71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <com/sun/star/drawing/Position3D.hpp>
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#include <com/sun/star/drawing/Direction3D.hpp>
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#include <com/sun/star/uno/Any.h>
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namespace chart
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{
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/** A Stripe represents a 2 dimensional foursquare plane in a 3 dimensional room.
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@todo could: it is not necessary to have 4 point members here; it would be sufficient to have one point and 2 directions
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*/
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class Stripe
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{
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public:
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Stripe( const css::drawing::Position3D& rPoint1
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, const css::drawing::Direction3D& rDirectionToPoint2
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, const css::drawing::Direction3D& rDirectionToPoint4 );
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Stripe( const css::drawing::Position3D& rPoint1
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, const css::drawing::Position3D& rPoint2
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, double fDepth );
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Stripe( const css::drawing::Position3D& rPoint1
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, const css::drawing::Position3D& rPoint2
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, const css::drawing::Position3D& rPoint3
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, const css::drawing::Position3D& rPoint4 );
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void SetManualNormal( const css::drawing::Direction3D& rNormal );
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css::drawing::Direction3D getNormal() const;
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void InvertNormal( bool bInvertNormal );
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css::uno::Any getPolyPolygonShape3D() const;
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css::uno::Any getNormalsPolygon() const;
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static css::uno::Any getTexturePolygon( short nRotatedTexture ); //0 to 7 are the different possibilities
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private:
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css::drawing::Position3D m_aPoint1;
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css::drawing::Position3D m_aPoint2;
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css::drawing::Position3D m_aPoint3;
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css::drawing::Position3D m_aPoint4;
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bool m_bInvertNormal;
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bool m_bManualNormalSet;
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css::drawing::Direction3D m_aManualNormal;
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};
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} //namespace chart
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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