256 lines
8.2 KiB
C++
256 lines
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "RenderBundleEncoder.h"
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#include "BindGroup.h"
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#include "Buffer.h"
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#include "RenderBundle.h"
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#include "RenderPipeline.h"
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#include "Utility.h"
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#include "ipc/WebGPUChild.h"
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#include "mozilla/webgpu/ffi/wgpu.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(RenderBundleEncoder, mParent, mUsedBindGroups,
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mUsedBuffers, mUsedPipelines)
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GPU_IMPL_JS_WRAP(RenderBundleEncoder)
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void ffiWGPURenderBundleEncoderDeleter::operator()(
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ffi::WGPURenderBundleEncoder* raw) {
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if (raw) {
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ffi::wgpu_render_bundle_encoder_destroy(raw);
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}
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}
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ffi::WGPURenderBundleEncoder* CreateRenderBundleEncoder(
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RawId aDeviceId, const dom::GPURenderBundleEncoderDescriptor& aDesc,
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WebGPUChild* const aBridge) {
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if (!aBridge->CanSend()) {
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return nullptr;
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}
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ffi::WGPURenderBundleEncoderDescriptor desc = {};
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desc.sample_count = aDesc.mSampleCount;
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webgpu::StringHelper label(aDesc.mLabel);
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desc.label = label.Get();
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ffi::WGPUTextureFormat depthStencilFormat = {ffi::WGPUTextureFormat_Sentinel};
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if (aDesc.mDepthStencilFormat.WasPassed()) {
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depthStencilFormat =
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ConvertTextureFormat(aDesc.mDepthStencilFormat.Value());
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desc.depth_stencil_format = &depthStencilFormat;
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}
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std::vector<ffi::WGPUTextureFormat> colorFormats = {};
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for (const auto i : IntegerRange(aDesc.mColorFormats.Length())) {
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ffi::WGPUTextureFormat format = {ffi::WGPUTextureFormat_Sentinel};
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format = ConvertTextureFormat(aDesc.mColorFormats[i]);
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colorFormats.push_back(format);
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}
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desc.color_formats = colorFormats.data();
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desc.color_formats_length = colorFormats.size();
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ipc::ByteBuf failureAction;
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auto* bundle = ffi::wgpu_device_create_render_bundle_encoder(
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aDeviceId, &desc, ToFFI(&failureAction));
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// Report an error only if the operation failed.
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if (!bundle) {
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aBridge->SendDeviceAction(aDeviceId, std::move(failureAction));
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}
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return bundle;
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}
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RenderBundleEncoder::RenderBundleEncoder(
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Device* const aParent, WebGPUChild* const aBridge,
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const dom::GPURenderBundleEncoderDescriptor& aDesc)
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: ChildOf(aParent),
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mEncoder(CreateRenderBundleEncoder(aParent->mId, aDesc, aBridge)) {
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mValid = !!mEncoder;
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}
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RenderBundleEncoder::~RenderBundleEncoder() { Cleanup(); }
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void RenderBundleEncoder::Cleanup() {
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mValid = false;
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mEncoder.release();
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mUsedBindGroups.Clear();
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mUsedBuffers.Clear();
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mUsedPipelines.Clear();
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}
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void RenderBundleEncoder::SetBindGroup(uint32_t aSlot,
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BindGroup* const aBindGroup,
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const uint32_t* aDynamicOffsets,
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uint64_t aDynamicOffsetsLength) {
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RawId bindGroup = 0;
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if (aBindGroup) {
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mUsedBindGroups.AppendElement(aBindGroup);
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bindGroup = aBindGroup->mId;
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}
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ffi::wgpu_render_bundle_set_bind_group(
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mEncoder.get(), aSlot, bindGroup, aDynamicOffsets, aDynamicOffsetsLength);
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}
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void RenderBundleEncoder::SetBindGroup(
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uint32_t aSlot, BindGroup* const aBindGroup,
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const dom::Sequence<uint32_t>& aDynamicOffsets, ErrorResult& aRv) {
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if (!mValid) {
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return;
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}
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this->SetBindGroup(aSlot, aBindGroup, aDynamicOffsets.Elements(),
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aDynamicOffsets.Length());
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}
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void RenderBundleEncoder::SetBindGroup(
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uint32_t aSlot, BindGroup* const aBindGroup,
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const dom::Uint32Array& aDynamicOffsetsData,
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uint64_t aDynamicOffsetsDataStart, uint64_t aDynamicOffsetsDataLength,
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ErrorResult& aRv) {
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if (!mValid) {
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return;
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}
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auto dynamicOffsets =
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GetDynamicOffsetsFromArray(aDynamicOffsetsData, aDynamicOffsetsDataStart,
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aDynamicOffsetsDataLength, aRv);
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if (dynamicOffsets.isSome()) {
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this->SetBindGroup(aSlot, aBindGroup, dynamicOffsets->Elements(),
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dynamicOffsets->Length());
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}
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}
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void RenderBundleEncoder::SetPipeline(const RenderPipeline& aPipeline) {
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if (!mValid) {
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return;
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}
