902 lines
30 KiB
C++
902 lines
30 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_ipc_ProtocolUtils_h
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#define mozilla_ipc_ProtocolUtils_h
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#include <cstddef>
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#include <cstdint>
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#include <utility>
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#include "IPCMessageStart.h"
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#include "base/basictypes.h"
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#include "base/process.h"
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#include "chrome/common/ipc_message.h"
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#include "mojo/core/ports/port_ref.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/FunctionRef.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MoveOnlyFunction.h"
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#include "mozilla/Mutex.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/MessageLink.h"
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#include "mozilla/ipc/Shmem.h"
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#include "nsPrintfCString.h"
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#include "nsTHashMap.h"
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#include "nsDebug.h"
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#include "nsISupports.h"
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#include "nsTArrayForwardDeclare.h"
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#include "nsTHashSet.h"
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// XXX Things that could be moved to ProtocolUtils.cpp
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#include "base/process_util.h" // for CloseProcessHandle
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#include "prenv.h" // for PR_GetEnv
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#if defined(ANDROID) && defined(DEBUG)
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# include <android/log.h>
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#endif
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template <typename T>
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class nsPtrHashKey;
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// WARNING: this takes into account the private, special-message-type
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// enum in ipc_channel.h. They need to be kept in sync.
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namespace {
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// XXX the max message ID is actually kuint32max now ... when this
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// changed, the assumptions of the special message IDs changed in that
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// they're not carving out messages from likely-unallocated space, but
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// rather carving out messages from the end of space allocated to
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// protocol 0. Oops! We can get away with this until protocol 0
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// starts approaching its 65,536th message.
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enum {
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// Message types used by DataPipe
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DATA_PIPE_CLOSED_MESSAGE_TYPE = kuint16max - 18,
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DATA_PIPE_BYTES_CONSUMED_MESSAGE_TYPE = kuint16max - 17,
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// Message types used by NodeChannel
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ACCEPT_INVITE_MESSAGE_TYPE = kuint16max - 16,
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REQUEST_INTRODUCTION_MESSAGE_TYPE = kuint16max - 15,
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INTRODUCE_MESSAGE_TYPE = kuint16max - 14,
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BROADCAST_MESSAGE_TYPE = kuint16max - 13,
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EVENT_MESSAGE_TYPE = kuint16max - 12,
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// Message types used by MessageChannel
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MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE = kuint16max - 11,
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MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE = kuint16max - 10,
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IMPENDING_SHUTDOWN_MESSAGE_TYPE = kuint16max - 9,
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BUILD_IDS_MATCH_MESSAGE_TYPE = kuint16max - 8,
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BUILD_ID_MESSAGE_TYPE = kuint16max - 7, // unused
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CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
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SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
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SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
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GOODBYE_MESSAGE_TYPE = kuint16max - 3,
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CANCEL_MESSAGE_TYPE = kuint16max - 2,
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// kuint16max - 1 is used by ipc_channel.h.
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};
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} // namespace
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class MessageLoop;
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class PickleIterator;
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class nsISerialEventTarget;
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namespace mozilla {
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class SchedulerGroup;
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class UntypedManagedContainer;
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namespace dom {
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class ContentParent;
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} // namespace dom
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namespace net {
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class NeckoParent;
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} // namespace net
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namespace ipc {
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class ProtocolFdMapping;
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class ProtocolCloneContext;
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// Helper type used to specify process info when constructing endpoints for
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// [NeedsOtherPid] toplevel actors.
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struct EndpointProcInfo {
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base::ProcessId mPid = base::kInvalidProcessId;
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GeckoChildID mChildID = kInvalidGeckoChildID;
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bool operator==(const EndpointProcInfo& aOther) const {
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return mPid == aOther.mPid && mChildID == aOther.mChildID;
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}
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bool operator!=(const EndpointProcInfo& aOther) const {
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return !operator==(aOther);
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}
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static EndpointProcInfo Invalid() { return {}; }
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static EndpointProcInfo Current();
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};
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// Used to pass references to protocol actors across the wire.
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// Actors created on the parent-side have a positive ID, and actors
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// allocated on the child side have a negative ID.
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using ActorId = IPC::Message::routeid_t;
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enum class LinkStatus : uint8_t {
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// The actor has not established a link yet, or the actor is no longer in use
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// by IPC, and its 'Dealloc' method has been called or is being called.
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//
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// NOTE: This state is used instead of an explicit `Freed` state when IPC no
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// longer holds references to the current actor as we currently re-open
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// existing actors. Once we fix these poorly behaved actors, this loopback
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// state can be split to have the final state not be the same as the initial
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// state.
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Inactive,
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// A live link is connected to the other side of this actor.
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Connected,
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// The link has begun being destroyed. Messages may no longer be sent. The
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// ActorDestroy method is queued to be called, but has not been invoked yet,
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// as managed actors still need to be destroyed first.
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//
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// NOTE: While no new IPC can be received at this point, `CanRecv` will still
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// be true until `LinkStatus::Destroyed`.
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Doomed,
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// The actor has been destroyed, and ActorDestroy has been called, however an
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// ActorLifecycleProxy still holds a reference to the actor.
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Destroyed,
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};
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typedef IPCMessageStart ProtocolId;
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// Generated by IPDL compiler
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const char* ProtocolIdToName(IPCMessageStart aId);
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class IRefCountedProtocol;
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class IToplevelProtocol;
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class ActorLifecycleProxy;
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class WeakActorLifecycleProxy;
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class IPDLResolverInner;
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class UntypedManagedEndpoint;
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class IProtocol : public HasResultCodes {
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public:
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enum ActorDestroyReason {
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FailedConstructor,
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Deletion,
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AncestorDeletion,
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NormalShutdown,
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AbnormalShutdown,
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ManagedEndpointDropped
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};
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using ProcessId = base::ProcessId;
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using Message = IPC::Message;
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IProtocol(ProtocolId aProtoId, Side aSide)
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: mId(0),
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mProtocolId(aProtoId),
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mSide(aSide),
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mLinkStatus(LinkStatus::Inactive),
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mLifecycleProxy(nullptr),
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mManager(nullptr),
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mToplevel(nullptr) {}
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IToplevelProtocol* ToplevelProtocol() { return mToplevel; }
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const IToplevelProtocol* ToplevelProtocol() const { return mToplevel; }
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// Lookup() is forwarded directly to the toplevel protocol.
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IProtocol* Lookup(ActorId aId);
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Shmem CreateSharedMemory(size_t aSize, bool aUnsafe);
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Shmem::Segment* LookupSharedMemory(ActorId aId);
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bool IsTrackingSharedMemory(const Shmem::Segment* aSegment);
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bool DestroySharedMemory(Shmem& aShmem);
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MessageChannel* GetIPCChannel();
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const MessageChannel* GetIPCChannel() const;
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// Get the nsISerialEventTarget which all messages sent to this actor will be
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// processed on. Unless stated otherwise, all operations on IProtocol which
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// don't occur on this `nsISerialEventTarget` are unsafe.
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nsISerialEventTarget* GetActorEventTarget();
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// Actor lifecycle and other properties.
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ProtocolId GetProtocolId() const { return mProtocolId; }
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const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); }
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ActorId Id() const { return mId; }
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IRefCountedProtocol* Manager() const { return mManager; }
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uint32_t AllManagedActorsCount() const;
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ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; }
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WeakActorLifecycleProxy* GetWeakLifecycleProxy();
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Side GetSide() const { return mSide; }
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bool CanSend() const { return mLinkStatus == LinkStatus::Connected; }
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// Returns `true` for an active actor until the actor's `ActorDestroy` method
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// has been called.
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bool CanRecv() const {
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return mLinkStatus == LinkStatus::Connected ||
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mLinkStatus == LinkStatus::Doomed;
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}
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// Deallocate a managee given its type.
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virtual void DeallocManagee(ProtocolId, IProtocol*) = 0;
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virtual Result OnMessageReceived(const Message& aMessage) = 0;
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virtual Result OnMessageReceived(const Message& aMessage,
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UniquePtr<Message>& aReply) = 0;
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bool AllocShmem(size_t aSize, Shmem* aOutMem);
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bool AllocUnsafeShmem(size_t aSize, Shmem* aOutMem);
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bool DeallocShmem(Shmem& aMem);
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void FatalError(const char* const aErrorMsg);
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virtual void HandleFatalError(const char* aErrorMsg);
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protected:
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virtual ~IProtocol();
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friend class IToplevelProtocol;
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friend class ActorLifecycleProxy;
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friend class IPDLResolverInner;
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friend class UntypedManagedEndpoint;
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friend struct IPC::ParamTraits<IProtocol*>;
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// We have separate functions because the accessibility code and BrowserParent
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// manually calls SetManager.
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void SetManager(IRefCountedProtocol* aManager);
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// Clear `mManager` and `mToplevel` to nullptr. Only intended to be called
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// within the unlink implementation of cycle collected IPDL actors with cycle
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// collected managers.
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void UnlinkManager();
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// Sets the manager for the protocol and registers the protocol with
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// its manager, setting up channels for the protocol as well. Not
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// for use outside of IPDL.
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bool SetManagerAndRegister(IRefCountedProtocol* aManager,
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ActorId aId = kNullActorId);
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// Helpers for calling `Send` on our underlying IPC channel.
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bool ChannelSend(UniquePtr<IPC::Message> aMsg,
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IPC::Message::seqno_t* aSeqno = nullptr);
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bool ChannelSend(UniquePtr<IPC::Message> aMsg,
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UniquePtr<IPC::Message>* aReply);
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// Internal method called when the actor becomes connected.
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already_AddRefed<ActorLifecycleProxy> ActorConnected();
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// Internal method called when actor becomes disconnected.
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void ActorDisconnected(ActorDestroyReason aWhy);
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// Gets the list of ProtocolIds managed by this protocol.
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virtual Span<const ProtocolId> ManagedProtocolIds() const = 0;
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// Get the ManagedContainer for actors of the given protocol managed by this
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// protocol. This returns a container if and only if passed a ProtocolId in
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// `ManagedProtocolIds()`.
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virtual UntypedManagedContainer* GetManagedActors(ProtocolId aProtocol) = 0;
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const UntypedManagedContainer* GetManagedActors(ProtocolId aProtocol) const {
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return const_cast<IProtocol*>(this)->GetManagedActors(aProtocol);
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}
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// Called internally to reject the callbacks for all async-returns methods
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// in-progress on this actor with the given ResponseRejectReason.
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virtual void RejectPendingResponses(ResponseRejectReason aReason) {}
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// Called when the actor has been destroyed due to an error, a __delete__
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// message, or a __doom__ reply.
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virtual void ActorDestroy(ActorDestroyReason aWhy) {}
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// Called when IPC has acquired its first reference to the actor. This method
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// may take references which will later be freed by `ActorDealloc`.
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virtual void ActorAlloc() = 0;
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// Called when IPC has released its final reference to the actor. It will call
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// the dealloc method, causing the actor to be actually freed.
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//
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// The actor has been freed after this method returns.
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virtual void ActorDealloc() = 0;
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static const ActorId kNullActorId = 0;
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private:
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#ifdef DEBUG
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void WarnMessageDiscarded(IPC::Message* aMsg);
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#else
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void WarnMessageDiscarded(IPC::Message*) {}
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#endif
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void DoomSubtree();
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// Internal function returning an arbitrary directly managed actor. Used to
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// identify managed actors to destroy when tearing down an actor tree.
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IProtocol* PeekManagedActor() const;
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ActorId mId;
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const ProtocolId mProtocolId;
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const Side mSide;
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LinkStatus mLinkStatus;
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ActorLifecycleProxy* mLifecycleProxy;
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RefPtr<IRefCountedProtocol> mManager;
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IToplevelProtocol* mToplevel;
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};
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#define IPC_OK() mozilla::ipc::IPCResult::Ok()
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#define IPC_FAIL(actor, why) \
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mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why))
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#define IPC_FAIL_NO_REASON(actor) \
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mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__)
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/*
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* IPC_FAIL_UNSAFE_PRINTF(actor, format, ...)
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*
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* Create a failure IPCResult with a dynamic reason-string.
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*
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* @note This macro causes data collection because IPC failure reasons may be
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* sent to crash-stats, where they are publicly visible. Firefox data stewards
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* must do data review on usages of this macro.
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*/
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#define IPC_FAIL_UNSAFE_PRINTF(actor, format, ...) \
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mozilla::ipc::IPCResult::FailUnsafePrintfImpl( \
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WrapNotNull(actor), __func__, nsPrintfCString(format, ##__VA_ARGS__))
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#define IPC_TEST_FAIL(actor) \
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mozilla::ipc::IPCResult::FailForTesting(WrapNotNull(actor), __func__, "")
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/**
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* All message deserializers and message handlers should return this type via
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* the above macros. We use a less generic name here to avoid conflict with
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* `mozilla::Result` because we have quite a few `using namespace mozilla::ipc;`
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* in the code base.
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*
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* Note that merely constructing a failure-result, whether directly or via the
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* IPC_FAIL macros, causes the associated error message to be processed
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* immediately.
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*/
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class IPCResult {
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public:
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static IPCResult Ok() { return IPCResult(true); }
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// IPC failure messages can sometimes end up in telemetry. As such, to avoid
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// accidentally exfiltrating sensitive information without a data review, we
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// require that they be constant strings.
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template <size_t N, size_t M>
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static IPCResult Fail(NotNull<IProtocol*> aActor, const char (&aWhere)[N],
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const char (&aWhy)[M]) {
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return FailImpl(aActor, aWhere, aWhy);
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}
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template <size_t N>
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static IPCResult Fail(NotNull<IProtocol*> aActor, const char (&aWhere)[N]) {
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return FailImpl(aActor, aWhere, "");
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}
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MOZ_IMPLICIT operator bool() const { return mSuccess; }
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// Only used by IPC_FAIL_UNSAFE_PRINTF (q.v.). Do not call this directly. (Or
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// at least get data-review's approval if you do.)
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template <size_t N>
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static IPCResult FailUnsafePrintfImpl(NotNull<IProtocol*> aActor,
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const char (&aWhere)[N],
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nsPrintfCString const& aWhy) {
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return FailImpl(aActor, aWhere, aWhy.get());
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}
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// Only used in testing.
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static IPCResult FailForTesting(NotNull<IProtocol*> aActor,
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const char* aWhere, const char* aWhy);
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private:
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static IPCResult FailImpl(NotNull<IProtocol*> aActor, const char* aWhere,
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const char* aWhy);
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explicit IPCResult(bool aResult) : mSuccess(aResult) {}
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bool mSuccess;
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};
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class UntypedEndpoint;
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template <class PFooSide>
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class Endpoint;
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template <class PFooSide>
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class ManagedEndpoint;
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/**
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* All refcounted protocols should inherit this class.
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*/
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class IRefCountedProtocol : public IProtocol {
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public:
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NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
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using IProtocol::IProtocol;
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};
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/**
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* All top-level protocols should inherit this class.
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*
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* IToplevelProtocol tracks all top-level protocol actors created from
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* this protocol actor.
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*/
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class IToplevelProtocol : public IRefCountedProtocol {
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friend class IProtocol;
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template <class PFooSide>
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friend class Endpoint;
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protected:
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explicit IToplevelProtocol(const char* aName, ProtocolId aProtoId,
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Side aSide);
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~IToplevelProtocol() = default;
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public:
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// Shadows the method on IProtocol, which will forward to the top.
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IProtocol* Lookup(Shmem::id_t aId);
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Shmem CreateSharedMemory(size_t aSize, bool aUnsafe);
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Shmem::Segment* LookupSharedMemory(Shmem::id_t aId);
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bool IsTrackingSharedMemory(const Shmem::Segment* aSegment);
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bool DestroySharedMemory(Shmem& aShmem);
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MessageChannel* GetIPCChannel() { return &mChannel; }
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const MessageChannel* GetIPCChannel() const { return &mChannel; }
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void SetOtherEndpointProcInfo(EndpointProcInfo aOtherProcInfo);
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virtual void ProcessingError(Result aError, const char* aMsgName) {}
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bool Open(ScopedPort aPort, const nsID& aMessageChannelId,
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EndpointProcInfo aOtherProcInfo,
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nsISerialEventTarget* aEventTarget = nullptr);
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bool Open(IToplevelProtocol* aTarget, nsISerialEventTarget* aEventTarget,
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mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
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// Open a toplevel actor such that both ends of the actor's channel are on
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// the same thread. This method should be called on the thread to perform
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// the link.
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//
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// WARNING: Attempting to send a sync message on the same thread will crash.
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bool OpenOnSameThread(IToplevelProtocol* aTarget,
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mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
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/**
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* This sends a special message that is processed on the IO thread, so that
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* other actors can know that the process will soon shutdown.
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*/
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void NotifyImpendingShutdown();
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void Close();
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void SetReplyTimeoutMs(int32_t aTimeoutMs);
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void DeallocShmems();
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bool ShmemCreated(const Message& aMsg);
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bool ShmemDestroyed(const Message& aMsg);
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virtual bool ShouldContinueFromReplyTimeout() { return false; }
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// WARNING: This function is called with the MessageChannel monitor held.
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virtual void IntentionalCrash() { MOZ_CRASH("Intentional IPDL crash"); }
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// The code here is only useful for fuzzing. It should not be used for any
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// other purpose.
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#ifdef DEBUG
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// Returns true if we should simulate a timeout.
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// WARNING: This is a testing-only function that is called with the
|
|
// MessageChannel monitor held. Don't do anything fancy here or we could
|
|
// deadlock.
|
|
virtual bool ArtificialTimeout() { return false; }
|
|
|
|
// Returns true if we want to cause the worker thread to sleep with the
|
|
// monitor unlocked.
|
|
virtual bool NeedArtificialSleep() { return false; }
|
|
|
|
// This function should be implemented to sleep for some amount of time on
|
|
// the worker thread. Will only be called if NeedArtificialSleep() returns
|
|
// true.
|
|
virtual void ArtificialSleep() {}
|
|
#else
|
|
bool ArtificialTimeout() { return false; }
|
|
bool NeedArtificialSleep() { return false; }
|
|
void ArtificialSleep() {}
|
|
#endif
|
|
|
|
bool IsOnCxxStack() const;
|
|
|
|
virtual void ProcessRemoteNativeEventsInInterruptCall() {}
|
|
|
|
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
|
|
|
|
// MessageChannel lifecycle callbacks.
|
|
void OnIPCChannelOpened() {
|
|
// Leak the returned ActorLifecycleProxy reference. It will be destroyed in
|
|
// `OnChannelClose` or `OnChannelError`.
|
|
Unused << ActorConnected();
|
|
}
|
|
void OnChannelClose() {
|
|
// Re-acquire the ActorLifecycleProxy reference acquired in
|
|
// OnIPCChannelOpened.
|
|
RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
|
|
ActorDisconnected(NormalShutdown);
|
|
DeallocShmems();
|
|
}
|
|
void OnChannelError() {
|
|
// Re-acquire the ActorLifecycleProxy reference acquired in
|
|
// OnIPCChannelOpened.
|
|
RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
|
|
ActorDisconnected(AbnormalShutdown);
|
|
DeallocShmems();
|
|
}
|
|
|
|
base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; }
|
|
GeckoChildID OtherChildIDMaybeInvalid() const { return mOtherChildID; }
|
|
|
|
private:
|
|
int64_t NextId();
|
|
|
|
template <class T>
|
|
using IDMap = nsTHashMap<int64_t, T>;
|
|
|
|
base::ProcessId mOtherPid;
|
|
GeckoChildID mOtherChildID;
|
|
|
|
// NOTE NOTE NOTE
|
|
// Used to be on mState
|
|
int64_t mLastLocalId;
|
|
IDMap<RefPtr<ActorLifecycleProxy>> mActorMap;
|
|
IDMap<RefPtr<Shmem::Segment>> mShmemMap;
|
|
|
|
MessageChannel mChannel;
|
|
};
|
|
|
|
class IShmemAllocator {
|
|
public:
|
|
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
|
|
};
|
|
|
|
#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \
|
|
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
|
|
override { \
|
|
return aImplClass::AllocShmem(aSize, aShmem); \
|
|
} \
|
|
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
|
|
override { \
|
|
return aImplClass::AllocUnsafeShmem(aSize, aShmem); \
|
|
} \
|
|
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override { \
|
|
return aImplClass::DeallocShmem(aShmem); \
|
|
}
|
|
|
|
inline bool LoggingEnabled() {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
bool LoggingEnabledFor(const char* aTopLevelProtocol, mozilla::ipc::Side aSide,
|
|
const char* aFilter);
|
|
#endif
|
|
|
|
inline bool LoggingEnabledFor(const char* aTopLevelProtocol,
|
|
mozilla::ipc::Side aSide) {
|
|
#if defined(DEBUG) || defined(FUZZING)
|
|
return LoggingEnabledFor(aTopLevelProtocol, aSide,
|
|
PR_GetEnv("MOZ_IPC_MESSAGE_LOG"));
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
MOZ_NEVER_INLINE void LogMessageForProtocol(const char* aTopLevelProtocol,
|
|
base::ProcessId aOtherPid,
|
|
const char* aContextDescription,
|
|
uint32_t aMessageId,
|
|
MessageDirection aDirection);
|
|
|
|
MOZ_NEVER_INLINE void ProtocolErrorBreakpoint(const char* aMsg);
|
|
|
|
// IPC::MessageReader and IPC::MessageWriter call this function for FatalError
|
|
// calls which come from serialization/deserialization.
