169 lines
5 KiB
C++
169 lines
5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
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#define MOZILLA_GFX_TEXTURECLIENTOGL_H
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#include "GLContextTypes.h" // for SharedTextureHandle, etc
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#include "GLImages.h"
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#include "gfxTypes.h"
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/gfx/Types.h" // for SurfaceFormat
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
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#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
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#ifdef MOZ_WIDGET_ANDROID
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# include "AndroidSurfaceTexture.h"
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# include "AndroidNativeWindow.h"
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# include "mozilla/java/GeckoSurfaceWrappers.h"
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# include "mozilla/layers/AndroidHardwareBuffer.h"
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#endif
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namespace mozilla {
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namespace gfx {
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class DrawTarget;
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} // namespace gfx
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namespace layers {
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#ifdef MOZ_WIDGET_ANDROID
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class AndroidHardwareBuffer;
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class AndroidSurfaceTextureData : public TextureData {
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public:
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static already_AddRefed<TextureClient> CreateTextureClient(
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AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous,
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gl::OriginPos aOriginPos, bool aHasAlpha, bool aForceBT709ColorSpace,
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Maybe<gfx::Matrix4x4> aTransformOverride, LayersIPCChannel* aAllocator,
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TextureFlags aFlags);
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virtual ~AndroidSurfaceTextureData();
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void FillInfo(TextureData::Info& aInfo) const override;
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bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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// Useless functions.
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bool Lock(OpenMode) override { return true; }
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void Unlock() override {}
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// Our data is always owned externally.
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void Deallocate(LayersIPCChannel*) override {}
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protected:
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AndroidSurfaceTextureData(AndroidSurfaceTextureHandle aHandle,
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gfx::IntSize aSize, bool aContinuous,
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bool aHasAlpha, bool aForceBT709ColorSpace,
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Maybe<gfx::Matrix4x4> aTransformOverride);
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const AndroidSurfaceTextureHandle mHandle;
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const gfx::IntSize mSize;
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const bool mContinuous;
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const bool mHasAlpha;
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const bool mForceBT709ColorSpace;
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const Maybe<gfx::Matrix4x4> mTransformOverride;
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};
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class AndroidNativeWindowTextureData : public TextureData {
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public:
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static AndroidNativeWindowTextureData* Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat);
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TextureType GetTextureType() const override {
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return TextureType::AndroidNativeWindow;
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}
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void FillInfo(TextureData::Info& aInfo) const override;
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bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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bool Lock(OpenMode) override;
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void Unlock() override;
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void Forget(LayersIPCChannel*) override;
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void Deallocate(LayersIPCChannel*) override {}
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already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
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void OnForwardedToHost() override;
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protected:
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AndroidNativeWindowTextureData(java::GeckoSurface::Param aSurface,
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gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat);
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private:
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java::GeckoSurface::GlobalRef mSurface;
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ANativeWindow* mNativeWindow;
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ANativeWindow_Buffer mBuffer;
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// Keeps track of whether the underlying NativeWindow is actually locked.
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bool mIsLocked;
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const gfx::IntSize mSize;
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const gfx::SurfaceFormat mFormat;
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};
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class AndroidHardwareBufferTextureData : public TextureData {
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public:
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static AndroidHardwareBufferTextureData* Create(gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat);
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virtual ~AndroidHardwareBufferTextureData();
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void FillInfo(TextureData::Info& aInfo) const override;
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bool Serialize(SurfaceDescriptor& aOutDescriptor) override;
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bool Lock(OpenMode aMode) override;
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void Unlock() override;
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void Forget(LayersIPCChannel*) override;
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void Deallocate(LayersIPCChannel*) override {}
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already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;
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void OnForwardedToHost() override;
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TextureFlags GetTextureFlags() const override;
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Maybe<uint64_t> GetBufferId() const override;
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UniqueFileHandle GetAcquireFence() override;
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AndroidHardwareBufferTextureData* AsAndroidHardwareBufferTextureData()
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override {
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return this;
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}
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AndroidHardwareBuffer* GetBuffer() { return mAndroidHardwareBuffer; }
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protected:
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AndroidHardwareBufferTextureData(
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AndroidHardwareBuffer* aAndroidHardwareBuffer, gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat);
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RefPtr<AndroidHardwareBuffer> mAndroidHardwareBuffer;
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const gfx::IntSize mSize;
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const gfx::SurfaceFormat mFormat;
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void* mAddress;
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// Keeps track of whether the underlying NativeWindow is actually locked.
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bool mIsLocked;
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};
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#endif // MOZ_WIDGET_ANDROID
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} // namespace layers
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} // namespace mozilla
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#endif
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