56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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#define MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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#include "mozilla/layers/TextureClientOGL.h"
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class DMABufSurface;
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namespace mozilla {
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namespace layers {
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class DMABUFTextureData : public TextureData {
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public:
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static DMABUFTextureData* Create(DMABufSurface* aSurface,
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gfx::BackendType aBackend) {
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return new DMABUFTextureData(aSurface, aBackend);
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}
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~DMABUFTextureData();
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TextureType GetTextureType() const override { return TextureType::DMABUF; }
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void FillInfo(TextureData::Info& aInfo) const override;
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bool Lock(OpenMode) override;
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void Unlock() override;
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bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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void GetSubDescriptor(
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RemoteDecoderVideoSubDescriptor* const aOutDesc) override;
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void Deallocate(LayersIPCChannel*) override;
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void Forget(LayersIPCChannel*) override;
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// For debugging purposes only.
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already_AddRefed<gfx::DataSourceSurface> GetAsSurface();
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protected:
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DMABUFTextureData(DMABufSurface* aSurface, gfx::BackendType aBackend);
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RefPtr<DMABufSurface> mSurface;
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gfx::BackendType mBackend;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // MOZILLA_GFX_MACIOSURFACETEXTURECLIENTOGL_H
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