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firefox/toolkit/components/reader/readability/JSDOMParser.js
Daniel Baumann 5e9a113729
Adding upstream version 140.0.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-25 09:37:52 +02:00

1278 lines
36 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* This is a relatively lightweight DOMParser that is safe to use in a web
* worker. This is far from a complete DOM implementation; however, it should
* contain the minimal set of functionality necessary for Readability.js.
*
* Aside from not implementing the full DOM API, there are other quirks to be
* aware of when using the JSDOMParser:
*
* 1) Properly formed HTML/XML must be used. This means you should be extra
* careful when using this parser on anything received directly from an
* XMLHttpRequest. Providing a serialized string from an XMLSerializer,
* however, should be safe (since the browser's XMLSerializer should
* generate valid HTML/XML). Therefore, if parsing a document from an XHR,
* the recommended approach is to do the XHR in the main thread, use
* XMLSerializer.serializeToString() on the responseXML, and pass the
* resulting string to the worker.
*
* 2) Live NodeLists are not supported. DOM methods and properties such as
* getElementsByTagName() and childNodes return standard arrays. If you
* want these lists to be updated when nodes are removed or added to the
* document, you must take care to manually update them yourself.
*/
(function (global) {
// XML only defines these and the numeric ones:
var entityTable = {
lt: "<",
gt: ">",
amp: "&",
quot: '"',
apos: "'",
};
var reverseEntityTable = {
"<": "&lt;",
">": "&gt;",
"&": "&amp;",
'"': "&quot;",
"'": "&apos;",
};
function encodeTextContentHTML(s) {
return s.replace(/[&<>]/g, function (x) {
return reverseEntityTable[x];
});
}
function encodeHTML(s) {
return s.replace(/[&<>'"]/g, function (x) {
return reverseEntityTable[x];
});
}
function decodeHTML(str) {
return str
.replace(/&(quot|amp|apos|lt|gt);/g, function (match, tag) {
return entityTable[tag];
})
.replace(/&#(?:x([0-9a-f]+)|([0-9]+));/gi, function (match, hex, numStr) {
var num = parseInt(hex || numStr, hex ? 16 : 10);
// these character references are replaced by a conforming HTML parser
if (num == 0 || num > 0x10ffff || (num >= 0xd800 && num <= 0xdfff)) {
num = 0xfffd;
}
return String.fromCodePoint(num);
});
}
// When a style is set in JS, map it to the corresponding CSS attribute
var styleMap = {
alignmentBaseline: "alignment-baseline",
background: "background",
backgroundAttachment: "background-attachment",
backgroundClip: "background-clip",
backgroundColor: "background-color",
backgroundImage: "background-image",
backgroundOrigin: "background-origin",
backgroundPosition: "background-position",
backgroundPositionX: "background-position-x",
backgroundPositionY: "background-position-y",
backgroundRepeat: "background-repeat",
backgroundRepeatX: "background-repeat-x",
backgroundRepeatY: "background-repeat-y",
backgroundSize: "background-size",
baselineShift: "baseline-shift",
border: "border",
borderBottom: "border-bottom",
borderBottomColor: "border-bottom-color",
borderBottomLeftRadius: "border-bottom-left-radius",
borderBottomRightRadius: "border-bottom-right-radius",
borderBottomStyle: "border-bottom-style",
borderBottomWidth: "border-bottom-width",
borderCollapse: "border-collapse",
borderColor: "border-color",
borderImage: "border-image",
