37 lines
1.2 KiB
HTML
37 lines
1.2 KiB
HTML
<!doctype html>
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<title>Manual Gamepad IDL tests</title>
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<link rel="help" href="https://w3c.github.io/gamepad/">
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="/resources/WebIDLParser.js"></script>
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<script src="/resources/idlharness.js"></script>
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<p id="instructions">This test requires a gamepad. Connect one and press any button to start the test.</p>
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<script>
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'use strict';
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idl_test(
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['gamepad'],
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['dom', 'html'],
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(idl_array, t) => {
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idl_array.add_objects({
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Gamepad: ['gamepad'],
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GamepadButton: ['gamepadButton'],
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GamepadEvent: ['event'],
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Navigator: ['navigator']
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});
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const eventWatcher = new EventWatcher(t, window, "gamepadconnected");
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const gamepadConnected = eventWatcher.wait_for("gamepadconnected")
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.then(e => {
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self.event = e;
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self.gamepad = e.gamepad;
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self.gamepadButton = e.gamepad.buttons[0];
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});
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const timeout = new Promise((_, reject) => {
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t.step_timeout(() => { reject('Timed out waiting for gamepad'); }, 5000);
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});
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return Promise.race([gamepadConnected, timeout]);
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}
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);
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</script>
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