84 lines
3.1 KiB
HTML
84 lines
3.1 KiB
HTML
<!DOCTYPE html>
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<body>
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<script src=/resources/testharness.js></script>
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<script src=/resources/testharnessreport.js></script>
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<script src="resources/webxr_util.js"></script>
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<script src="resources/webxr_test_constants.js"></script>
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<script src="resources/webxr_test_asserts.js"></script>
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<script>
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let immersiveTestName =
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"XRFrame getViewerPose updates on the next frame for immersive sessions";
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let nonImmersiveTestName =
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"XRFrame getViewerPose updates on the next frame for non-immersive sessions";
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let fakeDeviceInitParams = {
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supportsImmersive: true,
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supportedModes: ["inline", "immersive-vr"],
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views: VALID_VIEWS,
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supportedFeatures: ALL_FEATURES
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};
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// A valid pose matrix/transform for when we don't care about specific values
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// Note that these two should be identical, just different representations
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const expectedPoseMatrix = [0, 1, 0, 0,
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0, 0, 1, 0,
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1, 0, 0, 0,
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1, 1, 1, 1];
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const poseTransform = {
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position: [1, 1, 1],
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orientation: [0.5, 0.5, 0.5, 0.5]
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};
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let testFunction = function(session, fakeDeviceController, t) {
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return session.requestReferenceSpace('local')
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.then((referenceSpace) => new Promise((resolve, reject) => {
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let counter = 0;
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function onFrame(time, vrFrame) {
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if (counter == 0) {
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t.step( () => {
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// Expecting to not get a pose since none has been supplied
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assert_equals(vrFrame.getViewerPose(referenceSpace), null);
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fakeDeviceController.setViewerOrigin(poseTransform);
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// Check that pose does not update pose within the same frame.
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assert_equals(vrFrame.getViewerPose(referenceSpace), null);
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});
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// In order to avoid race conditions, after we've set the viewer
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// pose, we queue up the next requestAnimationFrame. This should
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// ensure that the next frame will be able to get the appropriate
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// pose.
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// Note that since the next frame will immediately resolve and end
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// the test we only need to request a new frame once, here.
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session.requestAnimationFrame(onFrame);
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} else {
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t.step( () => {
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let pose = vrFrame.getViewerPose(referenceSpace);
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assert_not_equals(pose, null);
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let poseMatrix = pose.transform.matrix;
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assert_not_equals(poseMatrix, null);
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assert_matrix_approx_equals(poseMatrix, expectedPoseMatrix);
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});
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// Finished.
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resolve();
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}
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counter++;
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}
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session.requestAnimationFrame(onFrame);
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}));
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};
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xr_session_promise_test(nonImmersiveTestName, testFunction,
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fakeDeviceInitParams, 'inline', { 'requiredFeatures': ['local'] });
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xr_session_promise_test(immersiveTestName, testFunction,
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fakeDeviceInitParams, 'immersive-vr');
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</script>
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</body>
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