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firefox/widget/gtk/WaylandVsyncSource.h
Daniel Baumann 5e9a113729
Adding upstream version 140.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-25 09:37:52 +02:00

109 lines
3.7 KiB
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _WaylandVsyncSource_h_
#define _WaylandVsyncSource_h_
#include "base/thread.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Maybe.h"
#include "mozilla/Mutex.h"
#include "mozilla/Monitor.h"
#include "mozilla/layers/NativeLayerWayland.h"
#include "MozContainer.h"
#include "nsWaylandDisplay.h"
#include "VsyncSource.h"
#include "WaylandSurface.h"
namespace mozilla {
using layers::NativeLayerRootWayland;
/*
* WaylandVsyncSource
*
* This class provides a per-widget VsyncSource under Wayland, emulated using
* frame callbacks on the widget surface with empty surface commits.
*
* Wayland does not expose vsync/vblank, as it considers that an implementation
* detail the clients should not concern themselves with. Instead, frame
* callbacks are provided whenever the compositor believes it is a good time to
* start drawing the next frame for a particular surface, giving us as much
* time as possible to do so.
*
* Note that the compositor sends frame callbacks only when it sees fit, and
* when that may be is entirely up to the compositor. One cannot expect a
* certain rate of callbacks, or any callbacks at all. Examples of common
* variations would be surfaces moved between outputs with different refresh
* rates, and surfaces that are hidden and therefore do not receieve any
* callbacks at all. Other hypothetical scenarios of variation could be
* throttling to conserve power, or because a user has requested it.
*
*/
class WaylandVsyncSource final : public gfx::VsyncSource {
public:
explicit WaylandVsyncSource(nsWindow* aWindow);
virtual ~WaylandVsyncSource();
static Maybe<TimeDuration> GetFastestVsyncRate();
// Regular VSync callback. Runs for visible windows only.
// aTime = 0 means emulated frame and use current time.
void VisibleWindowCallback(uint32_t aTime = 0);
// Idle callback for hidden windows.
// Returns whether we should keep firing.
bool HiddenWindowCallback();
TimeDuration GetVsyncRate() override;
// Called from gecko code. It generally enables/disables VSync state
// regardless of actual VSync source.
void EnableVsync() override;
void DisableVsync() override;
bool IsVsyncEnabled() override;
void Shutdown() override;
// Enable/Disable this particular VSync source. Called from widget code
// if we know that nsWindow become visible/hidden.
void EnableVSyncSource();
void DisableVSyncSource();
// We addref/unref this during init so we should not
// call it from constructor.
void Init();
private:
Maybe<TimeDuration> GetVsyncRateIfEnabled();
void CalculateVsyncRateLocked(const MutexAutoLock& aProofOfLock,
TimeStamp aVsyncTimestamp);
void* GetWindowForLogging() { return mWindow; };
void SetHiddenWindowVSync();
void SetVSyncEventsLocked(const MutexAutoLock& aProofOfLock, bool aEnabled);
Mutex mMutex;
// Main thread only, except for logging.
RefPtr<nsWindow> mWindow;
RefPtr<widget::WaylandSurface> mWaylandSurface MOZ_GUARDED_BY(mMutex);
bool mIsShutdown MOZ_GUARDED_BY(mMutex) = false;
bool mVsyncEnabled MOZ_GUARDED_BY(mMutex) = false;
bool mVsyncSourceEnabled MOZ_GUARDED_BY(mMutex) = false;
TimeDuration mVsyncRate MOZ_GUARDED_BY(mMutex);
TimeStamp mLastVsyncTimeStamp MOZ_GUARDED_BY(mMutex);
uint32_t mLastFrameTime MOZ_GUARDED_BY(mMutex) = 0;
guint mHiddenWindowTimerID = 0; // Main thread only.
const guint mHiddenWindowTimeout; // Main thread only.
};
} // namespace mozilla
#endif // _WaylandVsyncSource_h_