/* GIMP - The GNU Image Manipulation Program * Copyright (C) 1995 Spencer Kimball and Peter Mattis * * GIMP PSD Plug-in * Copyright 2007 by John Marshall * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* ----- Known Layer Resource Block Types ----- All layer resources not otherwise handled, including unknown types will show up empty with a warning. * Adjustment layer IDs * PSD_LADJ_LEVEL "levl" Empty Layer * Adjustment layer - levels (PS4) * PSD_LADJ_CURVE "curv" Empty Layer * Adjustment layer - curves (PS4) * PSD_LADJ_BRIGHTNESS "brit" Empty Layer * Adjustment layer - brightness contrast (PS4) * PSD_LADJ_BALANCE "blnc" Empty Layer * Adjustment layer - color balance (PS4) * PSD_LADJ_BLACK_WHITE "blwh" Empty Layer * Adjustment layer - black & white (PS10) * PSD_LADJ_HUE "hue " Empty Layer * Adjustment layer - old hue saturation (PS4) * PSD_LADJ_HUE2 "hue2" Empty Layer * Adjustment layer - hue saturation (PS5) * PSD_LADJ_SELECTIVE "selc" Empty Layer * Adjustment layer - selective color (PS4) * PSD_LADJ_MIXER "mixr" Empty Layer * Adjustment layer - channel mixer (PS9) * PSD_LADJ_GRAD_MAP "grdm" Empty Layer * Adjustment layer - gradient map (PS9) * PSD_LADJ_PHOTO_FILT "phfl" Empty Layer * Adjustment layer - photo filter (PS9) * PSD_LADJ_EXPOSURE "expA" Empty Layer * Adjustment layer - exposure (PS10) * PSD_LADJ_INVERT "nvrt" Empty Layer * Adjustment layer - invert (PS4) * PSD_LADJ_THRESHOLD "thrs" Empty Layer * Adjustment layer - threshold (PS4) * PSD_LADJ_POSTERIZE "post" Empty Layer * Adjustment layer - posterize (PS4) * PSD_LADJ_VIBRANCE "vibA" - * Adjustment layer - vibrance (PS10) * PSD_LADJ_COLOR_LOOKUP "clrL" - * Adjustment layer - color lookup (PS13) * * Fill Layer IDs * PSD_LFIL_SOLID "SoCo" - * Solid color sheet setting (PS6) * PSD_LFIL_PATTERN "PtFl" - * Pattern fill setting (PS6) * PSD_LFIL_GRADIENT "GdFl" - * Gradient fill setting (PS6) * * Effects Layer IDs * PSD_LFX_FX "lrFX" - * Effects layer info (PS5) * PSD_LFX_FX2 "lfx2" - * Object based effects layer info (PS6) * * Type Tool Layers * PSD_LTYP_TYPE "tySh" - * Type tool layer (PS5) * PSD_LTYP_TYPE2 "TySh" - * Type tool object setting (PS6) * * Layer Properties * PSD_LPRP_UNICODE "luni" Loaded * Unicode layer name (PS5) * PSD_LPRP_SOURCE "lnsr" Loaded * Layer name source setting (PS6) * PSD_LPRP_ID "lyid" Loaded * Layer ID (PS5) * PSD_LPRP_BLEND_CLIP "clbl" - * Blend clipping elements (PS6) * PSD_LPRP_BLEND_INT "infx" - * Blend interior elements (PS6) * PSD_LPRP_KNOCKOUT "knko" - * Knockout setting (PS6) * PSD_LPRP_PROTECT "lspf" - * Protected setting (PS6) * PSD_LPRP_COLOR "lclr" - * Sheet color setting (PS6) * PSD_LPRP_REF_POINT "fxrp" - * Reference point (PS6) * PSD_LPRP_VERSION "lyvr" Loaded * Layer version (PS7) * * Vector mask * PSD_LMSK_VMASK "vmsk" - * Vector mask setting (PS6) * * Parasites * PSD_LPAR_ANNOTATE "Anno" - * Annotation (PS6) * * Other * PSD_LOTH_PATTERN "Patt" - * Patterns (PS6) * PSD_LOTH_GRADIENT "grdm" - * Gradient settings (PS6) * PSD_LOTH_SECTION "lsct" Loaded * Section divider setting (PS6) (Layer Groups) * PSD_LOTH_SECTION2 "lsdk" Loaded * Nested section divider setting (CS5) (Layer Groups) * PSD_LOTH_RESTRICT "brst" - * Channel blending restriction setting (PS6) * PSD_LOTH_FOREIGN_FX "ffxi" - * Foreign effect ID (PS6) * PSD_LOTH_PATT_DATA "shpa" - * Pattern data (PS6) * PSD_LOTH_META_DATA "shmd" - * Meta data setting (PS6) * PSD_LOTH_LAYER_DATA "layr" - * Layer data (PS6) * PSD_LOTH_CONTENT_GEN "CgEd" - * Content