324 lines
9.5 KiB
C++
324 lines
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VideoBridgeParent.h"
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#include "CompositorThread.h"
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#include "mozilla/DataMutex.h"
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#include "mozilla/ipc/Endpoint.h"
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#include "mozilla/layers/PTextureParent.h"
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#include "mozilla/layers/TextureHost.h"
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#include "mozilla/layers/VideoBridgeUtils.h"
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#include "mozilla/webrender/RenderThread.h"
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namespace mozilla::layers {
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using namespace mozilla::ipc;
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using namespace mozilla::gfx;
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using VideoBridgeTable = EnumeratedArray<VideoBridgeSource, VideoBridgeParent*,
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size_t(VideoBridgeSource::_Count)>;
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NS_IMPL_NONLOGGING_ADDREF_INHERITED(VideoBridgeParent, HostIPCAllocator)
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NS_IMPL_NONLOGGING_RELEASE_INHERITED(VideoBridgeParent, HostIPCAllocator)
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MOZ_RUNINIT static StaticDataMutex<VideoBridgeTable> sVideoBridgeFromProcess(
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"VideoBridges");
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static Atomic<bool> sVideoBridgeParentShutDown(false);
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VideoBridgeParent::VideoBridgeParent(VideoBridgeSource aSource)
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: mMonitor("VideoBridgeParent::mMonitor"),
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mCompositorThreadHolder(CompositorThreadHolder::GetSingleton()),
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mClosed(false) {
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auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock();
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switch (aSource) {
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case VideoBridgeSource::RddProcess:
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case VideoBridgeSource::GpuProcess:
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case VideoBridgeSource::MFMediaEngineCDMProcess:
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(*videoBridgeFromProcess)[aSource] = this;
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break;
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default:
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MOZ_CRASH("Unhandled case");
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}
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}
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VideoBridgeParent::~VideoBridgeParent() {
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auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock();
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for (auto& bridgeParent : *videoBridgeFromProcess) {
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if (bridgeParent == this) {
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bridgeParent = nullptr;
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}
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}
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}
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/* static */
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void VideoBridgeParent::Open(Endpoint<PVideoBridgeParent>&& aEndpoint,
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VideoBridgeSource aSource) {
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RefPtr<VideoBridgeParent> parent = new VideoBridgeParent(aSource);
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CompositorThread()->Dispatch(
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NewRunnableMethod<Endpoint<PVideoBridgeParent>&&>(
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"gfx::layers::VideoBridgeParent::Bind", parent,
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&VideoBridgeParent::Bind, std::move(aEndpoint)));
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}
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void VideoBridgeParent::Bind(Endpoint<PVideoBridgeParent>&& aEndpoint) {
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if (!aEndpoint.Bind(this)) {
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// We can't recover from this.
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MOZ_CRASH("Failed to bind VideoBridgeParent to endpoint");
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}
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}
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/* static */
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RefPtr<VideoBridgeParent> VideoBridgeParent::GetSingleton(
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const Maybe<VideoBridgeSource>& aSource) {
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MOZ_ASSERT(aSource.isSome());
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auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock();
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switch (aSource.value()) {
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case VideoBridgeSource::RddProcess:
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case VideoBridgeSource::GpuProcess:
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case VideoBridgeSource::MFMediaEngineCDMProcess:
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MOZ_ASSERT((*videoBridgeFromProcess)[aSource.value()]);
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return RefPtr{(*videoBridgeFromProcess)[aSource.value()]};
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default:
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MOZ_CRASH("Unhandled case");
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}
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}
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already_AddRefed<TextureHost> VideoBridgeParent::LookupTextureAsync(
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const dom::ContentParentId& aContentId, uint64_t aSerial) {
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MonitorAutoLock lock(mMonitor);
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// We raced shutting down the actor.
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if (NS_WARN_IF(!mCompositorThreadHolder)) {
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MOZ_ASSERT_UNREACHABLE("Called on destroyed VideoBridgeParent actor!");
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return nullptr;
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}
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MOZ_ASSERT(mCompositorThreadHolder->IsInThread());
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auto* actor = mTextureMap[aSerial];
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if (NS_WARN_IF(!actor)) {
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return nullptr;
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}
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if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) {
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return nullptr;
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}
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return do_AddRef(TextureHost::AsTextureHost(actor));
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}
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already_AddRefed<TextureHost> VideoBridgeParent::LookupTexture(
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const dom::ContentParentId& aContentId, uint64_t aSerial) {
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MonitorAutoLock lock(mMonitor);
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// We raced shutting down the actor.
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if (NS_WARN_IF(!mCompositorThreadHolder)) {
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return nullptr;
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}
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auto* actor = mTextureMap[aSerial];
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if (actor) {
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if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) {
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return nullptr;
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}
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return do_AddRef(TextureHost::AsTextureHost(actor));
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}
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// We cannot block on the Compositor thread because that is the thread we get
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// the IPC calls for the update on.
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if (NS_WARN_IF(mCompositorThreadHolder->IsInThread())) {
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MOZ_ASSERT_UNREACHABLE("Should never call on Compositor thread!");
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return nullptr;
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}
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// Canvas may have raced ahead of VideoBridgeParent setting up the
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// PTextureParent IPDL object. This should happen only rarely/briefly. Since
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// we know that the PTexture constructor must be in the send queue, we can
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// block until the IPDL ping comes back.