borderImageOutset: "border-image-outset",
borderImageRepeat: "border-image-repeat",
borderImageSlice: "border-image-slice",
borderImageSource: "border-image-source",
borderImageWidth: "border-image-width",
borderLeft: "border-left",
borderLeftColor: "border-left-color",
borderLeftStyle: "border-left-style",
borderLeftWidth: "border-left-width",
borderRadius: "border-radius",
borderRight: "border-right",
borderRightColor: "border-right-color",
borderRightStyle: "border-right-style",
borderRightWidth: "border-right-width",
borderSpacing: "border-spacing",
borderStyle: "border-style",
borderTop: "border-top",
borderTopColor: "border-top-color",
borderTopLeftRadius: "border-top-left-radius",
borderTopRightRadius: "border-top-right-radius",
borderTopStyle: "border-top-style",
borderTopWidth: "border-top-width",
borderWidth: "border-width",
bottom: "bottom",
boxShadow: "box-shadow",
boxSizing: "box-sizing",
captionSide: "caption-side",
clear: "clear",
clip: "clip",
clipPath: "clip-path",
clipRule: "clip-rule",
color: "color",
colorInterpolation: "color-interpolation",
colorInterpolationFilters: "color-interpolation-filters",
colorProfile: "color-profile",
colorRendering: "color-rendering",
content: "content",
counterIncrement: "counter-increment",
counterReset: "counter-reset",
cursor: "cursor",
direction: "direction",
display: "display",
dominantBaseline: "dominant-baseline",
emptyCells: "empty-cells",
enableBackground: "enable-background",
fill: "fill",
fillOpacity: "fill-opacity",
fillRule: "fill-rule",
filter: "filter",
cssFloat: "float",
floodColor: "flood-color",
floodOpacity: "flood-opacity",
font: "font",
fontFamily: "font-family",
fontSize: "font-size",
fontStretch: "font-stretch",
fontStyle: "font-style",
fontVariant: "font-variant",
fontWeight: "font-weight",
glyphOrientationHorizontal: "glyph-orientation-horizontal",
glyphOrientationVertical: "glyph-orientation-vertical",
height: "height",
imageRendering: "image-rendering",
kerning: "kerning",
left: "left",
letterSpacing: "letter-spacing",
lightingColor: "lighting-color",
lineHeight: "line-height",
listStyle: "list-style",
listStyleImage: "list-style-image",
listStylePosition: "list-style-position",
listStyleType: "list-style-type",
margin: "margin",
marginBottom: "margin-bottom",
marginLeft: "margin-left",
marginRight: "margin-right",
marginTop: "margin-top",
marker: "marker",
markerEnd: "marker-end",
markerMid: "marker-mid",
markerStart: "marker-start",
mask: "mask",
maxHeight: "max-height",
maxWidth: "max-width",
minHeight: "min-height",
minWidth: "min-width",
opacity: "opacity",
orphans: "orphans",
outline: "outline",
outlineColor: "outline-color",
outlineOffset: "outline-offset",
outlineStyle: "outline-style",
outlineWidth: "outline-width",
overflow: "overflow",
overflowX: "overflow-x",
overflowY: "overflow-y",
padding: "padding",
paddingBottom: "padding-bottom",
paddingLeft: "padding-left",
paddingRight: "padding-right",
paddingTop: "padding-top",
page: "page",
pageBreakAfter: "page-break-after",
pageBreakBefore: "page-break-before",
pageBreakInside: "page-break-inside",
pointerEvents: "pointer-events",
position: "position",
quotes: "quotes",
resize: "resize",
right: "right",
shapeRendering: "shape-rendering",
size: "size",
speak: "speak",
src: "src",
stopColor: "stop-color",
stopOpacity: "stop-opacity",
stroke: "stroke",
strokeDasharray: "stroke-dasharray",
strokeDashoffset: "stroke-dashoffset",
strokeLinecap: "stroke-linecap",
