1
0
Fork 0
libreoffice/drawinglayer/source/attribute/sdrshadowattribute.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

162 lines
5.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <drawinglayer/attribute/sdrshadowattribute.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/color/bcolor.hxx>
#include <docmodel/theme/FormatScheme.hxx>
namespace drawinglayer::attribute
{
class ImpSdrShadowAttribute
{
public:
// shadow definitions
basegfx::B2DVector maOffset; // shadow offset 1/100th mm
basegfx::B2DVector maSize; // [0.0 .. 2.0]
double mfTransparence; // [0.0 .. 1.0], 0.0==no transp.
sal_Int32 mnBlur; // [0 .. 180], radius of the blur
model::RectangleAlignment meAlignment{model::RectangleAlignment::Unset}; // alignment of the shadow
basegfx::BColor maColor; // color of shadow
ImpSdrShadowAttribute(
const basegfx::B2DVector& rOffset,
const basegfx::B2DVector& rSize,
double fTransparence,
sal_Int32 nBlur,
model::RectangleAlignment eAlignment,
const basegfx::BColor& rColor)
: maOffset(rOffset),
maSize(rSize),
mfTransparence(fTransparence),
mnBlur(nBlur),
meAlignment(eAlignment),
maColor(rColor)
{
}
ImpSdrShadowAttribute()
: mfTransparence(0.0),
mnBlur(0)
{
}
// data read access
const basegfx::B2DVector& getOffset() const { return maOffset; }
const basegfx::B2DVector& getSize() const { return maSize; }
double getTransparence() const { return mfTransparence; }
sal_Int32 getBlur() const { return mnBlur; }
const basegfx::BColor& getColor() const { return maColor; }
bool operator==(const ImpSdrShadowAttribute& rCandidate) const
{
return (getOffset() == rCandidate.getOffset()
&& getSize() == rCandidate.getSize()
&& getTransparence() == rCandidate.getTransparence()
&& getBlur() == rCandidate.getBlur()
&& meAlignment == rCandidate.meAlignment
&& getColor() == rCandidate.getColor());
}
};
namespace
{
SdrShadowAttribute::ImplType& theGlobalDefault()
{
static SdrShadowAttribute::ImplType SINGLETON;
return SINGLETON;
}
}
SdrShadowAttribute::SdrShadowAttribute(
const basegfx::B2DVector& rOffset,
const basegfx::B2DVector& rSize,
double fTransparence,
sal_Int32 nBlur,
model::RectangleAlignment eAlignment,
const basegfx::BColor& rColor)
: mpSdrShadowAttribute(ImpSdrShadowAttribute(
rOffset, rSize, fTransparence, nBlur, eAlignment, rColor))
{
}
SdrShadowAttribute::SdrShadowAttribute()
: mpSdrShadowAttribute(theGlobalDefault())
{
}
SdrShadowAttribute::SdrShadowAttribute(const SdrShadowAttribute&) = default;
SdrShadowAttribute::SdrShadowAttribute(SdrShadowAttribute&&) = default;
SdrShadowAttribute::~SdrShadowAttribute() = default;
bool SdrShadowAttribute::isDefault() const
{
return mpSdrShadowAttribute.same_object(theGlobalDefault());
}
SdrShadowAttribute& SdrShadowAttribute::operator=(const SdrShadowAttribute&) = default;
SdrShadowAttribute& SdrShadowAttribute::operator=(SdrShadowAttribute&&) = default;
bool SdrShadowAttribute::operator==(const SdrShadowAttribute& rCandidate) const
{
// tdf#87509 default attr is always != non-default attr, even with same values
if(rCandidate.isDefault() != isDefault())
return false;
return mpSdrShadowAttribute == rCandidate.mpSdrShadowAttribute;
}
const basegfx::B2DVector& SdrShadowAttribute::getOffset() const
{
return mpSdrShadowAttribute->getOffset();
}
const basegfx::B2DVector& SdrShadowAttribute::getSize() const
{
return mpSdrShadowAttribute->getSize();
}
double SdrShadowAttribute::getTransparence() const
{
return mpSdrShadowAttribute->getTransparence();
}
sal_Int32 SdrShadowAttribute::getBlur() const
{
return mpSdrShadowAttribute->getBlur();
}
model::RectangleAlignment SdrShadowAttribute::getAlignment() const
{
return mpSdrShadowAttribute->meAlignment;
}
const basegfx::BColor& SdrShadowAttribute::getColor() const
{
return mpSdrShadowAttribute->getColor();
}
} // end of namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */