928 lines
30 KiB
C++
928 lines
30 KiB
C++
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "nsIThread.h"
|
|
#include "nsITimer.h"
|
|
|
|
#include "nsCOMPtr.h"
|
|
#include "nsComponentManagerUtils.h"
|
|
#include "nsServiceManagerUtils.h"
|
|
#include "nsIObserverService.h"
|
|
#include "nsThreadUtils.h"
|
|
#include "prinrval.h"
|
|
#include "prmon.h"
|
|
#include "prthread.h"
|
|
#include "mozilla/Attributes.h"
|
|
#include "mozilla/gtest/MozAssertions.h"
|
|
#include "mozilla/Services.h"
|
|
|
|
#include "mozilla/Monitor.h"
|
|
#include "mozilla/ReentrantMonitor.h"
|
|
#include "mozilla/SpinEventLoopUntil.h"
|
|
#include "mozilla/StaticPrefs_timer.h"
|
|
|
|
#include <list>
|
|
#include <vector>
|
|
|
|
#include "gtest/gtest.h"
|
|
|
|
using namespace mozilla;
|
|
|
|
typedef nsresult (*TestFuncPtr)();
|
|
|
|
class AutoTestThread {
|
|
public:
|
|
AutoTestThread() {
|
|
nsCOMPtr<nsIThread> newThread;
|
|
nsresult rv =
|
|
NS_NewNamedThread("AutoTestThread", getter_AddRefs(newThread));
|
|
if (NS_FAILED(rv)) return;
|
|
|
|
newThread.swap(mThread);
|
|
}
|
|
|
|
~AutoTestThread() { mThread->Shutdown(); }
|
|
|
|
operator nsIThread*() const { return mThread; }
|
|
|
|
nsIThread* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN {
|
|
return mThread;
|
|
}
|
|
|
|
private:
|
|
nsCOMPtr<nsIThread> mThread;
|
|
};
|
|
|
|
class AutoCreateAndDestroyReentrantMonitor {
|
|
public:
|
|
AutoCreateAndDestroyReentrantMonitor() {
|
|
mReentrantMonitor = new ReentrantMonitor("TestTimers::AutoMon");
|
|
MOZ_RELEASE_ASSERT(mReentrantMonitor, "Out of memory!");
|
|
}
|
|
|
|
~AutoCreateAndDestroyReentrantMonitor() { delete mReentrantMonitor; }
|
|
|
|
operator ReentrantMonitor*() const { return mReentrantMonitor; }
|
|
|
|
private:
|
|
ReentrantMonitor* mReentrantMonitor;
|
|
};
|
|
|
|
class TimerCallback final : public nsITimerCallback {
|
|
public:
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
|
|
TimerCallback(nsIThread** aThreadPtr, ReentrantMonitor* aReentrantMonitor)
|
|
: mThreadPtr(aThreadPtr), mReentrantMonitor(aReentrantMonitor) {}
|
|
|
|
NS_IMETHOD Notify(nsITimer* aTimer) override {
|
|
MOZ_RELEASE_ASSERT(mThreadPtr, "Callback was not supposed to be called!");
|
|
nsCOMPtr<nsIThread> current(do_GetCurrentThread());
|
|
|
|
ReentrantMonitorAutoEnter mon(*mReentrantMonitor);
|
|
|
|
MOZ_RELEASE_ASSERT(!*mThreadPtr, "Timer called back more than once!");
|
|
*mThreadPtr = current;
|
|
|
|
mon.Notify();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
~TimerCallback() = default;
|
|
|
|
nsIThread** mThreadPtr;
|
|
ReentrantMonitor* mReentrantMonitor;
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS(TimerCallback, nsITimerCallback)
|
|
|
|
class TimerHelper {
|
|
public:
|
|
explicit TimerHelper(nsIEventTarget* aTarget)
|
|
: mStart(TimeStamp::Now()),
|
|
mTimer(NS_NewTimer(aTarget)),
|
|
mMonitor(__func__),
|
|
mTarget(aTarget) {}
|
|
|
|
~TimerHelper() { Cancel(); }
|
|
|
|
static void ClosureCallback(nsITimer*, void* aClosure) {
|
|
reinterpret_cast<TimerHelper*>(aClosure)->Notify();
|
|
}
|
|
|
|
// We do not use nsITimerCallback, because that results in a circular
|
|
// reference. One of the properties we want from TimerHelper is for the
|
|
// timer to be canceled when it goes out of scope.
|
|
void Notify() {
|
|
MonitorAutoLock lock(mMonitor);
|
|
EXPECT_TRUE(mTarget->IsOnCurrentThread());
|
|
TimeDuration elapsed = TimeStamp::Now() - mStart;
|
|
mStart = TimeStamp::Now();
|
|
mLastDelay = Some(elapsed.ToMilliseconds());
|
|
if (mBlockTime) {
|
|
PR_Sleep(mBlockTime);
|
|
}
|
|
mMonitor.Notify();
|
|
}
|
|
|
|
nsresult SetTimer(uint32_t aDelay, uint8_t aType) {
|
|
Cancel();
|
|
MonitorAutoLock lock(mMonitor);
|
|
mStart = TimeStamp::Now();
|
|
return mTimer->InitWithNamedFuncCallback(
|
|
ClosureCallback, this, aDelay, aType, "TimerHelper::ClosureCallback");
|
|
}
|
|
|
|
Maybe<uint32_t> Wait(uint32_t aLimitMs) {
|
|
return WaitAndBlockCallback(aLimitMs, 0);
|
|
}
|
|
|
|
// Waits for callback, and if it occurs within the limit, causes the callback
|
|
// to block for the specified time. Useful for testing cases where the
|
|
// callback takes a long time to return.
|
|
Maybe<uint32_t> WaitAndBlockCallback(uint32_t aLimitMs, uint32_t aBlockTime) {
|
|
MonitorAutoLock lock(mMonitor);
|
|
mBlockTime = aBlockTime;
|
|
TimeStamp start = TimeStamp::Now();
|
|
while (!mLastDelay.isSome()) {
|
|
mMonitor.Wait(TimeDuration::FromMilliseconds(aLimitMs));
|
|
TimeDuration elapsed = TimeStamp::Now() - start;
|
|
uint32_t elapsedMs = static_cast<uint32_t>(elapsed.ToMilliseconds());
|
|
if (elapsedMs >= aLimitMs) {
|
|
break;
|
|
}
|
|
aLimitMs -= elapsedMs;
|
|
start = TimeStamp::Now();
|
|
}
|
|
mBlockTime = 0;
|
|
return std::move(mLastDelay);
|
|
}
|
|
|
|
void Cancel() {
|
|
NS_DispatchAndSpinEventLoopUntilComplete(
|
|
"~TimerHelper timer cancel"_ns, mTarget,
|
|
NS_NewRunnableFunction("~TimerHelper timer cancel", [this] {
|
|
MonitorAutoLock lock(mMonitor);
|
|
mTimer->Cancel();
|
|
}));
|
|
}
|
|
|
|
private:
|
|
TimeStamp mStart;
|
|
RefPtr<nsITimer> mTimer;
|
|
mutable Monitor mMonitor MOZ_UNANNOTATED;
|
|
uint32_t mBlockTime = 0;
|
|
Maybe<uint32_t> mLastDelay;
|
|
RefPtr<nsIEventTarget> mTarget;
|
|
};
|
|
|
|
class SimpleTimerTest : public ::testing::Test {
|
|
public:
|
|
std::unique_ptr<TimerHelper> MakeTimer(uint32_t aDelay, uint8_t aType) {
|
|
std::unique_ptr<TimerHelper> timer(new TimerHelper(mThread));
|
|
timer->SetTimer(aDelay, aType);
|
|
return timer;
|
|
}
|
|
|
|
void PauseTimerThread() {
|
|
nsCOMPtr<nsIObserverService> observerService =
|
|
mozilla::services::GetObserverService();
|
|
observerService->NotifyObservers(nullptr, "sleep_notification", nullptr);
|
|
}
|
|
|
|
void ResumeTimerThread() {
|
|
nsCOMPtr<nsIObserverService> observerService =
|
|
mozilla::services::GetObserverService();
|
|
observerService->NotifyObservers(nullptr, "wake_notification", nullptr);
|
|
}
|
|
|
|
protected:
|
|
AutoTestThread mThread;
|
|
};
|
|
|
|
#ifdef XP_MACOSX
|
|
// For some reason, our OS X testers fire timed condition waits _extremely_
|
|
// late (as much as 200ms).
