367 lines
12 KiB
JavaScript
367 lines
12 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/**
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* This file has all the machinery for hooking up bridged engines implemented
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* in Rust. It's the JavaScript side of the Golden Gate bridge that connects
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* Desktop Sync to a Rust `BridgedEngine`, via the `mozIBridgedSyncEngine`
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* XPCOM interface.
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*
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* Creating a bridged engine only takes a few lines of code, since most of the
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* hard work is done on the Rust side. On the JS side, you'll need to subclass
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* `BridgedEngine` (instead of `SyncEngine`), supply a `mozIBridgedSyncEngine`
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* for your subclass to wrap, and optionally implement and override the tracker.
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*/
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import { SyncEngine, Tracker } from "resource://services-sync/engines.sys.mjs";
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import { RawCryptoWrapper } from "resource://services-sync/record.sys.mjs";
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const lazy = {};
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ChromeUtils.defineESModuleGetters(lazy, {
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Log: "resource://gre/modules/Log.sys.mjs",
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PlacesUtils: "resource://gre/modules/PlacesUtils.sys.mjs",
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});
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/**
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* A stub store that converts between raw decrypted incoming records and
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* envelopes. Since the interface we need is so minimal, this class doesn't
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* inherit from the base `Store` implementation...it would take more code to
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* override all those behaviors!
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*
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* This class isn't meant to be subclassed, because bridged engines shouldn't
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* override their store classes in `_storeObj`.
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*/
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class BridgedStore {
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constructor(name, engine) {
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if (!engine) {
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throw new Error("Store must be associated with an Engine instance.");
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}
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this.engine = engine;
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this._log = lazy.Log.repository.getLogger(`Sync.Engine.${name}.Store`);
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this._batchChunkSize = 500;
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}
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async applyIncomingBatch(records) {
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for (let chunk of lazy.PlacesUtils.chunkArray(
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records,
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this._batchChunkSize
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)) {
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let incomingEnvelopesAsJSON = chunk.map(record =>
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JSON.stringify(record.toIncomingBso())
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);
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this._log.trace("incoming envelopes", incomingEnvelopesAsJSON);
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await this.engine._bridge.storeIncoming(incomingEnvelopesAsJSON);
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}
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// Array of failed records.
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return [];
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}
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async wipe() {
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await this.engine._bridge.wipe();
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}
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}
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/**
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* A wrapper class to convert between BSOs on the JS side, and envelopes on the
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* Rust side. This class intentionally subclasses `RawCryptoWrapper`, because we
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* don't want the stringification and parsing machinery in `CryptoWrapper`.
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*
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* This class isn't meant to be subclassed, because bridged engines shouldn't
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* override their record classes in `_recordObj`.
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*/
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class BridgedRecord extends RawCryptoWrapper {
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/**
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* Creates an outgoing record from a BSO returned by a bridged engine.
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*
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* @param {String} collection The collection name.
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* @param {Object} bso The outgoing bso (ie, a sync15::bso::OutgoingBso) returned from
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* `mozIBridgedSyncEngine::apply`.
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* @return {BridgedRecord} A Sync record ready to encrypt and upload.
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*/
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static fromOutgoingBso(collection, bso) {
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// The BSO has already been JSON serialized coming out of Rust, so the
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// envelope has been flattened.
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if (typeof bso.id != "string") {
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throw new TypeError("Outgoing BSO missing ID");
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}
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if (typeof bso.payload != "string") {
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throw new TypeError("Outgoing BSO missing payload");
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}
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let record = new BridgedRecord(collection, bso.id);
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record.cleartext = bso.payload;
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return record;
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}
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transformBeforeEncrypt(cleartext) {
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if (typeof cleartext != "string") {
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throw new TypeError("Outgoing bridged engine records must be strings");
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}
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return cleartext;
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}
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transformAfterDecrypt(cleartext) {
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if (typeof cleartext != "string") {
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throw new TypeError("Incoming bridged engine records must be strings");
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}
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return cleartext;
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}
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/*
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* Converts this incoming record into an envelope to pass to a bridged engine.
