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libreoffice/drawinglayer/source/primitive2d/BufferedDecompositionPrimitive2D.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

154 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sal/config.h>
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <drawinglayer/geometry/viewinformation2d.hxx>
namespace
{
class LocalCallbackTimer : public salhelper::Timer
{
protected:
drawinglayer::primitive2d::BufferedDecompositionPrimitive2D* pCustomer;
public:
explicit LocalCallbackTimer(
drawinglayer::primitive2d::BufferedDecompositionPrimitive2D& rCustomer)
: pCustomer(&rCustomer)
{
}
void clearCallback() { pCustomer = nullptr; }
protected:
virtual void SAL_CALL onShot() override;
};
void SAL_CALL LocalCallbackTimer::onShot()
{
if (nullptr != pCustomer)
flushBufferedDecomposition(*pCustomer);
}
}
namespace drawinglayer::primitive2d
{
void flushBufferedDecomposition(BufferedDecompositionPrimitive2D& rTarget)
{
rTarget.acquire();
rTarget.setBuffered2DDecomposition(nullptr);
rTarget.release();
}
const Primitive2DReference& BufferedDecompositionPrimitive2D::getBuffered2DDecomposition() const
{
if (0 != maCallbackSeconds && maCallbackTimer.is())
{
// decomposition was used, touch/restart time
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
}
return maBuffered2DDecomposition;
}
void BufferedDecompositionPrimitive2D::setBuffered2DDecomposition(Primitive2DReference rNew)
{
if (0 == maCallbackSeconds)
{
// no flush used, just set
maBuffered2DDecomposition = std::move(rNew);
return;
}
if (maCallbackTimer.is())
{
if (!rNew)
{
// stop timer
maCallbackTimer->stop();
}
else
{
// decomposition changed, touch
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
if (!maCallbackTimer->isTicking())
maCallbackTimer->start();
}
}
else if (rNew)
{
// decomposition defined/set/changed, init & start timer
maCallbackTimer.set(new LocalCallbackTimer(*this));
maCallbackTimer->setRemainingTime(salhelper::TTimeValue(maCallbackSeconds, 0));
maCallbackTimer->start();
}
// tdf#158913 need to secure change when flush/multithreading is in use
std::lock_guard Guard(maCallbackLock);
maBuffered2DDecomposition = std::move(rNew);
}
BufferedDecompositionPrimitive2D::BufferedDecompositionPrimitive2D()
: maBuffered2DDecomposition()
, maCallbackTimer()
, maCallbackLock()
, maCallbackSeconds(0)
{
}
BufferedDecompositionPrimitive2D::~BufferedDecompositionPrimitive2D()
{
if (maCallbackTimer.is())
{
// no more decomposition, end callback
static_cast<LocalCallbackTimer*>(maCallbackTimer.get())->clearCallback();
maCallbackTimer->stop();
}
}
void BufferedDecompositionPrimitive2D::get2DDecomposition(
Primitive2DDecompositionVisitor& rVisitor,
const geometry::ViewInformation2D& rViewInformation) const
{
if (!getBuffered2DDecomposition())
{
Primitive2DReference aNew = create2DDecomposition(rViewInformation);
const_cast<BufferedDecompositionPrimitive2D*>(this)->setBuffered2DDecomposition(
std::move(aNew));
}
if (0 == maCallbackSeconds)
{
// no flush/multithreading is in use, just call
rVisitor.visit(getBuffered2DDecomposition());
return;
}
// tdf#158913 need to secure 'visit' when flush/multithreading is in use,
// so that the local non-ref-Counted instance of the decomposition gets not
// manipulated (e.g. deleted)
std::lock_guard Guard(maCallbackLock);
rVisitor.visit(getBuffered2DDecomposition());
}
} // end of namespace drawinglayer::primitive2d
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */