461 lines
15 KiB
C++
461 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_loader_LoadedScript_h
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#define js_loader_LoadedScript_h
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#include "js/AllocPolicy.h"
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#include "js/experimental/JSStencil.h"
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#include "js/Transcoding.h"
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/MaybeOneOf.h"
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Utf8.h" // mozilla::Utf8Unit
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#include "mozilla/Variant.h"
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#include "mozilla/Vector.h"
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#include "nsCOMPtr.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsIMemoryReporter.h"
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#include "jsapi.h"
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#include "ScriptKind.h"
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#include "ScriptFetchOptions.h"
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class nsIURI;
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namespace JS::loader {
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class ScriptLoadRequest;
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using Utf8Unit = mozilla::Utf8Unit;
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void HostAddRefTopLevelScript(const JS::Value& aPrivate);
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void HostReleaseTopLevelScript(const JS::Value& aPrivate);
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class ClassicScript;
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class ModuleScript;
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class EventScript;
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class LoadContextBase;
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// A LoadedScript is a place where the Script is stored once it is loaded. It is
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// not unique to a load, and can be shared across loads as long as it is
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// properly ref-counted by each load instance.
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//
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// When the load is not performed, the URI represents the resource to be loaded,
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// and it is replaced by the absolute resource location once loaded.
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//
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// As the LoadedScript can be shared, using the SharedSubResourceCache, it is
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// exposed to the memory reporter such that sharing might be accounted for
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// properly.
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class LoadedScript : public nsIMemoryReporter {
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ScriptKind mKind;
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const mozilla::dom::ReferrerPolicy mReferrerPolicy;
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RefPtr<ScriptFetchOptions> mFetchOptions;
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nsCOMPtr<nsIURI> mURI;
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nsCOMPtr<nsIURI> mBaseURL;
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protected:
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LoadedScript(ScriptKind aKind, mozilla::dom::ReferrerPolicy aReferrerPolicy,
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ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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LoadedScript(const LoadedScript& aOther);
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template <typename T, typename... Args>
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friend RefPtr<T> mozilla::MakeRefPtr(Args&&... aArgs);
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virtual ~LoadedScript();
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public:
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// When the memory should be reported, register it using RegisterMemoryReport,
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// and make sure to call SizeOfIncludingThis in the enclosing container.
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//
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// Each reported script would be listed under
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// `explicit/js/script/loaded-script/<kind>`.
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void RegisterMemoryReport();
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size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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public:
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS;
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NS_DECL_NSIMEMORYREPORTER;
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NS_DECL_CYCLE_COLLECTION_CLASS(LoadedScript)
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bool IsClassicScript() const { return mKind == ScriptKind::eClassic; }
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bool IsModuleScript() const { return mKind == ScriptKind::eModule; }
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bool IsEventScript() const { return mKind == ScriptKind::eEvent; }
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inline ClassicScript* AsClassicScript();
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inline ModuleScript* AsModuleScript();
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inline EventScript* AsEventScript();
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// Used to propagate Fetch Options to child modules
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ScriptFetchOptions* GetFetchOptions() const { return mFetchOptions; }
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mozilla::dom::ReferrerPolicy ReferrerPolicy() const {
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return mReferrerPolicy;
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}
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nsIURI* GetURI() const { return mURI; }
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void SetBaseURL(nsIURI* aBaseURL) {
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MOZ_ASSERT(!mBaseURL);
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mBaseURL = aBaseURL;
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}
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nsIURI* BaseURL() const { return mBaseURL; }
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void AssociateWithScript(JSScript* aScript);
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public:
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// ===========================================================================
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// Encoding of the content provided by the network, or refined by the JS
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// engine.
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template <typename... Ts>
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using Variant = mozilla::Variant<Ts...>;
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template <typename... Ts>
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using VariantType = mozilla::VariantType<Ts...>;
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// Type of data this instance holds, which is either provided by the nsChannel
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// or retrieved from the cache.
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enum class DataType : uint8_t { eUnknown, eTextSource, eBytecode, eStencil };
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// Use a vector backed by the JS allocator for script text so that contents
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// can be transferred in constant time to the JS engine, not copied in linear
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// time.
