStates,
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BSTR** aLocalizedExtendedStates,
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long* aNLocalizedExtendedStates) {
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if (!aLocalizedExtendedStates || !aNLocalizedExtendedStates)
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return E_INVALIDARG;
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*aLocalizedExtendedStates = nullptr;
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*aNLocalizedExtendedStates = 0;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_uniqueID(long* aUniqueID) {
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if (!aUniqueID) return E_INVALIDARG;
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Accessible* acc = Acc();
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*aUniqueID = MsaaAccessible::GetChildIDFor(acc);
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_windowHandle(HWND* aWindowHandle) {
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if (!aWindowHandle) return E_INVALIDARG;
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*aWindowHandle = 0;
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Accessible* acc = Acc();
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if (!acc) return CO_E_OBJNOTCONNECTED;
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*aWindowHandle = MsaaAccessible::GetHWNDFor(acc);
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if (!*aWindowHandle && !Compatibility::IsUiaEnabled()) {
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// Bug 1890155: This can happen if a document is detached from its embedder.
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// The document might be about to die or it might be moving to a different
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// embedder; e.g. a tab in a different window. The IA2 -> UIA proxy may
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// crash if we return a null HWND. For now, pick an arbitrary top level
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// Gecko HWND. This might be wrong, but only briefly, since the document
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// will either die or move very soon, at which point this method will
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// return the correct answer.
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// TODO This hack should be removed once we only use our native UIA
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// implementation.
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if (ApplicationAccessible* app = ApplicationAcc()) {
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if (LocalAccessible* firstRoot = app->LocalFirstChild()) {
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*aWindowHandle = MsaaAccessible::GetHWNDFor(firstRoot);
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}
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}
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}
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_indexInParent(long* aIndexInParent) {
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if (!aIndexInParent) return E_INVALIDARG;
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*aIndexInParent = -1;
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Accessible* acc = Acc();
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if (!acc) return CO_E_OBJNOTCONNECTED;
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*aIndexInParent = acc->IndexInParent();
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if (*aIndexInParent == -1) return S_FALSE;
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_locale(IA2Locale* aLocale) {
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if (!aLocale) return E_INVALIDARG;
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// Language codes consist of a primary code and a possibly empty series of
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// subcodes: language-code = primary-code ( "-" subcode )*
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// Two-letter primary codes are reserved for [ISO639] language abbreviations.
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// Any two-letter subcode is understood to be a [ISO3166] country code.
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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nsAutoString lang;
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acc->Language(lang);
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// If primary code consists from two letters then expose it as language.
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int32_t offset = lang.FindChar('-', 0);
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if (offset == -1) {
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if (lang.Length() == 2) {
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aLocale->language = ::SysAllocString(lang.get());
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return S_OK;
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}
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} else if (offset == 2) {
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aLocale->language = ::SysAllocStringLen(lang.get(), 2);
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// If the first subcode consists from two letters then expose it as
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// country.
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offset = lang.FindChar('-', 3);
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if (offset == -1) {
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if (lang.Length() == 5) {
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aLocale->country = ::SysAllocString(lang.get() + 3);
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return S_OK;
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}
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} else if (offset == 5) {
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aLocale->country = ::SysAllocStringLen(lang.get() + 3, 2);
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}
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}
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// Expose as a string if primary code or subcode cannot point to language or
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// country abbreviations or if there are more than one subcode.
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aLocale->variant = ::SysAllocString(lang.get());
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_attributes(BSTR* aAttributes) {
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if (!aAttributes) return E_INVALIDARG;
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*aAttributes = nullptr;
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Accessible* acc = Acc();
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if (!acc) {
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return CO_E_OBJNOTCONNECTED;
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}
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// The format is name:value;name:value; with \ for escaping these
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// characters ":;=,\".
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RefPtr<AccAttributes> attributes = acc->Attributes();
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if (acc->Role() == roles::HEADING) {
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// IAccessible2 expects heading level to be exposed as an object attribute.
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// However, all other group position info is exposed via groupPosition.
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nsAccUtils::SetAccGroupAttrs(attributes, acc);
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}
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return ConvertToIA2Attributes(attributes, aAttributes);
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}
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////////////////////////////////////////////////////////////////////////////////
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// IAccessible2_2
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STDMETHODIMP
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ia2Accessible::get_attribute(BSTR name, VARIANT* aAttribute) {
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if (!aAttribute) return E_INVALIDARG;
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return E_NOTIMPL;
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}
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STDMETHODIMP
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ia2Accessible::get_accessibleWithCaret(IUnknown** aAccessible,
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long* aCaretOffset) {
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if (!aAccessible || !aCaretOffset) return E_INVALIDARG;
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*aAccessible = nullptr;
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*aCaretOffset = -1;
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if (!Acc()) {
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return CO_E_OBJNOTCONNECTED;
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}
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AccessibleWrap* acc = LocalAcc();
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if (!acc) {
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return E_NOTIMPL; // XXX Not supported for RemoteAccessible yet.
