1102 lines
35 KiB
C++
1102 lines
35 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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TODO:
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- Better layers update mechanism - update only in changed layes and updated
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properties.
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- Create cache of mapped layers?
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- Fix messages from SurfacePoolWayland() mPendingEntries num xxx
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mPoolSizeLimit 25 Are we leaking pending entries?
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- Implemented screenshotter
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- Presentation feedback
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- Fullscreen - handle differently
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- Attach dmabuf feedback to dmabuf surfaces to get formats for direct scanout
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- Don't use for tooltips/small menus etc.
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Testing:
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Mochitest test speeds
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Fractional Scale
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SW/HW rendering + VSync
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*/
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#include "mozilla/layers/NativeLayerWayland.h"
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#include <dlfcn.h>
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#include <utility>
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#include <algorithm>
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#include "gfxUtils.h"
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#include "nsGtkUtils.h"
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#include "GLContextProvider.h"
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#include "GLBlitHelper.h"
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#include "mozilla/gfx/DataSurfaceHelpers.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/SurfacePoolWayland.h"
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#include "mozilla/StaticPrefs_widget.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/webrender/RenderDMABUFTextureHost.h"
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#include "mozilla/widget/WaylandSurface.h"
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#include "mozilla/StaticPrefs_widget.h"
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#ifdef MOZ_LOGGING
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# undef LOG
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# undef LOGVERBOSE
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# include "mozilla/Logging.h"
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# include "nsTArray.h"
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# include "Units.h"
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extern mozilla::LazyLogModule gWidgetCompositorLog;
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# define LOG(str, ...) \
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MOZ_LOG(gWidgetCompositorLog, mozilla::LogLevel::Debug, \
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("%s: " str, GetDebugTag().get(), ##__VA_ARGS__))
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# define LOGVERBOSE(str, ...) \
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MOZ_LOG(gWidgetCompositorLog, mozilla::LogLevel::Verbose, \
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("%s: " str, GetDebugTag().get(), ##__VA_ARGS__))
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# define LOGS(str, ...) \
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MOZ_LOG(gWidgetCompositorLog, mozilla::LogLevel::Debug, \
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(str, ##__VA_ARGS__))
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#else
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# define LOG(args)
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#endif /* MOZ_LOGGING */
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using namespace mozilla;
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using namespace mozilla::widget;
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namespace mozilla::layers {
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using gfx::BackendType;
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using gfx::DrawTarget;
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using gfx::IntPoint;
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using gfx::IntRect;
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using gfx::IntRegion;
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using gfx::IntSize;
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using gfx::Matrix4x4;
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using gfx::Point;
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using gfx::Rect;
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using gfx::SamplingFilter;
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using gfx::Size;
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#ifdef MOZ_LOGGING
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nsAutoCString NativeLayerRootWayland::GetDebugTag() const {
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nsAutoCString tag;
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tag.AppendPrintf("W[%p]R[%p]", mLoggingWidget, this);
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return tag;
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}
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nsAutoCString NativeLayerWayland::GetDebugTag() const {
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nsAutoCString tag;
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tag.AppendPrintf("W[%p]R[%p]L[%p]", mRootLayer->GetLoggingWidget(),
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mRootLayer.get(), this);
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return tag;
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}
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#endif
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/* static */
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already_AddRefed<NativeLayerRootWayland> NativeLayerRootWayland::Create(
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RefPtr<WaylandSurface> aWaylandSurface) {
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return MakeAndAddRef<NativeLayerRootWayland>(std::move(aWaylandSurface));
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}
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void NativeLayerRootWayland::Init() {
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mTmpBuffer = widget::WaylandBufferSHM::Create(LayoutDeviceIntSize(1, 1));
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// Get DRM format for surfaces created by GBM.
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if (!gfx::gfxVars::UseDMABufSurfaceExport()) {
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RefPtr<DMABufFormats> formats = WaylandDisplayGet()->GetDMABufFormats();
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if (formats) {
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mDRMFormat = formats->GetFormat(GBM_FORMAT_ARGB8888,
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/* aScanoutFormat */ true);
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}
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if (!mDRMFormat) {
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mDRMFormat = new DRMFormat(GBM_FORMAT_ARGB8888);
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}
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}
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// Unmap all layers if nsWindow is unmapped
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WaylandSurfaceLock lock(mSurface);
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mSurface->SetUnmapCallbackLocked(lock, [this, self = RefPtr{this}]() -> void {
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MutexAutoLock lock(mMutex);
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LOG("NativeLayerRootWayland Unmap callback");
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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if (layer->IsMapped()) {
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layer->Unmap();
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layer->MainThreadUnmap();
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}
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}
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});
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mSurface->SetGdkCommitCallbackLocked(
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lock, [this, self = RefPtr{this}]() -> void {
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LOGVERBOSE("SetGdkCommitCallbackLocked");
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// Try to update on main thread if we need it
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UpdateLayersOnMainThread();
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MutexAutoLock lock(mMutex);
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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layer->ForceCommit();
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}
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});
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// Get the best DMABuf format for root wl_surface. We use the same
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// for child surfaces as we expect them to share the same window/monitor.
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//
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// Using suboptimal format doesn't cause any functional/visual issue
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// but may lead to worse performance as Wayland compositor may need
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// to convert it for direct scanout.
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//
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// TODO: Recreate (Unmap/Map and Dispose buffers) child surfaces
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// if there's format table refresh.
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//
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// Use on nightly only as it's not implemented yet by compositors
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// to get scanout formats for non-fullscreen surfaces.
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#ifdef NIGHTLY_BUILD
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if (!gfx::gfxVars::UseDMABufSurfaceExport() &&
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StaticPrefs::widget_dmabuf_feedback_enabled_AtStartup()) {
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mSurface->EnableDMABufFormatsLocked(lock, [this, self = RefPtr{this}](
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DMABufFormats* aFormats) {
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if (DRMFormat* format = aFormats->GetFormat(GBM_FORMAT_ARGB8888,
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/* aScanoutFormat */ true)) {
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LOG("NativeLayerRootWayland DMABuf format refresh: we have scanout "
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"format.");
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mDRMFormat = format;
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return;
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}
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if (DRMFormat* format = aFormats->GetFormat(GBM_FORMAT_ARGB8888,
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/* aScanoutFormat */ false)) {
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LOG("NativeLayerRootWayland DMABuf format refresh: missing scanout "
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"format, use generic one.");
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mDRMFormat = format;
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return;
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}
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LOG("NativeLayerRootWayland DMABuf format refresh: missing DRM "
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"format!");
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});
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}
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#endif
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}
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void NativeLayerRootWayland::Shutdown() {
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LOG("NativeLayerRootWayland::Shutdown()");
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{
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WaylandSurfaceLock lock(mSurface);
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if (mSurface->IsMapped()) {
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mSurface->RemoveAttachedBufferLocked(lock);
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}
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mSurface->ClearUnmapCallbackLocked(lock);
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mSurface->ClearGdkCommitCallbackLocked(lock);
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mSurface->DisableDMABufFormatsLocked(lock);
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}
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mSurface = nullptr;
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mTmpBuffer = nullptr;
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mDRMFormat = nullptr;
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}
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NativeLayerRootWayland::NativeLayerRootWayland(
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RefPtr<WaylandSurface> aWaylandSurface)
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: mMutex("NativeLayerRootWayland"), mSurface(aWaylandSurface) {
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#ifdef MOZ_LOGGING
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mLoggingWidget = mSurface->GetLoggingWidget();
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mSurface->SetLoggingWidget(this);
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LOG("NativeLayerRootWayland::NativeLayerRootWayland() nsWindow [%p] mapped "
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"%d",
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mLoggingWidget, mSurface->IsMapped());
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#endif
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if (!WaylandSurface::IsOpaqueRegionEnabled()) {
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NS_WARNING(
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"Wayland opaque region disabled, expect poor rendering performance!");
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}
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}
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NativeLayerRootWayland::~NativeLayerRootWayland() {
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LOG("NativeLayerRootWayland::~NativeLayerRootWayland()");
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MOZ_DIAGNOSTIC_ASSERT(
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!mSurface, "NativeLayerRootWayland destroyed without Shutdown() call!");
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}
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#ifdef MOZ_LOGGING
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void* NativeLayerRootWayland::GetLoggingWidget() const {
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return mLoggingWidget;
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}
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#endif
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// Create layer for rendering to layer/surface so get blank one from
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// surface pool.
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already_AddRefed<NativeLayer> NativeLayerRootWayland::CreateLayer(
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const IntSize& aSize, bool aIsOpaque,
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SurfacePoolHandle* aSurfacePoolHandle) {
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LOG("NativeLayerRootWayland::CreateLayer() [%d x %d] nsWindow [%p] opaque %d",
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aSize.width, aSize.height, GetLoggingWidget(), aIsOpaque);
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return MakeAndAddRef<NativeLayerWaylandRender>(
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this, aSize, aIsOpaque, aSurfacePoolHandle->AsSurfacePoolHandleWayland());
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}
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already_AddRefed<NativeLayer>
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NativeLayerRootWayland::CreateLayerForExternalTexture(bool aIsOpaque) {
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LOG("NativeLayerRootWayland::CreateLayerForExternalTexture() nsWindow [%p] "
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"opaque %d",
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GetLoggingWidget(), aIsOpaque);
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return MakeAndAddRef<NativeLayerWaylandExternal>(this, aIsOpaque);
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}
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void NativeLayerRootWayland::AppendLayer(NativeLayer* aLayer) {
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MOZ_CRASH("NativeLayerRootWayland::AppendLayer() not implemented.");
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}
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void NativeLayerRootWayland::RemoveLayer(NativeLayer* aLayer) {
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MOZ_CRASH("NativeLayerRootWayland::RemoveLayer() not implemented.");
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}
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bool NativeLayerRootWayland::IsEmptyLocked(const MutexAutoLock& aProofOfLock) {
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return mSublayers.IsEmpty();
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}
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void NativeLayerRootWayland::SetLayers(
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const nsTArray<RefPtr<NativeLayer>>& aLayers) {
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// Removing all layers can destroy us so hold ref
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RefPtr<NativeLayerRoot> kungfuDeathGrip = this;
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MutexAutoLock lock(mMutex);
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// Take shortcut if all layers are removed
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if (aLayers.IsEmpty()) {
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LOG("NativeLayerRootWayland::SetLayers() clear layers");
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for (const RefPtr<NativeLayerWayland>& layer : mSublayers) {
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LOG(" Unmap removed child layer [%p]", layer.get());
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layer->Unmap();
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}
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mMainThreadUpdateSublayers.AppendElements(std::move(mSublayers));
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RequestUpdateOnMainThreadLocked(lock);
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return;
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}
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nsTArray<RefPtr<NativeLayerWayland>> newLayers(aLayers.Length());
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for (const RefPtr<NativeLayer>& sublayer : aLayers) {
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RefPtr<NativeLayerWayland> layer = sublayer->AsNativeLayerWayland();
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layer->MarkClear();
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newLayers.AppendElement(std::move(layer));
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}
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if (newLayers == mSublayers) {
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return;
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}
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LOG("NativeLayerRootWayland::SetLayers(), old layers num %d new layers num "
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"%d",
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(int)mSublayers.Length(), (int)aLayers.Length());
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// newLayers (aLayers) is a mix of old (already used) and new layers.
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// We need to go through recent layers and remove the ones missing
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// in new layers.
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for (const RefPtr<NativeLayerWayland>& layer : mSublayers) {
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layer->MarkRemoved();
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}
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for (const RefPtr<NativeLayerWayland>& layer : newLayers) {
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layer->MarkAdded();
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}
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for (const RefPtr<NativeLayerWayland>& layer : mSublayers) {
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if (layer->IsRemoved()) {
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LOG(" Unmap removed child layer [%p]", layer.get());
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layer->Unmap();
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mMainThreadUpdateSublayers.AppendElement(layer);
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}
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}
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// Map newly added layers only if root surface itself is mapped.