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template <typename Unit>
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using ScriptTextBuffer = mozilla::Vector<Unit, 0, js::MallocAllocPolicy>;
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using MaybeSourceText =
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mozilla::MaybeOneOf<JS::SourceText<char16_t>, JS::SourceText<Utf8Unit>>;
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bool IsUnknownDataType() const { return mDataType == DataType::eUnknown; }
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bool IsTextSource() const { return mDataType == DataType::eTextSource; }
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bool IsSource() const { return IsTextSource(); }
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bool IsBytecode() const { return mDataType == DataType::eBytecode; }
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bool IsStencil() const { return mDataType == DataType::eStencil; }
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void SetUnknownDataType() {
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mDataType = DataType::eUnknown;
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mScriptData.reset();
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}
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void SetTextSource(LoadContextBase* maybeLoadContext) {
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MOZ_ASSERT(IsUnknownDataType());
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mDataType = DataType::eTextSource;
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mScriptData.emplace(VariantType<ScriptTextBuffer<Utf8Unit>>());
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}
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void SetBytecode() {
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MOZ_ASSERT(IsUnknownDataType());
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mDataType = DataType::eBytecode;
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}
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void SetStencil(already_AddRefed<JS::Stencil> aStencil) {
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SetUnknownDataType();
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mDataType = DataType::eStencil;
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mStencil = aStencil;
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}
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bool IsUTF16Text() const {
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return mScriptData->is<ScriptTextBuffer<char16_t>>();
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}
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bool IsUTF8Text() const {
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return mScriptData->is<ScriptTextBuffer<Utf8Unit>>();
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}
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template <typename Unit>
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const ScriptTextBuffer<Unit>& ScriptText() const {
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MOZ_ASSERT(IsTextSource());
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return mScriptData->as<ScriptTextBuffer<Unit>>();
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}
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template <typename Unit>
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ScriptTextBuffer<Unit>& ScriptText() {
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MOZ_ASSERT(IsTextSource());
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return mScriptData->as<ScriptTextBuffer<Unit>>();
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}
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size_t ScriptTextLength() const {
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MOZ_ASSERT(IsTextSource());
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return IsUTF16Text() ? ScriptText<char16_t>().length()
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: ScriptText<Utf8Unit>().length();
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}
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// Get source text. On success |aMaybeSource| will contain either UTF-8 or
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// UTF-16 source; on failure it will remain in its initial state.
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nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource,
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LoadContextBase* aMaybeLoadContext);
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void ClearScriptSource() {
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if (IsTextSource()) {
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ClearScriptText();
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}
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}
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void ClearScriptText() {
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MOZ_ASSERT(IsTextSource());
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return IsUTF16Text() ? ScriptText<char16_t>().clearAndFree()
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: ScriptText<Utf8Unit>().clearAndFree();
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}
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size_t ReceivedScriptTextLength() const { return mReceivedScriptTextLength; }
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void SetReceivedScriptTextLength(size_t aLength) {
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mReceivedScriptTextLength = aLength;
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}
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bool CanHaveBytecode() const {
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return IsBytecode() || IsSource() || IsStencil();
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}
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JS::TranscodeBuffer& SRIAndBytecode() {
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// Note: SRIAndBytecode might be called even if the IsSource() returns true,
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// as we want to be able to save the bytecode content when we are loading
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// from source.
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MOZ_ASSERT(CanHaveBytecode());
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return mScriptBytecode;
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}
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JS::TranscodeRange Bytecode() const {
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MOZ_ASSERT(IsBytecode());
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const auto& bytecode = mScriptBytecode;
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auto offset = mBytecodeOffset;
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return JS::TranscodeRange(bytecode.begin() + offset,
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bytecode.length() - offset);
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}
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size_t GetSRILength() const {
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MOZ_ASSERT(CanHaveBytecode());
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return mBytecodeOffset;
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}
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void SetSRILength(size_t sriLength) {
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MOZ_ASSERT(CanHaveBytecode());
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mBytecodeOffset = JS::AlignTranscodingBytecodeOffset(sriLength);
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}
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void DropBytecode() {
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MOZ_ASSERT(CanHaveBytecode());
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mScriptBytecode.clearAndFree();
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}
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JS::Stencil* GetStencil() const {
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MOZ_ASSERT(IsStencil());
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return mStencil;
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}
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public:
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// Fields.
