40 lines
1.4 KiB
INI
40 lines
1.4 KiB
INI
[DOMMatrix2DInit-validate-fixup.html]
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[addPath({b: 2})]
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expected:
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if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and debug and swgl: PASS
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if (os == "linux") and debug and not swgl: FAIL
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if (os == "android") and swgl: [PASS, FAIL]
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if os == "mac": FAIL
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if os == "win": PASS
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[FAIL, PASS]
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[addPath({c: 2})]
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expected:
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if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and debug and not swgl: FAIL
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if (os == "linux") and debug and swgl: PASS
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if (os == "android") and swgl: [PASS, FAIL]
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if os == "win": PASS
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if os == "mac": FAIL
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[FAIL, PASS]
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[addPath({m12: 2})]
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expected:
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if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and debug and not swgl: FAIL
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if (os == "linux") and debug and swgl: PASS
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if (os == "android") and swgl: [PASS, FAIL]
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if os == "mac": FAIL
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if os == "win": PASS
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[FAIL, PASS]
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[addPath({m21: 2})]
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expected:
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if (os == "linux") and not debug and fission and (processor == "x86"): [PASS, FAIL]
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if (os == "linux") and debug and not swgl: FAIL
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if (os == "linux") and debug and swgl: PASS
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if (os == "android") and swgl: [PASS, FAIL]
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if os == "win": PASS
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if os == "mac": FAIL
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[FAIL, PASS]
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