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bool complete = false;
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auto resolve = [&](void_t&&) {
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MonitorAutoLock lock(mMonitor);
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complete = true;
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lock.NotifyAll();
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};
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auto reject = [&](ipc::ResponseRejectReason) {
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MonitorAutoLock lock(mMonitor);
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complete = true;
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lock.NotifyAll();
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};
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mCompositorThreadHolder->Dispatch(
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NS_NewRunnableFunction("VideoBridgeParent::LookupTexture", [&]() {
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if (CanSend()) {
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SendPing(std::move(resolve), std::move(reject));
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} else {
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reject(ipc::ResponseRejectReason::ChannelClosed);
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}
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}));
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while (!complete) {
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lock.Wait();
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}
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actor = mTextureMap[aSerial];
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if (!actor) {
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return nullptr;
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}
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if (NS_WARN_IF(aContentId != TextureHost::GetTextureContentId(actor))) {
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return nullptr;
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}
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return do_AddRef(TextureHost::AsTextureHost(actor));
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}
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void VideoBridgeParent::ActorDestroy(ActorDestroyReason aWhy) {
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bool shutdown = sVideoBridgeParentShutDown;
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if (!shutdown && aWhy == AbnormalShutdown) {
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gfxCriticalNote
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<< "VideoBridgeParent receives IPC close with reason=AbnormalShutdown";
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}
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{
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MonitorAutoLock lock(mMonitor);
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// Can't alloc/dealloc shmems from now on.
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mClosed = true;
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mCompositorThreadHolder = nullptr;
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}
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}
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/* static */
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void VideoBridgeParent::Shutdown() {
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CompositorThread()->Dispatch(NS_NewRunnableFunction(
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"VideoBridgeParent::Shutdown",
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[]() -> void { VideoBridgeParent::ShutdownInternal(); }));
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}
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/* static */
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void VideoBridgeParent::ShutdownInternal() {
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sVideoBridgeParentShutDown = true;
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nsTArray<RefPtr<VideoBridgeParent>> bridges;
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// We don't want to hold the sVideoBridgeFromProcess lock when the
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// VideoBridgeParent objects are closed without holding a reference to them.
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{
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auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock();
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for (auto& bridgeParent : *videoBridgeFromProcess) {
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if (bridgeParent) {
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bridges.AppendElement(bridgeParent);
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}
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}
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}
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for (auto& bridge : bridges) {
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bridge->Close();
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}
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}
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/* static */
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void VideoBridgeParent::UnregisterExternalImages() {
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MOZ_ASSERT(sVideoBridgeParentShutDown);
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auto videoBridgeFromProcess = sVideoBridgeFromProcess.Lock();
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for (auto& bridgeParent : *videoBridgeFromProcess) {
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if (bridgeParent) {
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bridgeParent->DoUnregisterExternalImages();
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}
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}
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}
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void VideoBridgeParent::DoUnregisterExternalImages() {
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const ManagedContainer<PTextureParent>& textures = ManagedPTextureParent();
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for (const auto& key : textures) {
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RefPtr<TextureHost> texture = TextureHost::AsTextureHost(key);
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if (texture) {
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texture->MaybeDestroyRenderTexture();
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}
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}
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}
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PTextureParent* VideoBridgeParent::AllocPTextureParent(
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const SurfaceDescriptor& aSharedData, ReadLockDescriptor& aReadLock,
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const LayersBackend& aLayersBackend, const TextureFlags& aFlags,
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const dom::ContentParentId& aContentId, const uint64_t& aSerial) {
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PTextureParent* parent = TextureHost::CreateIPDLActor(
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this, aSharedData, std::move(aReadLock), aLayersBackend, aFlags,
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aContentId, aSerial, Nothing());
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if (!parent) {
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return nullptr;
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}
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MonitorAutoLock lock(mMonitor);
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mTextureMap[aSerial] = parent;
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return parent;
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}
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bool VideoBridgeParent::DeallocPTextureParent(PTextureParent* actor) {
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MonitorAutoLock lock(mMonitor);
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mTextureMap.erase(TextureHost::GetTextureSerial(actor));
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return TextureHost::DestroyIPDLActor(actor);
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}
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void VideoBridgeParent::SendAsyncMessage(
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const nsTArray<AsyncParentMessageData>& aMessage) {
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MOZ_ASSERT(false, "AsyncMessages not supported");
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}
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bool VideoBridgeParent::AllocShmem(size_t aSize, ipc::Shmem* aShmem) {
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{
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MonitorAutoLock lock(mMonitor);
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if (mClosed) {
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return false;
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}
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}
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return PVideoBridgeParent::AllocShmem(aSize, aShmem);
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}
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bool VideoBridgeParent::AllocUnsafeShmem(size_t aSize, ipc::Shmem* aShmem) {
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{
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MonitorAutoLock lock(mMonitor);
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if (mClosed) {
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return false;
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}
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}
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return PVideoBridgeParent::AllocUnsafeShmem(aSize, aShmem);
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}
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bool VideoBridgeParent::DeallocShmem(ipc::Shmem& aShmem) {
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{
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MonitorAutoLock lock(mMonitor);
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if (mCompositorThreadHolder && !mCompositorThreadHolder->IsInThread()) {
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mCompositorThreadHolder->Dispatch(NS_NewRunnableFunction(
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"gfx::layers::VideoBridgeParent::DeallocShmem",
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[self = RefPtr{this}, shmem = std::move(aShmem)]() mutable {
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self->DeallocShmem(shmem);
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}));
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return true;
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}
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if (mClosed) {
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return false;
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}
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}
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return PVideoBridgeParent::DeallocShmem(aShmem);
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}
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bool VideoBridgeParent::IsSameProcess() const {
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return OtherPid() == base::GetCurrentProcId();
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}
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void VideoBridgeParent::NotifyNotUsed(PTextureParent* aTexture,
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uint64_t aTransactionId) {}
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} // namespace mozilla::layers
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