321 lines
18 KiB
JavaScript
321 lines
18 KiB
JavaScript
/*
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Copyright (c) 2019 The Khronos Group Inc.
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Use of this source code is governed by an MIT-style license that can be
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found in the LICENSE.txt file.
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*/
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'use strict';
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var OutOfBoundsTest = (function() {
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var runCommonInvalidValueTests = function(callTemplate, gl, wtu, ext) {
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: -1, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_BYTE', offset: -1}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: -1, type: 'gl.UNSIGNED_BYTE', offset: 1}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: 1, type: 'gl.UNSIGNED_BYTE', offset: -1}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: '0xffffffff', type: 'gl.UNSIGNED_BYTE', offset: 0}));
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};
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var setupProgramAndBindVertexArray = function(gl, wtu) {
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var program = wtu.loadStandardProgram(gl);
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gl.useProgram(program);
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var vertexObject = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
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gl.enableVertexAttribArray(0);
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return program;
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};
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var setupProgram2 = function(gl, wtu) {
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var vshader = [
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'attribute vec3 aOne;',
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'attribute vec2 aTwo;',
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'void main() {',
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' gl_Position = vec4(aOne, 1.0) + vec4(aTwo, 0.0, 1.0);',
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'}'
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].join('\n');
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var fshader = [
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'void main() {',
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' gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);',
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'}'
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].join('\n');
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var program = wtu.setupProgram(gl, [vshader, fshader], [ "aOne", "aTwo" ]);
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if (!program) {
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testFailed("failed to create test program");
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}
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return program;
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};
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var runDrawArraysTest = function(callTemplate, gl, wtu, ext) {
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var program = setupProgramAndBindVertexArray(gl, wtu);
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debug("Test empty buffer")
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ ]), gl.STATIC_DRAW);
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: 0, count: 1}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: 0, count: 10000}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 1, count: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 100, count: 0}));
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runCommonInvalidValueTests(callTemplate, gl, wtu, ext);
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debug("")
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debug("Test buffer with 3 float vectors")
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW);
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 3}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: 3, count: 2}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: 0, count: 10000}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 100, count: 0}));
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runCommonInvalidValueTests(callTemplate, gl, wtu, ext);
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debug("")
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debug("Test buffer with interleaved (3+2) float vectors")
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setupProgram2(gl, wtu);
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var vbo = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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// enough for 9 vertices, so 3 triangles
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(9*5), gl.STATIC_DRAW);
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// bind first 3 elements, with a stride of 5 float elements
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 5*4, 0);
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// bind 2 elements, starting after the first 3; same stride of 5 float elements
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gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 5*4, 3*4);
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gl.enableVertexAttribArray(0);
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gl.enableVertexAttribArray(1);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9}));
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// negative values must generate INVALID_VALUE; they can never be valid
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: 0, count: -500}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: -200, count: 1}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: -200, count: -500}));
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// 0xffffffff needs to convert to a 'long' IDL argument as -1, as per
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// WebIDL 4.1.7. JS ToInt32(0xffffffff) == -1. Thus INVALID_VALUE.
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: 0, count: '0xffffffff'}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: '0xffffffff', count: '0xffffffff'}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {offset: '0xffffffff', count: 1}));
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// values that could otherwise be valid but aren't due to bindings generate
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// INVALID_OPERATION
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: 0, count: 10000}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {offset: '0x7fffffff', count: 1}));
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};
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var runDrawElementsTest = function(callTemplate, gl, wtu, ext) {
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var program = setupProgramAndBindVertexArray(gl, wtu);
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var contextVersion = wtu.getDefault3DContextVersion();
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5,0 ]), gl.STATIC_DRAW);
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
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debug('');
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debug('Test null index buffer');
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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debug('');
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debug('Test empty index buffer');
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, gl.createBuffer());
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {count: 10000, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {count: 1, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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runCommonInvalidValueTests(callTemplate, gl, wtu, ext);
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debug('');
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debug('Test buffer with 3 byte indexes');
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gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint8Array([ 0, 1, 2 ]), gl.STATIC_DRAW);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 2}));
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wtu.shouldGenerateGLError(gl, [gl.NO_ERROR, gl.INVALID_OPERATION], wtu.replaceParams(callTemplate, {count: 10000, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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runCommonInvalidValueTests(callTemplate, gl, wtu, ext);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_BYTE', offset: 4}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 10000, type: 'gl.UNSIGNED_BYTE', offset: 10000}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, 'gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, (new Uint8Array([ 3, 0, 1, 2 ])).subarray(1), gl.STATIC_DRAW)');
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, 'gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, new Uint8Array([ 3, 0, 1]))');
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var indexValidationError = wtu.shouldGenerateGLError(gl, [gl.INVALID_OPERATION, gl.NO_ERROR], wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, 'gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, 0, (new Uint8Array([ 3, 0, 1, 2 ])).subarray(1))');
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_BYTE', offset: 0}));
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debug('');
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debug('Test buffer with interleaved (3+2) float vectors');
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setupProgram2(gl, wtu);
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var vbo = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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// enough for 9 vertices, so 3 triangles
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(9*5), gl.STATIC_DRAW);
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// bind first 3 elements, with a stride of 5 float elements
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 5*4, 0);
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// bind 2 elements, starting after the first 3; same stride of 5 float elements
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gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 5*4, 3*4);
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gl.enableVertexAttribArray(0);
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gl.enableVertexAttribArray(1);
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var ebo = gl.createBuffer();
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo);
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// For WebGL 2, PRIMITIVE_RESTART_FIXED_INDEX is always enabled.
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// 0xffff will be handled as a primitive restart.
