55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_GPUVIDEOTEXTURECLIENT_H
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#define MOZILLA_GFX_GPUVIDEOTEXTURECLIENT_H
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#include "mozilla/layers/TextureClient.h"
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namespace mozilla {
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namespace gfx {
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class SourceSurface;
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}
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namespace layers {
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class IGPUVideoSurfaceManager;
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class GPUVideoTextureData : public TextureData {
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public:
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GPUVideoTextureData(IGPUVideoSurfaceManager* aManager,
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const SurfaceDescriptorGPUVideo& aSD,
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const gfx::IntSize& aSize);
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virtual ~GPUVideoTextureData();
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void FillInfo(TextureData::Info& aInfo) const override;
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bool Lock(OpenMode) override { return true; };
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void Unlock() override {};
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bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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void Deallocate(LayersIPCChannel* aAllocator) override;
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void Forget(LayersIPCChannel* aAllocator) override;
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already_AddRefed<gfx::SourceSurface> GetAsSourceSurface();
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GPUVideoTextureData* AsGPUVideoTextureData() override { return this; }
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protected:
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RefPtr<IGPUVideoSurfaceManager> mManager;
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SurfaceDescriptorGPUVideo mSD;
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gfx::IntSize mSize;
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public:
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const decltype(mSD)& SD() const { return mSD; }
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};
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} // namespace layers
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} // namespace mozilla
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#endif // MOZILLA_GFX_GPUVIDEOTEXTURECLIENT_H
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