plugin_name = 'map-object' plugin_sources = [ 'arcball.c', 'map-object-apply.c', 'map-object-icons.c', 'map-object-image.c', 'map-object-main.c', 'map-object-preview.c', 'map-object-shade.c', 'map-object-ui.c', lighting_icon_sources, ] if platform_windows plugin_sources += windows.compile_resources( gimp_plugins_rc, args: [ '--define', 'ORIGINALFILENAME_STR="@0@"'.format(plugin_name+'.exe'), '--define', 'INTERNALNAME_STR="@0@"' .format(plugin_name), '--define', 'TOP_SRCDIR="@0@"' .format(meson.project_source_root()), ], include_directories: [ rootInclude, appInclude, ], ) endif plugin_exe = executable(plugin_name, plugin_sources, dependencies: [ libgimpui_dep, math, ], win_subsystem: 'windows', install: true, install_dir: gimpplugindir / 'plug-ins' / plugin_name) plugin_executables += [plugin_exe.full_path()]