generator extra data (PS12) * PSD_LOTH_TEXT_ENGINE "Txt2" - * Text engine data (PS10) * PSD_LOTH_PATH_NAME "pths" - * Unicode path name (PS13) * PSD_LOTH_ANIMATION_FX "anFX" - * Animation effects (PS13) * PSD_LOTH_FILTER_MASK "FMsk" - * Filter mask (PS10) * PSD_LOTH_VECTOR_STROKE "vscg" - * Vector stroke data (PS13) * PSD_LOTH_ALIGN_RENDER "sn2P" - * Aligned rendering flag (?) * PSD_LOTH_USER_MASK "LMsk" - * User mask (?) * * Effects layer resource IDs * PSD_LFX_COMMON "cmnS" - * Effects layer - common state (PS5) * PSD_LFX_DROP_SDW "dsdw" - * Effects layer - drop shadow (PS5) * PSD_LFX_INNER_SDW "isdw" - * Effects layer - inner shadow (PS5) * PSD_LFX_OUTER_GLW "oglw" - * Effects layer - outer glow (PS5) * PSD_LFX_INNER_GLW "iglw" - * Effects layer - inner glow (PS5) * PSD_LFX_BEVEL "bevl" - * Effects layer - bevel (PS5) * * New stuff temporarily until I can get them sorted out * * Placed Layer * PSD_LPL_PLACE_LAYER "PlLd" - * Placed layer (?) (based on PSD files, not specification) * PSD_LPL_PLACE_LAYER_NEW "SoLd" - * Placed layer (PS10) * PSD_SMART_OBJECT_LAYER "SoLE" - * Smart Object Layer (CC2015) * * Linked Layer * PSD_LLL_LINKED_LAYER "lnkD" - * Linked layer (?) * PSD_LLL_LINKED_LAYER_2 "lnk2" - * Linked layer 2nd key * PSD_LLL_LINKED_LAYER_3 "lnk3" - * Linked layer 3rd key * PSD_LLL_LINKED_LAYER_EXT "lnkE" - * Linked layer external * * Merged Transparency * PSD_LMT_MERGE_TRANS "Mtrn" - * Merged transparency save flag (?) * PSD_LMT_MERGE_TRANS_16 "Mt16" - * Merged transparency save flag 2 * PSD_LMT_MERGE_TRANS_32 "Mt32" - * Merged transparency save flag 3 * * Filter Effects * PSD_LFFX_FILTER_FX "FXid" - * Filter effects (?) * PSD_LFFX_FILTER_FX_2 "FEid" - * Filter effects 2 * */ #include "config.h" #include #include #include #include #include "psd.h" #include "psd-util.h" #include "psd-layer-res-load.h" #include "libgimp/stdplugins-intl.h" /* Local function prototypes */ static gint load_resource_unknown (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_ladj (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lfil (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lfx (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_ltyp (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_luni (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lyid (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lclr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lsct (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lrfx (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lyvr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); static gint load_resource_lnsr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error); /* Public Functions */ /* Returns < 0 for errors, else returns the size of the resource header * which should be either 4 or 8. */ gint get_layer_resource_header (PSDlayerres *res_a, guint16 psd_version, GInputStream *input, GError **error) { gint block_len_size = 4; res_a->ibm_pc_format = FALSE; if (psd_read (input, res_a->sig, 4, error) < 4 || psd_read (input, res_a->key, 4, error) < 4) { psd_set_error (error); return -1; } else if (memcmp (res_a->sig, "8BIM", 4) != 0 && memcmp (res_a->sig, "MIB8", 4) != 0 && memcmp (res_a->sig, "8B64", 4) != 0) { IFDBG(1) g_debug ("Unknown layer resource signature %.4s", res_a->sig); } if (memcmp (res_a->sig, "MIB8", 4) == 0) { gchar ibm_sig[4]; gchar ibm_key[4]; res_a->ibm_pc_format = TRUE; for (gint i = 0; i < 4; i++) { ibm_sig[i] = res_a->sig[3 - i]; ibm_key[i] = res_a->key[3 - i]; } for (gint i = 0; i < 4; i++) { res_a->sig[i] = ibm_sig[i]; res_a->key[i] = ibm_key[i]; } } if (psd_version == 1) block_len_size = 4; else { /* For PSB only certain block resources have a double sized length * so we need to check which resource it is first before we can * read the block length. * According to the docs: LMsk, Lr16, Lr32, Layr, Mt16, Mt32, Mtrn, * Alph, FMsk, lnk2, FEid, FXid, PxSD have an 8 byte length. */ if (memcmp (res_a->key, "LMsk", 4) == 0 || memcmp (res_a->key, "Lr16", 4) == 0 || memcmp (res_a->key, "Lr32", 4) == 0 || memcmp (res_a->key, "Layr", 4) == 0 || memcmp (res_a->key, "Mt16", 4) == 0 || memcmp (res_a->key, "Mt32", 4) == 0 || memcmp (res_a->key, "Mtrn", 4) == 0 || memcmp (res_a->key, "Alph", 4) == 0 || memcmp (res_a->key, "FMsk", 4) == 0 || memcmp (res_a->key, "lnk2", 4) == 0 || memcmp (res_a->key, "FEid", 4) == 0 || memcmp (res_a->key, "FXid", 4) == 0 || memcmp (res_a->key, "PxSD", 4) == 0 || /* Apparently also using 8 bytes in size but not mentioned in specs: */ memcmp (res_a->key, "lnkE", 4) == 0 || memcmp (res_a->key, "pths", 4) == 0 ) block_len_size = 8; else block_len_size = 4; IFDBG(3) g_debug ("PSB: Using block_len_size %d", block_len_size); } if (psd_read (input, &res_a->data_len, block_len_size, error) < block_len_size) { psd_set_error (error); return -1; } if (! res_a->ibm_pc_format) { if (block_len_size == 4) res_a->data_len = GUINT32_FROM_BE (res_a->data_len); else res_a->data_len = GUINT64_FROM_BE (res_a->data_len); } else { if (block_len_size == 4) res_a->data_len = GUINT32_FROM_LE (res_a->data_len); else res_a->data_len = GUINT64_FROM_LE (res_a->data_len); } res_a->data_start = PSD_TELL (input); IFDBG(2) g_debug ("Sig: %.4s, key: %.4s, start: %" G_GOFFSET_FORMAT ", len: %" G_GOFFSET_FORMAT, res_a->sig, res_a->key, res_a->data_start, res_a->data_len); return block_len_size + 8; } gint load_layer_resource (PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Set file position to start of layer resource data block */ if (! psd_seek (input, res_a->data_start, G_SEEK_SET, error)) { psd_set_error (error); return -1; } /* Process layer resource blocks */ if (memcmp (res_a->key, PSD_LADJ_LEVEL, 4) == 0 || memcmp (res_a->key, PSD_LADJ_CURVE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_BRIGHTNESS, 4) == 0 || memcmp (res_a->key, PSD_LADJ_BALANCE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_BLACK_WHITE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_HUE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_HUE2, 4) == 0 || memcmp (res_a->key, PSD_LADJ_SELECTIVE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_MIXER, 4) == 0 || memcmp (res_a->key, PSD_LADJ_GRAD_MAP, 4) == 0 || memcmp (res_a->key, PSD_LADJ_PHOTO_FILT, 4) == 0 || memcmp (res_a->key, PSD_LADJ_EXPOSURE, 4) == 0 || memcmp (res_a->key, PSD_LADJ_THRESHOLD, 4) == 0 || memcmp (res_a->key, PSD_LADJ_INVERT, 4) == 0 || memcmp (res_a->key, PSD_LADJ_POSTERIZE, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->adjustment_layer = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_ladj (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LFIL_SOLID, 4) == 0 || memcmp (res_a->key, PSD_LFIL_PATTERN, 4) == 0 || memcmp (res_a->key, PSD_LFIL_GRADIENT, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->fill_layer = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_lfil (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LFX_FX, 4) == 0) { /* TODO: Remove once all legacy layer styles are * implemented */ if (lyr_a) { lyr_a->unsupported_features->layer_effect = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_lrfx (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LFX_FX2, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->layer_effect = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_lfx (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LTYP_TYPE, 4) == 0 || memcmp (res_a->key, PSD_LTYP_TYPE2, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->text_layer = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_ltyp (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LPRP_UNICODE, 4) == 0) { load_resource_luni (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LPRP_ID, 4) == 0) { load_resource_lyid (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LPRP_COLOR, 4) == 0) { load_resource_lclr (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LOTH_SECTION, 4) == 0 || memcmp (res_a->key, PSD_LOTH_SECTION2, 4) == 0) /* bug #789981 */ { load_resource_lsct (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LPRP_VERSION, 4) == 0) { load_resource_lyvr (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LPRP_SOURCE, 4) == 0) { load_resource_lnsr (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LOTH_VECTOR_STROKE, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->stroke = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_unknown (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LMSK_VMASK, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->vector_mask = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_unknown (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_SMART_OBJECT_LAYER, 4) == 0 || memcmp (res_a->key, PSD_LPL_PLACE_LAYER, 4) == 0 || memcmp (res_a->key, PSD_LPL_PLACE_LAYER_NEW, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->smart_object = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_unknown (res_a, lyr_a, input, error); } else if (memcmp (res_a->key, PSD_LLL_LINKED_LAYER, 4) == 0 || memcmp (res_a->key, PSD_LLL_LINKED_LAYER_2, 4) == 0 || memcmp (res_a->key, PSD_LLL_LINKED_LAYER_3, 4) == 0 || memcmp (res_a->key, PSD_LLL_LINKED_LAYER_EXT, 4) == 0) { if (lyr_a) { lyr_a->unsupported_features->linked_layer = TRUE; lyr_a->unsupported_features->show_gui = TRUE; } load_resource_unknown (res_a, lyr_a, input, error); } else { load_resource_unknown (res_a, lyr_a, input, error); } if (error && *error) return -1; /* Set file position to end of layer resource block */ if (! psd_seek (input, res_a->data_start + res_a->data_len, G_SEEK_SET, error)) { psd_set_error (error); return -1; } return 0; } /* Private Functions */ static gint load_resource_unknown (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { IFDBG(2) g_debug ("Process unknown layer resource block: %.4s", res_a->key); return 0; } static gint load_resource_ladj (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load adjustment layer */ IFDBG(2) g_debug ("Process layer resource block %.4s: Adjustment layer", res_a->key); return 0; } static gint load_resource_lfil (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load fill layer */ IFDBG(2) g_debug ("Process layer resource block %.4s: Fill layer", res_a->key); return 0; } static gint load_resource_lfx (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load layer effects */ IFDBG(2) g_debug ("Process layer resource block %.4s: Layer effects", res_a->key); return 0; } static