|
|
MOZ_NEVER_INLINE void PickleFatalError(const char* aMsg, IProtocol* aActor);
|
|
|
|
// The code generator calls this function for errors which come from the
|
|
// methods of protocols. Doing this saves codesize by making the error
|
|
// cases significantly smaller.
|
|
MOZ_NEVER_INLINE void FatalError(const char* aMsg, bool aIsParent);
|
|
|
|
// The code generator calls this function for errors which are not
|
|
// protocol-specific: errors in generated struct methods or errors in
|
|
// transition functions, for instance. Doing this saves codesize by
|
|
// by making the error cases significantly smaller.
|
|
MOZ_NEVER_INLINE void LogicError(const char* aMsg);
|
|
|
|
MOZ_NEVER_INLINE void ActorIdReadError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void BadActorIdError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void ActorLookupError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void MismatchedActorTypeError(const char* aActorDescription);
|
|
|
|
MOZ_NEVER_INLINE void UnionTypeReadError(const char* aUnionName);
|
|
|
|
MOZ_NEVER_INLINE void ArrayLengthReadError(const char* aElementName);
|
|
|
|
MOZ_NEVER_INLINE void SentinelReadError(const char* aElementName);
|
|
|
|
/**
|
|
* Annotate the crash reporter with the error code from the most recent system
|
|
* call. Returns the system error.
|
|
*/
|
|
void AnnotateSystemError();
|
|
|
|
// The ActorLifecycleProxy is a helper type used internally by IPC to maintain a
|
|
// maybe-owning reference to an IProtocol object. For well-behaved actors
|
|
// which are not freed until after their `Dealloc` method is called, a
|
|
// reference to an actor's `ActorLifecycleProxy` object is an owning one, as the
|
|
// `Dealloc` method will only be called when all references to the
|
|
// `ActorLifecycleProxy` are released.
|
|
//
|
|
// Unfortunately, some actors may be destroyed before their `Dealloc` method
|
|
// is called. For these actors, `ActorLifecycleProxy` acts as a weak pointer,
|
|
// and will begin to return `nullptr` from its `Get()` method once the
|
|
// corresponding actor object has been destroyed.
|
|
//
|
|
// When calling a `Recv` method, IPC will hold a `ActorLifecycleProxy` reference
|
|
// to the target actor, meaning that well-behaved actors can behave as though a
|
|
// strong reference is being held.
|
|
//
|
|
// Generic IPC code MUST treat ActorLifecycleProxy references as weak
|
|
// references!
|
|
class ActorLifecycleProxy {
|
|
public:
|
|
NS_INLINE_DECL_REFCOUNTING_ONEVENTTARGET(ActorLifecycleProxy)
|
|
|
|
IProtocol* Get() { return mActor; }
|
|
|
|
WeakActorLifecycleProxy* GetWeakProxy();
|
|
|
|
private:
|
|
friend class IProtocol;
|
|
|
|
explicit ActorLifecycleProxy(IProtocol* aActor);
|
|
~ActorLifecycleProxy();
|
|
|
|
ActorLifecycleProxy(const ActorLifecycleProxy&) = delete;
|
|
ActorLifecycleProxy& operator=(const ActorLifecycleProxy&) = delete;
|
|
|
|
IProtocol* MOZ_NON_OWNING_REF mActor;
|
|
|
|
// When requested, the current self-referencing weak reference for this
|
|
// ActorLifecycleProxy.
