38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "FrameUniformityData.h"
|
|
|
|
#include "mozilla/TimeStamp.h"
|
|
#include "mozilla/dom/APZTestDataBinding.h"
|
|
#include "mozilla/dom/ToJSValue.h"
|
|
#include "nsTArray.h"
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
using namespace gfx;
|
|
|
|
bool FrameUniformityData::ToJS(JS::MutableHandle<JS::Value> aOutValue,
|
|
JSContext* aContext) {
|
|
dom::FrameUniformityResults results;
|
|
dom::Sequence<dom::FrameUniformity>& layers =
|
|
results.mLayerUniformities.Construct();
|
|
|
|
for (const auto& [layerAddr, uniformity] : mUniformities) {
|
|
// FIXME: Make this infallible after bug 968520 is done.
|
|
MOZ_ALWAYS_TRUE(layers.AppendElement(fallible));
|
|
dom::FrameUniformity& entry = layers.LastElement();
|
|
|
|
entry.mLayerAddress.Construct() = layerAddr;
|
|
entry.mFrameUniformity.Construct() = uniformity;
|
|
}
|
|
|
|
return dom::ToJSValue(aContext, results, aOutValue);
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|