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// Determine whether the mScriptData or mScriptBytecode is used.
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DataType mDataType;
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// Holds script source data for non-inline scripts.
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mozilla::Maybe<
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Variant<ScriptTextBuffer<char16_t>, ScriptTextBuffer<Utf8Unit>>>
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mScriptData;
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// The length of script source text, set when reading completes. This is used
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// since mScriptData is cleared when the source is passed to the JS engine.
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size_t mReceivedScriptTextLength;
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// Holds the SRI serialized hash and the script bytecode for non-inline
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// scripts. The data is laid out according to ScriptBytecodeDataLayout
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// or, if compression is enabled, ScriptBytecodeCompressedDataLayout.
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JS::TranscodeBuffer mScriptBytecode;
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uint32_t mBytecodeOffset; // Offset of the bytecode in mScriptBytecode
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RefPtr<JS::Stencil> mStencil;
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};
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// Provide accessors for any classes `Derived` which is providing the
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// `getLoadedScript` function as interface. The accessors are meant to be
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// inherited by the `Derived` class.
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template <typename Derived>
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class LoadedScriptDelegate {
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private:
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// Use a static_cast<Derived> instead of declaring virtual functions. This is
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// meant to avoid relying on virtual table, and improve inlining for non-final
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// classes.
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const LoadedScript* GetLoadedScript() const {
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return static_cast<const Derived*>(this)->getLoadedScript();
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}
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LoadedScript* GetLoadedScript() {
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return static_cast<Derived*>(this)->getLoadedScript();
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}
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public:
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template <typename Unit>
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using ScriptTextBuffer = LoadedScript::ScriptTextBuffer<Unit>;
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using MaybeSourceText = LoadedScript::MaybeSourceText;
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bool IsModuleScript() const { return GetLoadedScript()->IsModuleScript(); }
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bool IsEventScript() const { return GetLoadedScript()->IsEventScript(); }
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bool IsUnknownDataType() const {
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return GetLoadedScript()->IsUnknownDataType();
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}
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bool IsTextSource() const { return GetLoadedScript()->IsTextSource(); }
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bool IsSource() const { return GetLoadedScript()->IsSource(); }
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bool IsBytecode() const { return GetLoadedScript()->IsBytecode(); }
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bool IsStencil() const { return GetLoadedScript()->IsStencil(); }
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void SetUnknownDataType() { GetLoadedScript()->SetUnknownDataType(); }
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void SetTextSource(LoadContextBase* maybeLoadContext) {
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GetLoadedScript()->SetTextSource(maybeLoadContext);
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}
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void SetBytecode() { GetLoadedScript()->SetBytecode(); }
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void SetStencil(already_AddRefed<JS::Stencil> aStencil) {
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GetLoadedScript()->SetStencil(std::move(aStencil));
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}
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bool IsUTF16Text() const { return GetLoadedScript()->IsUTF16Text(); }
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bool IsUTF8Text() const { return GetLoadedScript()->IsUTF8Text(); }
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template <typename Unit>
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const ScriptTextBuffer<Unit>& ScriptText() const {
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const LoadedScript* loader = GetLoadedScript();
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return loader->ScriptText<Unit>();
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}
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template <typename Unit>
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ScriptTextBuffer<Unit>& ScriptText() {
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LoadedScript* loader = GetLoadedScript();
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return loader->ScriptText<Unit>();
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}
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size_t ScriptTextLength() const {
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return GetLoadedScript()->ScriptTextLength();
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}
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size_t ReceivedScriptTextLength() const {
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return GetLoadedScript()->ReceivedScriptTextLength();
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}
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void SetReceivedScriptTextLength(size_t aLength) {
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GetLoadedScript()->SetReceivedScriptTextLength(aLength);
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}
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// Get source text. On success |aMaybeSource| will contain either UTF-8 or
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// UTF-16 source; on failure it will remain in its initial state.