|
|
// See https://bugzilla.mozilla.org/show_bug.cgi?id=1726915
|
|
const unsigned kSlowdownFactor = 50;
|
|
#elif XP_WIN
|
|
// Windows also needs some extra leniency, but not nearly as much as our OS X
|
|
// testers
|
|
// See https://bugzilla.mozilla.org/show_bug.cgi?id=1729035
|
|
const unsigned kSlowdownFactor = 5;
|
|
#else
|
|
const unsigned kSlowdownFactor = 1;
|
|
#endif
|
|
|
|
TEST_F(SimpleTimerTest, OneShot) {
|
|
auto timer = MakeTimer(100 * kSlowdownFactor, nsITimer::TYPE_ONE_SHOT);
|
|
auto res = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(res.isSome());
|
|
ASSERT_LT(*res, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*res, 95U * kSlowdownFactor);
|
|
}
|
|
|
|
TEST_F(SimpleTimerTest, TimerWithStoppedTarget) {
|
|
mThread->Shutdown();
|
|
auto timer = MakeTimer(100 * kSlowdownFactor, nsITimer::TYPE_ONE_SHOT);
|
|
auto res = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_FALSE(res.isSome());
|
|
}
|
|
|
|
TEST_F(SimpleTimerTest, SlackRepeating) {
|
|
auto timer = MakeTimer(100 * kSlowdownFactor, nsITimer::TYPE_REPEATING_SLACK);
|
|
auto delay =
|
|
timer->WaitAndBlockCallback(110 * kSlowdownFactor, 50 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
// REPEATING_SLACK timers re-schedule with the full duration when the timer
|
|
// callback completes
|
|
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 160U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 145U * kSlowdownFactor);
|
|
}
|
|
|
|
TEST_F(SimpleTimerTest, RepeatingPrecise) {
|
|
auto timer = MakeTimer(100 * kSlowdownFactor,
|
|
nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP);
|
|
auto delay =
|
|
timer->WaitAndBlockCallback(110 * kSlowdownFactor, 50 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
|
|
// Delays smaller than the timer's period do not effect the period.
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
|
|
// Delays larger than the timer's period should result in the skipping of
|
|
// firings, but the cadence should remain the same.
|
|
delay =
|
|
timer->WaitAndBlockCallback(110 * kSlowdownFactor, 150 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 210U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 195U * kSlowdownFactor);
|
|
}
|
|
|
|
// gtest on 32bit Win7 debug build is unstable and somehow this test
|
|
// makes it even worse.
|
|
#if !defined(XP_WIN) || !defined(DEBUG) || defined(HAVE_64BIT_BUILD)
|
|
|
|
class FindExpirationTimeState final {
|
|
public:
|
|
// We'll offset the timers 10 seconds into the future to assure that they
|
|
// won't fire
|
|
const uint32_t kTimerOffset = 10 * 1000;
|
|
// And we'll set the timers spaced by 5 seconds.
|
|
const uint32_t kTimerInterval = 5 * 1000;
|
|
// We'll use 20 timers
|
|
const uint32_t kNumTimers = 20;
|
|
|
|
TimeStamp mBefore;
|
|
TimeStamp mMiddle;
|
|
|
|
std::list<nsCOMPtr<nsITimer>> mTimers;
|
|
|
|
~FindExpirationTimeState() {
|
|
while (!mTimers.empty()) {
|
|
nsCOMPtr<nsITimer> t = mTimers.front().get();
|
|
mTimers.pop_front();
|
|
t->Cancel();
|
|
}
|
|
}
|
|
|
|
// Create timers, with aNumLowPriority low priority timers first in the queue
|
|
void InitTimers(uint32_t aNumLowPriority, uint32_t aType) {
|
|
// aType is just for readability.
|
|
MOZ_RELEASE_ASSERT(aType == nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY);
|
|
InitTimers(aNumLowPriority, nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY, nullptr);
|
|
}
|
|
|
|
// Create timers, with aNumDifferentTarget timers with target aTarget first in
|
|
// the queue
|
|
void InitTimers(uint32_t aNumDifferentTarget, nsIEventTarget* aTarget) {
|
|
InitTimers(aNumDifferentTarget, nsITimer::TYPE_ONE_SHOT, aTarget);
|
|
}
|
|
|
|
void InitTimers(uint32_t aNumDifferingTimers, uint32_t aType,
|
|
nsIEventTarget* aTarget) {
|
|
do {
|
|
TimeStamp clearUntil =
|
|
TimeStamp::Now() + TimeDuration::FromMilliseconds(
|
|
kTimerOffset + kNumTimers * kTimerInterval);
|
|
|
|
// NS_GetTimerDeadlineHintOnCurrentThread returns clearUntil if there are
|
|
// no pending timers before clearUntil.
|
|
// Passing 0 ensures that we examine the next timer to fire, regardless
|
|
// of its thread target. This is important, because lots of the checks
|
|
// we perform in the test get confused by timers targeted at other
|
|
// threads.
|
|
TimeStamp t = NS_GetTimerDeadlineHintOnCurrentThread(clearUntil, 0);
|
|
if (t >= clearUntil) {
|
|
break;
|
|
}
|
|
|
|
// Clear whatever random timers there might be pending.
|
|
uint32_t waitTime = 10;
|
|
if (t > TimeStamp::Now()) {
|
|
waitTime = uint32_t((t - TimeStamp::Now()).ToMilliseconds());
|
|
}
|
|
PR_Sleep(PR_MillisecondsToInterval(waitTime));
|
|
} while (true);
|
|
|
|
mBefore = TimeStamp::Now();
|
|
// To avoid getting exactly the same time for a timer and mMiddle, subtract
|
|
// 50 ms.
|
|
mMiddle = mBefore +
|
|
TimeDuration::FromMilliseconds(kTimerOffset +
|
|
kTimerInterval * kNumTimers / 2) -
|
|
TimeDuration::FromMilliseconds(50);
|
|
for (uint32_t i = 0; i < kNumTimers; ++i) {
|
|
nsCOMPtr<nsITimer> timer = NS_NewTimer();
|
|
ASSERT_TRUE(timer);
|
|
|
|
if (i < aNumDifferingTimers) {
|
|
if (aTarget) {
|
|
timer->SetTarget(aTarget);
|
|
}
|
|
|
|
timer->InitWithNamedFuncCallback(
|
|
&UnusedCallbackFunc, nullptr, kTimerOffset + kTimerInterval * i,
|
|
aType, "FindExpirationTimeState::InitTimers");
|
|
} else {
|
|
timer->InitWithNamedFuncCallback(
|
|
&UnusedCallbackFunc, nullptr, kTimerOffset + kTimerInterval * i,
|
|
nsITimer::TYPE_ONE_SHOT, "FindExpirationTimeState::InitTimers");
|
|
}
|
|
mTimers.push_front(timer.get());
|
|
}
|
|
}
|
|
|
|
static void UnusedCallbackFunc(nsITimer* aTimer, void* aClosure) {
|
|
FAIL() << "Timer shouldn't fire.";
|
|
}
|
|
};
|
|
|
|
TEST_F(SimpleTimerTest, FindExpirationTime) {
|
|
{
|
|
FindExpirationTimeState state;
|
|
// 0 low priority timers
|
|
state.InitTimers(0, nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY);
|
|
TimeStamp before = state.mBefore;
|
|
TimeStamp middle = state.mMiddle;
|
|
|
|
TimeStamp t;
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 10);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
}
|
|
|
|
{
|
|
FindExpirationTimeState state;
|
|
// 5 low priority timers
|
|
state.InitTimers(5, nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY);
|
|
TimeStamp before = state.mBefore;
|
|
TimeStamp middle = state.mMiddle;
|
|
|
|
TimeStamp t;
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 10);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
}
|
|
|
|
{
|
|
FindExpirationTimeState state;
|
|
// 15 low priority timers
|
|
state.InitTimers(15, nsITimer::TYPE_ONE_SHOT_LOW_PRIORITY);
|
|
TimeStamp before = state.mBefore;
|
|
TimeStamp middle = state.mMiddle;
|
|
|
|
TimeStamp t;
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 10);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, middle) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, middle) << "Found time should be equal to default";
|
|
}
|
|
|
|
{
|
|
AutoTestThread testThread;
|
|
FindExpirationTimeState state;
|
|
// 5 other targets
|
|
state.InitTimers(5, static_cast<nsIEventTarget*>(testThread));
|
|
TimeStamp before = state.mBefore;
|
|
TimeStamp middle = state.mMiddle;
|
|
|
|
TimeStamp t;
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 10);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
}
|
|
|
|
{
|
|
AutoTestThread testThread;
|
|
FindExpirationTimeState state;
|
|
// 15 other targets
|
|
state.InitTimers(15, static_cast<nsIEventTarget*>(testThread));
|
|
TimeStamp before = state.mBefore;
|
|
TimeStamp middle = state.mMiddle;
|
|
|
|
TimeStamp t;
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(before, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, before) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 0);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_LT(t, middle) << "Found time should be less than default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 10);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, middle) << "Found time should be equal to default";
|
|
|
|
t = NS_GetTimerDeadlineHintOnCurrentThread(middle, 20);
|
|
EXPECT_TRUE(t) << "We should find a time";
|
|
EXPECT_EQ(t, middle) << "Found time should be equal to default";
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
// Do these _after_ FindExpirationTime; apparently pausing the timer thread
|
|
// schedules minute-long timers, which FindExpirationTime waits out before
|
|
// starting.