strokeLinejoin: "stroke-linejoin",
strokeMiterlimit: "stroke-miterlimit",
strokeOpacity: "stroke-opacity",
strokeWidth: "stroke-width",
tableLayout: "table-layout",
textAlign: "text-align",
textAnchor: "text-anchor",
textDecoration: "text-decoration",
textIndent: "text-indent",
textLineThrough: "text-line-through",
textLineThroughColor: "text-line-through-color",
textLineThroughMode: "text-line-through-mode",
textLineThroughStyle: "text-line-through-style",
textLineThroughWidth: "text-line-through-width",
textOverflow: "text-overflow",
textOverline: "text-overline",
textOverlineColor: "text-overline-color",
textOverlineMode: "text-overline-mode",
textOverlineStyle: "text-overline-style",
textOverlineWidth: "text-overline-width",
textRendering: "text-rendering",
textShadow: "text-shadow",
textTransform: "text-transform",
textUnderline: "text-underline",
textUnderlineColor: "text-underline-color",
textUnderlineMode: "text-underline-mode",
textUnderlineStyle: "text-underline-style",
textUnderlineWidth: "text-underline-width",
top: "top",
unicodeBidi: "unicode-bidi",
unicodeRange: "unicode-range",
vectorEffect: "vector-effect",
verticalAlign: "vertical-align",
visibility: "visibility",
whiteSpace: "white-space",
widows: "widows",
width: "width",
wordBreak: "word-break",
wordSpacing: "word-spacing",
wordWrap: "word-wrap",
writingMode: "writing-mode",
zIndex: "z-index",
zoom: "zoom",
};
// Elements that can be self-closing
var voidElems = {
area: true,
base: true,
br: true,
col: true,
command: true,
embed: true,
hr: true,
img: true,
input: true,
link: true,
meta: true,
param: true,
source: true,
wbr: true,
};
var whitespace = [" ", "\t", "\n", "\r"];
// See https://developer.mozilla.org/en-US/docs/Web/API/Node/nodeType
var nodeTypes = {
ELEMENT_NODE: 1,
ATTRIBUTE_NODE: 2,
TEXT_NODE: 3,
CDATA_SECTION_NODE: 4,
ENTITY_REFERENCE_NODE: 5,
ENTITY_NODE: 6,
PROCESSING_INSTRUCTION_NODE: 7,
COMMENT_NODE: 8,
DOCUMENT_NODE: 9,
DOCUMENT_TYPE_NODE: 10,
DOCUMENT_FRAGMENT_NODE: 11,
NOTATION_NODE: 12,
};
function getElementsByTagName(tag) {
tag = tag.toUpperCase();
var elems = [];
var allTags = tag === "*";
function getElems(node) {
var length = node.children.length;
for (var i = 0; i < length; i++) {
var child = node.children[i];
if (allTags || child.tagName === tag) {
elems.push(child);
}
getElems(child);
}
}
getElems(this);
elems._isLiveNodeList = true;
return elems;
}
var Node = function () {};
Node.prototype = {
attributes: null,
childNodes: null,
localName: null,
nodeName: null,
parentNode: null,
textContent: null,
nextSibling: null,
previousSibling: null,
get firstChild() {
return this.childNodes[0] || null;
},
get firstElementChild() {
return this.children[0] || null;
},
get lastChild() {
return this.childNodes[this.childNodes.length - 1] || null;
},
get lastElementChild() {
return this.children[this.children.length - 1] || null;
},
appendChild(child) {
if (child.parentNode) {
child.remove();
}
var last = this.lastChild;
if (last) {
last.nextSibling = child;
}
child.previousSibling = last;
if (child.nodeType === Node.ELEMENT_NODE) {
child.previousElementSibling =
this.children[this.children.length - 1] || null;
this.children.push(child);
child.previousElementSibling &&
(child.previousElementSibling.nextElementSibling = child);
}
this.childNodes.push(child);
child.parentNode = this;
},
remove() {
let parent = this.parentNode;
if (!parent) {
// We were already detached so there's nothing to do.
