330 lines
11 KiB
C++
330 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderCompositorEGL.h"
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#include "GLContext.h"
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "GLLibraryEGL.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/BuildConstants.h"
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#include "mozilla/webrender/RenderThread.h"
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#include "mozilla/widget/CompositorWidget.h"
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#ifdef MOZ_WIDGET_GTK
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# include "mozilla/WidgetUtilsGtk.h"
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# include "mozilla/widget/GtkCompositorWidget.h"
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#endif
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#ifdef MOZ_WIDGET_ANDROID
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# include "mozilla/java/GeckoSurfaceTextureWrappers.h"
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# include "mozilla/layers/AndroidHardwareBuffer.h"
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# include "mozilla/widget/AndroidCompositorWidget.h"
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# include <android/native_window.h>
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# include <android/native_window_jni.h>
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#endif
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namespace mozilla::wr {
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extern LazyLogModule gRenderThreadLog;
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#define LOG(...) MOZ_LOG(gRenderThreadLog, LogLevel::Debug, (__VA_ARGS__))
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/* static */
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UniquePtr<RenderCompositor> RenderCompositorEGL::Create(
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const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
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if (kIsLinux && !gfx::gfxVars::UseEGL()) {
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return nullptr;
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}
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RefPtr<gl::GLContext> gl = RenderThread::Get()->SingletonGL(aError);
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if (!gl) {
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if (aError.IsEmpty()) {
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aError.Assign("RcANGLE(no shared GL)"_ns);
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} else {
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aError.Append("(Create)"_ns);
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}
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return nullptr;
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}
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return MakeUnique<RenderCompositorEGL>(aWidget, std::move(gl));
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}
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EGLSurface RenderCompositorEGL::CreateEGLSurface() {
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EGLSurface surface = EGL_NO_SURFACE;
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surface = gl::GLContextEGL::CreateEGLSurfaceForCompositorWidget(
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mWidget, gl::GLContextEGL::Cast(gl())->mSurfaceConfig);
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if (surface == EGL_NO_SURFACE) {
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const auto* renderThread = RenderThread::Get();
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gfxCriticalNote << "Failed to create EGLSurface. "
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<< renderThread->RendererCount() << " renderers, "
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<< renderThread->ActiveRendererCount() << " active.";
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}
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return surface;
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}
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RenderCompositorEGL::RenderCompositorEGL(
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const RefPtr<widget::CompositorWidget>& aWidget,
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RefPtr<gl::GLContext>&& aGL)
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: RenderCompositor(aWidget), mGL(aGL), mEGLSurface(EGL_NO_SURFACE) {
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MOZ_ASSERT(mGL);
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LOG("RenderCompositorEGL::RenderCompositorEGL()");
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}
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RenderCompositorEGL::~RenderCompositorEGL() {
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LOG("RenderCompositorEGL::~RenderCompositorEGL()");
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#ifdef MOZ_WIDGET_ANDROID
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java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
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#endif
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DestroyEGLSurface();
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}
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bool RenderCompositorEGL::BeginFrame() {
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if (kIsLinux && mEGLSurface == EGL_NO_SURFACE) {
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gfxCriticalNote
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<< "We don't have EGLSurface to draw into. Called too early?";
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return false;
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}
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#ifdef MOZ_WAYLAND
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if (mWidget->AsGTK()) {
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if (!mWidget->AsGTK()->SetEGLNativeWindowSize(GetBufferSize())) {
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// Wayland only check we have correct window size to avoid
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// rendering artifacts.
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return false;
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}
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}
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#endif
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if (!MakeCurrent()) {
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gfxCriticalNote << "Failed to make render context current, can't draw.";
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return false;
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}
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#ifdef MOZ_WIDGET_ANDROID
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java::GeckoSurfaceTexture::DestroyUnused((int64_t)gl());
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gl()->MakeCurrent(); // DestroyUnused can change the current context!