|
|
TEST_F(SimpleTimerTest, SleepWakeOneShot) {
|
|
if (StaticPrefs::timer_ignore_sleep_wake_notifications()) {
|
|
return;
|
|
}
|
|
auto timer = MakeTimer(100 * kSlowdownFactor, nsITimer::TYPE_ONE_SHOT);
|
|
PauseTimerThread();
|
|
auto delay = timer->Wait(200 * kSlowdownFactor);
|
|
ResumeTimerThread();
|
|
ASSERT_FALSE(delay.isSome());
|
|
}
|
|
|
|
TEST_F(SimpleTimerTest, SleepWakeRepeatingSlack) {
|
|
if (StaticPrefs::timer_ignore_sleep_wake_notifications()) {
|
|
return;
|
|
}
|
|
auto timer = MakeTimer(100 * kSlowdownFactor, nsITimer::TYPE_REPEATING_SLACK);
|
|
PauseTimerThread();
|
|
auto delay = timer->Wait(200 * kSlowdownFactor);
|
|
ResumeTimerThread();
|
|
ASSERT_FALSE(delay.isSome());
|
|
|
|
// Timer thread slept for ~200ms, longer than the duration of the timer, so
|
|
// it should fire pretty much immediately.
|
|
delay = timer->Wait(10 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 210 * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 199 * kSlowdownFactor);
|
|
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
|
|
PauseTimerThread();
|
|
delay = timer->Wait(50 * kSlowdownFactor);
|
|
ResumeTimerThread();
|
|
ASSERT_FALSE(delay.isSome());
|
|
|
|
// Timer thread only slept for ~50 ms, shorter than the duration of the
|
|
// timer, so there should be no effect on the timing.
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
}
|
|
|
|
TEST_F(SimpleTimerTest, SleepWakeRepeatingPrecise) {
|
|
if (StaticPrefs::timer_ignore_sleep_wake_notifications()) {
|
|
return;
|
|
}
|
|
auto timer = MakeTimer(100 * kSlowdownFactor,
|
|
nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP);
|
|
PauseTimerThread();
|
|
auto delay = timer->Wait(350 * kSlowdownFactor);
|
|
ResumeTimerThread();
|
|
ASSERT_FALSE(delay.isSome());
|
|
|
|
// Timer thread slept longer than the duration of the timer, so it should
|
|
// fire pretty much immediately.
|
|
delay = timer->Wait(10 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 360U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 349U * kSlowdownFactor);
|
|
|
|
// After that, we should get back on our original cadence
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 60U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 45U * kSlowdownFactor);
|
|
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
|
|
PauseTimerThread();
|
|
delay = timer->Wait(50 * kSlowdownFactor);
|
|
ResumeTimerThread();
|
|
ASSERT_FALSE(delay.isSome());
|
|
|
|
// Timer thread only slept for ~50 ms, shorter than the duration of the
|
|
// timer, so there should be no effect on the timing.