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if (contextVersion <= 1) {
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gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(
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[ 0, 1, 2,
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1, 2, 0,
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2, 0, 1,
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201, 202, 203,
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0x7fff, 0x7fff, 0x7fff,
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0xffff, 0xffff, 0xffff ]),
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gl.STATIC_DRAW);
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} else {
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gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(
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[ 0, 1, 2,
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1, 2, 0,
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2, 0, 1,
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201, 202, 203,
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0x7fff, 0x7fff, 0x7fff,
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0xffff - 1, 0xffff - 1, 0xffff - 1 ]),
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gl.STATIC_DRAW);
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}
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 9, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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// invalid operation with indices that would be valid with correct bindings
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 9, type: 'gl.UNSIGNED_SHORT', offset: 1000}));
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wtu.shouldGenerateGLError(gl, indexValidationError, wtu.replaceParams(callTemplate, {count: 12, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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wtu.shouldGenerateGLError(gl, indexValidationError, wtu.replaceParams(callTemplate, {count: 15, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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wtu.shouldGenerateGLError(gl, indexValidationError, wtu.replaceParams(callTemplate, {count: 18, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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wtu.shouldGenerateGLError(gl, indexValidationError, wtu.replaceParams(callTemplate, {count: 3, type: 'gl.UNSIGNED_SHORT', offset: 2*15}));
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// 0xffffffff needs to convert to a 'long' IDL argument as -1, as per
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// WebIDL 4.1.7. JS ToInt32(0xffffffff) == -1. Thus INVALID_VALUE.
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wtu.shouldGenerateGLError(gl, gl.INVALID_VALUE, wtu.replaceParams(callTemplate, {count: '0xffffffff', type: 'gl.UNSIGNED_SHORT', offset: 0}));
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// offset is defined as GLintptr, which is long long in IDL (64-bit).
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// 2^32 - 1 should not overflow, and only result in INVALID_OPERATION.
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 1, type: 'gl.UNSIGNED_SHORT', offset: '0xffffffff'}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: '0x7fffffff', type: 'gl.UNSIGNED_SHORT', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 0, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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// invalid operation with offset that's not a multiple of the type size
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 1}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 2}));
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// invalid operation if no buffer is bound to ELEMENT_ARRAY_BUFFER
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 0}));
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo);
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debug('');
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debug('Test buffer setting attrib 0 to a buffer too small and disable it.');
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var smallVBO = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, smallVBO);
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gl.bufferData(gl.ARRAY_BUFFER, 1, gl.STATIC_DRAW);
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0x10);
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gl.disableVertexAttribArray(0);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 2}));
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {count: 6, type: 'gl.UNSIGNED_SHORT', offset: 2}));
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};
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var runInstancedTest = function(callTemplate, gl, wtu, ext) {
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setupProgram2(gl, wtu);
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// Initialize non-instanced attribute data.
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// Enough for 9 vertices, so 3 triangles.
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var vbo = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(9*3), gl.STATIC_DRAW);
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gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
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// Setup buffer for instanced attribute data.
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var vbo2 = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vbo2);
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gl.vertexAttribPointer(1, 2, gl.FLOAT, false, 0, 0);
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gl.enableVertexAttribArray(0);
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gl.enableVertexAttribArray(1);
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debug('Test out-of-range instanced attributes');
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debug('');
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debug('Test with an empty buffer for the instanced attribute');
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ext.vertexAttribDivisorANGLE(1, 1);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 10000, primcount: 0}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 1}));
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debug('Test with a buffer with 1 float for the instanced attribute');
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(1), gl.STATIC_DRAW);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 0}));
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 10000, primcount: 0}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 1}));
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debug('');
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debug('Test with a buffer with 2 floats for the instanced attribute');
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(2), gl.STATIC_DRAW);
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debug('Divisor 1');
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ext.vertexAttribDivisorANGLE(1, 1);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 1}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 2}));
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debug('Divisor 3');
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ext.vertexAttribDivisorANGLE(1, 3);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 3}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 4}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 10000}));
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debug('');
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debug('Test with a buffer with 4 floats for the instanced attribute');
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(4), gl.STATIC_DRAW);
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debug('Divisor 1');
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ext.vertexAttribDivisorANGLE(1, 1);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 2}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 3}));
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debug('Divisor 2');
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ext.vertexAttribDivisorANGLE(1, 2);
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wtu.shouldGenerateGLError(gl, gl.NO_ERROR, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 4}));
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wtu.shouldGenerateGLError(gl, gl.INVALID_OPERATION, wtu.replaceParams(callTemplate, {offset: 0, count: 9, primcount: 5}));
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};
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var runDrawArraysInstancedTest = function(callTemplate, gl, wtu, ext) {
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runInstancedTest(callTemplate, gl, wtu, ext);
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};
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var runDrawElementsInstancedTest = function(callTemplate, gl, wtu, ext) {
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var ebo = gl.createBuffer();
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gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebo);
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gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint8Array(
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[ 0, 1, 2,
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5, 4, 3,
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6, 7, 8 ]),
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gl.STATIC_DRAW);
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callTemplate = wtu.replaceParams(callTemplate, {type: 'gl.UNSIGNED_BYTE', offset: '$(offset)', count: '$(count)', primcount: '$(primcount)'});
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runInstancedTest(callTemplate, gl, wtu, ext);
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};
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return {
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runDrawArraysTest: runDrawArraysTest,
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runDrawArraysInstancedTest: runDrawArraysInstancedTest,
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runDrawElementsTest: runDrawElementsTest,
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runDrawElementsInstancedTest: runDrawElementsInstancedTest
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};
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})();
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