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
// Unlike ActorLifecycleProxy, WeakActorLifecycleProxy only holds a weak
|
|
// reference to both the proxy and the actual actor, meaning that holding this
|
|
// type will not attempt to keep the actor object alive.
|
|
//
|
|
// This type is safe to hold on threads other than the actor's thread, but is
|
|
// _NOT_ safe to access on other threads, as actors and ActorLifecycleProxy
|
|
// objects are not threadsafe.
|
|
class WeakActorLifecycleProxy final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WeakActorLifecycleProxy)
|
|
|
|
// May only be called on the actor's event target.
|
|
// Will return `nullptr` if the actor has already been destroyed from IPC's
|
|
// point of view.
|
|
IProtocol* Get() const;
|
|
|
|
// Safe to call on any thread.
|
|
nsISerialEventTarget* ActorEventTarget() const { return mActorEventTarget; }
|
|
|
|
private:
|
|
friend class ActorLifecycleProxy;
|
|
|
|
explicit WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy);
|
|
~WeakActorLifecycleProxy();
|
|
|
|
WeakActorLifecycleProxy(const WeakActorLifecycleProxy&) = delete;
|
|
WeakActorLifecycleProxy& operator=(const WeakActorLifecycleProxy&) = delete;
|
|
|
|
// This field may only be accessed on the actor's thread, and will be
|
|
// automatically cleared when the ActorLifecycleProxy is destroyed.
|
|
ActorLifecycleProxy* MOZ_NON_OWNING_REF mProxy;
|
|
|
|
// The serial event target which owns the actor, and is the only thread where
|
|
// it is OK to access the ActorLifecycleProxy.
|
|
const nsCOMPtr<nsISerialEventTarget> mActorEventTarget;
|
|
};
|
|
|
|
class IPDLResolverInner final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DESTROY(IPDLResolverInner,
|
|
Destroy())
|
|
|
|
explicit IPDLResolverInner(UniquePtr<IPC::Message> aReply, IProtocol* aActor);
|
|
|
|
template <typename F>
|
|
void Resolve(F&& aWrite) {
|
|
ResolveOrReject(true, std::forward<F>(aWrite));
|
|
}
|
|
|
|
private:
|
|
void ResolveOrReject(bool aResolve,
|
|
FunctionRef<void(IPC::Message*, IProtocol*)> aWrite);
|
|
|
|
void Destroy();
|
|
~IPDLResolverInner();
|
|
|
|
UniquePtr<IPC::Message> mReply;
|
|
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
|
|
};
|
|
|
|
// Member type added by the IPDL compiler to actors with async-returns messages.
|
|
// Manages a table mapping outstanding async message seqnos to the corresponding
|
|
// IPDL-generated callback which handles validating, deserializing, and
|
|
// dispatching the reply.
|
|
class IPDLAsyncReturnsCallbacks : public HasResultCodes {
|
|
public:
|
|
// Internal resolve callback signature. The callback should deserialize from
|
|
// the IPC::MessageReader* argument.
|
|
using Callback =
|
|
mozilla::MoveOnlyFunction<Result(IPC::MessageReader* IProtocol)>;
|
|
using seqno_t = IPC::Message::seqno_t;
|
|
using msgid_t = IPC::Message::msgid_t;
|
|
|
|
void AddCallback(seqno_t aSeqno, msgid_t aType, Callback aResolve,
|
|
RejectCallback aReject);
|
|
Result GotReply(IProtocol* aActor, const IPC::Message& aMessage);
|
|
void RejectPendingResponses(ResponseRejectReason aReason);
|
|
|
|
private:
|
|
struct EntryKey {
|
|
seqno_t mSeqno;
|
|
msgid_t mType;
|
|
|
|
bool operator==(const EntryKey& aOther) const;
|
|
bool operator<(const EntryKey& aOther) const;
|
|
};
|
|
struct Entry : EntryKey {
|
|
Callback mResolve;
|
|
RejectCallback mReject;
|
|
};
|
|
|
|
// NOTE: We expect this table to be quite small most of the time (usually 0-1
|
|
// entries), so use a sorted array as backing storage to reduce unnecessary
|
|
// overhead.
|
|
nsTArray<Entry> mMap;
|
|
};
|
|
|
|
} // namespace ipc
|
|
|
|
// Base class for `ManagedContainer` - contains a series of IProtocol* instances
|
|
// of the same type (as specified by the subclass), and allows iterating over
|
|
// them.