|
|
delay = timer->Wait(110 * kSlowdownFactor);
|
|
ASSERT_TRUE(delay.isSome());
|
|
ASSERT_LT(*delay, 110U * kSlowdownFactor);
|
|
ASSERT_GT(*delay, 95U * kSlowdownFactor);
|
|
}
|
|
|
|
#define FUZZ_MAX_TIMEOUT 9
|
|
class FuzzTestThreadState final : public nsITimerCallback {
|
|
public:
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
|
|
explicit FuzzTestThreadState(nsIThread* thread)
|
|
: mThread(thread), mStopped(false) {}
|
|
|
|
class StartRunnable final : public mozilla::Runnable {
|
|
public:
|
|
explicit StartRunnable(FuzzTestThreadState* threadState)
|
|
: mozilla::Runnable("FuzzTestThreadState::StartRunnable"),
|
|
mThreadState(threadState) {}
|
|
|
|
NS_IMETHOD Run() override {
|
|
mThreadState->ScheduleOrCancelTimers();
|
|
return NS_OK;
|
|
}
|
|
|
|
private:
|
|
RefPtr<FuzzTestThreadState> mThreadState;
|
|
};
|
|
|
|
void Start() {
|
|
nsCOMPtr<nsIRunnable> runnable = new StartRunnable(this);
|
|
nsresult rv = mThread->Dispatch(runnable, NS_DISPATCH_NORMAL);
|
|
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "Failed to dispatch StartRunnable.");
|
|
}
|
|
|
|
void Stop() { mStopped = true; }
|
|
|
|
NS_IMETHOD Notify(nsITimer* aTimer) override {
|
|
bool onCorrectThread;
|
|
nsresult rv = mThread->IsOnCurrentThread(&onCorrectThread);
|
|
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "Failed to perform thread check.");
|
|
MOZ_RELEASE_ASSERT(onCorrectThread, "Notify invoked on wrong thread.");
|
|
|
|
uint32_t delay;
|
|
rv = aTimer->GetDelay(&delay);
|
|
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "GetDelay failed.");
|
|
|
|
MOZ_RELEASE_ASSERT(delay <= FUZZ_MAX_TIMEOUT,
|
|
"Delay was an invalid value for this test.");
|
|
|
|
uint32_t type;
|
|
rv = aTimer->GetType(&type);
|
|
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "Failed to get timer type.");
|
|
MOZ_RELEASE_ASSERT(type <= nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP);
|
|
|
|
if (type == nsITimer::TYPE_ONE_SHOT) {
|
|
MOZ_RELEASE_ASSERT(!mOneShotTimersByDelay[delay].empty(),
|
|
"Unexpected one-shot timer.");
|
|
|
|
MOZ_RELEASE_ASSERT(mOneShotTimersByDelay[delay].front().get() == aTimer,
|
|
"One-shot timers have been reordered.");
|
|
|
|
mOneShotTimersByDelay[delay].pop_front();
|
|
--mTimersOutstanding;
|
|
} else if (mStopped) {
|
|
CancelRepeatingTimer(aTimer);
|
|
}
|
|
|
|
ScheduleOrCancelTimers();
|
|
RescheduleSomeTimers();
|
|
return NS_OK;
|
|
}
|
|
|
|
bool HasTimersOutstanding() const { return !!mTimersOutstanding; }
|
|
|
|
private:
|
|
~FuzzTestThreadState() {
|
|
for (size_t i = 0; i <= FUZZ_MAX_TIMEOUT; ++i) {
|
|
MOZ_RELEASE_ASSERT(mOneShotTimersByDelay[i].empty(),
|
|
"Timers remain at end of test.");
|
|
}
|
|
}
|
|
|
|
uint32_t GetRandomType() const {
|
|
return rand() % (nsITimer::TYPE_REPEATING_PRECISE_CAN_SKIP + 1);
|
|
}
|
|
|
|
size_t CountOneShotTimers() const {
|
|
size_t count = 0;
|
|
for (size_t i = 0; i <= FUZZ_MAX_TIMEOUT; ++i) {
|
|
count += mOneShotTimersByDelay[i].size();
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void ScheduleOrCancelTimers() {
|
|
if (mStopped) {
|
|
return;
|
|
}
|
|
|
|
const size_t numTimersDesired = (rand() % 100) + 100;
|
|
MOZ_RELEASE_ASSERT(numTimersDesired >= 100);
|
|
MOZ_RELEASE_ASSERT(numTimersDesired < 200);
|
|
int adjustment = numTimersDesired - mTimersOutstanding;
|
|
|
|
while (adjustment > 0) {
|
|
CreateRandomTimer();
|
|
--adjustment;
|
|
}
|
|
|
|
while (adjustment < 0) {
|
|
CancelRandomTimer();
|
|
++adjustment;
|
|
}
|
|
|
|
MOZ_RELEASE_ASSERT(numTimersDesired == mTimersOutstanding);
|
|
}
|
|
|
|
void RescheduleSomeTimers() {
|
|
if (mStopped) {
|
|
return;
|
|
}
|
|
|
|
static const size_t kNumRescheduled = 40;
|
|
|
|
// Reschedule some timers with a Cancel first.
|
|
for (size_t i = 0; i < kNumRescheduled; ++i) {
|
|
InitRandomTimer(CancelRandomTimer().get());
|
|
}
|
|
// Reschedule some timers without a Cancel first.
