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firefox/dom/canvas/test/webgl-conf/checkout/resources/samplerUniformShader.frag
Daniel Baumann 5e9a113729
Adding upstream version 140.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-25 09:37:52 +02:00

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GLSL

precision mediump float;
uniform sampler2D s2D;
uniform samplerCube sCube;
void main()
{
gl_FragColor = texture2D(s2D, vec2(0.5, 0.5)) +
textureCube(sCube, vec3(0.5, 0.5, 0.5));
}