216 lines
6.3 KiB
C++
216 lines
6.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_Queue_h
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#define mozilla_Queue_h
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#include <algorithm>
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#include <utility>
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#include <stdint.h>
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/Assertions.h"
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#include "mozalloc.h"
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namespace mozilla {
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// A queue implements a singly linked list of pages, each of which contains some
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// number of elements. Since the queue needs to store a "next" pointer, the
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// actual number of elements per page won't be quite as many as were requested.
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//
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// Each page consists of N entries. We use the head buffer as a circular buffer
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// if it's the only buffer; if we have more than one buffer when the head is
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// empty we release it. This avoids occasional freeing and reallocating buffers
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// every N entries. We'll still allocate and free every N if the normal queue
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// depth is greated than N. A fancier solution would be to move an empty Head
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// buffer to be an empty tail buffer, freeing if we have multiple empty tails,
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// but that probably isn't worth it.
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//
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// Cases:
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// a) single buffer, circular
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// Push: if not full:
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// Add to tail, increase count
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// full:
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// Add new page, insert there and increase count.
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// Pop:
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// take entry, bump head and decrease count
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// b) multiple buffers:
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// Push: if not full:
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// Add to tail, increase count
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// full:
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// Add new page, insert there and increase count.
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// Pop:
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// take entry, bump head and decrease count
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// if buffer is empty, free head buffer and promote next to head
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//
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template <class T, size_t RequestedItemsPerPage = 256>
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class Queue {
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public:
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Queue() = default;
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Queue(Queue&& aOther) noexcept
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: mHead(std::exchange(aOther.mHead, nullptr)),
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mTail(std::exchange(aOther.mTail, nullptr)),
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mCount(std::exchange(aOther.mCount, 0)),
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mOffsetHead(std::exchange(aOther.mOffsetHead, 0)),
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mHeadLength(std::exchange(aOther.mHeadLength, 0)) {}
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Queue& operator=(Queue&& aOther) noexcept {
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Clear();
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mHead = std::exchange(aOther.mHead, nullptr);
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mTail = std::exchange(aOther.mTail, nullptr);
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mCount = std::exchange(aOther.mCount, 0);
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mOffsetHead = std::exchange(aOther.mOffsetHead, 0);
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mHeadLength = std::exchange(aOther.mHeadLength, 0);
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return *this;
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}
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~Queue() { Clear(); }
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// Discard all elements form the queue, clearing it to be empty.
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void Clear() {
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while (!IsEmpty()) {
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Pop();
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}
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if (mHead) {
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free(mHead);
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mHead = nullptr;
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}
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}
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T& Push(T&& aElement) {
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MOZ_ASSERT(mCount < std::numeric_limits<uint32_t>::max());
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if (!mHead) {
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// First page
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mHead = NewPage();
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MOZ_ASSERT(mHead);
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mTail = mHead;
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T* eltPtr = &mTail->mEvents[0];
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new (eltPtr) T(std::move(aElement));
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mOffsetHead = 0;
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mCount = 1;
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mHeadLength = 1;
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return *eltPtr;
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}
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if (mHead == mTail && mCount < ItemsPerPage) {
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// Single buffer, circular
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uint16_t offsetTail = (mOffsetHead + mCount) % ItemsPerPage;
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T* eltPtr = &mHead->mEvents[offsetTail];
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new (eltPtr) T(std::move(aElement));
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++mCount;
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++mHeadLength;
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MOZ_ASSERT(mCount == mHeadLength);
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return *eltPtr;
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}
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// Multiple buffers
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uint16_t offsetTail = (mCount - mHeadLength) % ItemsPerPage;
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if (offsetTail == 0) {
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// Tail buffer is full
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Page* page = NewPage();
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MOZ_ASSERT(page);
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mTail->mNext = page;
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mTail = page;
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T* eltPtr = &page->mEvents[0];
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new (eltPtr) T(std::move(aElement));
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++mCount;
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return *eltPtr;
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}
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MOZ_ASSERT(mHead != mTail, "can't have a non-circular single buffer");
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T* eltPtr = &mTail->mEvents[offsetTail];
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new (eltPtr) T(std::move(aElement));
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++mCount;
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return *eltPtr;
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}
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bool IsEmpty() const { return !mCount; }
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T Pop() {
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MOZ_ASSERT(!IsEmpty());
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T result = std::move(mHead->mEvents[mOffsetHead]);
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mHead->mEvents[mOffsetHead].~T();
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// Could be circular buffer, or not.
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mOffsetHead = (mOffsetHead + 1) % ItemsPerPage;
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mCount -= 1;
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mHeadLength -= 1;
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// Check if the head page is empty and we have more pages.
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if (mHead != mTail && mHeadLength == 0) {
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Page* dead = mHead;
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mHead = mHead->mNext;
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free(dead);
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// Non-circular buffer
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mOffsetHead = 0;
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mHeadLength =
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static_cast<uint16_t>(std::min<uint32_t>(mCount, ItemsPerPage));
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// if there are still >1 pages, the new head is full.
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}
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return result;
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}
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T& FirstElement() {
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MOZ_ASSERT(!IsEmpty());
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return mHead->mEvents[mOffsetHead];
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}
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const T& FirstElement() const {
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MOZ_ASSERT(!IsEmpty());
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return mHead->mEvents[mOffsetHead];
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}
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size_t Count() const { return mCount; }
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size_t ShallowSizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
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size_t n = 0;
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if (mHead) {
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for (Page* page = mHead; page != mTail; page = page->mNext) {
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n += aMallocSizeOf(page);
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}
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}
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return n;
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}
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size_t ShallowSizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
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return aMallocSizeOf(this) + ShallowSizeOfExcludingThis(aMallocSizeOf);
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}
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private:
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static_assert(
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(RequestedItemsPerPage & (RequestedItemsPerPage - 1)) == 0,
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"RequestedItemsPerPage should be a power of two to avoid heap slop.");
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// Since a Page must also contain a "next" pointer, we use one of the items to
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// store this pointer. If sizeof(T) > sizeof(Page*), then some space will be
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// wasted. So be it.
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static constexpr size_t ItemsPerPage = RequestedItemsPerPage - 1;
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// Page objects are linked together to form a simple deque.
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struct Page {
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struct Page* mNext;
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T mEvents[ItemsPerPage];
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};
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static Page* NewPage() {
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return static_cast<Page*>(moz_xcalloc(1, sizeof(Page)));
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}
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Page* mHead = nullptr;
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Page* mTail = nullptr;
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uint32_t mCount = 0; // Number of items in the queue
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uint16_t mOffsetHead = 0; // Read position in head page
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uint16_t mHeadLength = 0; // Number of items in the circular head page
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};
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} // namespace mozilla
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#endif // mozilla_Queue_h
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