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// We lock it to make sure root surface stays mapped.
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WaylandSurfaceLock surfaceLock(mSurface, /* force commit */ true);
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if (mSurface->IsMapped()) {
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for (const RefPtr<NativeLayerWayland>& layer : newLayers) {
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if (layer->IsNew()) {
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LOG(" Map new child layer [%p]", layer.get());
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if (!layer->Map(&surfaceLock)) {
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continue;
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}
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if (layer->IsOpaque() && WaylandSurface::IsOpaqueRegionEnabled()) {
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LOG(" adding new opaque layer [%p]", layer.get());
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mMainThreadUpdateSublayers.AppendElement(layer);
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}
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}
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}
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}
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mSublayers = std::move(newLayers);
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mNeedsLayerUpdate = true;
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// We need to process a part of map event on main thread as we use Gdk
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// code there. Ask for the processing now.
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RequestUpdateOnMainThreadLocked(lock);
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}
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// Update layers on main thread. Missing the main thread update is not critical
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// but may lead to worse performance as we tell Gdk to skip compositing opaque
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// surfaces.
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void NativeLayerRootWayland::UpdateLayersOnMainThread() {
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AssertIsOnMainThread();
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LOG("NativeLayerRootWayland::UpdateLayersOnMainThread()");
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MutexAutoLock lock(mMutex);
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for (const RefPtr<NativeLayerWayland>& layer : mMainThreadUpdateSublayers) {
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layer->UpdateOnMainThread();
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}
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mMainThreadUpdateSublayers.Clear();
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mMainThreadUpdateQueued = false;
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}
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void NativeLayerRootWayland::RequestUpdateOnMainThreadLocked(
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const MutexAutoLock& aProofOfLock) {
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if (!mMainThreadUpdateSublayers.Length() || mMainThreadUpdateQueued) {
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return;
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}
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mMainThreadUpdateQueued = true;
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LOG("NativeLayerRootWayland::RequestUpdateOnMainThreadLocked()");
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nsCOMPtr<nsIRunnable> updateLayersRunnable = NewRunnableMethod<>(
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"layers::NativeLayerRootWayland::UpdateLayersOnMainThread", this,
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&NativeLayerRootWayland::UpdateLayersOnMainThread);
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MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThreadQueue(
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updateLayersRunnable.forget(), EventQueuePriority::Normal));
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}
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// Process all active layers, update position/scale and commit them.
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// TODO: Process only changed ones
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bool NativeLayerRootWayland::UpdateLayersLocked(
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const MutexAutoLock& aProofOfLock) {
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if (mNeedsLayerUpdate) {
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NativeLayerWayland* previousWaylandSurface = nullptr;
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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if (previousWaylandSurface) {
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layer->PlaceAbove(previousWaylandSurface);
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}
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previousWaylandSurface = layer;
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}
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mNeedsLayerUpdate = false;
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}
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// scale < 1 means we're missing any scale info (even from monitor).
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// Use default scale in such case.
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double scale = mSurface->GetScale();
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if (scale < 1) {
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scale = 1.0;
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}
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// TODO: Do recalc only if there's a change
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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layer->UpdateLayer(scale);
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}
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return true;
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}
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#ifdef MOZ_LOGGING
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void NativeLayerRootWayland::LogStatsLocked(const MutexAutoLock& aProofOfLock) {
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if (!MOZ_LOG_TEST(gWidgetCompositorLog, mozilla::LogLevel::Verbose)) {
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return;
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}
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int layersNum = 0;
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int layersMapped = 0;
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int layersMappedOpaque = 0;
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int layersMappedOpaqueSet = 0;
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int layersBufferAttached = 0;
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int layersVisible = 0;
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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layersNum++;
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if (layer->IsMapped()) {
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layersMapped++;
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}
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if (layer->GetWaylandSurface()->HasBufferAttached()) {
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layersBufferAttached++;
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}
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if (layer->IsMapped() && layer->IsOpaque()) {
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layersMappedOpaque++;
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if (layer->GetWaylandSurface()->IsOpaqueSurfaceHandlerSet()) {
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layersMappedOpaqueSet++;
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}
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}
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if (layer->State()->mIsVisible) {
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layersVisible++;
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}
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}
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LOGVERBOSE(
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"Layers [%d] mapped [%d] attached [%d] visible [%d] opaque [%d] opaque "
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"set [%d]",
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layersNum, layersMapped, layersBufferAttached, layersVisible,
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layersMappedOpaque, layersMappedOpaqueSet);
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}
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#endif
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bool NativeLayerRootWayland::CommitToScreen() {
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MutexAutoLock lock(mMutex);
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return CommitToScreenLocked(lock);
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}
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bool NativeLayerRootWayland::CommitToScreenLocked(
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const MutexAutoLock& aProofOfLock) {
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mFrameInProcess = false;
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// Lock root surface to make sure it stays mapped while we're processing
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// child surfaces.
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WaylandSurfaceLock surfaceLock(mSurface, /* force commit */ true);
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if (!mSurface->IsMapped()) {
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// TODO: Register frame callback to paint again? Are we hidden?
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LOG("NativeLayerRootWayland::CommitToScreen() root surface is not mapped");
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return false;
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}
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LOG("NativeLayerRootWayland::CommitToScreen()");
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// Attach empty tmp buffer to root layer (nsWindow).
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// We need to have any content to attach child layers to it.
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if (!mSurface->HasBufferAttached()) {
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mSurface->AttachLocked(surfaceLock, mTmpBuffer);
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mSurface->ClearOpaqueRegionLocked(surfaceLock);
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}
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// Try to map all missing surfaces
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for (RefPtr<NativeLayerWayland>& layer : mSublayers) {
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if (!layer->IsMapped() && layer->Map(&surfaceLock)) {
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if (layer->IsOpaque() && WaylandSurface::IsOpaqueRegionEnabled()) {
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mMainThreadUpdateSublayers.AppendElement(layer);
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}
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mNeedsLayerUpdate = true;
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}
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}
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if (mNeedsLayerUpdate) {
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RequestUpdateOnMainThreadLocked(aProofOfLock);
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}
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// Update layers position / scale / size
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if (!UpdateLayersLocked(aProofOfLock)) {
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return false;
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}
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#ifdef MOZ_LOGGING
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LogStatsLocked(aProofOfLock);
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#endif
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return true;
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}
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// Ready-to-paint signal from root or child surfaces. Route it to
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// root WaylandSurface (owned by nsWindow) where it's used to fire VSync.