|
|
for (size_t i = 0; i < kNumRescheduled; ++i) {
|
|
InitRandomTimer(RemoveRandomTimer().get());
|
|
}
|
|
}
|
|
|
|
void CreateRandomTimer() {
|
|
nsCOMPtr<nsITimer> timer =
|
|
NS_NewTimer(static_cast<nsIEventTarget*>(mThread.get()));
|
|
MOZ_RELEASE_ASSERT(timer, "Failed to create timer.");
|
|
|
|
InitRandomTimer(timer.get());
|
|
}
|
|
|
|
nsCOMPtr<nsITimer> CancelRandomTimer() {
|
|
nsCOMPtr<nsITimer> timer(RemoveRandomTimer());
|
|
timer->Cancel();
|
|
return timer;
|
|
}
|
|
|
|
nsCOMPtr<nsITimer> RemoveRandomTimer() {
|
|
MOZ_RELEASE_ASSERT(mTimersOutstanding);
|
|
|
|
if ((GetRandomType() == nsITimer::TYPE_ONE_SHOT && CountOneShotTimers()) ||
|
|
mRepeatingTimers.empty()) {
|
|
uint32_t delayToRemove = rand() % (FUZZ_MAX_TIMEOUT + 1);
|
|
while (mOneShotTimersByDelay[delayToRemove].empty()) {
|
|
// ++delayToRemove mod FUZZ_MAX_TIMEOUT + 1
|
|
delayToRemove = (delayToRemove + 1) % (FUZZ_MAX_TIMEOUT + 1);
|
|
}
|
|
|
|
uint32_t indexToRemove =
|
|
rand() % mOneShotTimersByDelay[delayToRemove].size();
|
|
|
|
for (auto it = mOneShotTimersByDelay[delayToRemove].begin();
|
|
it != mOneShotTimersByDelay[delayToRemove].end(); ++it) {
|
|
if (indexToRemove) {
|
|
--indexToRemove;
|
|
continue;
|
|
}
|
|
|
|
nsCOMPtr<nsITimer> removed = *it;
|
|
mOneShotTimersByDelay[delayToRemove].erase(it);
|
|
--mTimersOutstanding;
|
|
return removed;
|
|
}
|
|
} else {
|
|
size_t indexToRemove = rand() % mRepeatingTimers.size();
|
|
nsCOMPtr<nsITimer> removed(mRepeatingTimers[indexToRemove]);
|
|
mRepeatingTimers.erase(mRepeatingTimers.begin() + indexToRemove);
|
|
--mTimersOutstanding;
|
|
return removed;
|
|
}
|
|
|
|
MOZ_CRASH("Unable to remove a timer");
|
|
}
|
|
|
|
void InitRandomTimer(nsITimer* aTimer) {
|
|
// Between 0 and FUZZ_MAX_TIMEOUT
|
|
uint32_t delay = rand() % (FUZZ_MAX_TIMEOUT + 1);
|
|
uint32_t type = GetRandomType();
|
|
nsresult rv = aTimer->InitWithCallback(this, delay, type);
|
|
MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv), "Failed to set timer.");
|
|
|
|
if (type == nsITimer::TYPE_ONE_SHOT) {
|
|
mOneShotTimersByDelay[delay].push_back(aTimer);
|
|
} else {
|
|
mRepeatingTimers.push_back(aTimer);
|
|
}
|
|
++mTimersOutstanding;
|
|
}
|
|
|
|
void CancelRepeatingTimer(nsITimer* aTimer) {
|
|
for (auto it = mRepeatingTimers.begin(); it != mRepeatingTimers.end();
|
|
++it) {
|
|
if (it->get() == aTimer) {
|
|
mRepeatingTimers.erase(it);
|
|
aTimer->Cancel();
|
|
--mTimersOutstanding;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
nsCOMPtr<nsIThread> mThread;
|
|
// Scheduled timers, indexed by delay between 0-9 ms, in lists
|
|
// with most recently scheduled last.
