45 lines
1.5 KiB
C++
45 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_GamepadTestChannelChild_h_
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#define mozilla_dom_GamepadTestChannelChild_h_
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#include "mozilla/dom/PGamepadTestChannelChild.h"
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#include "mozilla/dom/Promise.h"
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#include "mozilla/WeakPtr.h"
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#include "nsRefPtrHashtable.h"
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namespace mozilla::dom {
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class GamepadServiceTest;
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class GamepadTestChannelChild final : public PGamepadTestChannelChild {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(GamepadTestChannelChild)
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static already_AddRefed<GamepadTestChannelChild> Create(
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GamepadServiceTest* aGamepadServiceTest);
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GamepadTestChannelChild(const GamepadTestChannelChild&) = delete;
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GamepadTestChannelChild(GamepadTestChannelChild&&) = delete;
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GamepadTestChannelChild& operator=(const GamepadTestChannelChild&) = delete;
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GamepadTestChannelChild& operator=(GamepadTestChannelChild&&) = delete;
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private:
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explicit GamepadTestChannelChild(GamepadServiceTest* aGamepadServiceTest);
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~GamepadTestChannelChild() = default;
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mozilla::ipc::IPCResult RecvReplyGamepadHandle(const uint32_t& aID,
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const GamepadHandle& aHandle);
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WeakPtr<GamepadServiceTest> mGamepadServiceTest;
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friend class PGamepadTestChannelChild;
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};
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} // namespace mozilla::dom
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#endif
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