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void NativeLayerRootWayland::FrameCallbackHandler(uint32_t aTime) {
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{
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// Child layer wl_subsurface already requested next frame callback
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// and we need to commit to root surface too as we're in
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// wl_subsurface synced mode.
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WaylandSurfaceLock lock(mSurface, /* force commit */ true);
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}
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if (aTime <= mLastFrameCallbackTime) {
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LOGVERBOSE(
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"NativeLayerRootWayland::FrameCallbackHandler() ignoring redundant "
|
|
"callback %d",
|
|
aTime);
|
|
return;
|
|
}
|
|
mLastFrameCallbackTime = aTime;
|
|
|
|
LOGVERBOSE("NativeLayerRootWayland::FrameCallbackHandler() time %d", aTime);
|
|
mSurface->FrameCallbackHandler(nullptr, aTime,
|
|
/* aRoutedFromChildSurface */ true);
|
|
}
|
|
|
|
// We don't need to lock access to GdkWindow() as we process all Gdk/Gtk
|
|
// events on main thread only.
|
|
GdkWindow* NativeLayerRootWayland::GetGdkWindow() const {
|
|
AssertIsOnMainThread();
|
|
return mSurface->GetGdkWindow();
|
|
}
|
|
|
|
// Try to match stored wl_buffer with provided DMABufSurface or create
|
|
// a new one.
|
|
RefPtr<WaylandBuffer> NativeLayerRootWayland::BorrowExternalBuffer(
|
|
RefPtr<DMABufSurface> aDMABufSurface) {
|
|
LOG("NativeLayerRootWayland::BorrowExternalBuffer() WaylandSurface [%p] UID "
|
|
"%d PID %d",
|
|
aDMABufSurface.get(), aDMABufSurface->GetUID(), aDMABufSurface->GetPID());
|
|
|
|
RefPtr waylandBuffer =
|
|
widget::WaylandBufferDMABUF::CreateExternal(aDMABufSurface);
|
|
for (auto& b : mExternalBuffers) {
|
|
if (b.Matches(aDMABufSurface)) {
|
|
waylandBuffer->SetExternalWLBuffer(b.GetWLBuffer());
|
|
return waylandBuffer.forget();
|
|
}
|
|
}
|
|
|
|
wl_buffer* wlbuffer = waylandBuffer->CreateAndTakeWLBuffer();
|
|
if (!wlbuffer) {
|
|
return nullptr;
|
|
}
|
|
|
|
mExternalBuffers.EmplaceBack(aDMABufSurface, wlbuffer);
|
|
return waylandBuffer.forget();
|
|
}
|
|
|
|
NativeLayerWayland::NativeLayerWayland(NativeLayerRootWayland* aRootLayer,
|
|
const IntSize& aSize, bool aIsOpaque)
|
|
: mMutex("NativeLayerWayland"),
|
|
mRootLayer(aRootLayer),
|
|
mIsOpaque(aIsOpaque),
|
|
mSize(aSize) {
|
|
mSurface = new WaylandSurface(mRootLayer->GetWaylandSurface(), mSize);
|
|
#ifdef MOZ_LOGGING
|
|
mSurface->SetLoggingWidget(this);
|
|
#endif
|
|
LOG("NativeLayerWayland::NativeLayerWayland() WaylandSurface [%p] size [%d, "
|
|
"%d] opaque %d",
|
|
mSurface.get(), mSize.width, mSize.height, aIsOpaque);
|
|
}
|
|
|
|
NativeLayerWayland::~NativeLayerWayland() {
|
|
LOG("NativeLayerWayland::~NativeLayerWayland() IsMapped %d",
|
|
mSurface->IsMapped());
|
|
MOZ_RELEASE_ASSERT(!mSurface->IsMapped(), "Releasing mapped surface!");
|
|
}
|
|
|
|
bool NativeLayerWayland::IsMapped() { return mSurface->IsMapped(); }
|
|
|
|
void NativeLayerWayland::SetSurfaceIsFlipped(bool aIsFlipped) {
|
|
MutexAutoLock lock(mMutex);
|
|
if (aIsFlipped != mSurfaceIsFlipped) {
|
|
mSurfaceIsFlipped = aIsFlipped;
|
|
}
|
|
}
|
|
|
|
bool NativeLayerWayland::SurfaceIsFlipped() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mSurfaceIsFlipped;
|
|
}
|
|
|
|
IntSize NativeLayerWayland::GetSize() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mSize;
|
|
}
|
|
|
|
void NativeLayerWayland::SetPosition(const IntPoint& aPosition) {
|
|
MutexAutoLock lock(mMutex);
|
|
if (aPosition != mPosition) {
|
|
LOG("NativeLayerWayland::SetPosition() [%d, %d]", (int)aPosition.x,
|
|
(int)aPosition.y);
|
|
mPosition = aPosition;
|
|
}
|
|
}
|
|
|
|
IntPoint NativeLayerWayland::GetPosition() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mPosition;
|
|
}
|
|
|
|
void NativeLayerWayland::PlaceAbove(NativeLayerWayland* aLowerLayer) {
|
|
MOZ_DIAGNOSTIC_ASSERT(IsMapped());
|
|
MOZ_DIAGNOSTIC_ASSERT(aLowerLayer->IsMapped());
|
|
MOZ_DIAGNOSTIC_ASSERT(this != aLowerLayer);
|
|
|
|
WaylandSurfaceLock lock(mSurface);
|
|
WaylandSurfaceLock lowerSurfacelock(aLowerLayer->mSurface);
|
|
mSurface->PlaceAboveLocked(lock, lowerSurfacelock);
|
|
}
|
|
|
|
void NativeLayerWayland::SetTransform(const Matrix4x4& aTransform) {
|
|
MutexAutoLock lock(mMutex);
|
|
MOZ_DIAGNOSTIC_ASSERT(aTransform.IsRectilinear());
|
|
if (aTransform != mTransform) {
|
|
mTransform = aTransform;
|
|
}
|
|
}
|
|
|
|
void NativeLayerWayland::SetSamplingFilter(SamplingFilter aSamplingFilter) {