return this;
}
var childNodes = parent.childNodes;
var childIndex = childNodes.indexOf(this);
if (childIndex === -1) {
throw new Error("removeChild: node not found");
}
this.parentNode = null;
var prev = this.previousSibling;
var next = this.nextSibling;
if (prev) {
prev.nextSibling = next;
}
if (next) {
next.previousSibling = prev;
}
childNodes.splice(childIndex, 1);
if (this.nodeType === Node.ELEMENT_NODE) {
prev = this.previousElementSibling;
next = this.nextElementSibling;
if (prev) {
prev.nextElementSibling = next;
}
if (next) {
next.previousElementSibling = prev;
}
parent.children.splice(parent.children.indexOf(this), 1);
}
this.previousSibling = this.nextSibling = null;
this.previousElementSibling = this.nextElementSibling = null;
return this;
},
removeChild(child) {
return child.remove();
},
replaceChild(newNode, oldNode) {
var childNodes = this.childNodes;
var childIndex = childNodes.indexOf(oldNode);
if (childIndex === -1) {
throw new Error("replaceChild: node not found");
} else {
// This will take care of updating the new node if it was somewhere else before:
if (newNode.parentNode) {
newNode.remove();
}
childNodes[childIndex] = newNode;
// update the new node's sibling properties, and its new siblings' sibling properties
newNode.nextSibling = oldNode.nextSibling;
newNode.previousSibling = oldNode.previousSibling;
if (newNode.nextSibling) {
newNode.nextSibling.previousSibling = newNode;
}
if (newNode.previousSibling) {
newNode.previousSibling.nextSibling = newNode;
}
newNode.parentNode = this;
// Now deal with elements before we clear out those values for the old node,
// because it can help us take shortcuts here:
if (newNode.nodeType === Node.ELEMENT_NODE) {
if (oldNode.nodeType === Node.ELEMENT_NODE) {
// Both were elements, which makes this easier, we just swap things out:
newNode.previousElementSibling = oldNode.previousElementSibling;
newNode.nextElementSibling = oldNode.nextElementSibling;
if (newNode.previousElementSibling) {
newNode.previousElementSibling.nextElementSibling = newNode;
}
if (newNode.nextElementSibling) {
newNode.nextElementSibling.previousElementSibling = newNode;
}
this.children[this.children.indexOf(oldNode)] = newNode;
} else {
// Hard way:
newNode.previousElementSibling = (function () {
for (var i = childIndex - 1; i >= 0; i--) {
if (childNodes[i].nodeType === Node.ELEMENT_NODE) {
return childNodes[i];
}
}
return null;
})();
if (newNode.previousElementSibling) {
newNode.nextElementSibling =
newNode.previousElementSibling.nextElementSibling;
} else {
newNode.nextElementSibling = (function () {
for (var i = childIndex + 1; i < childNodes.length; i++) {
if (childNodes[i].nodeType === Node.ELEMENT_NODE) {
return childNodes[i];
}
}
return null;
})();
}
if (newNode.previousElementSibling) {
newNode.previousElementSibling.nextElementSibling = newNode;
}
if (newNode.nextElementSibling) {
newNode.nextElementSibling.previousElementSibling = newNode;
}
if (newNode.nextElementSibling) {
this.children.splice(
this.children.indexOf(newNode.nextElementSibling),
0,
newNode
);
} else {
this.children.push(newNode);
}
}
} else if (oldNode.nodeType === Node.ELEMENT_NODE) {
// new node is not an element node.
// if the old one was, update its element siblings:
if (oldNode.previousElementSibling) {
oldNode.previousElementSibling.nextElementSibling =
oldNode.nextElementSibling;
}
if (oldNode.nextElementSibling) {
oldNode.nextElementSibling.previousElementSibling =
oldNode.previousElementSibling;
}
this.children.splice(this.children.indexOf(oldNode), 1);
// If the old node wasn't an element, neither the new nor the old node was an element,
// and the children array and its members shouldn't need any updating.
}
oldNode.parentNode = null;
oldNode.previousSibling = null;
oldNode.nextSibling = null;
if (oldNode.nodeType === Node.ELEMENT_NODE) {
oldNode.previousElementSibling = null;
oldNode.nextElementSibling = null;
}
return oldNode;
}
},
__JSDOMParser__: true,
};
for (var nodeType in nodeTypes) {
Node[nodeType] = Node.prototype[nodeType] = nodeTypes[nodeType];
}
var Attribute = function (name, value) {
this.name = name;
this._value = value;
};
Attribute.prototype = {
get value() {
return this._value;
},
setValue(newValue) {
this._value = newValue;
},
getEncodedValue() {
return encodeHTML(this._value);
},
// Cheat horribly. This is fine for our usecases.
