54 lines
1.3 KiB
JavaScript
54 lines
1.3 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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/**
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* Verify that a frame actor is properly expired when the frame goes away.
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*/
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add_task(
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threadFrontTest(async ({ threadFront, debuggee }) => {
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const packet = await executeOnNextTickAndWaitForPause(
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() => evalCode(debuggee),
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threadFront
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);
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const frameActorID = packet.frame.actorID;
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{
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const { frames } = await threadFront.getFrames(0, null);
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ok(
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frames.some(f => f.actorID === frameActorID),
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"The paused frame is returned by getFrames"
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);
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Assert.equal(frames.length, 3, "Thread front has 3 frames");
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}
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await resumeAndWaitForPause(threadFront);
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await checkFramesLength(threadFront, 2);
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{
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const { frames } = await threadFront.getFrames(0, null);
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ok(
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!frames.some(f => f.actorID === frameActorID),
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"The paused frame is no longer returned by getFrames"
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);
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Assert.equal(frames.length, 2, "Thread front has 2 frames");
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}
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await threadFront.resume();
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})
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);
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function evalCode(debuggee) {
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debuggee.eval(
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"(" +
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function () {
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function stopMe() {
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debugger;
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}
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stopMe();
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debugger;
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} +
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")()"
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);
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}
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