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* This object must be kept in sync with `sync15::IncomingBso`.
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*
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* @return {Object} The incoming envelope, to pass to
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* `mozIBridgedSyncEngine::storeIncoming`.
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*/
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toIncomingBso() {
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return {
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id: this.data.id,
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modified: this.data.modified,
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payload: this.cleartext,
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};
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}
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}
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/**
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* Adapts a `Log.sys.mjs` logger to a `mozIServicesLogSink`. This class is copied
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* from `SyncedBookmarksMirror.sys.mjs`.
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*/
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export class LogAdapter {
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constructor(log) {
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this.log = log;
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}
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get maxLevel() {
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let level = this.log.level;
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if (level <= lazy.Log.Level.All) {
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return Ci.mozIServicesLogSink.LEVEL_TRACE;
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}
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if (level <= lazy.Log.Level.Info) {
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return Ci.mozIServicesLogSink.LEVEL_DEBUG;
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}
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if (level <= lazy.Log.Level.Warn) {
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return Ci.mozIServicesLogSink.LEVEL_WARN;
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}
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if (level <= lazy.Log.Level.Error) {
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return Ci.mozIServicesLogSink.LEVEL_ERROR;
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}
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return Ci.mozIServicesLogSink.LEVEL_OFF;
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}
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trace(message) {
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this.log.trace(message);
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}
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debug(message) {
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this.log.debug(message);
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}
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warn(message) {
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this.log.warn(message);
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}
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error(message) {
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this.log.error(message);
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}
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}
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/**
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* A base class used to plug a Rust engine into Sync, and have it work like any
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* other engine. The constructor takes a bridge as its first argument, which is
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* a "bridged sync engine", as defined by UniFFI in the application-services
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* crate.
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*
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* This class inherits from `SyncEngine`, which has a lot of machinery that we
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* don't need, but that's fairly easy to override. It would be harder to
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* reimplement the machinery that we _do_ need here. However, because of that,
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* this class has lots of methods that do nothing, or return empty data. The
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* docs above each method explain what it's overriding, and why.
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*
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* This class is designed to be subclassed, but the only part that your engine
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* may want to override is `_trackerObj`. Even then, using the default (no-op)
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* tracker is fine, because the shape of the `Tracker` interface may not make
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* sense for all engines.
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*/
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export function BridgedEngine(name, service) {
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SyncEngine.call(this, name, service);
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}
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BridgedEngine.prototype = {
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/**
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* The Rust implemented bridge. Must be set by the engine which subclasses us.
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*/
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_bridge: null,
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/**
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* The tracker class for this engine. Subclasses may want to override this
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* with their own tracker, though using the default `Tracker` is fine.
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*/
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_trackerObj: Tracker,
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/** Returns the record class for all bridged engines. */
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get _recordObj() {
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return BridgedRecord;
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},
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set _recordObj(obj) {
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throw new TypeError("Don't override the record class for bridged engines");
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},
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/** Returns the store class for all bridged engines. */
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get _storeObj() {
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return BridgedStore;
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},
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set _storeObj(obj) {
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throw new TypeError("Don't override the store class for bridged engines");
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},
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/** Returns the storage version for this engine. */
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get version() {
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return this._bridge.storageVersion;
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},
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// Legacy engines allow sync to proceed if some records are too large to
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// upload (eg, a payload that's bigger than the server's published limits).
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// If this returns true, we will just skip the record without even attempting
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// to upload. If this is false, we'll abort the entire batch.
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// If the engine allows this, it will need to detect this scenario by noticing
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// the ID is not in the 'success' records reported to `setUploaded`.
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// (Note that this is not to be confused with the fact server's can currently
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// reject records as part of a POST - but we hope to remove this ability from
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// the server API. Note also that this is not bullet-proof - if the count of
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// records is high, it's possible that we will have committed a previous
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// batch before we hit the relevant limits, so things might have been written.
