# Useful Modules/Classes in GIMP 3.0+ Here's a guide to the modules you're likely to need. It's a work in progress: feel free to add to it. Online documentation for our libraries can be found at: https://developer.gimp.org/api/3.0/ You can also get some information in GIMP's Python console with *help(module)* or *help(object)*, and you can get a list of functions with *dir(object)*. ## Gimp The base module: almost everything is under Gimp. ## Gimp.Image The image object. Some operations that used to be PDB calls, like ``` pdb.gimp_selection_layer_alpha(layer) ``` are now in the Image object, e.g. ``` img.select_item(Gimp.ChannelOps.REPLACE, layer) ``` ## Gimp.Layer The layer object. ``` fog = Gimp.Layer.new(image, name, drawable.width(), drawable.height(), type, opacity, Gimp.LayerMode.NORMAL) ``` ## Gimp.Selection Selection operations that used to be in the PDB, e.g. ``` pdb.gimp_selection_none(img) ``` are now in the Gimp.Selection module, e.g. ``` Gimp.Selection.none(img) ``` ## Gimp.ImageType A home for image types like RGBA, GRAY, etc: ``` Gimp.ImageType.RGBA_IMAGE ``` ## Gimp.FillType e.g. Gimp.FillType.TRANSPARENT, Gimp.FillType.BACKGROUND ## Gimp.ChannelOps The old channel op definitions in the gimpfu module, like ``` CHANNEL_OP_REPLACE ``` are now in their own module: ``` Gimp.ChannelOps.REPLACE ``` ## Gegl.Color In legacy plug-ins you could pass a simple list of integers, like (0, 0, 0). In 3.0+, create a Gegl.Color object: ``` c = Gegl.Color.new("black") c.set_rgba(0.94, 0.71, 0.27, 1.0) ```