197 lines
6.3 KiB
JavaScript
197 lines
6.3 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const DEFAULT_TOGGLE_DELAY = 50;
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/**
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* Tooltip helper designed to show/hide the tooltip when the mouse hovers over
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* particular nodes.
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*
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* This works by tracking mouse movements on a base container node (baseNode)
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* and showing the tooltip when the mouse stops moving. A callback can be
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* provided to the start() method to know whether or not the node being
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* hovered over should indeed receive the tooltip.
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*/
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function TooltipToggle(tooltip) {
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this.tooltip = tooltip;
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this.win = tooltip.doc.defaultView;
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this._onMouseMove = this._onMouseMove.bind(this);
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this._onMouseOut = this._onMouseOut.bind(this);
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this._onTooltipMouseOver = this._onTooltipMouseOver.bind(this);
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this._onTooltipMouseOut = this._onTooltipMouseOut.bind(this);
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}
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module.exports.TooltipToggle = TooltipToggle;
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TooltipToggle.prototype = {
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/**
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* Start tracking mouse movements on the provided baseNode to show the
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* tooltip.
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*
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* 2 Ways to make this work:
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* - Provide a single node to attach the tooltip to, as the baseNode, and
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* omit the second targetNodeCb argument
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* - Provide a baseNode that is the container of possibly numerous children
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* elements that may receive a tooltip. In this case, provide the second
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* targetNodeCb argument to decide wether or not a child should receive
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* a tooltip.
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*
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* Note that if you call this function a second time, it will itself call
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* stop() before adding mouse tracking listeners again.
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*
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* @param {node} baseNode
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* The container for all target nodes
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* @param {Function} targetNodeCb
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* A function that accepts a node argument and that checks if a tooltip
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* should be displayed. Possible return values are:
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* - false (or a falsy value) if the tooltip should not be displayed
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* - true if the tooltip should be displayed
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* - a DOM node to display the tooltip on the returned anchor
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* The function can also return a promise that will resolve to one of
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* the values listed above.
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* If omitted, the tooltip will be shown everytime.
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* @param {Object} options
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Set of optional arguments:
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* - {Number} toggleDelay
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* An optional delay (in ms) that will be observed before showing
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* and before hiding the tooltip. Defaults to DEFAULT_TOGGLE_DELAY.
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* - {Boolean} interactive
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* If enabled, the tooltip is not hidden when mouse leaves the
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* target element and enters the tooltip. Allows the tooltip
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* content to be interactive.
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*/
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start(
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baseNode,
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targetNodeCb,
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{ toggleDelay = DEFAULT_TOGGLE_DELAY, interactive = false } = {}
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) {
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this.stop();
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if (!baseNode) {
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// Calling tool is in the process of being destroyed.
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return;
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}
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this._baseNode = baseNode;
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this._targetNodeCb = targetNodeCb || (() => true);
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this._toggleDelay = toggleDelay;
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this._interactive = interactive;
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baseNode.addEventListener("mousemove", this._onMouseMove);
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baseNode.addEventListener("mouseout", this._onMouseOut);
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const target = this.tooltip.xulPanelWrapper || this.tooltip.container;
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if (this._interactive) {
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target.addEventListener("mouseover", this._onTooltipMouseOver);
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target.addEventListener("mouseout", this._onTooltipMouseOut);
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} else {
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target.classList.add("non-interactive-toggle");
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}
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},
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/**
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* If the start() function has been used previously, and you want to get rid
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* of this behavior, then call this function to remove the mouse movement
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* tracking
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*/
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stop() {
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this.win.clearTimeout(this.toggleTimer);
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if (!this._baseNode) {
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return;
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}
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this._baseNode.removeEventListener("mousemove", this._onMouseMove);
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this._baseNode.removeEventListener("mouseout", this._onMouseOut);
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const target = this.tooltip.xulPanelWrapper || this.tooltip.container;
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if (this._interactive) {
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target.removeEventListener("mouseover", this._onTooltipMouseOver);
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target.removeEventListener("mouseout", this._onTooltipMouseOut);
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} else {
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target.classList.remove("non-interactive-toggle");
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}
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this._baseNode = null;
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this._targetNodeCb = null;
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this._lastHovered = null;
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},
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_onMouseMove(event) {
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if (event.target !== this._lastHovered) {
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this._lastHovered = event.target;
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this.win.clearTimeout(this.toggleTimer);
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this.toggleTimer = this.win.setTimeout(() => {
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this.tooltip.hide();
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this.isValidHoverTarget(event.target).then(
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target => {
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if (target === null || !this._baseNode) {
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// bail out if no target or if the toggle has been destroyed.
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return;
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}
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this.tooltip.show(target);
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},
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reason => {
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console.error(
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"isValidHoverTarget rejected with unexpected reason:"
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);
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console.error(reason);
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}
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);
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}, this._toggleDelay);
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}
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},
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/**
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* Is the given target DOMNode a valid node for toggling the tooltip on hover.
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* This delegates to the user-defined _targetNodeCb callback.
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* @return {Promise} a promise that will resolve the anchor to use for the
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* tooltip or null if no valid target was found.
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*/
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async isValidHoverTarget(target) {
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const res = await this._targetNodeCb(target, this.tooltip);
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if (res) {
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return res.nodeName ? res : target;
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}
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return null;
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},
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_onMouseOut(event) {
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// Only hide the tooltip if the mouse leaves baseNode.
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if (
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event &&
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this._baseNode &&
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this._baseNode.contains(event.relatedTarget)
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) {
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return;
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}
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this._lastHovered = null;
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this.win.clearTimeout(this.toggleTimer);
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this.toggleTimer = this.win.setTimeout(() => {
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this.tooltip.hide();
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}, this._toggleDelay);
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},
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_onTooltipMouseOver() {
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this.win.clearTimeout(this.toggleTimer);
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},
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_onTooltipMouseOut() {
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this.win.clearTimeout(this.toggleTimer);
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this.toggleTimer = this.win.setTimeout(() => {
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this.tooltip.hide();
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}, this._toggleDelay);
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},
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destroy() {
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this.stop();
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},
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};
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