cloneNode() {
return this;
},
};
var Comment = function () {
this.childNodes = [];
};
Comment.prototype = {
__proto__: Node.prototype,
nodeName: "#comment",
nodeType: Node.COMMENT_NODE,
};
var Text = function () {
this.childNodes = [];
};
Text.prototype = {
__proto__: Node.prototype,
nodeName: "#text",
nodeType: Node.TEXT_NODE,
get textContent() {
if (typeof this._textContent === "undefined") {
this._textContent = decodeHTML(this._innerHTML || "");
}
return this._textContent;
},
get innerHTML() {
if (typeof this._innerHTML === "undefined") {
this._innerHTML = encodeTextContentHTML(this._textContent || "");
}
return this._innerHTML;
},
set innerHTML(newHTML) {
this._innerHTML = newHTML;
delete this._textContent;
},
set textContent(newText) {
this._textContent = newText;
delete this._innerHTML;
},
};
var Document = function (url) {
this.documentURI = url;
this.styleSheets = [];
this.childNodes = [];
this.children = [];
};
Document.prototype = {
__proto__: Node.prototype,
nodeName: "#document",
nodeType: Node.DOCUMENT_NODE,
title: "",
getElementsByTagName,
getElementById(id) {
function getElem(node) {
var length = node.children.length;
if (node.id === id) {
return node;
}
for (var i = 0; i < length; i++) {
var el = getElem(node.children[i]);
if (el) {
return el;
}
}
return null;
}
return getElem(this);
},
createElement(tag) {
var node = new Element(tag);
return node;
},
createTextNode(text) {
var node = new Text();
node.textContent = text;
return node;
},
get baseURI() {
if (!this.hasOwnProperty("_baseURI")) {
this._baseURI = this.documentURI;
var baseElements = this.getElementsByTagName("base");
var href = baseElements[0] && baseElements[0].getAttribute("href");
if (href) {
try {
this._baseURI = new URL(href, this._baseURI).href;
} catch (ex) {
/* Just fall back to documentURI */
}
}
}
return this._baseURI;
},
};
var Element = function (tag) {
// We use this to find the closing tag.
this._matchingTag = tag;
// We're explicitly a non-namespace aware parser, we just pretend it's all HTML.
var lastColonIndex = tag.lastIndexOf(":");
if (lastColonIndex != -1) {
tag = tag.substring(lastColonIndex + 1);
}
this.attributes = [];
this.childNodes = [];
this.children = [];
this.nextElementSibling = this.previousElementSibling = null;
this.localName = tag.toLowerCase();
this.tagName = tag.toUpperCase();
this.style = new Style(this);
};
Element.prototype = {
__proto__: Node.prototype,
nodeType: Node.ELEMENT_NODE,
getElementsByTagName,
get className() {
return this.getAttribute("class") || "";
},
set className(str) {
this.setAttribute("class", str);
},
get id() {
return this.getAttribute("id") || "";
},
set id(str) {
this.setAttribute("id", str);
},
get href() {
return this.getAttribute("href") || "";
},
set href(str) {
this.setAttribute("href", str);
},
get src() {
return this.getAttribute("src") || "";
},
set src(str) {
this.setAttribute("src", str);
},
get srcset() {
return this.getAttribute("srcset") || "";
},
set srcset(str) {
this.setAttribute("srcset", str);
},
get nodeName() {
return this.tagName;
},
get innerHTML() {
function getHTML(node) {
var i = 0;
for (i = 0; i < node.childNodes.length; i++) {
var child = node.childNodes[i];
if (child.localName) {
arr.push("<" + child.localName);
// serialize attribute list
for (var j = 0; j < child.attributes.length; j++) {
var attr = child.attributes[j];
// the attribute value will be HTML escaped.
var val = attr.getEncodedValue();
var quote = !val.includes('"') ? '"' : "'";
arr.push(" " + attr.name + "=" + quote + val + quote);
}
if (child.localName in voidElems && !child.childNodes.length) {
// if this is a self-closing element, end it here
arr.push("/>");
} else {
// otherwise, add its children
arr.push(">");
getHTML(child);
arr.push("</" + child.localName + ">");
}
} else {
// This is a text node, so asking for innerHTML won't recurse.