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nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource,
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LoadContextBase* aLoadContext) {
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return GetLoadedScript()->GetScriptSource(aCx, aMaybeSource, aLoadContext);
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}
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void ClearScriptSource() { GetLoadedScript()->ClearScriptSource(); }
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void ClearScriptText() { GetLoadedScript()->ClearScriptText(); }
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JS::TranscodeBuffer& SRIAndBytecode() {
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return GetLoadedScript()->SRIAndBytecode();
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}
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JS::TranscodeRange Bytecode() const { return GetLoadedScript()->Bytecode(); }
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size_t GetSRILength() const { return GetLoadedScript()->GetSRILength(); }
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void SetSRILength(size_t sriLength) {
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GetLoadedScript()->SetSRILength(sriLength);
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}
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void DropBytecode() { GetLoadedScript()->DropBytecode(); }
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JS::Stencil* GetStencil() const { return GetLoadedScript()->GetStencil(); }
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};
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class ClassicScript final : public LoadedScript {
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~ClassicScript() = default;
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private:
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// Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound.
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ClassicScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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friend class ScriptLoadRequest;
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};
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class EventScript final : public LoadedScript {
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~EventScript() = default;
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public:
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EventScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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};
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// A single module script. May be used to satisfy multiple load requests.
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class ModuleScript final : public LoadedScript {
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// Those fields are used only after instantiated, and they're reset to
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// null and false when stored into the cache as LoadedScript instance.
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JS::Heap<JSObject*> mModuleRecord;
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JS::Heap<JS::Value> mParseError;
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JS::Heap<JS::Value> mErrorToRethrow;
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bool mForPreload = false;
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bool mHadImportMap = false;
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bool mDebuggerDataInitialized = false;
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~ModuleScript();
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public:
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(ModuleScript,
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LoadedScript)
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private:
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// Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound.
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ModuleScript(mozilla::dom::ReferrerPolicy aReferrerPolicy,
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ScriptFetchOptions* aFetchOptions, nsIURI* aURI);
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explicit ModuleScript(const LoadedScript& other);
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template <typename T, typename... Args>
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friend RefPtr<T> mozilla::MakeRefPtr(Args&&... aArgs);
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friend class ScriptLoadRequest;
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public:
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// Convert between cacheable LoadedScript instance, which is used by
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// mozilla::dom::SharedScriptCache.
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static already_AddRefed<ModuleScript> FromCache(const LoadedScript& aScript);
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already_AddRefed<LoadedScript> ToCache();
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void SetModuleRecord(JS::Handle<JSObject*> aModuleRecord);
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void SetParseError(const JS::Value& aError);
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void SetErrorToRethrow(const JS::Value& aError);
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void SetForPreload(bool aValue);
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void SetHadImportMap(bool aValue);
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void SetDebuggerDataInitialized();
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JSObject* ModuleRecord() const { return mModuleRecord; }
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JS::Value ParseError() const { return mParseError; }
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JS::Value ErrorToRethrow() const { return mErrorToRethrow; }
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bool HasParseError() const { return !mParseError.isUndefined(); }
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bool HasErrorToRethrow() const { return !mErrorToRethrow.isUndefined(); }
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bool ForPreload() const { return mForPreload; }
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bool HadImportMap() const { return mHadImportMap; }
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bool DebuggerDataInitialized() const { return mDebuggerDataInitialized; }
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void Shutdown();
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void UnlinkModuleRecord();
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friend void CheckModuleScriptPrivate(LoadedScript*, const JS::Value&);
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};
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ClassicScript* LoadedScript::AsClassicScript() {
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MOZ_ASSERT(!IsModuleScript());
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return static_cast<ClassicScript*>(this);
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}
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ModuleScript* LoadedScript::AsModuleScript() {
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MOZ_ASSERT(IsModuleScript());
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return static_cast<ModuleScript*>(this);
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}
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} // namespace JS::loader
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#endif // js_loader_LoadedScript_h
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