|
|
MutexAutoLock lock(mMutex);
|
|
if (aSamplingFilter != mSamplingFilter) {
|
|
mSamplingFilter = aSamplingFilter;
|
|
}
|
|
}
|
|
|
|
Matrix4x4 NativeLayerWayland::GetTransform() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mTransform;
|
|
}
|
|
|
|
IntRect NativeLayerWayland::GetRect() {
|
|
MutexAutoLock lock(mMutex);
|
|
return IntRect(mPosition, mSize);
|
|
}
|
|
|
|
bool NativeLayerWayland::IsOpaque() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mIsOpaque;
|
|
}
|
|
|
|
void NativeLayerWayland::SetClipRect(const Maybe<IntRect>& aClipRect) {
|
|
MutexAutoLock lock(mMutex);
|
|
if (aClipRect != mClipRect) {
|
|
#if MOZ_LOGGING
|
|
if (aClipRect) {
|
|
gfx::IntRect rect(aClipRect.value());
|
|
LOG("NativeLayerWaylandRender::SetClipRect() [%d,%d] -> [%d x %d]",
|
|
rect.x, rect.y, rect.width, rect.height);
|
|
}
|
|
#endif
|
|
mClipRect = aClipRect;
|
|
}
|
|
}
|
|
|
|
Maybe<IntRect> NativeLayerWayland::ClipRect() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mClipRect;
|
|
}
|
|
|
|
IntRect NativeLayerWayland::CurrentSurfaceDisplayRect() {
|
|
MutexAutoLock lock(mMutex);
|
|
return mDisplayRect;
|
|
}
|
|
|
|
void NativeLayerWayland::UpdateLayer(double aScale) {
|
|
MOZ_DIAGNOSTIC_ASSERT(aScale > 0);
|
|
MOZ_DIAGNOSTIC_ASSERT(IsMapped());
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
MOZ_RELEASE_ASSERT(mTransform.Is2D());
|
|
auto transform2D = mTransform.As2D();
|
|
|
|
Rect surfaceRectClipped = Rect(0, 0, (float)mSize.width, (float)mSize.height);
|
|
surfaceRectClipped = surfaceRectClipped.Intersect(Rect(mDisplayRect));
|
|
|
|
transform2D.PostTranslate((float)mPosition.x, (float)mPosition.y);
|
|
surfaceRectClipped = transform2D.TransformBounds(surfaceRectClipped);
|
|
|
|
if (mClipRect) {
|
|
surfaceRectClipped = surfaceRectClipped.Intersect(Rect(mClipRect.value()));
|
|
}
|
|
|
|
WaylandSurfaceLock surfaceLock(mSurface);
|
|
mState.mIsVisible = (roundf(surfaceRectClipped.width) > 0 &&
|
|
roundf(surfaceRectClipped.height) > 0);
|
|
if (mState.mIsVisible) {
|
|
LOGVERBOSE("NativeLayerWayland::UpdateLayer() is visible");
|
|
|
|
mSurface->SetTransformFlippedLocked(surfaceLock, transform2D._11 < 0.0,
|
|
transform2D._22 < 0.0);
|
|
gfx::IntPoint pos((int)roundf(surfaceRectClipped.x),
|
|
(int)roundf(surfaceRectClipped.y));
|
|
|
|
// Only integer scale is supported right now
|
|
int scale = (int)roundf(aScale);
|
|
if (pos.x % scale || pos.y % scale) {
|
|
NS_WARNING(
|
|
"NativeLayerWayland: Tile position doesn't match scale, rendering "
|
|
"glitches ahead!");
|
|
}
|
|
|
|
mSurface->MoveLocked(surfaceLock,
|
|
gfx::IntPoint(pos.x / scale, pos.y / scale));
|
|
|
|
gfx::IntSize size((int)roundf(surfaceRectClipped.width),
|
|
(int)roundf(surfaceRectClipped.height));
|
|
if (size.width % scale || size.height % scale) {
|
|
NS_WARNING(
|
|
"NativeLayerWayland: Tile size doesn't match scale, rendering "
|
|
"glitches ahead!");
|
|
}
|
|
mSurface->SetViewPortDestLocked(
|
|
surfaceLock, gfx::IntSize(size.width / scale, size.height / scale));
|
|
|
|
auto transform2DInversed = transform2D.Inverse();
|
|
Rect bufferClip = transform2DInversed.TransformBounds(surfaceRectClipped);
|
|
mSurface->SetViewPortSourceRectLocked(
|
|
surfaceLock,
|
|
bufferClip.Intersect(Rect(0, 0, mSize.width, mSize.height)));
|
|
|
|
CommitSurfaceToScreenLocked(lock, surfaceLock);
|
|
} else {
|
|
LOGVERBOSE("NativeLayerWayland::UpdateLayer() is hidden");
|
|
RemoveAttachedBufferLocked(lock, surfaceLock);
|
|
}
|
|
}
|
|
|
|
void NativeLayerWayland::RemoveAttachedBufferLocked(
|
|
const MutexAutoLock& aProofOfLock, WaylandSurfaceLock& aSurfaceLock) {
|
|
LOG("NativeLayerWayland::RemoveAttachedBufferLocked()");
|
|
mSurface->RemoveAttachedBufferLocked(aSurfaceLock);
|
|
}
|
|
|
|
bool NativeLayerWayland::Map(WaylandSurfaceLock* aParentWaylandSurfaceLock) {
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
if (mNeedsMainThreadUpdate == MainThreadUpdate::Unmap) {
|
|
LOG("NativeLayerWayland::Map() waiting to MainThreadUpdate::Unmap");
|
|
return false;
|
|
}
|
|
|
|
LOG("NativeLayerWayland::Map() parent %p", mRootLayer.get());
|
|
|
|
WaylandSurfaceLock surfaceLock(mSurface);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mSurface->IsMapped());
|
|
MOZ_DIAGNOSTIC_ASSERT(mNeedsMainThreadUpdate != MainThreadUpdate::Map);
|
|
|
|
if (!mSurface->MapLocked(surfaceLock, aParentWaylandSurfaceLock,
|
|
gfx::IntPoint(0, 0))) {
|
|
LOG("NativeLayerWayland::Map() failed!");
|
|
return false;
|
|
}
|
|
mSurface->DisableUserInputLocked(surfaceLock);
|
|
mSurface->CreateViewportLocked(surfaceLock,
|
|
/* aFollowsSizeChanges */ false);
|
|
|
|
// Route frame-to-paint (frame callback) from child layer to root layer
|
|
// where it's passed to Vsync.