|
|
std::list<nsCOMPtr<nsITimer>> mOneShotTimersByDelay[FUZZ_MAX_TIMEOUT + 1];
|
|
std::vector<nsCOMPtr<nsITimer>> mRepeatingTimers;
|
|
Atomic<bool> mStopped;
|
|
Atomic<size_t> mTimersOutstanding;
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS(FuzzTestThreadState, nsITimerCallback)
|
|
|
|
TEST(Timers, FuzzTestTimers)
|
|
{
|
|
static const size_t kNumThreads(10);
|
|
AutoTestThread threads[kNumThreads];
|
|
RefPtr<FuzzTestThreadState> threadStates[kNumThreads];
|
|
|
|
for (size_t i = 0; i < kNumThreads; ++i) {
|
|
threadStates[i] = new FuzzTestThreadState(&*threads[i]);
|
|
threadStates[i]->Start();
|
|
}
|
|
|
|
PR_Sleep(PR_MillisecondsToInterval(20000));
|
|
|
|
for (size_t i = 0; i < kNumThreads; ++i) {
|
|
threadStates[i]->Stop();
|
|
}
|
|
|
|
// Wait at most 10 seconds for all outstanding timers to pop
|
|
PRIntervalTime start = PR_IntervalNow();
|
|
for (auto& threadState : threadStates) {
|
|
while (threadState->HasTimersOutstanding()) {
|
|
uint32_t elapsedMs = PR_IntervalToMilliseconds(PR_IntervalNow() - start);
|
|
ASSERT_LE(elapsedMs, uint32_t(10000))
|
|
<< "Timed out waiting for all timers to pop";
|
|
PR_Sleep(PR_MillisecondsToInterval(10));
|
|
}
|
|
}
|
|
}
|
|
|
|
TEST(Timers, ClosureCallback)
|
|
{
|
|
AutoCreateAndDestroyReentrantMonitor newMon;
|
|
ASSERT_TRUE(newMon);
|
|
|
|
AutoTestThread testThread;
|
|
ASSERT_TRUE(testThread);
|
|
|
|
nsIThread* notifiedThread = nullptr;
|
|
|
|
nsCOMPtr<nsITimer> timer;
|
|
nsresult rv = NS_NewTimerWithCallback(
|
|
getter_AddRefs(timer),
|
|
[&](nsITimer*) {
|
|
nsCOMPtr<nsIThread> current(do_GetCurrentThread());
|
|
|
|
ReentrantMonitorAutoEnter mon(*newMon);
|
|
ASSERT_FALSE(notifiedThread);
|
|
notifiedThread = current;
|
|
mon.Notify();
|
|
},
|
|
50, nsITimer::TYPE_ONE_SHOT, "(test) Timers.ClosureCallback", testThread);
|
|
ASSERT_NS_SUCCEEDED(rv);
|
|
|
|
ReentrantMonitorAutoEnter mon(*newMon);
|
|
while (!notifiedThread) {
|
|
mon.Wait();
|
|
}
|
|
ASSERT_EQ(notifiedThread, testThread);
|
|
}
|
|
|
|
static void SetTime(nsITimer* aTimer, void* aClosure) {
|
|
*static_cast<TimeStamp*>(aClosure) = TimeStamp::Now();
|
|
}
|
|
|
|
TEST(Timers, HighResFuncCallback)
|
|
{
|
|
TimeStamp first;
|
|
TimeStamp second;
|
|
TimeStamp third;
|
|
nsCOMPtr<nsITimer> t1 = NS_NewTimer(GetCurrentSerialEventTarget());
|
|
nsCOMPtr<nsITimer> t2 = NS_NewTimer(GetCurrentSerialEventTarget());
|
|
nsCOMPtr<nsITimer> t3 = NS_NewTimer(GetCurrentSerialEventTarget());
|
|
|
|
// Reverse order, since if the timers are not high-res we'd end up
|
|
// out-of-order.
|
|
MOZ_ALWAYS_SUCCEEDS(t3->InitHighResolutionWithNamedFuncCallback(
|
|
&SetTime, &third, TimeDuration::FromMicroseconds(300),
|
|
nsITimer::TYPE_ONE_SHOT, "TestTimers::HighResFuncCallback::third"));
|
|
MOZ_ALWAYS_SUCCEEDS(t2->InitHighResolutionWithNamedFuncCallback(
|
|
&SetTime, &second, TimeDuration::FromMicroseconds(200),
|
|
nsITimer::TYPE_ONE_SHOT, "TestTimers::HighResFuncCallback::second"));
|
|
MOZ_ALWAYS_SUCCEEDS(t1->InitHighResolutionWithNamedFuncCallback(
|
|
&SetTime, &first, TimeDuration::FromMicroseconds(100),
|
|
nsITimer::TYPE_ONE_SHOT, "TestTimers::HighResFuncCallback::first"));
|
|
|
|
SpinEventLoopUntil<ProcessFailureBehavior::IgnoreAndContinue>(
|
|
"TestTimers::HighResFuncCallback"_ns,
|
|
[&] { return !first.IsNull() && !second.IsNull() && !third.IsNull(); });
|
|
}
|