gint load_resource_ltyp (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load type tool layer */ gint16 version = 0; gint16 text_desc_vers = 0; gint32 desc_version = 0; gint32 read_len; gint32 write_len; guint64 t_xx = 0; guint64 t_xy = 0; guint64 t_yx = 0; guint64 t_yy = 0; guint64 t_tx = 0; guint64 t_ty = 0; gchar *classID; IFDBG(2) g_debug ("Process layer resource block %.4s: Type tool layer", res_a->key); /* New style type tool layers (ps6) */ if (memcmp (res_a->key, PSD_LTYP_TYPE2, 4) == 0) { if (psd_read (input, &version, 2, error) < 2 || psd_read (input, &t_xx, 8, error) < 8 || psd_read (input, &t_xy, 8, error) < 8 || psd_read (input, &t_yx, 8, error) < 8 || psd_read (input, &t_yy, 8, error) < 8 || psd_read (input, &t_tx, 8, error) < 8 || psd_read (input, &t_ty, 8, error) < 8 || psd_read (input, &text_desc_vers, 2, error) < 2 || psd_read (input, &desc_version, 4, error) < 4) { psd_set_error (error); return -1; } version = GINT16_FROM_BE (version); text_desc_vers = GINT16_FROM_BE (text_desc_vers); desc_version = GINT32_FROM_BE (desc_version); // t_xx = GUINT64_FROM_BE (t_xx); // t_xy = GUINT64_FROM_BE (t_xy); // t_yx = GUINT64_FROM_BE (t_yx); // t_yy = GUINT64_FROM_BE (t_yy); // t_tx = GUINT64_FROM_BE (t_tx); // t_ty = GUINT64_FROM_BE (t_ty); lyr_a->text.xx = t_xx >> 11; lyr_a->text.xy = t_xy >> 11; lyr_a->text.yx = t_yx >> 11; lyr_a->text.yy = t_yy >> 11; lyr_a->text.tx = t_tx >> 11; lyr_a->text.ty = t_ty >> 11; IFDBG(2) g_debug ("Version: %d, Text desc. vers.: %d, Desc. vers.: %d", version, text_desc_vers, desc_version); IFDBG(2) g_debug ("Transform\n\txx: %f\n\txy: %f\n\tyx: %f" "\n\tyy: %f\n\ttx: %f\n\tty: %f", lyr_a->text.xx, lyr_a->text.xy, lyr_a->text.yx, lyr_a->text.yy, lyr_a->text.tx, lyr_a->text.ty); classID = fread_unicode_string (&read_len, &write_len, 4, res_a->ibm_pc_format, input, error); IFDBG(2) g_debug ("Unicode name: %s", classID); } return 0; } static gint load_resource_luni (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load layer name in unicode (length padded to multiple of 4 bytes) */ gint32 read_len; gint32 write_len; IFDBG(2) g_debug ("Process layer resource block luni: Unicode Name"); if (lyr_a->name) g_free (lyr_a->name); lyr_a->name = fread_unicode_string (&read_len, &write_len, 4, res_a->ibm_pc_format, input, error); if (*error) return -1; IFDBG(3) g_debug ("Unicode name: %s", lyr_a->name); return 0; } static gint load_resource_lyid (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load layer id (tattoo) */ IFDBG(2) g_debug ("Process layer resource block lyid: Layer ID"); if (psd_read (input, &lyr_a->id, 4, error) < 4) { psd_set_error (error); return -1; } lyr_a->id = GUINT32_FROM_BE (lyr_a->id); IFDBG(3) g_debug ("Layer id: %i", lyr_a->id); return 0; } static gint load_resource_lclr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load layer sheet color code */ IFDBG(2) g_debug ("Process layer resource block %.4s: Sheet color", res_a->key); if (psd_read (input, lyr_a->color_tag, 8, error) < 8) { psd_set_error (error); return -1; } /* Photoshop only uses color_tag[0] to store a color code */ lyr_a->color_tag[0] = GUINT16_FROM_BE(lyr_a->color_tag[0]); IFDBG(3) g_debug ("Layer sheet color: %i", lyr_a->color_tag[0]); return 0; } static gint load_resource_lsct (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { /* Load layer group & type information * Type 0: not a group * Type 1: Open folder * Type 2: Closed folder * Type 3: End of most recent group */ guint32 type = 0; IFDBG(2) g_debug ("Process layer resource block %.4s: Section divider", res_a->key); if (psd_read (input, &type, 4, error) < 4) { psd_set_error (error); return -1; } type = GUINT32_FROM_BE (type); IFDBG(3) g_debug ("Section divider type: %i", type); lyr_a->group_type = type; if (res_a->data_len >= 12) { gchar signature[4]; gchar blend_mode[4]; if (psd_read (input, signature, 4, error) < 4 || psd_read (input, blend_mode, 4, error) < 4) { psd_set_error (error); return -1; } /* Not sure if 8B64 is possible here but it won't hurt to check. */ if (memcmp (signature, "8BIM", 4) == 0 || memcmp (signature, "8B64", 4) == 0) { memcpy (lyr_a->blend_mode, blend_mode, 4); IFDBG(3) g_debug ("Section divider layer mode sig: %.4s, blend mode: %.4s", signature, blend_mode); } else { IFDBG(1) g_debug ("Incorrect layer mode signature %.4s", signature); } } return 0; } static gint load_resource_lrfx (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { PSDLayerStyles *ls_a; gchar signature[4]; gchar effectname[5]; gint i; ls_a = lyr_a->layer_styles; IFDBG(2) g_debug ("Process layer resource block %.4s: Layer effects", res_a->key); if (psd_read (input, &ls_a->version, 2, error) < 2 || psd_read (input, &ls_a->count, 2, error) < 2) { psd_set_error (error); return -1; } ls_a->count = GUINT16_TO_BE (ls_a->count); for (i = 0; i < ls_a->count; i++) { if (psd_read (input, &signature, 4, error) < 4 || psd_read (input, &effectname, 4, error) < 4) { psd_set_error (error); return -1; } effectname[4] = '\0'; /* Not sure if 8B64 is possible here but it won't hurt to check. */ if (memcmp (signature, "8BIM", 4) != 0 && memcmp (signature, "8B64", 4) != 0) { IFDBG(1) g_debug ("Unknown layer resource signature %.4s", signature); } else { if (memcmp (effectname, "cmnS", 4) == 0) { if (psd_read (input, &ls_a->cmns.size, 4, error) < 4 || psd_read (input, &ls_a->cmns.ver, 4, error) < 4 || psd_read (input, &ls_a->cmns.visible, 1, error) < 1 || psd_read (input, &ls_a->cmns.unused, 2, error) < 2) { psd_set_error (error); return -1; } } else if (memcmp (effectname, "dsdw", 4) == 0 || memcmp (effectname, "isdw", 4) == 0) { PSDLayerStyleShadow shadow; if (memcmp (effectname, "dsdw", 4) == 0) shadow = ls_a->dsdw; else shadow = ls_a->isdw; if (psd_read (input, &shadow.size, 4, error) < 4 || psd_read (input, &shadow.ver, 4, error) < 4 || psd_read (input, &shadow.blur, 4, error) < 4 || psd_read (input, &shadow.intensity, 4, error) < 4 || psd_read (input, &shadow.angle, 4, error) < 4 || psd_read (input, &shadow.distance, 4, error) < 4 || psd_read (input, &shadow.color[0], 2, error) < 2 || psd_read (input, &shadow.color[1], 2, error) < 2 || psd_read (input, &shadow.color[2], 2, error) < 2 || psd_read (input, &shadow.color[3], 2, error) < 2 || psd_read (input, &shadow.color[4], 2, error) < 2 || psd_read (input, &shadow.blendsig, 4, error) < 4 || psd_read (input, &shadow.effect, 4, error) < 4 || psd_read (input, &shadow.effecton, 1, error) < 1 || psd_read (input, &shadow.anglefx, 1, error) < 1 || psd_read (input, &shadow.opacity, 1, error) < 1 || psd_read (input, &shadow.natcolor[0], 2, error) < 2 || psd_read (input, &shadow.natcolor[1], 2, error) < 2 || psd_read (input, &shadow.natcolor[2], 2, error) < 2 || psd_read (input, &shadow.natcolor[3], 2, error) < 2 || psd_read (input, &shadow.natcolor[4], 2, error) < 2) { psd_set_error (error); return -1; } } else if (memcmp (effectname, "oglw", 4) == 0) { if (psd_read (input, &ls_a->oglw.size, 