|
|
//
|
|
// aTime param is used to identify duplicate events.
|
|
//
|
|
mSurface->AddPersistentFrameCallbackLocked(
|
|
surfaceLock,
|
|
[this, self = RefPtr{this}](wl_callback* aCallback,
|
|
uint32_t aTime) -> void {
|
|
LOGVERBOSE("NativeLayerWayland::FrameCallbackHandler() time %d", aTime);
|
|
mRootLayer->FrameCallbackHandler(aTime);
|
|
},
|
|
/* aEmulateFrameCallback */ true);
|
|
|
|
if (mIsHDR) {
|
|
mSurface->EnableColorManagementLocked(surfaceLock);
|
|
}
|
|
|
|
mNeedsMainThreadUpdate = MainThreadUpdate::Map;
|
|
return true;
|
|
}
|
|
|
|
void NativeLayerWayland::MainThreadMap() {
|
|
AssertIsOnMainThread();
|
|
MOZ_DIAGNOSTIC_ASSERT(IsOpaque());
|
|
if (!mSurface->IsOpaqueSurfaceHandlerSet()) {
|
|
WaylandSurfaceLock lock(mSurface);
|
|
// Don't register commit handler, we do it for all surfaces at
|
|
// GdkCommitCallback() handler.
|
|
mSurface->AddOpaqueSurfaceHandlerLocked(lock, mRootLayer->GetGdkWindow(),
|
|
/* aRegisterCommitHandler */ false);
|
|
mSurface->SetOpaqueLocked(lock);
|
|
mNeedsMainThreadUpdate = MainThreadUpdate::None;
|
|
}
|
|
}
|
|
|
|
void NativeLayerWayland::Unmap() {
|
|
if (!mSurface->IsMapped()) {
|
|
return;
|
|
}
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
LOG("NativeLayerWayland::Unmap()");
|
|
|
|
WaylandSurfaceLock surfaceLock(mSurface);
|
|
mSurface->UnmapLocked(surfaceLock);
|
|
|
|
mNeedsMainThreadUpdate = MainThreadUpdate::Unmap;
|
|
}
|
|
|
|
void NativeLayerWayland::MainThreadUnmap() {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mSurface->IsMapped());
|
|
AssertIsOnMainThread();
|
|
if (mSurface->IsPendingGdkCleanup()) {
|
|
WaylandSurfaceLock lock(mSurface);
|
|
mSurface->GdkCleanUpLocked(lock);
|
|
// TODO: Do we need to clear opaque region?
|
|
}
|
|
mNeedsMainThreadUpdate = MainThreadUpdate::None;
|
|
}
|
|
|
|
void NativeLayerWayland::UpdateOnMainThread() {
|
|
AssertIsOnMainThread();
|
|
if (mNeedsMainThreadUpdate == MainThreadUpdate::None) {
|
|
return;
|
|
}
|
|
if (mNeedsMainThreadUpdate == MainThreadUpdate::Map) {
|
|
MainThreadMap();
|
|
} else {
|
|
MainThreadUnmap();
|
|
}
|
|
}
|
|
|
|
void NativeLayerWayland::DiscardBackbuffers() {
|
|
MutexAutoLock lock(mMutex);
|
|
DiscardBackbuffersLocked(lock);
|
|
}
|
|
|
|
void NativeLayerWayland::ForceCommit() {
|
|
if (mSurface->IsMapped()) {
|
|
WaylandSurfaceLock lock(mSurface);
|
|
mSurface->CommitLocked(lock, /* force commit */ true);
|
|
}
|
|
}
|
|
|
|
NativeLayerWaylandRender::NativeLayerWaylandRender(
|
|
NativeLayerRootWayland* aRootLayer, const IntSize& aSize, bool aIsOpaque,
|
|
SurfacePoolHandleWayland* aSurfacePoolHandle)
|
|
: NativeLayerWayland(aRootLayer, aSize, aIsOpaque),
|
|
mSurfacePoolHandle(aSurfacePoolHandle) {
|
|
MOZ_RELEASE_ASSERT(mSurfacePoolHandle,
|
|
"Need a non-null surface pool handle.");
|
|
}
|
|
|
|
void NativeLayerWaylandRender::AttachExternalImage(
|
|
wr::RenderTextureHost* aExternalImage) {
|
|
MOZ_RELEASE_ASSERT(
|
|
false,
|
|
"NativeLayerWaylandRender::AttachExternalImage() not implemented.");
|
|
}
|
|
|
|
RefPtr<DrawTarget> NativeLayerWaylandRender::NextSurfaceAsDrawTarget(
|
|
const IntRect& aDisplayRect, const IntRegion& aUpdateRegion,
|
|
BackendType aBackendType) {
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
LOG("NativeLayerWaylandRender::NextSurfaceAsDrawTarget()");
|
|
|
|
mDisplayRect = IntRect(aDisplayRect);
|
|
mDirtyRegion = IntRegion(aUpdateRegion);
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInProgressBuffer);
|
|
if (mFrontBuffer && !mFrontBuffer->IsAttached()) {
|
|
// the Wayland compositor released the buffer early, we can reuse it
|
|
mInProgressBuffer = std::move(mFrontBuffer);
|
|
} else {
|
|
mInProgressBuffer = mSurfacePoolHandle->ObtainBufferFromPool(
|
|
mSize, mRootLayer->GetDRMFormat());
|
|
if (mFrontBuffer) {
|
|
HandlePartialUpdateLocked(lock);
|
|
mSurfacePoolHandle->ReturnBufferToPool(mFrontBuffer);
|
|
}
|
|
}
|
|
mFrontBuffer = nullptr;
|
|
|
|
if (!mInProgressBuffer) {
|
|
