152 lines
5.2 KiB
C
152 lines
5.2 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*-
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*
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* Copyright (C) 2022 Joan Torres <joan.torres@suse.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "config.h"
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#include <glib-object.h>
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#include "gdm-display.h"
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#include "gdm-launch-environment.h"
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#include "gdm-remote-display.h"
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#include "gdm-remote-display-glue.h"
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struct _GdmRemoteDisplay
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{
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GdmDisplay parent;
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GdmDBusRemoteDisplay *skeleton;
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};
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static void gdm_remote_display_class_init (GdmRemoteDisplayClass *klass);
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static void gdm_remote_display_init (GdmRemoteDisplay *remote_display);
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G_DEFINE_TYPE (GdmRemoteDisplay, gdm_remote_display, GDM_TYPE_DISPLAY)
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char *
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gdm_remote_display_get_remote_id (GdmRemoteDisplay *display)
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{
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g_autofree char *remote_id = NULL;
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g_return_val_if_fail (GDM_IS_REMOTE_DISPLAY (display), NULL);
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g_object_get (G_OBJECT (display->skeleton),
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"remote-id", &remote_id,
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NULL);
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return g_steal_pointer (&remote_id);
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}
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void
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gdm_remote_display_set_remote_id (GdmRemoteDisplay *display,
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const char *remote_id)
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{
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g_object_set (G_OBJECT (display->skeleton), "remote-id", remote_id, NULL);
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}
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static GObject *
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gdm_remote_display_constructor (GType type,
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guint n_construct_properties,
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GObjectConstructParam *construct_properties)
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{
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GdmRemoteDisplay *display;
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display = GDM_REMOTE_DISPLAY (G_OBJECT_CLASS (gdm_remote_display_parent_class)->constructor (type,
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n_construct_properties,
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construct_properties));
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display->skeleton = GDM_DBUS_REMOTE_DISPLAY (gdm_dbus_remote_display_skeleton_new ());
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g_dbus_object_skeleton_add_interface (gdm_display_get_object_skeleton (GDM_DISPLAY (display)),
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G_DBUS_INTERFACE_SKELETON (display->skeleton));
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g_object_bind_property (display, "session-id", display->skeleton, "session-id", G_BINDING_SYNC_CREATE);
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return G_OBJECT (display);
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}
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static void
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gdm_remote_display_finalize (GObject *object)
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{
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GdmRemoteDisplay *display = GDM_REMOTE_DISPLAY (object);
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g_clear_object (&display->skeleton);
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G_OBJECT_CLASS (gdm_remote_display_parent_class)->finalize (object);
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}
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static gboolean
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gdm_remote_display_prepare (GdmDisplay *display)
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{
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GdmRemoteDisplay *self = GDM_REMOTE_DISPLAY (display);
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g_autoptr (GdmLaunchEnvironment) launch_environment = NULL;
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g_autofree char *session_type = NULL;
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g_object_get (self,
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"session-type", &session_type,
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NULL);
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launch_environment = gdm_create_greeter_launch_environment (NULL,
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NULL,
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session_type,
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NULL,
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FALSE);
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g_object_set (self, "launch-environment", launch_environment, NULL);
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return GDM_DISPLAY_CLASS (gdm_remote_display_parent_class)->prepare (display);
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}
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static void
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gdm_remote_display_class_init (GdmRemoteDisplayClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GdmDisplayClass *display_class = GDM_DISPLAY_CLASS (klass);
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object_class->constructor = gdm_remote_display_constructor;
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object_class->finalize = gdm_remote_display_finalize;
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display_class->prepare = gdm_remote_display_prepare;
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}
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static void
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gdm_remote_display_init (GdmRemoteDisplay *remote_display)
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{
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}
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GdmDisplay *
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gdm_remote_display_new (const char *remote_id)
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{
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GObject *object;
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GdmRemoteDisplay *self;
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const char *session_types[] = { "wayland", NULL };
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object = g_object_new (GDM_TYPE_REMOTE_DISPLAY,
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"is-local", FALSE,
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"session-type", session_types[0],
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"supported-session-types", session_types,
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NULL);
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self = GDM_REMOTE_DISPLAY (object);
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g_object_set (G_OBJECT (self->skeleton), "remote-id", remote_id, NULL);
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return GDM_DISPLAY (object);
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}
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