4, error) < 4 || psd_read (input, &ls_a->oglw.ver, 4, error) < 4 || psd_read (input, &ls_a->oglw.blur, 4, error) < 4 || psd_read (input, &ls_a->oglw.intensity, 4, error) < 4 || psd_read (input, &ls_a->oglw.color[0], 2, error) < 2 || psd_read (input, &ls_a->oglw.color[1], 2, error) < 2 || psd_read (input, &ls_a->oglw.color[2], 2, error) < 2 || psd_read (input, &ls_a->oglw.color[3], 2, error) < 2 || psd_read (input, &ls_a->oglw.color[4], 2, error) < 2 || psd_read (input, &ls_a->oglw.blendsig, 4, error) < 4 || psd_read (input, &ls_a->oglw.effect, 4, error) < 4 || psd_read (input, &ls_a->oglw.effecton, 1, error) < 1 || psd_read (input, &ls_a->oglw.opacity, 1, error) < 1) { psd_set_error (error); return -1; } ls_a->oglw.size = GUINT32_TO_BE (ls_a->oglw.size); if (ls_a->oglw.size == 42) { if (psd_read (input, &ls_a->oglw.natcolor[0], 2, error) < 2 || psd_read (input, &ls_a->oglw.natcolor[1], 2, error) < 2 || psd_read (input, &ls_a->oglw.natcolor[2], 2, error) < 2 || psd_read (input, &ls_a->oglw.natcolor[3], 2, error) < 2 || psd_read (input, &ls_a->oglw.natcolor[4], 2, error) < 2) { psd_set_error (error); return -1; } } } else if (memcmp (effectname, "iglw", 4) == 0) { if (psd_read (input, &ls_a->iglw.size, 4, error) < 4 || psd_read (input, &ls_a->iglw.ver, 4, error) < 4 || psd_read (input, &ls_a->iglw.blur, 4, error) < 4 || psd_read (input, &ls_a->iglw.intensity, 4, error) < 4 || psd_read (input, &ls_a->iglw.color[0], 2, error) < 2 || psd_read (input, &ls_a->iglw.color[1], 2, error) < 2 || psd_read (input, &ls_a->iglw.color[2], 2, error) < 2 || psd_read (input, &ls_a->iglw.color[3], 2, error) < 2 || psd_read (input, &ls_a->iglw.color[4], 2, error) < 2 || psd_read (input, &ls_a->iglw.blendsig, 4, error) < 4 || psd_read (input, &ls_a->iglw.effect, 4, error) < 4 || psd_read (input, &ls_a->iglw.effecton, 1, error) < 1 || psd_read (input, &ls_a->iglw.opacity, 1, error) < 1) { psd_set_error (error); return -1; } ls_a->iglw.size = GUINT32_TO_BE (ls_a->iglw.size); if (ls_a->iglw.size == 43) { if (psd_read (input, &ls_a->iglw.invert, 1, error) < 1 || psd_read (input, &ls_a->iglw.natcolor[0], 2, error) < 2 || psd_read (input, &ls_a->iglw.natcolor[1], 2, error) < 2 || psd_read (input, &ls_a->iglw.natcolor[2], 2, error) < 2 || psd_read (input, &ls_a->iglw.natcolor[3], 2, error) < 2 || psd_read (input, &ls_a->iglw.natcolor[4], 2, error) < 2) { psd_set_error (error); return -1; } } } else if (memcmp (effectname, "bevl", 4) == 0) { if (psd_read (input, &ls_a->bevl.size, 4, error) < 4 || psd_read (input, &ls_a->bevl.ver, 4, error) < 4 || psd_read (input, &ls_a->bevl.angle, 4, error) < 4 || psd_read (input, &ls_a->bevl.strength, 4, error) < 4 || psd_read (input, &ls_a->bevl.blur, 4, error) < 4 || psd_read (input, &ls_a->bevl.highlightsig, 4, error) < 4 || psd_read (input, &ls_a->bevl.highlighteffect, 4, error) < 4 || psd_read (input, &ls_a->bevl.shadowsig, 4, error) < 4 || psd_read (input, &ls_a->bevl.shadoweffect, 4, error) < 4 || psd_read (input, &ls_a->bevl.highlightcolor[0], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightcolor[1], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightcolor[2], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightcolor[3], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightcolor[4], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadowcolor[0], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadowcolor[1], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadowcolor[2], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadowcolor[3], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadowcolor[4], 