157 lines
5.4 KiB
JavaScript
157 lines
5.4 KiB
JavaScript
/*
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Copyright (c) 2019 The Khronos Group Inc.
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Use of this source code is governed by an MIT-style license that can be
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found in the LICENSE.txt file.
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*/
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// This block needs to be outside the onload handler in order for this
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// test to run reliably in WebKit's test harness (at least the
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// Chromium port). https://bugs.webkit.org/show_bug.cgi?id=87448
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initTestingHarness();
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var old = debug;
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var debug = function(msg) {
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console.log(msg);
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old(msg);
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};
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function generateTest(pixelFormat, pixelType, prologue) {
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var wtu = WebGLTestUtils;
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var gl = null;
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var textureLoc = null;
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var successfullyParsed = false;
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// Test each format separately because many browsers implement each
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// differently. Some might be GPU accelerated, some might not. Etc...
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var videos = [
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{ src: "../resources/red-green.mp4" , type: 'video/mp4; codecs="avc1.42E01E, mp4a.40.2"', },
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{ src: "../resources/red-green.webmvp8.webm", type: 'video/webm; codecs="vp8, vorbis"', },
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{ src: "../resources/red-green.webmvp9.webm", type: 'video/webm; codecs="vp9"', },
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];
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var videoNdx = 0;
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var video;
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function runNextVideo() {
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if (video) {
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video.pause();
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}
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if (videoNdx == videos.length) {
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finishTest();
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return;
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}
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var info = videos[videoNdx++];
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debug("");
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debug("testing: " + info.type);
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video = document.createElement("video");
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video.muted = true;
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var canPlay = true;
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if (!video.canPlayType) {
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testFailed("video.canPlayType required method missing");
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runNextVideo();
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return;
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}
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if(!video.canPlayType(info.type).replace(/no/, '')) {
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debug(info.type + " unsupported");
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runNextVideo();
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return;
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};
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document.body.appendChild(video);
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video.type = info.type;
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video.crossOrigin = 'anonymous';
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video.src = info.src;
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wtu.startPlayingAndWaitForVideo(video, runTest);
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}
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var init = function()
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{
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description('Verify texImage2D and texSubImage2D code paths taking video elements (' + pixelFormat + '/' + pixelType + ')');
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gl = wtu.create3DContext("example");
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if (!prologue(gl)) {
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finishTest();
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return;
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}
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var program = wtu.setupTexturedQuad(gl);
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gl.clearColor(0,0,0,1);
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gl.clearDepth(1);
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textureLoc = gl.getUniformLocation(program, "tex");
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runNextVideo();
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}
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function runOneIteration(videoElement, useTexSubImage2D, flipY, topColor, bottomColor)
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{
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debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
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' with flipY=' + flipY);
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gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
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// Disable any writes to the alpha channel
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gl.colorMask(1, 1, 1, 0);
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var texture = gl.createTexture();
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// Bind the texture to texture unit 0
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gl.bindTexture(gl.TEXTURE_2D, texture);
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// Set up texture parameters
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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// Set up pixel store parameters
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gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
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gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
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// Upload the videoElement into the texture
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if (useTexSubImage2D) {
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// Initialize the texture to black first
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gl.texImage2D(gl.TEXTURE_2D, 0, gl[pixelFormat],
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videoElement.videoWidth, videoElement.videoHeight, 0,
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gl[pixelFormat], gl[pixelType], null);
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gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl[pixelFormat], gl[pixelType], videoElement);
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} else {
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gl.texImage2D(gl.TEXTURE_2D, 0, gl[pixelFormat], gl[pixelFormat], gl[pixelType], videoElement);
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}
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var c = document.createElement("canvas");
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c.width = 16;
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c.height = 16;
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c.style.border = "1px solid black";
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var ctx = c.getContext("2d");
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ctx.drawImage(videoElement, 0, 0, 16, 16);
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document.body.appendChild(c);
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// Point the uniform sampler to texture unit 0
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gl.uniform1i(textureLoc, 0);
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// Draw the triangles
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wtu.clearAndDrawUnitQuad(gl, [0, 0, 0, 255]);
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// Check a few pixels near the top and bottom and make sure they have
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// the right color.
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var tolerance = 5;
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debug("Checking lower left corner");
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wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
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"shouldBe " + bottomColor, tolerance);
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debug("Checking upper left corner");
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wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
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"shouldBe " + topColor, tolerance);
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}
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function runTest(videoElement)
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{
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var red = [255, 0, 0];
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var green = [0, 255, 0];
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runOneIteration(videoElement, false, true, red, green);
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runOneIteration(videoElement, false, false, green, red);
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runOneIteration(videoElement, true, true, red, green);
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runOneIteration(videoElement, true, false, green, red);
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wtu.glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
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runNextVideo();
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}
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return init;
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}
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