arr.push(child.innerHTML);
}
}
}
// Using Array.join() avoids the overhead from lazy string concatenation.
var arr = [];
getHTML(this);
return arr.join("");
},
set innerHTML(html) {
var parser = new JSDOMParser();
var node = parser.parse(html);
var i;
for (i = this.childNodes.length; --i >= 0; ) {
this.childNodes[i].parentNode = null;
}
this.childNodes = node.childNodes;
this.children = node.children;
for (i = this.childNodes.length; --i >= 0; ) {
this.childNodes[i].parentNode = this;
}
},
set textContent(text) {
// clear parentNodes for existing children
for (var i = this.childNodes.length; --i >= 0; ) {
this.childNodes[i].parentNode = null;
}
var node = new Text();
this.childNodes = [node];
this.children = [];
node.textContent = text;
node.parentNode = this;
},
get textContent() {
function getText(node) {
var nodes = node.childNodes;
for (var i = 0; i < nodes.length; i++) {
var child = nodes[i];
if (child.nodeType === 3) {
text.push(child.textContent);
} else {
getText(child);
}
}
}
// Using Array.join() avoids the overhead from lazy string concatenation.
// See http://blog.cdleary.com/2012/01/string-representation-in-spidermonkey/#ropes
var text = [];
getText(this);
return text.join("");
},
getAttribute(name) {
for (var i = this.attributes.length; --i >= 0; ) {
var attr = this.attributes[i];
if (attr.name === name) {
return attr.value;
}
}
return undefined;
},
setAttribute(name, value) {
for (var i = this.attributes.length; --i >= 0; ) {
var attr = this.attributes[i];
if (attr.name === name) {
attr.setValue(value);
return;
}
}
this.attributes.push(new Attribute(name, value));
},
setAttributeNode(node) {
this.setAttribute(node.name, node.value);
},
removeAttribute(name) {
for (var i = this.attributes.length; --i >= 0; ) {
var attr = this.attributes[i];
if (attr.name === name) {
this.attributes.splice(i, 1);
break;
}
}
},
hasAttribute(name) {
return this.attributes.some(function (attr) {
return attr.name == name;
});
},
};
var Style = function (node) {
this.node = node;
};
// getStyle() and setStyle() use the style attribute string directly. This
// won't be very efficient if there are a lot of style manipulations, but
// it's the easiest way to make sure the style attribute string and the JS
// style property stay in sync. Readability.js doesn't do many style
// manipulations, so this should be okay.
Style.prototype = {
getStyle(styleName) {
var attr = this.node.getAttribute("style");
if (!attr) {
return undefined;
}
var styles = attr.split(";");
for (var i = 0; i < styles.length; i++) {
var style = styles[i].split(":");
var name = style[0].trim();
if (name === styleName) {
return style[1].trim();
}
}
return undefined;
},
setStyle(styleName, styleValue) {
var value = this.node.getAttribute("style") || "";
var index = 0;
do {
var next = value.indexOf(";", index) + 1;
var length = next - index - 1;
var style =
length > 0 ? value.substr(index, length) : value.substr(index);
if (style.substr(0, style.indexOf(":")).trim() === styleName) {
value =
value.substr(0, index).trim() +
(next ? " " + value.substr(next).trim() : "");
break;
}
index = next;
} while (index);
value += " " + styleName + ": " + styleValue + ";";
this.node.setAttribute("style", value.trim());
},
};
// For each item in styleMap, define a getter and setter on the style
// property.
for (var jsName in styleMap) {
(function (cssName) {
Style.prototype.__defineGetter__(jsName, function () {
return this.getStyle(cssName);
});
Style.prototype.__defineSetter__(jsName, function (value) {
this.setStyle(cssName, value);
});
})(styleMap[jsName]);
}
var JSDOMParser = function () {
this.currentChar = 0;
// In makeElementNode() we build up many strings one char at a time. Using
// += for this results in lots of short-lived intermediate strings. It's
// better to build an array of single-char strings and then join() them
// together at the end. And reusing a single array (i.e. |this.strBuf|)
// over and over for this purpose uses less memory than using a new array
// for each string.