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#endif
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return true;
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}
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RenderedFrameId RenderCompositorEGL::EndFrame(
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const nsTArray<DeviceIntRect>& aDirtyRects) {
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#ifdef MOZ_WIDGET_ANDROID
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const auto& gle = gl::GLContextEGL::Cast(gl());
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const auto& egl = gle->mEgl;
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EGLSync sync = nullptr;
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if (layers::AndroidHardwareBufferApi::Get()) {
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sync = egl->fCreateSync(LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
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}
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if (sync) {
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int fenceFd = egl->fDupNativeFenceFDANDROID(sync);
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if (fenceFd >= 0) {
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mReleaseFence = new layers::FenceFileHandle(UniqueFileHandle(fenceFd));
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}
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egl->fDestroySync(sync);
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sync = nullptr;
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}
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#endif
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RenderedFrameId frameId = GetNextRenderFrameId();
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#ifdef MOZ_WIDGET_GTK
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if (mWidget->IsHidden()) {
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return frameId;
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}
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#endif
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if (mEGLSurface != EGL_NO_SURFACE && aDirtyRects.Length() > 0) {
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gfx::IntRegion bufferInvalid;
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const auto bufferSize = GetBufferSize();
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for (const DeviceIntRect& rect : aDirtyRects) {
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const auto left = std::clamp(rect.min.x, 0, bufferSize.width);
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const auto top = std::clamp(rect.min.y, 0, bufferSize.height);
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const auto right = std::clamp(rect.max.x, 0, bufferSize.width);
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const auto bottom = std::clamp(rect.max.y, 0, bufferSize.height);
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const auto width = right - left;
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const auto height = bottom - top;
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bufferInvalid.OrWith(
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gfx::IntRect(left, (GetBufferSize().height - bottom), width, height));
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}
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gl()->SetDamage(bufferInvalid);
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}
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#ifdef MOZ_WIDGET_GTK
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// Rendering on Wayland has to be atomic (buffer attach + commit) and
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// wayland surface is also used by main thread so lock it before
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// we paint at SwapBuffers().
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UniquePtr<widget::WaylandSurfaceLock> lock;
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if (auto* gtkWidget = mWidget->AsGTK()) {
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lock = gtkWidget->LockSurface();
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}
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#endif
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gl()->SwapBuffers();
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return frameId;
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}
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void RenderCompositorEGL::Pause() { DestroyEGLSurface(); }
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bool RenderCompositorEGL::Resume() {
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if (kIsAndroid) {
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// Destroy EGLSurface if it exists.
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DestroyEGLSurface();
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auto size = GetBufferSize();
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GLint maxTextureSize = 0;
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gl()->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, (GLint*)&maxTextureSize);
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// When window size is too big, hardware buffer allocation could fail.
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if (maxTextureSize < size.width || maxTextureSize < size.height) {
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gfxCriticalNote << "Too big ANativeWindow size(" << size.width << ", "
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<< size.height << ") MaxTextureSize " << maxTextureSize;
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return false;
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}
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mEGLSurface = CreateEGLSurface();
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if (mEGLSurface == EGL_NO_SURFACE) {
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// Often when we fail to create an EGL surface it is because the Java
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// Surface we have been provided is invalid. Therefore the on the first
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// occurence we don't raise a WebRenderError and instead just return
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// failure. This allows the widget a chance to request a new Java
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// Surface. On subsequent failures, raising the WebRenderError will
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// result in the compositor being recreated, falling back through
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// webrender configurations, and eventually crashing if we still do not
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// succeed.
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if (!mHandlingNewSurfaceError) {
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mHandlingNewSurfaceError = true;
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} else {
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RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
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}
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return false;
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}
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mHandlingNewSurfaceError = false;
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gl::GLContextEGL::Cast(gl())->SetEGLSurfaceOverride(mEGLSurface);
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} else if (kIsLinux) {
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// Destroy EGLSurface if it exists and create a new one. We will set the
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// swap interval after MakeCurrent() has been called.
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DestroyEGLSurface();
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mEGLSurface = CreateEGLSurface();
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if (mEGLSurface != EGL_NO_SURFACE) {
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// We have a new EGL surface, which on wayland needs to be configured for
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// non-blocking buffer swaps. We need MakeCurrent() to set our current EGL
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// context before we call eglSwapInterval, which is why we do it here
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// rather than where the surface was created.