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// We hope to fix this by ensuring batch limits are such that this is
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// impossible)
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get allowSkippedRecord() {
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return this._bridge.allowSkippedRecord;
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},
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/**
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* Returns the sync ID for this engine. This is exposed for tests, but
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* Sync code always calls `resetSyncID()` and `ensureCurrentSyncID()`,
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* not this.
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*
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* @returns {String?} The sync ID, or `null` if one isn't set.
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*/
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async getSyncID() {
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// Note that all methods on an XPCOM class instance are automatically bound,
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// so we don't need to write `this._bridge.getSyncId.bind(this._bridge)`.
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let syncID = await this._bridge.getSyncId();
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return syncID;
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},
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async resetSyncID() {
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await this._deleteServerCollection();
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let newSyncID = await this.resetLocalSyncID();
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return newSyncID;
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},
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async resetLocalSyncID() {
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let newSyncID = await this._bridge.resetSyncId();
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return newSyncID;
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},
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async ensureCurrentSyncID(newSyncID) {
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let assignedSyncID = await this._bridge.ensureCurrentSyncId(newSyncID);
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return assignedSyncID;
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},
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async getLastSync() {
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// The bridge defines lastSync as integer ms, but sync itself wants to work
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// in a float seconds with 2 decimal places.
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let lastSyncMS = await this._bridge.lastSync();
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return Math.round(lastSyncMS / 10) / 100;
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},
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async setLastSync(lastSyncSeconds) {
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await this._bridge.setLastSync(Math.round(lastSyncSeconds * 1000));
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},
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/**
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* Returns the initial changeset for the sync. Bridged engines handle
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* reconciliation internally, so we don't know what changed until after we've
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* stored and applied all incoming records. So we return an empty changeset
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* here, and replace it with the real one in `_processIncoming`.
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*/
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async pullChanges() {
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return {};
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},
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async trackRemainingChanges() {
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await this._bridge.syncFinished();
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},
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/**
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* Marks a record for a hard-`DELETE` at the end of the sync. The base method
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* also removes it from the tracker, but we don't use the tracker for that,
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* so we override the method to just mark.
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*/
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_deleteId(id) {
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this._noteDeletedId(id);
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},
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/**
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* Always stage incoming records, bypassing the base engine's reconciliation
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* machinery.
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*/
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async _reconcile() {
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return true;
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},
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async _syncStartup() {
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await super._syncStartup();
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await this._bridge.syncStarted();
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},
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async _processIncoming(newitems) {
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await super._processIncoming(newitems);
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let outgoingBsosAsJSON = await this._bridge.apply();
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let changeset = {};
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for (let bsoAsJSON of outgoingBsosAsJSON) {
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this._log.trace("outgoing bso", bsoAsJSON);
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let record = BridgedRecord.fromOutgoingBso(
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this.name,
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JSON.parse(bsoAsJSON)
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);
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changeset[record.id] = {
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synced: false,
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record,
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};
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}
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this._modified.replace(changeset);
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},
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/**
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* Notify the bridged engine that we've successfully uploaded a batch, so
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* that it can update its local state. For example, if the engine uses a
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* mirror and a temp table for outgoing records, it can write the uploaded
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* records from the outgoing table back to the mirror.
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*/
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async _onRecordsWritten(succeeded, failed, serverModifiedTime) {
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// JS uses seconds but Rust uses milliseconds so we'll need to convert
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let serverModifiedMS = Math.round(serverModifiedTime * 1000);
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await this._bridge.setUploaded(Math.floor(serverModifiedMS), succeeded);
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},
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async _createTombstone() {
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throw new Error("Bridged engines don't support weak uploads");
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},
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async _createRecord(id) {
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let change = this._modified.changes[id];
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if (!change) {
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throw new TypeError("Can't create record for unchanged item");
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}
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return change.record;
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},
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async _resetClient() {
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await super._resetClient();
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await this._bridge.reset();
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},
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};
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Object.setPrototypeOf(BridgedEngine.prototype, SyncEngine.prototype);
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