50.200.05101.3410.011010002110TrueverticalTrueverticaltopTrueTrueTruestartTrueTruestartverticalTrueTruestart88444SpecklesTrueTrueIgnore small spots (speckles) in the bitmapstartTrueTrue010Smooth cornersTrueTrueSmooth out sharp corners of the tracestartTrueTrue01160TrueTrueTruespeckles1False1102TrueTrueTruesmoothFalse1112OptimizeTrueTrueTry to optimize paths by joining adjacent Bezier curve segmentsstartTrueTrue012TrueTrueTrueoptimizeFalse1122TruestartThreshold02TruestartEdge threshold03TruestartColors04TruestartFilter iterations05TruestartError threshold06Invert imageTrueTrueInvert black and white regionsstartstartTrue074TruestartDetails:094TrueTrueSS_AT_ET_TFalse162TrueTrueSS_AT_FI_TFalse152TrueTrueSS_CQ_TFalse142TrueTrueSS_ED_TFalse132TrueTrueSS_BC_TFalse122True0Brightness cutoffEdge detectionColor quantizationAutotraceCenterline tracing (autotrace)014TruestartDetection mode:004TrueTrueSS_BC_T332TrueTrueSS_ED_T333TrueTrueSS_CQ_T34TrueTrueSS_AT_FI_T35TrueTrueSS_AT_ET_T136TrueTrueSpeckles of up to this many pixels will be suppressedspeckles310TrueTrueIncrease this to smooth corners moresmooth2311TrueTrueIncrease this to reduce the number of nodes in the trace by more aggressive optimizationoptimize30.20312User-assisted traceTrueTrueCover the area you want to select as the foreground then select both objectsstartTrue0134FalseTrueSingle scanFalseTruestartverticalTrueTruestart88444True0Brightness stepsColorsGraysAutotrace (slower)014TruestartScans02TruestartDetection mode:003SmoothTrueTrueApply Gaussian blur to the bitmap before tracingstartTrue04Remove backgroundTrueTrueRemove bottom (background) layer when donestartTrue053TrueTrueThe desired number of scansMS_scans832TruestartDetails:08360TrueTrueTruespecklesFalse1102TrueTrueSpeckles of up to this many pixels will be suppressedspeckles2310SpecklesTrueTrueIgnore small spots (speckles) in the bitmapstartTrueTrue010OptimizeTrueTrueTry to optimize paths by joining adjacent Bezier curve segmentsstartTrueTrue012TrueTrueTrueoptimizeFalse1122TrueTrueIncrease this to smooth corners moresmooth21311TrueTrueTruesmoothFalse1112Smooth cornersTrueTrueSmooth out sharp corners of the tracestartTrueTrue011TrueTrueIncrease this to reduce the number of nodes in the trace by more aggressive optimizationoptimize30.20312User-assisted traceTrueTrueCover the area you want to select as the foreground then select both objectsstartTrue0133TrueTrueTrueMS_scans1False122StackTrueTrueStack scans on top of one another (no gaps) instead of tiling (usually with gaps)startTrue143False1TrueMulticolor1FalseTruestartverticalTruestart884442TrueFavors connections that are part of a long curve (multiplier)startCurves01TrueAvoid single disconnected pixels (weight)startIslands02TrueFavors connections that are part of foreground colorstart8Sparse pixels:032TrueTrueThe heuristic computed vote will be multiplied by this valuePA_curves3True121TrueTrueA constant vote valuePA_islandsTrue522TrueTrueThe radius of the window analyzedPA_sparse1True224TrueTrueThe heuristic computed vote will be multiplied by this valuePA_sparse23True125Truestart Heuristics:00260TrueTrueTruePA_curves1False11TrueTrueTruePA_islandsFalse12TrueTrueTruePA_sparse1False14TrueTrueTruePA_sparse2False15B-splinesTrueTruePreserve staircasing artifactsstartTrueRB_PA_voronoi092VoronoiTrueTrueOutput composed of straight linesstartTrueTrue082Truestart Output:072OptimizeTrueTrueTry to optimize paths by joining adjacent Bezier curve segmentsstartTrue062TrueFavors connections that are part of foreground colorstartMultiplier05TrueFavors connections that are part of foreground colorstartWindow radius042TruestartPixel art2FalseTrue44TrueTrueTrue5555TrueTruevertical100100True4TrueTrueLive updatesTrueTrueTrueUpdate previewTrueTrueTruecenterend11True4Preview:True1TrueTrue455TrueTrueFalseTrueInstructions4uppopover1Trueinfo-outline-symbolicTruecrossfadeTrueTrueTrue3centerRevertTrueTrueTrueApply150TrueTrueTrueTrue1True1TrueTrueTrueAbort trace operationTrueoff-outline-symbolicTruecenterTrue51page01True21