69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_UTIL_H_
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#define GPU_UTIL_H_
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#include "mozilla/dom/TypedArray.h"
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#include "mozilla/dom/WebGPUBinding.h"
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namespace mozilla {
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class ErrorResult;
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namespace dom {
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struct GPUComputePassDescriptor;
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template <typename T>
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class Sequence;
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using GPUExtent3D = RangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
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using OwningGPUExtent3D =
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OwningRangeEnforcedUnsignedLongSequenceOrGPUExtent3DDict;
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} // namespace dom
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namespace webgpu {
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namespace ffi {
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struct WGPUExtent3d;
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} // namespace ffi
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void ConvertExtent3DToFFI(const dom::GPUExtent3D& aExtent,
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ffi::WGPUExtent3d* aExtentFFI);
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void ConvertExtent3DToFFI(const dom::OwningGPUExtent3D& aExtent,
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ffi::WGPUExtent3d* aExtentFFI);
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ffi::WGPUExtent3d ConvertExtent(const dom::GPUExtent3D& aExtent);
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ffi::WGPUExtent3d ConvertExtent(const dom::OwningGPUExtent3D& aExtent);
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ffi::WGPUCompareFunction ConvertCompareFunction(
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const dom::GPUCompareFunction& aCompare);
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ffi::WGPUTextureFormat ConvertTextureFormat(
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const dom::GPUTextureFormat& aFormat);
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ffi::WGPUTextureAspect ConvertTextureAspect(
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const dom::GPUTextureAspect& aAspect);
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ffi::WGPUVertexFormat ConvertVertexFormat(const dom::GPUVertexFormat& aFormat);
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ffi::WGPUMultisampleState ConvertMultisampleState(
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const dom::GPUMultisampleState& aDesc);
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ffi::WGPUBlendComponent ConvertBlendComponent(
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const dom::GPUBlendComponent& aDesc);
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ffi::WGPUStencilFaceState ConvertStencilFaceState(
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const dom::GPUStencilFaceState& aDesc);
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ffi::WGPUDepthStencilState ConvertDepthStencilState(
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const dom::GPUDepthStencilState& aDesc);
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mozilla::Maybe<mozilla::Buffer<uint32_t>> GetDynamicOffsetsFromArray(
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const dom::Uint32Array& aDynamicOffsetsData,
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uint64_t aDynamicOffsetsDataStart, uint64_t aDynamicOffsetsDataLength,
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ErrorResult& aRv);
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} // namespace webgpu
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} // namespace mozilla
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#endif // GPU_UTIL_H_
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