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inkscape/share/extensions/new_glyph_layer.py
Daniel Baumann 02d935e272
Adding upstream version 1.4.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 23:40:13 +02:00

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Python
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#!/usr/bin/env python3
# coding=utf-8
#
# Copyright (C) 2011 Felipe Correa da Silva Sanches
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
import locale
import sys
import inkex
class NewGlyphLayer(inkex.EffectExtension):
def add_arguments(self, pars):
self.arg_parser.add_argument("--text", default="", help="Unicode chars")
self.encoding = sys.stdin.encoding
if self.encoding == "cp0" or self.encoding is None:
self.encoding = locale.getpreferredencoding()
def effect(self):
# Get all the options
unicode_chars = self.options.text
if isinstance(unicode_chars, bytes):
unicode_chars = unicode_chars.decode(self.encoding)
# TODO: remove duplicate chars
for char in unicode_chars:
# Create a new layer.
layer = self.svg.add(inkex.Layer.new("GlyphLayer-" + char))
layer.set("style", "display:none") # initially not visible
# TODO: make it optional ("Use current selection as template glyph")
# Move selection to the newly created layer
for node in self.svg.selection.values():
layer.append(node)
if __name__ == "__main__":
NewGlyphLayer().run()