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}
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int32_t caretOffset = -1;
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LocalAccessible* accWithCaret =
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SelectionMgr()->AccessibleWithCaret(&caretOffset);
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if (!accWithCaret || acc->Document() != accWithCaret->Document())
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return S_FALSE;
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LocalAccessible* child = accWithCaret;
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while (!child->IsDoc() && child != acc) child = child->LocalParent();
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if (child != acc) return S_FALSE;
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RefPtr<IAccessible2> ia2WithCaret;
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accWithCaret->GetNativeInterface(getter_AddRefs(ia2WithCaret));
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ia2WithCaret.forget(aAccessible);
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*aCaretOffset = caretOffset;
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return S_OK;
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}
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STDMETHODIMP
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ia2Accessible::get_relationTargetsOfType(BSTR aType, long aMaxTargets,
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IUnknown*** aTargets,
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long* aNTargets) {
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if (!aTargets || !aNTargets || aMaxTargets < 0) return E_INVALIDARG;
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*aNTargets = 0;
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Maybe<RelationType> relationType;
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for (uint32_t idx = 0; idx < std::size(sRelationTypePairs); idx++) {
|
|
if (wcscmp(aType, sRelationTypePairs[idx].second) == 0) {
|
|
relationType.emplace(sRelationTypePairs[idx].first);
|
|
break;
|
|
}
|
|
}
|
|
if (!relationType) return E_INVALIDARG;
|
|
|
|
Accessible* acc = Acc();
|
|
if (!acc) {
|
|
return CO_E_OBJNOTCONNECTED;
|
|
}
|
|
|
|
nsTArray<Accessible*> targets;
|
|
Relation rel = acc->RelationByType(*relationType);
|
|
Accessible* target = nullptr;
|
|
while (
|
|
(target = rel.Next()) &&
|
|
(aMaxTargets == 0 || static_cast<long>(targets.Length()) < aMaxTargets)) {
|
|
targets.AppendElement(target);
|
|
}
|
|
|
|
*aNTargets = targets.Length();
|
|
*aTargets =
|
|
static_cast<IUnknown**>(::CoTaskMemAlloc(sizeof(IUnknown*) * *aNTargets));
|
|
if (!*aTargets) return E_OUTOFMEMORY;
|
|
|
|
for (int32_t i = 0; i < *aNTargets; i++) {
|
|
(*aTargets)[i] = MsaaAccessible::NativeAccessible(targets[i]);
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
// Helpers
|
|
|
|
static inline void EscapeAttributeChars(nsString& aStr) {
|
|
int32_t offset = 0;
|
|
static const char16_t kCharsToEscape[] = u":;=,\\";
|
|
while ((offset = aStr.FindCharInSet(kCharsToEscape, offset)) != kNotFound) {
|
|
aStr.Insert('\\', offset);
|
|
offset += 2;
|
|
}
|
|
}
|
|
|
|
HRESULT
|
|
ia2Accessible::ConvertToIA2Attributes(AccAttributes* aAttributes,
|
|
BSTR* aIA2Attributes) {
|
|
*aIA2Attributes = nullptr;
|
|
|
|
// The format is name:value;name:value; with \ for escaping these
|
|
// characters ":;=,\".
|
|
|
|
if (!aAttributes) return S_FALSE;
|
|
|
|
nsAutoString strAttrs;
|
|
|
|
for (auto iter : *aAttributes) {
|
|
nsAutoString name;
|
|
iter.NameAsString(name);
|
|
EscapeAttributeChars(name);
|
|
|
|
nsAutoString value;
|
|
iter.ValueAsString(value);
|
|
EscapeAttributeChars(value);
|
|
|
|
strAttrs.Append(name);
|
|
strAttrs.Append(':');
|
|
strAttrs.Append(value);
|
|
strAttrs.Append(';');
|
|
}
|
|
|
|
if (strAttrs.IsEmpty()) return S_FALSE;
|
|
|
|
*aIA2Attributes = ::SysAllocStringLen(strAttrs.get(), strAttrs.Length());
|
|
return *aIA2Attributes ? S_OK : E_OUTOFMEMORY;
|
|
}
|