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mUsedPipelines.AppendElement(&aPipeline);
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ffi::wgpu_render_bundle_set_pipeline(mEncoder.get(), aPipeline.mId);
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}
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void RenderBundleEncoder::SetIndexBuffer(
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const Buffer& aBuffer, const dom::GPUIndexFormat& aIndexFormat,
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uint64_t aOffset, const dom::Optional<uint64_t>& aSize) {
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if (!mValid) {
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return;
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}
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mUsedBuffers.AppendElement(&aBuffer);
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const auto iformat = aIndexFormat == dom::GPUIndexFormat::Uint32
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? ffi::WGPUIndexFormat_Uint32
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: ffi::WGPUIndexFormat_Uint16;
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const uint64_t* sizeRef = aSize.WasPassed() ? &aSize.Value() : nullptr;
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ffi::wgpu_render_bundle_set_index_buffer(mEncoder.get(), aBuffer.mId, iformat,
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aOffset, sizeRef);
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}
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void RenderBundleEncoder::SetVertexBuffer(
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uint32_t aSlot, const Buffer& aBuffer, uint64_t aOffset,
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const dom::Optional<uint64_t>& aSize) {
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if (!mValid) {
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return;
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}
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mUsedBuffers.AppendElement(&aBuffer);
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const uint64_t* sizeRef = aSize.WasPassed() ? &aSize.Value() : nullptr;
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ffi::wgpu_render_bundle_set_vertex_buffer(mEncoder.get(), aSlot, aBuffer.mId,
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aOffset, sizeRef);
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}
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void RenderBundleEncoder::Draw(uint32_t aVertexCount, uint32_t aInstanceCount,
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uint32_t aFirstVertex, uint32_t aFirstInstance) {
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if (!mValid) {
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return;
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}
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ffi::wgpu_render_bundle_draw(mEncoder.get(), aVertexCount, aInstanceCount,
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aFirstVertex, aFirstInstance);
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}
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void RenderBundleEncoder::DrawIndexed(uint32_t aIndexCount,
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uint32_t aInstanceCount,
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uint32_t aFirstIndex, int32_t aBaseVertex,
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uint32_t aFirstInstance) {
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if (!mValid) {
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return;
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}
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ffi::wgpu_render_bundle_draw_indexed(mEncoder.get(), aIndexCount,
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aInstanceCount, aFirstIndex, aBaseVertex,
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aFirstInstance);
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}
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void RenderBundleEncoder::DrawIndirect(const Buffer& aIndirectBuffer,
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uint64_t aIndirectOffset) {
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if (!mValid) {
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return;
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}
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ffi::wgpu_render_bundle_draw_indirect(mEncoder.get(), aIndirectBuffer.mId,
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aIndirectOffset);
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}
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void RenderBundleEncoder::DrawIndexedIndirect(const Buffer& aIndirectBuffer,
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uint64_t aIndirectOffset) {
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if (!mValid) {
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return;
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}
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ffi::wgpu_render_bundle_draw_indexed_indirect(
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mEncoder.get(), aIndirectBuffer.mId, aIndirectOffset);
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}
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void RenderBundleEncoder::PushDebugGroup(const nsAString& aString) {
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if (!mValid) {
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return;
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}
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const NS_ConvertUTF16toUTF8 utf8(aString);
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ffi::wgpu_render_bundle_push_debug_group(mEncoder.get(), utf8.get());
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}
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void RenderBundleEncoder::PopDebugGroup() {
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if (!mValid) {
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return;
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}
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ffi::wgpu_render_bundle_pop_debug_group(mEncoder.get());
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}
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void RenderBundleEncoder::InsertDebugMarker(const nsAString& aString) {
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if (!mValid) {
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return;
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}
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const NS_ConvertUTF16toUTF8 utf8(aString);
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ffi::wgpu_render_bundle_insert_debug_marker(mEncoder.get(), utf8.get());
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}
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already_AddRefed<RenderBundle> RenderBundleEncoder::Finish(
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const dom::GPURenderBundleDescriptor& aDesc) {
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RawId deviceId = mParent->mId;
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auto bridge = mParent->GetBridge();
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MOZ_RELEASE_ASSERT(bridge);
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ffi::WGPURenderBundleDescriptor desc = {};
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webgpu::StringHelper label(aDesc.mLabel);
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desc.label = label.Get();
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ipc::ByteBuf bb;
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RawId id;
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if (mValid) {
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id = ffi::wgpu_client_create_render_bundle(
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bridge->GetClient(), mEncoder.get(), &desc, ToFFI(&bb));
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} else {
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id = ffi::wgpu_client_create_render_bundle_error(bridge->GetClient(),
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label.Get(), ToFFI(&bb));
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}
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if (bridge->CanSend()) {
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bridge->SendDeviceAction(deviceId, std::move(bb));
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}
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Cleanup();
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RefPtr<RenderBundle> bundle = new RenderBundle(mParent, id);
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return bundle.forget();
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}
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} // namespace mozilla::webgpu
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