90 lines
3.5 KiB
C++
90 lines
3.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebAudioUtils.h"
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#include "blink/HRTFDatabaseLoader.h"
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#include "nsComponentManagerUtils.h"
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#include "nsContentUtils.h"
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#include "nsIConsoleService.h"
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#include "nsIScriptError.h"
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#include "nsJSUtils.h"
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#include "nsServiceManagerUtils.h"
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#include "mozilla/SchedulerGroup.h"
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namespace mozilla {
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LazyLogModule gWebAudioAPILog("WebAudioAPI");
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namespace dom {
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void WebAudioUtils::Shutdown() { WebCore::HRTFDatabaseLoader::shutdown(); }
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int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
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uint32_t aChannel, const float* aIn,
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uint32_t* aInLen, float* aOut,
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uint32_t* aOutLen) {
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return speex_resampler_process_float(aResampler, aChannel, aIn, aInLen, aOut,
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aOutLen);
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}
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int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
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uint32_t aChannel, const int16_t* aIn,
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uint32_t* aInLen, float* aOut,
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uint32_t* aOutLen) {
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AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp;
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tmp.SetLength(*aInLen);
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ConvertAudioSamples(aIn, tmp.Elements(), *aInLen);
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int result = speex_resampler_process_float(
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aResampler, aChannel, tmp.Elements(), aInLen, aOut, aOutLen);
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return result;
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}
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int WebAudioUtils::SpeexResamplerProcess(SpeexResamplerState* aResampler,
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uint32_t aChannel, const int16_t* aIn,
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uint32_t* aInLen, int16_t* aOut,
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uint32_t* aOutLen) {
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AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp1;
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AutoTArray<AudioDataValue, WEBAUDIO_BLOCK_SIZE * 4> tmp2;
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tmp1.SetLength(*aInLen);
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tmp2.SetLength(*aOutLen);
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ConvertAudioSamples(aIn, tmp1.Elements(), *aInLen);
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int result = speex_resampler_process_float(
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aResampler, aChannel, tmp1.Elements(), aInLen, tmp2.Elements(), aOutLen);
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ConvertAudioSamples(tmp2.Elements(), aOut, *aOutLen);
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return result;
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}
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void WebAudioUtils::LogToDeveloperConsole(uint64_t aWindowID,
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const char* aKey) {
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// This implementation is derived from dom/media/VideoUtils.cpp, but we
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// use a windowID so that the message is delivered to the developer console.
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// It is similar to ContentUtils::ReportToConsole, but also works off main
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// thread.
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if (!NS_IsMainThread()) {
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nsCOMPtr<nsIRunnable> task = NS_NewRunnableFunction(
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"dom::WebAudioUtils::LogToDeveloperConsole",
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[aWindowID, aKey] { LogToDeveloperConsole(aWindowID, aKey); });
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SchedulerGroup::Dispatch(task.forget());
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return;
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}
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nsAutoString result;
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nsresult rv = nsContentUtils::GetLocalizedString(
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nsContentUtils::eDOM_PROPERTIES, aKey, result);
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if (NS_FAILED(rv)) {
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NS_WARNING("Failed to log message to console.");
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return;
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}
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nsContentUtils::ReportToConsoleByWindowID(result, nsIScriptError::warningFlag,
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"Web Audio"_ns, aWindowID);
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}
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} // namespace dom
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} // namespace mozilla
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