133 lines
4.9 KiB
C++
133 lines
4.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <drawinglayer/attribute/materialattribute3d.hxx>
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#include <basegfx/color/bcolor.hxx>
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namespace drawinglayer::attribute
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{
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class ImpMaterialAttribute3D
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{
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public:
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// materialAttribute3D definitions
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basegfx::BColor maColor; // object color
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basegfx::BColor maSpecular; // material specular color
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basegfx::BColor maEmission; // material emissive color
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sal_uInt16 mnSpecularIntensity; // material specular intensity [0..128]
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ImpMaterialAttribute3D(const basegfx::BColor& rColor, const basegfx::BColor& rSpecular, const basegfx::BColor& rEmission, sal_uInt16 nSpecularIntensity)
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: maColor(rColor),
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maSpecular(rSpecular),
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maEmission(rEmission),
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mnSpecularIntensity(nSpecularIntensity)
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{
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}
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explicit ImpMaterialAttribute3D(const basegfx::BColor& rColor)
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: maColor(rColor),
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maSpecular(1.0, 1.0, 1.0),
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mnSpecularIntensity(15)
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{
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}
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ImpMaterialAttribute3D()
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: mnSpecularIntensity(0)
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{
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}
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// data read access
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const basegfx::BColor& getColor() const { return maColor; }
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const basegfx::BColor& getSpecular() const { return maSpecular; }
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const basegfx::BColor& getEmission() const { return maEmission; }
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sal_uInt16 getSpecularIntensity() const { return mnSpecularIntensity; }
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bool operator==(const ImpMaterialAttribute3D& rCandidate) const
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{
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return (getColor() == rCandidate.getColor()
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&& getSpecular() == rCandidate.getSpecular()
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&& getEmission() == rCandidate.getEmission()
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&& getSpecularIntensity() == rCandidate.getSpecularIntensity());
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}
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};
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namespace
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{
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MaterialAttribute3D::ImplType& theGlobalDefault()
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{
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static MaterialAttribute3D::ImplType SINGLETON;
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return SINGLETON;
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}
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}
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MaterialAttribute3D::MaterialAttribute3D(
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const basegfx::BColor& rColor,
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const basegfx::BColor& rSpecular,
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const basegfx::BColor& rEmission,
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sal_uInt16 nSpecularIntensity)
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: mpMaterialAttribute3D(ImpMaterialAttribute3D(
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rColor, rSpecular, rEmission, nSpecularIntensity))
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{
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}
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MaterialAttribute3D::MaterialAttribute3D(
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const basegfx::BColor& rColor)
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: mpMaterialAttribute3D(ImpMaterialAttribute3D(rColor))
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{
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}
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MaterialAttribute3D::MaterialAttribute3D()
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: mpMaterialAttribute3D(theGlobalDefault())
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{
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}
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MaterialAttribute3D::MaterialAttribute3D(const MaterialAttribute3D&) = default;
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MaterialAttribute3D::~MaterialAttribute3D() = default;
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MaterialAttribute3D& MaterialAttribute3D::operator=(const MaterialAttribute3D&) = default;
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bool MaterialAttribute3D::operator==(const MaterialAttribute3D& rCandidate) const
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{
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return rCandidate.mpMaterialAttribute3D == mpMaterialAttribute3D;
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}
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const basegfx::BColor& MaterialAttribute3D::getColor() const
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{
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return mpMaterialAttribute3D->getColor();
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}
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const basegfx::BColor& MaterialAttribute3D::getSpecular() const
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{
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return mpMaterialAttribute3D->getSpecular();
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}
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const basegfx::BColor& MaterialAttribute3D::getEmission() const
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{
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return mpMaterialAttribute3D->getEmission();
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}
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sal_uInt16 MaterialAttribute3D::getSpecularIntensity() const
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{
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return mpMaterialAttribute3D->getSpecularIntensity();
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}
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} // end of namespace
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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