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const auto& gle = gl::GLContextEGL::Cast(gl());
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const auto& egl = gle->mEgl;
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MakeCurrent();
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const int interval = gfx::gfxVars::SwapIntervalEGL() ? 1 : 0;
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egl->fSwapInterval(interval);
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} else {
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RenderThread::Get()->HandleWebRenderError(WebRenderError::NEW_SURFACE);
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return false;
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}
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}
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return true;
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}
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bool RenderCompositorEGL::IsPaused() { return mEGLSurface == EGL_NO_SURFACE; }
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bool RenderCompositorEGL::MakeCurrent() {
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const auto& gle = gl::GLContextEGL::Cast(gl());
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gle->SetEGLSurfaceOverride(mEGLSurface);
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bool ok = gl()->MakeCurrent();
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if (!gl()->IsGLES() && ok && mEGLSurface != EGL_NO_SURFACE) {
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// If we successfully made a surface current, set the draw buffer
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// appropriately. It's not well-defined by the EGL spec whether
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// eglMakeCurrent should do this automatically. See bug 1646135.
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gl()->fDrawBuffer(gl()->IsDoubleBuffered() ? LOCAL_GL_BACK
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: LOCAL_GL_FRONT);
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}
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return ok;
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}
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void RenderCompositorEGL::DestroyEGLSurface() {
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const auto& gle = gl::GLContextEGL::Cast(gl());
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const auto& egl = gle->mEgl;
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// Release EGLSurface of back buffer before calling ResizeBuffers().
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if (mEGLSurface) {
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gle->SetEGLSurfaceOverride(EGL_NO_SURFACE);
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gl::GLContextEGL::DestroySurface(*egl, mEGLSurface);
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mEGLSurface = nullptr;
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}
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}
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RefPtr<layers::Fence> RenderCompositorEGL::GetAndResetReleaseFence() {
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#ifdef MOZ_WIDGET_ANDROID
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MOZ_ASSERT(!layers::AndroidHardwareBufferApi::Get() || mReleaseFence);
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return mReleaseFence.forget();
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#else
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return nullptr;
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#endif
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}
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LayoutDeviceIntSize RenderCompositorEGL::GetBufferSize() {
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return mWidget->GetClientSize();
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}
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bool RenderCompositorEGL::UsePartialPresent() {
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return gfx::gfxVars::WebRenderMaxPartialPresentRects() > 0;
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}
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bool RenderCompositorEGL::RequestFullRender() { return false; }
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uint32_t RenderCompositorEGL::GetMaxPartialPresentRects() {
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return gfx::gfxVars::WebRenderMaxPartialPresentRects();
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}
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bool RenderCompositorEGL::ShouldDrawPreviousPartialPresentRegions() {
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return true;
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}
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size_t RenderCompositorEGL::GetBufferAge() const {
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if (!StaticPrefs::
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gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
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return 0;
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}
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return gl()->GetBufferAge();
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}
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void RenderCompositorEGL::SetBufferDamageRegion(const wr::DeviceIntRect* aRects,
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size_t aNumRects) {
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const auto& gle = gl::GLContextEGL::Cast(gl());
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const auto& egl = gle->mEgl;
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if (gle->HasKhrPartialUpdate() &&
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StaticPrefs::gfx_webrender_allow_partial_present_buffer_age_AtStartup()) {
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std::vector<EGLint> rects;
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rects.reserve(4 * aNumRects);
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const auto bufferSize = GetBufferSize();
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for (size_t i = 0; i < aNumRects; i++) {
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const auto left = std::clamp(aRects[i].min.x, 0, bufferSize.width);
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const auto top = std::clamp(aRects[i].min.y, 0, bufferSize.height);
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const auto right = std::clamp(aRects[i].max.x, 0, bufferSize.width);
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const auto bottom = std::clamp(aRects[i].max.y, 0, bufferSize.height);
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const auto width = right - left;
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const auto height = bottom - top;
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rects.push_back(left);
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rects.push_back(bufferSize.height - bottom);
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rects.push_back(width);
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rects.push_back(height);
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}
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const auto ret =
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egl->fSetDamageRegion(mEGLSurface, rects.data(), rects.size() / 4);
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if (ret == LOCAL_EGL_FALSE) {
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const auto err = egl->mLib->fGetError();
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gfxCriticalError() << "Error in eglSetDamageRegion: " << gfx::hexa(err);
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}
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}
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}
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} // namespace mozilla::wr
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