this.strBuf = [];
// Similarly, we reuse this array to return the two arguments from
// makeElementNode(), which saves us from having to allocate a new array
// every time.
this.retPair = [];
this.errorState = "";
};
JSDOMParser.prototype = {
error(m) {
if (typeof console !== "undefined") {
// eslint-disable-next-line no-console
console.log("JSDOMParser error: " + m + "\n");
} else if (typeof dump !== "undefined") {
/* global dump */
dump("JSDOMParser error: " + m + "\n");
}
this.errorState += m + "\n";
},
/**
* Look at the next character without advancing the index.
*/
peekNext() {
return this.html[this.currentChar];
},
/**
* Get the next character and advance the index.
*/
nextChar() {
return this.html[this.currentChar++];
},
/**
* Called after a quote character is read. This finds the next quote
* character and returns the text string in between.
*/
readString(quote) {
var str;
var n = this.html.indexOf(quote, this.currentChar);
if (n === -1) {
this.currentChar = this.html.length;
str = null;
} else {
str = this.html.substring(this.currentChar, n);
this.currentChar = n + 1;
}
return str;
},
/**
* Called when parsing a node. This finds the next name/value attribute
* pair and adds the result to the attributes list.
*/
readAttribute(node) {
var name = "";
var n = this.html.indexOf("=", this.currentChar);
if (n === -1) {
this.currentChar = this.html.length;
} else {
// Read until a '=' character is hit; this will be the attribute key
name = this.html.substring(this.currentChar, n);
this.currentChar = n + 1;
}
if (!name) {
return;
}
// After a '=', we should see a '"' for the attribute value
var c = this.nextChar();
if (c !== '"' && c !== "'") {
this.error("Error reading attribute " + name + ", expecting '\"'");
return;
}
// Read the attribute value (and consume the matching quote)
var value = this.readString(c);
node.attributes.push(new Attribute(name, decodeHTML(value)));
},
/**
* Parses and returns an Element node. This is called after a '<' has been
* read.
*
* @returns an array; the first index of the array is the parsed node;
* the second index is a boolean indicating whether this is a void
* Element
*/
makeElementNode(retPair) {
var c = this.nextChar();
// Read the Element tag name
var strBuf = this.strBuf;
strBuf.length = 0;
while (!whitespace.includes(c) && c !== ">" && c !== "/") {
if (c === undefined) {
return false;
}
strBuf.push(c);
c = this.nextChar();
}
var tag = strBuf.join("");
if (!tag) {
return false;
}
var node = new Element(tag);
// Read Element attributes
while (c !== "/" && c !== ">") {
if (c === undefined) {
return false;
}
while (whitespace.includes(this.html[this.currentChar++])) {
// Advance cursor to first non-whitespace char.
}
this.currentChar--;
c = this.nextChar();
if (c !== "/" && c !== ">") {
--this.currentChar;
this.readAttribute(node);
}
}
// If this is a self-closing tag, read '/>'
var closed = false;
if (c === "/") {
closed = true;
c = this.nextChar();
if (c !== ">") {
this.error("expected '>' to close " + tag);
return false;
}
}
retPair[0] = node;
retPair[1] = closed;
return true;
},
/**
* If the current input matches this string, advance the input index;
* otherwise, do nothing.
*
* @returns whether input matched string
*/
match(str) {
var strlen = str.length;
if (
this.html.substr(this.currentChar, strlen).toLowerCase() ===
str.toLowerCase()
) {
this.currentChar += strlen;
return true;
}
return false;
},
/**
* Searches the input until a string is found and discards all input up to
* and including the matched string.
*/
discardTo(str) {
var index = this.html.indexOf(str, this.currentChar) + str.length;
if (index === -1) {
this.currentChar = this.html.length;
}
this.currentChar = index;
},
/**
* Reads child nodes for the given node.
