55 lines
1.9 KiB
Python
Executable file
55 lines
1.9 KiB
Python
Executable file
#!/usr/bin/env python3
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# coding=utf-8
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#
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# Copyright (C) 2011 Felipe Correa da Silva Sanches
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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import locale
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import sys
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import inkex
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class NewGlyphLayer(inkex.EffectExtension):
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def add_arguments(self, pars):
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self.arg_parser.add_argument("--text", default="", help="Unicode chars")
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self.encoding = sys.stdin.encoding
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if self.encoding == "cp0" or self.encoding is None:
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self.encoding = locale.getpreferredencoding()
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def effect(self):
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# Get all the options
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unicode_chars = self.options.text
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if isinstance(unicode_chars, bytes):
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unicode_chars = unicode_chars.decode(self.encoding)
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# TODO: remove duplicate chars
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for char in unicode_chars:
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# Create a new layer.
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layer = self.svg.add(inkex.Layer.new("GlyphLayer-" + char))
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layer.set("style", "display:none") # initially not visible
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# TODO: make it optional ("Use current selection as template glyph")
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# Move selection to the newly created layer
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for node in self.svg.selection.values():
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layer.append(node)
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if __name__ == "__main__":
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NewGlyphLayer().run()
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