2, error) < 2 || psd_read (input, &ls_a->bevl.style, 1, error) < 1 || psd_read (input, &ls_a->bevl.highlightopacity, 1, error) < 1 || psd_read (input, &ls_a->bevl.shadowopacity, 1, error) < 1 || psd_read (input, &ls_a->bevl.enabled, 1, error) < 1 || psd_read (input, &ls_a->bevl.global, 1, error) < 1 || psd_read (input, &ls_a->bevl.direction, 1, error) < 1) { psd_set_error (error); return -1; } ls_a->bevl.size = GUINT32_TO_BE (ls_a->bevl.size); if (ls_a->bevl.size == 78) { if (psd_read (input, &ls_a->bevl.highlightnatcolor[0], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightnatcolor[1], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightnatcolor[2], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightnatcolor[3], 2, error) < 2 || psd_read (input, &ls_a->bevl.highlightnatcolor[4], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadownatcolor[0], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadownatcolor[1], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadownatcolor[2], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadownatcolor[3], 2, error) < 2 || psd_read (input, &ls_a->bevl.shadownatcolor[4], 2, error) < 2) { psd_set_error (error); return -1; } } } else if (memcmp (effectname, "sofi", 4) == 0) { /* Documentation forgets to include the 4 byte 'bim8' before * the blend signature */ gchar blendsig[4]; if (psd_read (input, &ls_a->sofi.size, 4, error) < 4 || psd_read (input, &ls_a->sofi.ver, 4, error) < 4 || psd_read (input, &blendsig, 4, error) < 4 || psd_read (input, &ls_a->sofi.blend, 4, error) < 4 || psd_read (input, &ls_a->sofi.color[0], 2, error) < 2 || psd_read (input, &ls_a->sofi.color[1], 2, error) < 2 || psd_read (input, &ls_a->sofi.color[2], 2, error) < 2 || psd_read (input, &ls_a->sofi.color[3], 2, error) < 2 || psd_read (input, &ls_a->sofi.color[4], 2, error) < 2 || psd_read (input, &ls_a->sofi.opacity, 1, error) < 1 || psd_read (input, &ls_a->sofi.enabled, 1, error) < 1 || psd_read (input, &ls_a->sofi.natcolor[0], 2, error) < 2 || psd_read (input, &ls_a->sofi.natcolor[1], 2, error) < 2 || psd_read (input, &ls_a->sofi.natcolor[2], 2, error) < 2 || psd_read (input, &ls_a->sofi.natcolor[3], 2, error) < 2 || psd_read (input, &ls_a->sofi.natcolor[4], 2, error) < 2) { psd_set_error (error); return -1; } } else { IFDBG(1) g_debug ("Unknown layer effect signature %.4s", effectname); } } } return 0; } static gint load_resource_lyvr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { gint32 version = 0; IFDBG(2) g_debug ("Process layer resource block %.4s: layer version", res_a->key); if (psd_read (input, &version, 4, error) < 4) { psd_set_error (error); return -1; } version = GINT32_FROM_BE(version); /* minimum value is 70 according to specs but there's no reason to * stop the loading */ if (version < 70) { g_message ("Invalid version layer"); } return 0; } static gint load_resource_lnsr (const PSDlayerres *res_a, PSDlayer *lyr_a, GInputStream *input, GError **error) { gchar layername[4]; IFDBG(2) g_debug ("Process layer resource block %.4s: layer source name", res_a->key); if (psd_read (input, &layername, 4, error) < 4) { psd_set_error (error); return -1; } /* nowadays psd files, layer name are encoded in unicode, cf "luni" * moreover lnsr info is encoded in MacRoman, see * https://bugzilla.gnome.org/show_bug.cgi?id=753986#c4 */ return 0; }