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firefox/third_party/rust/audio_thread_priority
Daniel Baumann 5e9a113729
Adding upstream version 140.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-25 09:37:52 +02:00
..
src Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
.cargo-checksum.json Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
atp_test.cpp Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
audio_thread_priority.h Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
Cargo.toml Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
generate_osx_bindings.sh Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
LICENSE Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
Makefile Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00
README.md Adding upstream version 140.0. 2025-06-25 09:37:52 +02:00

audio_thread_priority

Synopsis:


use audio_thread_priority::{promote_current_thread_to_real_time, demote_current_thread_from_real_time};

// ... on a thread that will compute audio and has to be real-time:
match promote_current_thread_to_real_time(512, 44100) {
  Ok(h) => {
    println!("this thread is now bumped to real-time priority.");

    // Do some real-time work...

    match demote_current_thread_from_real_time(h) {
      Ok(_) => {
        println!("this thread is now bumped back to normal.")
      }
      Err(_) => {
        println!("Could not bring the thread back to normal priority.")
      }
    };
  }
  Err(e) => {
    eprintln!("Error promoting thread to real-time: {}", e);
  }
}

This library can also be used from C or C++ using the included header and compiling the rust code in the application. By default, a .a is compiled to ease linking.

License

MPL-2