*/
readChildren(node) {
var child;
while ((child = this.readNode())) {
// Don't keep Comment nodes
if (child.nodeType !== 8) {
node.appendChild(child);
}
}
},
discardNextComment() {
if (this.match("--")) {
this.discardTo("-->");
} else {
var c = this.nextChar();
while (c !== ">") {
if (c === undefined) {
return null;
}
if (c === '"' || c === "'") {
this.readString(c);
}
c = this.nextChar();
}
}
return new Comment();
},
/**
* Reads the next child node from the input. If we're reading a closing
* tag, or if we've reached the end of input, return null.
*
* @returns the node
*/
readNode() {
var c = this.nextChar();
if (c === undefined) {
return null;
}
// Read any text as Text node
var textNode;
if (c !== "<") {
--this.currentChar;
textNode = new Text();
var n = this.html.indexOf("<", this.currentChar);
// We're not expecting XSS type exploitation inside JSDOMParser,
// we just have to implement innerHTML stuff...
/* eslint-disable no-unsanitized/property */
if (n === -1) {
textNode.innerHTML = this.html.substring(
this.currentChar,
this.html.length
);
this.currentChar = this.html.length;
} else {
textNode.innerHTML = this.html.substring(this.currentChar, n);
this.currentChar = n;
}
/* eslint-enable no-unsanitized/property */
return textNode;
}
if (this.match("![CDATA[")) {
var endChar = this.html.indexOf("]]>", this.currentChar);
if (endChar === -1) {
this.error("unclosed CDATA section");
return null;
}
textNode = new Text();
textNode.textContent = this.html.substring(this.currentChar, endChar);
this.currentChar = endChar + "]]>".length;
return textNode;
}
c = this.peekNext();
// Read Comment node. Normally, Comment nodes know their inner
// textContent, but we don't really care about Comment nodes (we throw
// them away in readChildren()). So just returning an empty Comment node
// here is sufficient.
if (c === "!" || c === "?") {
// We're still before the ! or ? that is starting this comment:
this.currentChar++;
return this.discardNextComment();
}
// If we're reading a closing tag, return null. This means we've reached
// the end of this set of child nodes.
if (c === "/") {
--this.currentChar;
return null;
}
// Otherwise, we're looking at an Element node
var result = this.makeElementNode(this.retPair);
if (!result) {
return null;
}
var node = this.retPair[0];
var closed = this.retPair[1];
var localName = node.localName;
// If this isn't a void Element, read its child nodes
if (!closed) {
this.readChildren(node);
var closingTag = "</" + node._matchingTag + ">";
if (!this.match(closingTag)) {
this.error(
"expected '" +
closingTag +
"' and got " +
this.html.substr(this.currentChar, closingTag.length)
);
return null;
}
}
// Only use the first title, because SVG might have other
// title elements which we don't care about (medium.com
// does this, at least).
if (localName === "title" && !this.doc.title) {
this.doc.title = node.textContent.trim();
} else if (localName === "head") {
this.doc.head = node;
} else if (localName === "body") {
this.doc.body = node;
} else if (localName === "html") {
this.doc.documentElement = node;
}
return node;
},
/**
* Parses an HTML string and returns a JS implementation of the Document.
*/
parse(html, url) {
this.html = html;
var doc = (this.doc = new Document(url));
this.readChildren(doc);
// If this is an HTML document, remove root-level children except for the
// <html> node
if (doc.documentElement) {
for (var i = doc.childNodes.length; --i >= 0; ) {
var child = doc.childNodes[i];
if (child !== doc.documentElement) {
child.remove();
}
}
}
return doc;
},
};
// Attach the standard DOM types to the global scope
global.Node = Node;
global.Comment = Comment;
global.Document = Document;
global.Element = Element;
global.Text = Text;
// Attach JSDOMParser to the global scope
global.JSDOMParser = JSDOMParser;
})(this);
if (typeof module === "object") {
/* eslint-disable-next-line no-redeclare */
/* global module */
module.exports = this.JSDOMParser;
}