gfxCriticalError() << "Failed to obtain buffer";
|
|
wr::RenderThread::Get()->HandleWebRenderError(
|
|
wr::WebRenderError::NEW_SURFACE);
|
|
return nullptr;
|
|
}
|
|
|
|
return mInProgressBuffer->Lock();
|
|
}
|
|
|
|
Maybe<GLuint> NativeLayerWaylandRender::NextSurfaceAsFramebuffer(
|
|
const IntRect& aDisplayRect, const IntRegion& aUpdateRegion,
|
|
bool aNeedsDepth) {
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
LOG("NativeLayerWaylandRender::NextSurfaceAsFramebuffer()");
|
|
|
|
mDisplayRect = IntRect(aDisplayRect);
|
|
mDirtyRegion = IntRegion(aUpdateRegion);
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInProgressBuffer);
|
|
if (mFrontBuffer && !mFrontBuffer->IsAttached()) {
|
|
// the Wayland compositor released the buffer early, we can reuse it
|
|
mInProgressBuffer = std::move(mFrontBuffer);
|
|
mFrontBuffer = nullptr;
|
|
} else {
|
|
mInProgressBuffer = mSurfacePoolHandle->ObtainBufferFromPool(
|
|
mSize, mRootLayer->GetDRMFormat());
|
|
}
|
|
|
|
if (!mInProgressBuffer) {
|
|
gfxCriticalError() << "Failed to obtain buffer";
|
|
wr::RenderThread::Get()->HandleWebRenderError(
|
|
wr::WebRenderError::NEW_SURFACE);
|
|
return Nothing();
|
|
}
|
|
|
|
// get the framebuffer before handling partial damage so we don't accidently
|
|
// create one without depth buffer
|
|
Maybe<GLuint> fbo = mSurfacePoolHandle->GetFramebufferForBuffer(
|
|
mInProgressBuffer, aNeedsDepth);
|
|
MOZ_RELEASE_ASSERT(fbo, "GetFramebufferForBuffer failed.");
|
|
|
|
if (mFrontBuffer) {
|
|
HandlePartialUpdateLocked(lock);
|
|
mSurfacePoolHandle->ReturnBufferToPool(mFrontBuffer);
|
|
mFrontBuffer = nullptr;
|
|
}
|
|
|
|
return fbo;
|
|
}
|
|
|
|
void NativeLayerWaylandRender::HandlePartialUpdateLocked(
|
|
const MutexAutoLock& aProofOfLock) {
|
|
IntRegion copyRegion = IntRegion(mDisplayRect);
|
|
copyRegion.SubOut(mDirtyRegion);
|
|
|
|
LOG("NativeLayerWaylandRender::HandlePartialUpdateLocked()");
|
|
|
|
if (!copyRegion.IsEmpty()) {
|
|
if (mSurfacePoolHandle->gl()) {
|
|
mSurfacePoolHandle->gl()->MakeCurrent();
|
|
for (auto iter = copyRegion.RectIter(); !iter.Done(); iter.Next()) {
|
|
gfx::IntRect r = iter.Get();
|
|
Maybe<GLuint> sourceFB =
|
|
mSurfacePoolHandle->GetFramebufferForBuffer(mFrontBuffer, false);
|
|
Maybe<GLuint> destFB = mSurfacePoolHandle->GetFramebufferForBuffer(
|
|
mInProgressBuffer, false);
|
|
MOZ_RELEASE_ASSERT(sourceFB && destFB);
|
|
mSurfacePoolHandle->gl()->BlitHelper()->BlitFramebufferToFramebuffer(
|
|
sourceFB.value(), destFB.value(), r, r, LOCAL_GL_NEAREST);
|
|
}
|
|
} else {
|
|
RefPtr<gfx::DataSourceSurface> dataSourceSurface =
|
|
gfx::CreateDataSourceSurfaceFromData(
|
|
mSize, mFrontBuffer->GetSurfaceFormat(),
|
|
(const uint8_t*)mFrontBuffer->GetImageData(),
|
|
mSize.width * BytesPerPixel(mFrontBuffer->GetSurfaceFormat()));
|
|
RefPtr<DrawTarget> dt = mInProgressBuffer->Lock();
|
|
|
|
for (auto iter = copyRegion.RectIter(); !iter.Done(); iter.Next()) {
|
|
IntRect r = iter.Get();
|
|
dt->CopySurface(dataSourceSurface, r, IntPoint(r.x, r.y));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void NativeLayerWaylandRender::CommitSurfaceToScreenLocked(
|
|
const MutexAutoLock& aProofOfLock, WaylandSurfaceLock& aSurfaceLock) {
|
|
if (!mFrontBuffer) {
|
|
LOG("NativeLayerWaylandRender::CommitSurfaceToScreenLocked() - missing "
|
|
"front buffer!");
|
|
return;
|
|
}
|
|
if (mDirtyRegion.IsEmpty() && mSurface->HasBufferAttached()) {
|
|
return;
|
|
}
|
|
|
|
LOG("NativeLayerWaylandRender::CommitSurfaceToScreenLocked()");
|
|
mSurface->InvalidateRegionLocked(aSurfaceLock, mDirtyRegion);
|
|
mDirtyRegion.SetEmpty();
|
|
|
|
mSurface->AttachLocked(aSurfaceLock, mFrontBuffer);
|
|
}
|
|
|
|
void NativeLayerWaylandRender::NotifySurfaceReady() {
|
|
LOG("NativeLayerWaylandRender::NotifySurfaceReady()");
|
|
MutexAutoLock lock(mMutex);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mFrontBuffer);
|
|
MOZ_DIAGNOSTIC_ASSERT(mInProgressBuffer);
|
|
mFrontBuffer = std::move(mInProgressBuffer);
|
|
