33 lines
1.1 KiB
Rust
33 lines
1.1 KiB
Rust
// Copyright 2017 GFX developers
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//
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// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
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// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
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// http://opensource.org/licenses/MIT>, at your option. This file may not be
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// copied, modified, or distributed except according to those terms.
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use metal::*;
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fn main() {
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let device = Device::system_default().expect("no device found");
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#[cfg(feature = "private")]
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{
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println!("Vendor: {:?}", unsafe { device.vendor() });
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println!("Family: {:?}", unsafe { device.family_name() });
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}
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println!(
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"Max threads per threadgroup: {:?}",
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device.max_threads_per_threadgroup()
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);
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#[cfg(target_os = "macos")]
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{
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println!("Integrated GPU: {:?}", device.is_low_power());
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println!("Headless: {:?}", device.is_headless());
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println!("D24S8: {:?}", device.d24_s8_supported());
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}
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println!("maxBufferLength: {} Mb", device.max_buffer_length() >> 20);
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println!(
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"Indirect argument buffer: {:?}",
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device.argument_buffers_support()
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);
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}
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