|
|
class UntypedManagedContainer {
|
|
public:
|
|
using iterator = nsTArray<mozilla::ipc::IProtocol*>::const_iterator;
|
|
|
|
iterator begin() const { return mArray.cbegin(); }
|
|
iterator end() const { return mArray.cend(); }
|
|
|
|
bool IsEmpty() const { return mArray.IsEmpty(); }
|
|
uint32_t Count() const { return mArray.Length(); }
|
|
|
|
protected:
|
|
explicit UntypedManagedContainer(mozilla::ipc::ProtocolId aProtocolId)
|
|
#ifdef DEBUG
|
|
: mProtocolId(aProtocolId)
|
|
#endif
|
|
{
|
|
}
|
|
|
|
private:
|
|
friend class mozilla::ipc::IProtocol;
|
|
|
|
bool EnsureRemoved(mozilla::ipc::IProtocol* aElement) {
|
|
return mArray.RemoveElementSorted(aElement);
|
|
}
|
|
|
|
void Insert(mozilla::ipc::IProtocol* aElement) {
|
|
MOZ_ASSERT(aElement->GetProtocolId() == mProtocolId,
|
|
"ManagedContainer can only contain a single protocol");
|
|
// Equivalent to `InsertElementSorted`, avoiding inserting a duplicate
|
|
// element. See bug 1896166.
|
|
size_t index = mArray.IndexOfFirstElementGt(aElement);
|
|
if (index == 0 || mArray[index - 1] != aElement) {
|
|
mArray.InsertElementAt(index, aElement);
|
|
}
|
|
}
|
|
|
|
nsTArray<mozilla::ipc::IProtocol*> mArray;
|
|
#ifdef DEBUG
|
|
mozilla::ipc::ProtocolId mProtocolId;
|
|
#endif
|
|
};
|
|
|
|
template <typename Protocol>
|
|
class ManagedContainer : public UntypedManagedContainer {
|
|
public:
|
|
ManagedContainer() : UntypedManagedContainer(Protocol::kProtocolId) {}
|
|
|
|
// Input iterator which downcasts to the protocol type while iterating over
|
|
// the untyped container.
|
|
class iterator {
|
|
public:
|
|
using value_type = Protocol*;
|
|
using difference_type = ptrdiff_t;
|
|
using pointer = value_type*;
|
|
using reference = value_type;
|
|
using iterator_category = std::input_iterator_tag;
|
|
|
|
private:
|
|
friend class ManagedContainer;
|
|
explicit iterator(const UntypedManagedContainer::iterator& aIter)
|
|
: mIter(aIter) {}
|
|
UntypedManagedContainer::iterator mIter;
|
|
|
|
public:
|
|
iterator() = default;
|
|
|
|
bool operator==(const iterator& aRhs) const { return mIter == aRhs.mIter; }
|
|
bool operator!=(const iterator& aRhs) const { return mIter != aRhs.mIter; }
|
|
|
|
// NOTE: operator->() cannot be implemented without a proxy type.
|
|
// This is OK, and the same approach taken by C++20's transform_view.
|
|
reference operator*() const { return static_cast<value_type>(*mIter); }
|
|
|
|
iterator& operator++() {
|
|
++mIter;
|
|
return *this;
|
|
}
|
|
iterator operator++(int) { return iterator{mIter++}; }
|
|
};
|
|
|
|
iterator begin() const { return iterator{UntypedManagedContainer::begin()}; }
|
|
iterator end() const { return iterator{UntypedManagedContainer::end()}; }
|
|
|
|
void ToArray(nsTArray<Protocol*>& aArray) const {
|
|
aArray.SetCapacity(Count());
|
|
for (Protocol* p : *this) {
|
|
aArray.AppendElement(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
template <typename Protocol>
|
|
Protocol* LoneManagedOrNullAsserts(
|
|
const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.IsEmpty()) {
|
|
return nullptr;
|
|
}
|
|
MOZ_ASSERT(aManagees.Count() == 1);
|
|
return *aManagees.begin();
|
|
}
|
|
|
|
template <typename Protocol>
|
|
Protocol* SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees) {
|
|
if (aManagees.Count() != 1) {
|
|
return nullptr;
|
|
}
|
|
return *aManagees.begin();
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_ipc_ProtocolUtils_h
|