if (mSurfacePoolHandle->gl()) {
|
|
mSurfacePoolHandle->gl()->FlushIfHeavyGLCallsSinceLastFlush();
|
|
}
|
|
}
|
|
|
|
void NativeLayerWaylandRender::DiscardBackbuffersLocked(
|
|
const MutexAutoLock& aProofOfLock, bool aForce) {
|
|
LOG("NativeLayerWaylandRender::DiscardBackbuffersLocked()");
|
|
|
|
if (mInProgressBuffer && (!mInProgressBuffer->IsAttached() || aForce)) {
|
|
mSurfacePoolHandle->ReturnBufferToPool(mInProgressBuffer);
|
|
mInProgressBuffer = nullptr;
|
|
}
|
|
if (mFrontBuffer && (mFrontBuffer->IsAttached() || aForce)) {
|
|
mSurfacePoolHandle->ReturnBufferToPool(mFrontBuffer);
|
|
mFrontBuffer = nullptr;
|
|
}
|
|
}
|
|
|
|
NativeLayerWaylandRender::~NativeLayerWaylandRender() {
|
|
LOG("NativeLayerWaylandRender::~NativeLayerWaylandRender()");
|
|
|
|
MutexAutoLock lock(mMutex);
|
|
DiscardBackbuffersLocked(lock, /* aForce */ true);
|
|
}
|
|
|
|
NativeLayerWaylandExternal::NativeLayerWaylandExternal(
|
|
NativeLayerRootWayland* aRootLayer, bool aIsOpaque)
|
|
: NativeLayerWayland(aRootLayer, IntSize(), aIsOpaque) {}
|
|
|
|
void NativeLayerWaylandExternal::AttachExternalImage(
|
|
wr::RenderTextureHost* aExternalImage) {
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
wr::RenderDMABUFTextureHost* texture =
|
|
aExternalImage->AsRenderDMABUFTextureHost();
|
|
MOZ_DIAGNOSTIC_ASSERT(texture);
|
|
if (!texture) {
|
|
LOG("NativeLayerWayland::AttachExternalImage() failed.");
|
|
gfxCriticalNoteOnce << "ExternalImage is not RenderDMABUFTextureHost";
|
|
return;
|
|
}
|
|
|
|
if (mTextureHost && mTextureHost->GetSurface() == texture->GetSurface()) {
|
|
return;
|
|
}
|
|
mTextureHost = texture;
|
|
mSize = texture->GetSize(0);
|
|
mDisplayRect = IntRect(IntPoint{}, mSize);
|
|
mBufferInvalided = true;
|
|
|
|
auto surface = mTextureHost->GetSurface();
|
|
mFrontBuffer = surface->CanRecycle()
|
|
? mRootLayer->BorrowExternalBuffer(surface)
|
|
: widget::WaylandBufferDMABUF::CreateExternal(surface);
|
|
mIsHDR = surface->IsHDRSurface();
|
|
|
|
LOG("NativeLayerWaylandExternal::AttachExternalImage() host [%p] "
|
|
"DMABufSurface [%p] DMABuf UID %d [%d x %d] HDR %d Opaque %d",
|
|
mTextureHost.get(), mTextureHost->GetSurface().get(),
|
|
mTextureHost->GetSurface()->GetUID(), mSize.width, mSize.height, mIsHDR,
|
|
mIsOpaque);
|
|
}
|
|
|
|
void NativeLayerWaylandExternal::DiscardBackbuffersLocked(
|
|
const MutexAutoLock& aProofOfLock, bool aForce) {
|
|
LOG("NativeLayerWaylandRender::DiscardBackbuffersLocked()");
|
|
|
|
// Buffers attached to compositor are still tracked by WaylandSurface
|
|
// so we can release reference here.
|
|
mTextureHost = nullptr;
|
|
mFrontBuffer = nullptr;
|
|
}
|
|
|
|
RefPtr<DrawTarget> NativeLayerWaylandExternal::NextSurfaceAsDrawTarget(
|
|
const IntRect& aDisplayRect, const IntRegion& aUpdateRegion,
|
|
BackendType aBackendType) {
|
|
MOZ_RELEASE_ASSERT(
|
|
false,
|
|
"NativeLayerWaylandExternal::NextSurfaceAsDrawTarget() not implemented!");
|
|
return nullptr;
|
|
}
|
|
|
|
Maybe<GLuint> NativeLayerWaylandExternal::NextSurfaceAsFramebuffer(
|
|
const IntRect& aDisplayRect, const IntRegion& aUpdateRegion,
|
|
bool aNeedsDepth) {
|
|
MOZ_RELEASE_ASSERT(false,
|
|
"NativeLayerWaylandExternal::NextSurfaceAsFramebuffer() "
|
|
"not implemented!");
|
|
return Nothing();
|
|
}
|
|
|
|
void NativeLayerWaylandExternal::CommitSurfaceToScreenLocked(
|
|
const MutexAutoLock& aProofOfLock, WaylandSurfaceLock& aSurfaceLock) {
|
|
if (!mFrontBuffer) {
|
|
LOG("NativeLayerWaylandExternal::CommitSurfaceToScreenLocked() - missing "
|
|
"front buffer!");
|
|
return;
|
|
}
|
|
|
|
if (mBufferInvalided) {
|
|
LOG("NativeLayerWaylandExternal::CommitSurfaceToScreenLocked()");
|
|
mSurface->InvalidateLocked(aSurfaceLock);
|
|
mSurface->AttachLocked(aSurfaceLock, mFrontBuffer);
|
|
mBufferInvalided = false;
|
|
}
|
|
}
|
|
|
|
NativeLayerWaylandExternal::~NativeLayerWaylandExternal() {
|
|
LOG("NativeLayerWaylandExternal::~NativeLayerWaylandExternal()");
|
|
}
|
|
|
|
} // namespace mozilla::layers
|